Max Horn
04d0bfaae7
Add some plugin specific TODOs
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svn-id: r16740
2005-02-06 17:27:56 +00:00
Max Horn
8525d73e9b
Configure the plugin prefix/suffix in the configure script; use that setting in plugins.cpp
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svn-id: r16739
2005-02-06 17:21:31 +00:00
Max Horn
683e934908
Removed pointless debug calls (they just cause overhead)
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svn-id: r16738
2005-02-06 16:51:57 +00:00
Paweł Kołodziejski
ac72fcd63d
return null if sound is not found
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svn-id: r16737
2005-02-06 10:09:37 +00:00
Torbjörn Andersson
d261e3c9d3
Removed unnecessary empty line.
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svn-id: r16736
2005-02-05 15:43:33 +00:00
Eugene Sandulenko
b33963b452
Some HFS dumpinf programs write files with resource fork to .bin file.
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Support that. Also support separately dumped resource forks. File name for
those has .rsrc extension.
svn-id: r16735
2005-02-04 16:34:08 +00:00
Eugene Sandulenko
99c022d6a3
Add suppoert for coloured Mac cursors. Though they're disabled at the moment.
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The reason is that they use their own palette which could not match current
global one.
Now I have to turn back to that old OSystem patch and render cursor on a
separate surface and extend OSystem with yet another optional call
setCursorPalette.
svn-id: r16734
2005-02-03 14:43:30 +00:00
Joost Peters
9a44a6b333
correct typos
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svn-id: r16733
2005-02-02 23:24:51 +00:00
Travis Howell
33adc55076
Ooops
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svn-id: r16732
2005-02-02 12:14:34 +00:00
Travis Howell
cc708339ea
Merge two opcode, move two opcodes back to HE70.
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svn-id: r16731
2005-02-02 12:05:00 +00:00
Eugene Sandulenko
8e9b6da08d
Forgot to add baseball2003
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svn-id: r16730
2005-02-02 11:52:28 +00:00
Eugene Sandulenko
f63a433c3d
Small correction to baseball2003
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svn-id: r16729
2005-02-02 11:49:58 +00:00
Travis Howell
b88370ccbe
*** empty log message ***
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svn-id: r16728
2005-02-02 04:00:30 +00:00
Travis Howell
291dc78d9c
List HE games uses bink or smacker in separate files.
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svn-id: r16726
2005-02-02 03:53:31 +00:00
Travis Howell
46f77bdbbf
These demos make use of Smacker
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svn-id: r16725
2005-02-02 03:46:31 +00:00
Travis Howell
e2678369d1
These demos make use of Smacker.
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svn-id: r16724
2005-02-02 03:45:45 +00:00
Eugene Sandulenko
b708a196e9
Add some HE targets and some Russian versions.
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svn-id: r16723
2005-02-02 00:36:36 +00:00
Eugene Sandulenko
ff7e16dc2b
o Added few targets
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* baseball2003 and Soccer2004 use Bink videos but just for intro movies and
logos, so we may add them.
* artdemo and readdemo also use Bink, but seems that additionally it uses
them in cutscenes, but since there are just few of them, not like in
full games, we may try to look at them too
* SoccerMLS is (alsmost) working. It runs the intro, shows menu, lets
to select from it but then fails at some Wiz stuff and there is no
hotspots to choose. I think it may be related to overall HE99 problem
with inventory where there is a bug preventing from item selection
o baseball2003 and Soccer2004 featured new LECF index block. Add stub for it
o SoccerMLS used kernelSetFunction 2001 in intro. add stub for it
o Alternative russian freddi3 uses badly formatted logo substitution in intro,
so error() in default case in Gdi::drawBMAPBg() was replaced with warning().
svn-id: r16722
2005-02-02 00:32:02 +00:00
Eugene Sandulenko
a0ef9b4d78
Updated with my collection. Still some may be missing.
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svn-id: r16721
2005-02-02 00:07:39 +00:00
Travis Howell
2bb2e5279b
More HE100 diffs.
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svn-id: r16720
2005-02-01 06:37:30 +00:00
Travis Howell
7897d0d93d
HE100 updates for lost
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svn-id: r16719
2005-02-01 05:19:27 +00:00
Travis Howell
0c35b4f4fd
HE100 updates for lost
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svn-id: r16718
2005-02-01 05:10:46 +00:00
Travis Howell
5178ba2104
Add HE100 version of Pajama Sam 1/ Pajama Sam's Lost & Found.
