2007-05-30 21:56:52 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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2007-01-14 21:29:12 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef PARALLACTION_H
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#define PARALLACTION_H
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2007-04-09 10:03:15 +00:00
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#include "common/str.h"
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2007-08-16 19:47:22 +00:00
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#include "common/stack.h"
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2007-08-24 20:14:51 +00:00
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#include "common/array.h"
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2008-08-21 12:11:24 +00:00
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#include "common/func.h"
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2007-12-10 20:29:51 +00:00
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#include "common/savefile.h"
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2007-04-09 10:03:15 +00:00
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2007-01-14 21:29:12 +00:00
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#include "engines/engine.h"
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2007-04-09 10:03:15 +00:00
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2008-07-11 13:06:28 +00:00
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#include "parallaction/exec.h"
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2008-05-14 14:34:01 +00:00
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#include "parallaction/input.h"
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2007-01-14 21:29:12 +00:00
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#include "parallaction/inventory.h"
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2007-02-19 22:34:00 +00:00
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#include "parallaction/parser.h"
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2007-08-24 20:14:51 +00:00
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#include "parallaction/objects.h"
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2007-02-25 20:35:47 +00:00
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#include "parallaction/disk.h"
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2007-04-09 10:03:15 +00:00
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#include "parallaction/walk.h"
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2007-02-11 21:17:37 +00:00
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2008-04-06 05:40:02 +00:00
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#define PATH_LEN 200
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2007-01-14 21:29:12 +00:00
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namespace Parallaction {
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2007-04-07 10:02:59 +00:00
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enum {
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kDebugDisk = 1 << 0,
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kDebugWalk = 1 << 1,
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2007-09-16 08:43:34 +00:00
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kDebugParser = 1 << 2,
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2007-04-07 10:02:59 +00:00
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kDebugDialogue = 1 << 3,
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kDebugGraphics = 1 << 4,
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2007-09-16 08:43:34 +00:00
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kDebugExec = 1 << 5,
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2007-05-12 12:56:35 +00:00
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kDebugInput = 1 << 6,
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2007-05-13 12:41:42 +00:00
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kDebugAudio = 1 << 7,
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2007-10-21 13:10:36 +00:00
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kDebugMenu = 1 << 8,
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kDebugInventory = 1 << 9
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2007-04-07 10:02:59 +00:00
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};
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enum {
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2007-06-13 20:00:39 +00:00
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GF_DEMO = 1 << 0,
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GF_LANG_EN = 1 << 1,
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2007-07-01 16:12:21 +00:00
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GF_LANG_FR = 1 << 2,
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2007-06-13 20:00:39 +00:00
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GF_LANG_DE = 1 << 3,
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2007-06-16 02:43:31 +00:00
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GF_LANG_IT = 1 << 4,
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GF_LANG_MULT = 1 << 5
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2007-04-07 10:02:59 +00:00
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};
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2007-04-07 16:40:27 +00:00
