Torbjörn Andersson
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349f63ebfc
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Changed "voice_volume" to "speech_volume" for consistency with the Broken
Sword games. (The digial iMUSE code still calls it voice volume, though.)
svn-id: r13483
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2004-04-06 11:50:35 +00:00 |
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Paweł Kołodziejski
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f141ad488b
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added voice group volume to scumm engine for imuse digital and implemeted volume groups control
svn-id: r13468
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2004-04-05 18:24:36 +00:00 |
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Max Horn
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997ccc6c05
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fix memory leak
svn-id: r13381
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2004-03-25 21:31:03 +00:00 |
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Max Horn
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4a15a80eb3
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Fix for bug #917532 (GUI: BrowserDialog return value)
svn-id: r13320
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2004-03-17 00:07:43 +00:00 |
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Max Horn
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deb96003a2
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Aaargh, didn't mean to commit this...
svn-id: r13296
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2004-03-15 02:28:47 +00:00 |
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Max Horn
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782dabbcd3
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...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
svn-id: r13295
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2004-03-15 02:21:04 +00:00 |
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Paweł Kołodziejski
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bbc9d84e29
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fixed compilation
svn-id: r12789
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2004-02-09 07:52:21 +00:00 |
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Max Horn
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1141ff1ac2
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Modified version of patch #892795 (Let scumvm -v show supported libs)
svn-id: r12780
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2004-02-09 01:27:27 +00:00 |
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Max Horn
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be73a85297
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Make use of the MD5-based game detection in the launcher
svn-id: r12766
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2004-02-07 17:12:10 +00:00 |
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Max Horn
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f59eb3b219
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
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2004-02-05 00:19:57 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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24fcd71e84
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cleanup for language/platform functions
svn-id: r12034
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2003-12-30 19:07:55 +00:00 |
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Max Horn
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f19f73eb50
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
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2003-12-21 15:29:52 +00:00 |
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Max Horn
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35b62c294d
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removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
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2003-12-13 00:20:01 +00:00 |
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Max Horn
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54aa33310d
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reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
svn-id: r11415
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2003-11-28 21:56:14 +00:00 |
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Max Horn
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f40d0433bf
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return/enter key in the launcher now starts the selected target
svn-id: r11347
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2003-11-18 23:47:08 +00:00 |
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Max Horn
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22c22d1e81
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added namespace GUI
svn-id: r11255
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2003-11-10 23:40:48 +00:00 |
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Paweł Kołodziejski
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14b7d027a2
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cleanup whitespaces
svn-id: r11223
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2003-11-08 23:22:16 +00:00 |
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Max Horn
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a93c9f49ba
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added checkboxes to the 'Edit Game...' dialog which let the user determine whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games)
svn-id: r11196
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2003-11-07 16:01:51 +00:00 |
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Max Horn
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29d79d8197
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make savepath settings persistent
svn-id: r11158
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2003-11-05 22:06:07 +00:00 |
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Max Horn
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297ddb370b
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refactored common code into a new class OptionsDialog; various fixes and cleanup to the launcher/option dialogs
svn-id: r11152
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2003-11-05 12:25:42 +00:00 |
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Max Horn
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c207fe6a95
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added multi_midi/native_mt32 settings (we *really* need to come up with a good way to share code between GlobalOptionsDialog and EditGameDialog)
svn-id: r11145
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2003-11-05 01:22:19 +00:00 |
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Max Horn
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4cff7c8b97
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save fullscreen/aspect ratio settings; fix midi driver selection (driver was set immediately when you choose it from popup; this made it impossible to 'Cancel' the change)
svn-id: r11144
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2003-11-05 01:15:10 +00:00 |
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Max Horn
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25f2aafd7a
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added language/platform popup
svn-id: r11143
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2003-11-05 00:59:03 +00:00 |
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Max Horn
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ee253d4c90
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modified NewGui::drawString to shorten strings which don't fit using ellipsis (disabled for the EditTextWidget for now)
svn-id: r11136
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2003-11-04 22:00:36 +00:00 |
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Max Horn
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597ddcfa17
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Added some more dummy checkboxes, functionality to be added
svn-id: r11135
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2003-11-04 21:17:33 +00:00 |
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Max Horn
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76e4cbe2cb
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fix item positions
svn-id: r11122
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2003-11-03 23:42:53 +00:00 |
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James Brown
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0ece8aab8b
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Default to first tab
svn-id: r11087
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2003-11-03 06:19:43 +00:00 |
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James Brown
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a331a298a2
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Fiddling with new tab widget
svn-id: r11086
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2003-11-03 05:27:53 +00:00 |
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Max Horn
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af71b2f309
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use TabWidget for GlobalOptionsDialog
svn-id: r11073
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2003-11-03 00:24:04 +00:00 |
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Max Horn
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af19319a24
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added initial TabWidget stub (if you want to try it, I added some testing code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope
svn-id: r11062
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2003-11-02 19:11:03 +00:00 |
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Max Horn
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5c387a67ae
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ask before removing a game config
svn-id: r11050
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2003-11-02 11:32:18 +00:00 |
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Max Horn
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b27a871f87
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turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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2003-11-02 02:18:16 +00:00 |
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Max Horn
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31f64369ff
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merged detectGames() into LauncherDialog::handleCommand()
svn-id: r11043
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2003-11-01 23:45:39 +00:00 |
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Max Horn
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17597164b9
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amiga checkbox is obsolete (will be replaced by a platform popup
svn-id: r11038
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2003-11-01 22:18:17 +00:00 |
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Max Horn
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53db0a8a07
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cleanup: removed version/id from GameSettings
svn-id: r10995
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2003-10-28 17:07:25 +00:00 |
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Max Horn
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df7cda84d3
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findGame is static class method now
svn-id: r10864
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2003-10-17 15:54:17 +00:00 |
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Max Horn
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116dbee1fc
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factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
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2003-10-17 12:18:58 +00:00 |
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Max Horn
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1e56fb8191
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cleanup
svn-id: r10839
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2003-10-16 23:16:16 +00:00 |
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Max Horn
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36fd7ec445
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some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
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2003-10-12 18:40:12 +00:00 |
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Max Horn
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80c6401b9d
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fix for bug #821502 (GUI: Launcher crashes with unexisting targets)
svn-id: r10738
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2003-10-11 21:15:57 +00:00 |
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Max Horn
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6e09d35090
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turned PluginManager into a proper singleton
svn-id: r10688
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2003-10-08 22:10:59 +00:00 |
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Max Horn
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d177364715
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new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
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2003-10-08 21:59:23 +00:00 |
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Max Horn
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fd2c041d79
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Make use of new List iterator
svn-id: r10609
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2003-10-05 14:03:07 +00:00 |
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Max Horn
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0e645f88ae
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renamed namespace ScummVM to Common
svn-id: r10544
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2003-10-02 17:43:02 +00:00 |
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Max Horn
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be9d4066e1
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moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
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2003-09-18 02:07:18 +00:00 |
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Max Horn
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c1a678afeb
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new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
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2003-09-17 22:41:01 +00:00 |
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Max Horn
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769f5c2919
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added About dialog to launcher
svn-id: r10107
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2003-09-08 18:09:32 +00:00 |
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Max Horn
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940200f173
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got rid of version_settings
svn-id: r10101
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2003-09-08 17:25:44 +00:00 |
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Max Horn
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bac8a0da5b
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added a FIXME comment
svn-id: r10093
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2003-09-08 16:10:05 +00:00 |
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