Travis Howell
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aedc896b97
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Add patch from Quietust - Update asserts and comments in sound code for Amiga SCUMM V2 games.
svn-id: r30908
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2008-02-19 00:36:47 +00:00 |
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Travis Howell
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da10467efd
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Add patch #1894778 - ZAK: Add remaining Amiga sounds.
svn-id: r30876
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2008-02-16 03:12:34 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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4a302b25ad
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Lots of source code formatting corrections
svn-id: r28887
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2007-09-10 13:17:20 +00:00 |
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Chris Apers
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500481c4ec
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Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
svn-id: r28803
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2007-09-01 19:13:04 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Max Horn
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00b9bc7b36
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Removing lots of superfluous semicola (see mail by David Weinehall on scummvm-devel)
svn-id: r26594
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2007-04-25 19:31:23 +00:00 |
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Max Horn
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9edf1e6a1a
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cleanup
svn-id: r24407
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2006-10-21 12:44:10 +00:00 |
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Max Horn
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4c14cf6d1a
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Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
svn-id: r23974
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2006-09-23 00:42:35 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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