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enum EngineFlags {
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2008-01-06 20:57:46 +00:00
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kEnginePauseJobs = (1 << 1),
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kEngineWalking = (1 << 3),
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2007-04-07 16:40:27 +00:00
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kEngineChangeLocation = (1 << 4),
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2008-01-28 00:14:17 +00:00
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kEngineDragging = (1 << 6),
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2008-02-05 10:24:22 +00:00
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kEngineTransformedDonna = (1 << 7),
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// BRA specific
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kEngineReturn = (1 << 10)
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2007-04-07 16:40:27 +00:00
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};
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enum {
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2008-01-06 20:57:46 +00:00
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kEvNone = 0,
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kEvSaveGame = 2000,
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kEvLoadGame = 4000
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2007-04-07 16:40:27 +00:00
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};
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2007-01-14 21:29:12 +00:00
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enum ParallactionGameType {
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GType_Nippon = 1,
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GType_BRA
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};
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2007-01-21 20:24:38 +00:00
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struct PARALLACTIONGameDescription;
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2007-01-14 21:29:12 +00:00
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2007-04-07 16:40:27 +00:00
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2008-04-28 09:42:29 +00:00
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2007-10-13 21:49:38 +00:00
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extern char _password[8];
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2008-01-28 00:14:17 +00:00
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extern uint16 _score;
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extern uint32 _engineFlags;
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extern char _saveData1[];
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2008-08-14 13:45:32 +00:00
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extern uint32 _globalFlags;
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2008-01-28 00:14:17 +00:00
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extern const char *_dinoName;
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extern const char *_donnaName;
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extern const char *_doughName;
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extern const char *_drkiName;
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extern const char *_minidinoName;
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extern const char *_minidonnaName;
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extern const char *_minidoughName;
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extern const char *_minidrkiName;
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2007-03-10 22:13:47 +00:00
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2007-03-10 22:55:09 +00:00
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2007-01-14 21:29:12 +00:00
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2007-05-06 10:31:17 +00:00
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class Debugger;
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2007-03-12 20:41:25 +00:00
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class Gfx;
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2007-04-27 20:06:42 +00:00
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class SoundMan;
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2008-05-14 14:34:01 +00:00
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class Input;
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2008-07-21 06:08:30 +00:00
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class DialogueManager;
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2008-07-24 09:24:32 +00:00
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class MenuInputHelper;
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2007-04-07 15:18:26 +00:00
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2008-12-15 07:15:29 +00:00
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2007-03-11 14:14:08 +00:00
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struct Location {
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2007-03-18 17:17:21 +00:00
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Common::Point _startPosition;
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2007-04-09 10:03:15 +00:00
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uint16 _startFrame;
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char _name[100];
