Eugene Sandulenko
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fab199d37e
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JANITORIAL: Make GPL headers uniform
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2016-09-03 12:46:38 +02:00 |
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Paul Gilbert
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78e52365bd
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MADS: Refactor MSurface and Screen to not use virtual inheritance
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2016-05-26 21:37:52 -04:00 |
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Paul Gilbert
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b4e3d4abc1
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MADS: Changed engine to use Graphics::ManagedSurface
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2016-03-14 20:56:26 -04:00 |
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Johannes Schickel
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34e8e9a876
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MADS: Rename "interface" variable to "idx".
interface is #define'd on WinCE and breaks compilation. We might want to
undefine it in the future to prevent these pitfalls.
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2016-01-11 13:53:35 +01:00 |
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Strangerke
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07f82d0b38
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MADS: dragonsphere - Remove dead code in Scene102::step()
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2016-01-11 06:59:10 +01:00 |
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Paul Gilbert
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d866b24605
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MADS: Implement bulk of remaining conversation setup and support methods
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2016-01-09 09:56:09 +11:00 |
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Paul Gilbert
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6e0d6e36a9
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MADS: Further conversation cleanup, start of conv CND file loading
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2016-01-08 18:46:04 +11:00 |
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Paul Gilbert
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162ddbea0f
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MADS: Cleanup of existing converstations skeleton code
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2016-01-08 17:02:17 +11:00 |
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Strangerke
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7bd77c5636
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MADS: Dragon: Remove some dead code in hardcoded logic
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2015-11-24 17:15:53 +01:00 |
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Strangerke
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b5bffa81bf
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MADS: Fix header
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2015-11-16 19:15:20 +01:00 |
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Strangerke
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ed0e6d19f8
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MADS: Dragon: Implement scene 105
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2015-11-13 12:17:30 +01:00 |
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Strangerke
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002a59c540
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MADS: Implement syncTimers, add SyncType enum, modify all the calls to syncTimers
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2015-11-12 00:52:21 +01:00 |
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Strangerke
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0f5130e491
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MADS: For consistency with Rex, remove the second parameter of addSprites when its value is the default one
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2015-11-11 00:35:26 +01:00 |
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Strangerke
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bbe61b4054
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MADS: DRAGON: Use constants instead of hardcoded values in one call of addSprites
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2015-11-11 00:10:41 +01:00 |
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Strangerke
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7fb2ec9366
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MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games
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2015-11-10 09:15:55 +01:00 |
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Strangerke
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a71fd57608
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MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntry
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2015-11-10 09:04:25 +01:00 |
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Strangerke
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f7389e98bc
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MADS: Dragon: Some rework in scene 104
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2015-10-25 00:28:40 +02:00 |
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Strangerke
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85c45c210e
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MADS: Dragon: Implement scene 104
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2015-10-24 12:38:31 +02:00 |
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Strangerke
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d26bc1937d
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MADS: Dragon: Implement scene 103
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2015-10-23 10:50:55 +02:00 |
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Strangerke
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796b04d3cd
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MADS: Dragon: Implement scene 102
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2015-10-23 00:28:47 +02:00 |
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Strangerke
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43065c9ee2
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MADS: Dragon: Implement scene 101
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2015-10-22 22:15:57 +02:00 |
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Strangerke
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2856020c37
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MADS: Dragon: Add generic scene for group 1
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2015-10-22 21:22:37 +02:00 |
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Filippos Karapetis
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6a14396d73
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MADS: Dragon: Better checking for scene codes
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2015-10-22 03:24:14 +03:00 |
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Paul Gilbert
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e5296ebf8d
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Merge branch 'master' into phantom
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2015-05-31 14:45:10 -04:00 |
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Johannes Schickel
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5dd69b4dd1
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
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Filippos Karapetis
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e6a14f403f
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MADS: The intro animations of Phantom and Dragon work now
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2014-10-14 02:01:00 +03:00 |
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Filippos Karapetis
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be9c3bf72b
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MADS: WIP handling of V2 walk nodes and walkable areas
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2014-07-23 02:47:29 +03:00 |
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Filippos Karapetis
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1ff27b72dc
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MADS: Init scene variables for Phantom/Dragon, so they can start again
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2014-06-14 17:48:29 +03:00 |
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Paul Gilbert
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17cc86d172
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MADS: Refactoring and cleanup of the game startup code
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2014-06-06 20:04:46 -04:00 |
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Strangerke
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c676159ddd
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MADS: Remove a return in dragonsphere skeletton
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2014-05-28 22:28:17 +02:00 |
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Johannes Schickel
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db3ca8255f
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MADS: More formatting fixes.
Add space before : in inheritance.
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2014-05-27 00:58:25 +02:00 |
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Johannes Schickel
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9866aba2e4
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
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Filippos Karapetis
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1b34888b26
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MADS: Fix the GMM menu for V2 games
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2014-05-20 13:52:23 +03:00 |
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Filippos Karapetis
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5e1eaaa6f3
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MADS: Add nouns for Dragonsphere
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2014-05-20 13:10:12 +03:00 |
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Filippos Karapetis
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3aaf4e48c2
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MADS: Add the inventory item names for Dragonsphere
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2014-05-20 07:33:07 +03:00 |
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Strangerke
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6d1fc8256f
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MADS: Some more British -> American English modifications
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2014-05-19 20:56:03 +02:00 |
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Filippos Karapetis
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600a715661
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MADS: Split verbs from nouns
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2014-05-10 13:24:36 +03:00 |
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Filippos Karapetis
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b42bf6342c
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MADS: Remove superfluous empty scene methods
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2014-05-09 02:34:53 +03:00 |
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Filippos Karapetis
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b7dd01fdef
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
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Filippos Karapetis
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add4135d46
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MADS: Index and document all Dragonsphere scenes
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2014-05-06 06:16:25 +03:00 |
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Paul Gilbert
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24b79dc5f1
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MADS: Fix gcc warnings
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2014-05-04 18:42:45 -04:00 |
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Filippos Karapetis
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76950bf0ac
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MADS: Add skeleton classes for Phantom and Dragonsphere
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2014-04-27 21:20:01 +03:00 |
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