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svn-id: r16717
2005-02-01 04:58:14 +00:00
Eugene Sandulenko
2b8fb48833
Yet another correction to 'dog'. Kirben, please check it as you have different
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version than me. It seems that the game was released on multiple engine
versions.
svn-id: r16716
2005-01-31 21:22:15 +00:00
Eugene Sandulenko
3891fbdfd5
HE version correction for 'dog'. Game is fully playable, just columns' palette
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is wrong.
svn-id: r16715
2005-01-31 20:12:10 +00:00
Eugene Sandulenko
b1886d1f9a
Remove debug output and improve error messages.
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To clarify my last commit message. I _do_ work with unprocessed files.
Just I happened to have one demo with resource fork stripped from game binary.
It was told that sometimes Mac conversion programs on intel platform silently
strip it down. Now I fail with error message, but we may use some fallback.
At least we need to know a standard way of copying binary files with resources
unstripped and describe it in Mac HOWTO.
svn-id: r16714
2005-01-31 04:04:04 +00:00
Eugene Sandulenko
c32e936723
Support for Mac cursors.
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TODO:
o Allow reading from non-processed game executable. Now you need to get
.bin file out of it
o Use color versions of cursors
o Combine MacResExtractor with Win32ResExtractor. Now I just stupidly
create 2 objects and do not use new cursor caching code.
svn-id: r16713
2005-01-31 03:53:35 +00:00
Travis Howell
0c827c0fcf
Add comment
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svn-id: r16712
2005-01-31 00:27:31 +00:00
Travis Howell
09d0d6c26d
Changes for Macintosh filenames.
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svn-id: r16711
2005-01-31 00:16:11 +00:00
Gregory Montoir
a21f5b50d3
mention the fact that amiga FOTAQ isn't supported
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svn-id: r16710
2005-01-30 20:50:18 +00:00
Paweł Kołodziejski
292eaa08b0
added support for *.map files version 2
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svn-id: r16709
2005-01-30 20:45:02 +00:00
Gregory Montoir
b9646d35d3
added a basic cursor cache for win32 HE70+ games
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svn-id: r16708
2005-01-30 20:38:54 +00:00
Travis Howell
339df486e1
Ooops
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svn-id: r16707
2005-01-30 11:10:50 +00:00
Travis Howell
bebad400d6
Check sound queue for music in HE games.
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Avoid extra sound channel.
svn-id: r16706
2005-01-30 11:03:49 +00:00
Travis Howell
0199bf70fe
Music regression in some HE games.
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svn-id: r16705
2005-01-30 09:11:38 +00:00
Travis Howell
a05b4a5e2d
Add missing cases/corrections
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svn-id: r16704
2005-01-30 07:00:50 +00:00
Travis Howell
f23cf81ace
HE100 difference
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svn-id: r16703
2005-01-30 05:34:04 +00:00
Travis Howell
85f8b9bb93
ADD HE100 version of Balloon O Rama
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svn-id: r16702
2005-01-30 05:11:04 +00:00
Travis Howell
414e2c0a3f
HE100 difference
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svn-id: r16701
2005-01-30 05:00:20 +00:00
Travis Howell
8c1cb5ae51
Add updated Cheese Chase
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svn-id: r16700
2005-01-30 04:55:47 +00:00
Travis Howell
ee3baf60ec
Speech filename difference in Macintosh version of HE60 games.
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svn-id: r16699
2005-01-30 02:06:41 +00:00
Travis Howell
399dcad5bd
Skip cursors in Macintosh version of HE72 games for now.
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Add early Macintosh HE games.
svn-id: r16698
2005-01-30 02:00:24 +00:00
Travis Howell
3c1934cc8f
Singe HE71 version of freddi too.
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svn-id: r16697
2005-01-30 01:07:22 +00:00
Travis Howell
df3734bddb
Only HE71 demos were on puttputt CD.
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svn-id: r16696
2005-01-30 00:57:51 +00:00
Travis Howell
24248fe79e
Switch airdemo checksums, only a single HE71 version.
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svn-id: r16695
2005-01-30 00:38:18 +00:00
Max Horn
b43a53f74d
Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget
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svn-id: r16694
2005-01-29 18:04:34 +00:00
Eugene Sandulenko
66c524f0ee
Add support for Humongous Mac titles in native format. Please test :)
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svn-id: r16693
2005-01-29 17:58:47 +00:00
Max Horn
04fc9fe6e7
Started to merge the text editing code in ListWidget and EditTextWidget
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svn-id: r16692
2005-01-29 16:30:51 +00:00
Max Horn
b6ea449335
Renamed _localScriptList to _localScriptOffsets for clarity
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svn-id: r16691
2005-01-29 15:49:57 +00:00
Travis Howell
169599fc5d
Last few added.
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svn-id: r16690
2005-01-29 05:11:30 +00:00