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2007-03-11 14:14:08 +00:00
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2007-04-07 15:18:26 +00:00
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CommandList _aCommands;
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CommandList _commands;
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2008-12-13 03:37:43 +00:00
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Common::String _comment;
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Common::String _endComment;
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2007-03-11 14:14:08 +00:00
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2008-05-05 11:02:40 +00:00
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ZoneList _zones;
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AnimationList _animations;
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ProgramList _programs;
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bool _hasSound;
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char _soundFile[50];
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2007-08-24 20:14:51 +00:00
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// NS specific
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2008-07-25 16:08:10 +00:00
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PointList _walkPoints;
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2008-05-09 01:35:43 +00:00
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char _slideText[2][MAX_TOKEN_LEN];
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2007-08-24 20:14:51 +00:00
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// BRA specific
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2008-05-05 11:02:40 +00:00
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int _zeta0;
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int _zeta1;
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int _zeta2;
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2007-08-24 20:14:51 +00:00
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CommandList _escapeCommands;
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2008-11-08 14:56:45 +00:00
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protected:
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void freeAnimations();
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void freeZones(bool removeAll);
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public:
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Location();
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~Location();
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2008-11-08 15:02:19 +00:00
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AnimationPtr findAnimation(const char *name);
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ZonePtr findZone(const char *name);
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2008-11-08 14:56:45 +00:00
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void cleanup(bool removeAll);
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2008-12-17 11:15:47 +00:00
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int getScale(int z) const;
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2007-03-11 14:14:08 +00:00
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};
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2007-09-22 18:45:43 +00:00
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2008-11-09 03:53:06 +00:00
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class CharacterName {
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const char *_prefix;
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const char *_suffix;
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bool _dummy;
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char _name[30];
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char _baseName[30];
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char _fullName[30];
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static const char _prefixMini[];
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static const char _suffixTras[];
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static const char _empty[];
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void dummify();
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public:
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CharacterName();
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CharacterName(const char *name);
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void bind(const char *name);
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const char *getName() const;
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const char *getBaseName() const;
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const char *getFullName() const;
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bool dummy() const;
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};
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2007-09-22 18:45:43 +00:00
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2007-03-17 07:52:47 +00:00
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struct Character {
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2007-09-22 18:45:43 +00:00
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Parallaction *_vm;
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2008-04-06 05:40:02 +00:00
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AnimationPtr _ani;
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2008-06-29 09:30:32 +00:00
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GfxObj *_head;
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GfxObj *_talk;
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2008-07-26 04:01:11 +00:00
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PathBuilder *_builder;
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2008-07-27 08:35:00 +00:00
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PathWalker *_walker;
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2008-07-26 05:56:39 +00:00
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PointList _walkPath;
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2007-03-17 17:52:30 +00:00
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2007-09-22 18:45:43 +00:00
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Character(Parallaction *vm);
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2008-07-26 04:01:11 +00:00
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~Character();
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2007-09-22 18:45:43 +00:00
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void getFoot(Common::Point &foot);
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void setFoot(const Common::Point &foot);
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void scheduleWalk(int16 x, int16 y);
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2007-03-17 17:52:30 +00:00
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2007-09-22 18:45:43 +00:00
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protected:
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2008-11-09 03:53:06 +00:00
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CharacterName _name;
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2007-08-28 14:30:17 +00:00
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2008-07-13 13:04:36 +00:00
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int16 _direction, _step;
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2007-09-22 18:45:43 +00:00
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public:
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void setName(const char *name);
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const char *getName() const;
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const char *getBaseName() const;
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const char *getFullName() const;
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2007-10-30 19:41:55 +00:00
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bool dummy() const;
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2008-07-13 13:04:36 +00:00
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void updateDirection(const Common::Point& pos, const Common::Point& to);
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2007-03-17 07:52:47 +00:00
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};
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2007-03-24 21:18:08 +00:00
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2008-08-31 06:14:45 +00:00
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class SaveLoad;
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2007-03-24 21:18:08 +00:00
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2007-08-25 16:45:06 +00:00
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#define NUM_LOCATIONS 120
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2007-08-13 22:59:13 +00:00
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2007-01-14 21:29:12 +00:00
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class Parallaction : public Engine {
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2007-05-06 08:52:27 +00:00
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friend class Debugger;
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2007-01-14 21:29:12 +00:00
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public:
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2007-01-21 20:24:38 +00:00
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int getGameType() const;
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uint32 getFeatures() const;
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Common::Language getLanguage() const;
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Common::Platform getPlatform() const;
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2007-01-14 21:29:12 +00:00
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2008-08-31 10:24:32 +00:00
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protected: // members
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bool detectGame(void);
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2007-01-14 21:29:12 +00:00
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private:
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const PARALLACTIONGameDescription *_gameDescription;
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2008-08-31 10:24:32 +00:00
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uint16 _language;
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2007-01-14 21:29:12 +00:00
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public:
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2008-08-31 10:24:32 +00:00
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Parallaction(OSystem *syst, const PARALLACTIONGameDescription *gameDesc);
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~Parallaction();
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2008-11-04 16:11:40 +00:00
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// Engine APIs
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2008-11-06 17:05:54 +00:00
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virtual Common::Error init();
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2008-11-04 16:11:40 +00:00
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virtual bool hasFeature(EngineFeature f) const;
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2009-01-06 16:21:23 +00:00
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virtual void pauseEngineIntern(bool pause);
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2008-08-31 10:24:32 +00:00
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2007-07-26 18:30:27 +00:00
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// info
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int32 _screenWidth;
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2008-01-28 00:14:17 +00:00
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int32 _screenHeight;
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int32 _screenSize;
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2007-07-26 18:30:27 +00:00
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2008-08-31 10:24:32 +00:00
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// subsystems
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Gfx *_gfx;
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Disk *_disk;
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Input *_input;
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2007-04-27 20:06:42 +00:00
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SoundMan *_soundMan;
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2008-08-31 10:24:32 +00:00
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Debugger *_debugger;
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SaveLoad *_saveLoad;
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MenuInputHelper *_menuHelper;
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Common::RandomSource _rnd;
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2007-02-21 21:42:37 +00:00
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2008-08-31 10:24:32 +00:00
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// fonts
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Font *_labelFont;
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Font *_menuFont;
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Font *_introFont;
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Font *_dialogueFont;
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2007-01-14 21:29:12 +00:00
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2008-08-31 10:24:32 +00:00
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// game utilities
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Table *_globalFlagsNames;
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Table *_objectsNames;
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2008-12-21 15:42:47 +00:00
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GfxObj *_objects;
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2008-08-31 10:24:32 +00:00
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Table *_callableNames;
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Table *_localFlagNames;
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CommandExec *_cmdExec;
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ProgramExec *_programExec;
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Inventory *_inventory;
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BalloonManager *_balloonMan;
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DialogueManager *_dialogueMan;
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InventoryRenderer *_inventoryRenderer;
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// game data
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2007-04-07 16:40:27 +00:00
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Character _char;
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2007-08-25 16:45:06 +00:00
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uint32 _localFlags[NUM_LOCATIONS];
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char _locationNames[NUM_LOCATIONS][32];
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2007-04-07 16:40:27 +00:00
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int16 _currentLocationIndex;
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uint16 _numLocations;
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Location _location;
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2008-04-06 05:40:02 +00:00
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ZonePtr _activeZone;
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2008-08-31 10:24:32 +00:00
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char _characterName1[50]; // only used in changeCharacter
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ZonePtr _zoneTrap;
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ZonePtr _commentZone;
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2007-08-24 20:14:51 +00:00
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2008-08-31 10:24:32 +00:00
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protected:
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void runGame();
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2008-12-15 07:15:29 +00:00
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void runGameFrame(int event);
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2008-08-31 10:24:32 +00:00
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void runGuiFrame();
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void cleanupGui();
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void runDialogueFrame();
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void exitDialogueMode();
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void runCommentFrame();
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void enterCommentMode(ZonePtr z);
|
|
|
|
void exitCommentMode();
|
|
|
|
void updateView();
|
|
|
|
void drawAnimations();
|
|
|
|
void doLocationEnterTransition();
|
|
|
|
void allocateLocationSlot(const char *name);
|
|
|
|
void finalizeLocationParsing();
|
2008-12-13 03:37:43 +00:00
|
|
|
void showLocationComment(const Common::String &text, bool end);
|
2008-08-31 10:24:32 +00:00
|
|
|
void setupBalloonManager();
|
2007-07-29 15:21:33 +00:00
|
|
|
|
|
|
|
public:
|
2008-08-31 10:24:32 +00:00
|
|
|
void beep();
|
|
|
|
void pauseJobs();
|
|
|
|
void resumeJobs();
|
|
|
|
uint getInternLanguage();
|
|
|
|
void setInternLanguage(uint id);
|
|
|
|
void enterDialogueMode(ZonePtr z);
|
|
|
|
void scheduleLocationSwitch(const char *location);
|
|
|
|
void showSlide(const char *name, int x = 0, int y = 0);
|
2008-07-11 13:06:28 +00:00
|
|
|
|
2008-08-31 10:24:32 +00:00
|
|
|
public:
|
|
|
|
void setLocationFlags(uint32 flags);
|
|
|
|
void clearLocationFlags(uint32 flags);
|
|
|
|
void toggleLocationFlags(uint32 flags);
|
|
|
|
uint32 getLocationFlags();
|
|
|
|
bool checkSpecialZoneBox(ZonePtr z, uint32 type, uint x, uint y);
|
|
|
|
bool checkZoneBox(ZonePtr z, uint32 type, uint x, uint y);
|
|
|
|
bool checkLinkedAnimBox(ZonePtr z, uint32 type, uint x, uint y);
|
|
|
|
ZonePtr hitZone(uint32 type, uint16 x, uint16 y);
|
|
|
|
void runZone(ZonePtr z);
|
|
|
|
bool pickupItem(ZonePtr z);
|
|
|
|
void updateDoor(ZonePtr z, bool close);
|
|
|
|
void showZone(ZonePtr z, bool visible);
|
|
|
|
void setBackground(const char *background, const char *mask, const char *path);
|
|
|
|
void highlightInventoryItem(ItemPosition pos);
|
|
|
|
int16 getHoverInventoryItem(int16 x, int16 y);
|
|
|
|
int addInventoryItem(ItemName item);
|
|
|
|
int addInventoryItem(ItemName item, uint32 value);
|
|
|
|
void dropItem(uint16 v);
|
|
|
|
bool isItemInInventory(int32 v);
|
|
|
|
const InventoryItem* getInventoryItem(int16 pos);
|
|
|
|
int16 getInventoryItemIndex(int16 pos);
|
|
|
|
void initInventory();
|
|
|
|
void destroyInventory();
|
|
|
|
void cleanInventory(bool keepVerbs = true);
|
|
|
|
void openInventory();
|
|
|
|
void closeInventory();
|
2007-08-11 20:44:22 +00:00
|
|
|
|
2007-08-24 20:14:51 +00:00
|
|
|
virtual void parseLocation(const char* name) = 0;
|
2008-08-31 10:24:32 +00:00
|
|
|
virtual void changeLocation(char *location) = 0;
|
|
|
|
virtual void changeCharacter(const char *name) = 0;
|
|
|
|
virtual void callFunction(uint index, void* parm) = 0;
|
|
|
|
virtual void runPendingZones() = 0;
|
2008-08-31 05:18:25 +00:00
|
|
|
virtual void cleanupGame() = 0;
|
2009-01-04 14:23:20 +00:00
|
|
|
virtual DialogueManager *createDialogueManager(ZonePtr z) = 0;
|
2007-01-14 21:29:12 +00:00
|
|
|
};
|
|
|
|
|
2007-08-13 22:59:13 +00:00
|
|
|
|
2007-11-01 13:47:18 +00:00
|
|
|
|
2007-07-27 23:41:43 +00:00
|
|
|
class Parallaction_ns : public Parallaction {
|
|
|
|
|
|
|
|
public:
|
2008-12-07 12:41:50 +00:00
|
|
|
Parallaction_ns(OSystem* syst, const PARALLACTIONGameDescription *gameDesc);
|
2007-08-11 17:25:57 +00:00
|
|
|
~Parallaction_ns();
|
2007-07-27 23:41:43 +00:00
|
|
|
|
2008-11-04 16:11:40 +00:00
|
|
|
// Engine APIs
|
2008-11-06 17:05:54 +00:00
|
|
|
virtual Common::Error init();
|
|
|
|
virtual Common::Error go();
|
2007-07-29 15:21:33 +00:00
|
|
|
|
|
|
|
public:
|
2008-08-31 10:24:32 +00:00
|
|
|
virtual void parseLocation(const char *filename);
|
|
|
|
virtual void changeLocation(char *location);
|
|
|
|
virtual void changeCharacter(const char *name);
|
|
|
|
virtual void callFunction(uint index, void* parm);
|
|
|
|
virtual void runPendingZones();
|
|
|
|
virtual void cleanupGame();
|
2007-07-29 21:14:17 +00:00
|
|
|
|
2009-01-04 14:23:20 +00:00
|
|
|
virtual DialogueManager *createDialogueManager(ZonePtr z);
|
|
|
|
|
2008-08-31 10:24:32 +00:00
|
|
|
void switchBackground(const char* background, const char* mask);
|
2007-08-31 18:34:46 +00:00
|
|
|
|
2007-08-24 20:14:51 +00:00
|
|
|
private:
|
2008-08-31 10:24:32 +00:00
|
|
|
bool _inTestResult;
|
|
|
|
LocationParser_ns *_locationParser;
|
|
|
|
ProgramParser_ns *_programParser;
|
2007-07-29 16:29:41 +00:00
|
|
|
|
|
|
|
private:
|
2008-08-31 10:24:32 +00:00
|
|
|
void initFonts();
|
|
|
|
void freeFonts();
|
|
|
|
void initResources();
|
|
|
|
void startGui();
|
|
|
|
void startCreditSequence();
|
|
|
|
void startEndPartSequence();
|
|
|
|
void loadProgram(AnimationPtr a, const char *filename);
|
2008-11-08 14:56:45 +00:00
|
|
|
void freeLocation(bool removeAll);
|
2008-12-21 15:42:47 +00:00
|
|
|
void freeCharacter();
|
2007-08-25 20:34:10 +00:00
|
|
|
|
2008-04-17 09:32:57 +00:00
|
|
|
|
2008-08-31 10:24:32 +00:00
|
|
|
// callables data
|
|
|
|
typedef void (Parallaction_ns::*Callable)(void*);
|
|
|
|
const Callable *_callables;
|
2008-04-17 09:32:57 +00:00
|
|
|
ZonePtr _moveSarcZone0;
|
|
|
|
ZonePtr _moveSarcZone1;
|
|
|
|
uint16 num_foglie;
|
2008-04-28 09:42:29 +00:00
|
|
|
int16 _introSarcData1;
|
|
|
|
uint16 _introSarcData2; // sarcophagus stuff to be saved
|
|
|
|
uint16 _introSarcData3; // sarcophagus stuff to be saved
|
2008-04-17 09:32:57 +00:00
|
|
|
ZonePtr _moveSarcZones[5];
|
|
|
|
ZonePtr _moveSarcExaZones[5];
|
|
|
|
AnimationPtr _rightHandAnim;
|
2008-11-09 03:53:06 +00:00
|
|
|
bool _intro;
|
2008-08-31 10:24:32 +00:00
|
|
|
static const Callable _dosCallables[25];
|
|
|
|
static const Callable _amigaCallables[25];
|
2008-04-17 09:32:57 +00:00
|
|
|
|
2007-07-29 17:02:08 +00:00
|
|
|
// common callables
|
|
|
|
void _c_play_boogie(void*);
|
|
|
|
void _c_startIntro(void*);
|
|
|
|
void _c_endIntro(void*);
|
|
|
|
void _c_moveSheet(void*);
|
|
|
|
void _c_sketch(void*);
|
|
|
|
void _c_shade(void*);
|
|
|
|
void _c_score(void*);
|
|
|
|
void _c_fade(void*);
|
|
|
|
void _c_moveSarc(void*);
|
|
|
|
void _c_contaFoglie(void*);
|
|
|
|
void _c_zeroFoglie(void*);
|
|
|
|
void _c_trasformata(void*);
|
|
|
|
void _c_offMouse(void*);
|
|
|
|
void _c_onMouse(void*);
|
|
|
|
void _c_setMask(void*);
|
|
|
|
void _c_endComment(void*);
|
|
|
|
void _c_frankenstein(void*);
|
|
|
|
void _c_finito(void*);
|
|
|
|
void _c_ridux(void*);
|
|
|
|
void _c_testResult(void*);
|
|
|
|
|
|
|
|
// dos specific callables
|
|
|
|
void _c_null(void*);
|
|
|
|
|
|
|
|
// amiga specific callables
|
|
|
|
void _c_projector(void*);
|
|
|
|
void _c_HBOff(void*);
|
|
|
|
void _c_offSound(void*);
|
|
|
|
void _c_startMusic(void*);
|
|
|
|
void _c_closeMusic(void*);
|
|
|
|
void _c_HBOn(void*);
|
2007-07-27 23:41:43 +00:00
|
|
|
};
|
|
|
|
|
2007-08-24 20:14:51 +00:00
|
|
|
|
|
|
|
|
2007-08-25 16:45:06 +00:00
|
|
|
#define NUM_ZONES 100
|
2007-08-24 20:14:51 +00:00
|
|
|
|
|
|
|
class Parallaction_br : public Parallaction_ns {
|
|
|
|
|
2007-07-27 23:41:43 +00:00
|
|
|
public:
|
2008-12-07 12:41:50 +00:00
|
|
|
Parallaction_br(OSystem* syst, const PARALLACTIONGameDescription *gameDesc);
|
2007-08-11 17:25:57 +00:00
|
|
|
~Parallaction_br();
|
2007-07-27 23:41:43 +00:00
|
|
|
|
2008-11-06 17:05:54 +00:00
|
|
|
Common::Error init();
|
|
|
|
Common::Error go();
|
2007-07-29 14:24:31 +00:00
|
|
|
|
2007-07-29 18:49:24 +00:00
|
|
|
public:
|
2008-08-31 10:24:32 +00:00
|
|
|
virtual void parseLocation(const char* name);
|
|
|
|
virtual void changeLocation(char *location);
|
|
|
|
virtual void changeCharacter(const char *name);
|
2007-07-29 18:49:24 +00:00
|
|
|
virtual void callFunction(uint index, void* parm);
|
2008-08-31 10:24:32 +00:00
|
|
|
virtual void runPendingZones();
|
|
|
|
virtual void cleanupGame();
|
|
|
|
|
2009-01-04 14:23:20 +00:00
|
|
|
virtual DialogueManager *createDialogueManager(ZonePtr z);
|
|
|
|
|
2008-07-11 13:06:28 +00:00
|
|
|
void setupSubtitles(char *s, char *s2, int y);
|
|
|
|
void clearSubtitles();
|
|
|
|
|
2009-01-04 14:23:20 +00:00
|
|
|
void testCounterCondition(const Common::String &name, int op, int value);
|
|
|
|
|
2007-07-29 16:29:41 +00:00
|
|
|
public:
|
2009-01-04 14:23:20 +00:00
|
|
|
bool counterExists(const Common::String &name);
|
|
|
|
int getCounterValue(const Common::String &name);
|
|
|
|
void setCounterValue(const Common::String &name, int value);
|
|
|
|
|
2007-07-29 16:29:41 +00:00
|
|
|
const char **_audioCommandsNamesRes;
|
2008-08-31 10:24:32 +00:00
|
|
|
static const char *_partNames[];
|
2007-08-12 13:10:04 +00:00
|
|
|
int _part;
|
2008-08-15 03:36:01 +00:00
|
|
|
#if 0 // disabled since I couldn't find any references to lip sync in the scripts
|
2007-08-24 20:14:51 +00:00
|
|
|
int16 _lipSyncVal;
|
2008-01-28 00:14:17 +00:00
|
|
|
uint _subtitleLipSync;
|
2008-08-15 03:36:01 +00:00
|
|
|
#endif
|
2008-02-02 21:22:05 +00:00
|
|
|
int _subtitleY;
|
|
|
|
int _subtitle[2];
|
2008-04-06 05:40:02 +00:00
|
|
|
ZonePtr _activeZone2;
|
2007-08-25 16:45:06 +00:00
|
|
|
uint32 _zoneFlags[NUM_LOCATIONS][NUM_ZONES];
|
2008-08-31 10:24:32 +00:00
|
|
|
|
2008-12-15 07:15:29 +00:00
|
|
|
|
2007-07-29 16:29:41 +00:00
|
|
|
private:
|
2008-05-09 01:35:43 +00:00
|
|
|
LocationParser_br *_locationParser;
|
2008-05-10 11:11:03 +00:00
|
|
|
ProgramParser_br *_programParser;
|
2008-05-09 01:35:43 +00:00
|
|
|
|
2009-01-04 14:23:20 +00:00
|
|
|
int32 _counters[32];
|
|
|
|
Table *_countersNames;
|
|
|
|
|
2008-08-31 10:24:32 +00:00
|
|
|
private:
|
|
|
|
void initResources();
|
|
|
|
void initFonts();
|
|
|
|
void freeFonts();
|
2008-11-08 14:56:45 +00:00
|
|
|
void freeLocation(bool removeAll);
|
2008-08-31 10:24:32 +00:00
|
|
|
void loadProgram(AnimationPtr a, const char *filename);
|
|
|
|
void startGui(bool showSplash);
|
2008-12-21 15:42:47 +00:00
|
|
|
void freeCharacter();
|
2007-08-11 14:18:00 +00:00
|
|
|
|
2008-08-31 10:24:32 +00:00
|
|
|
typedef void (Parallaction_br::*Callable)(void*);
|
|
|
|
const Callable *_callables;
|
2007-07-29 21:14:17 +00:00
|
|
|
static const Callable _dosCallables[6];
|
2007-07-29 18:49:24 +00:00
|
|
|
|
2008-08-31 10:24:32 +00:00
|
|
|
// dos callables
|
2007-07-29 18:49:24 +00:00
|
|
|
void _c_blufade(void*);
|
|
|
|
void _c_resetpalette(void*);
|
|
|
|
void _c_ferrcycle(void*);
|
|
|
|
void _c_lipsinc(void*);
|
|
|
|
void _c_albcycle(void*);
|
|
|
|
void _c_password(void*);
|
2007-07-27 23:41:43 +00:00
|
|
|
};
|
|
|
|
|
2007-01-14 21:29:12 +00:00
|
|
|
extern Parallaction *_vm;
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace Parallaction
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|