Travis Howell
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d84cefec75
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Add extra case for Russian water.
svn-id: r20275
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2006-01-28 22:39:26 +00:00 |
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Max Horn
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a4f40bb841
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oops
svn-id: r20154
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2006-01-23 20:53:30 +00:00 |
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Max Horn
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ec476b1fd0
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Removing GID_ZAK256 and GID_LOOM256
svn-id: r20153
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2006-01-23 20:09:25 +00:00 |
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Eugene Sandulenko
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ea42bad781
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Update copyright notice
svn-id: r20088
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2006-01-18 17:39:49 +00:00 |
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Travis Howell
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63ff02b3b0
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Merge back into single switch.
svn-id: r20050
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2006-01-16 08:48:47 +00:00 |
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Max Horn
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713a646409
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Cleanup; moving things around a bit
svn-id: r19961
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2006-01-10 00:34:13 +00:00 |
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Eugene Sandulenko
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7a9c617e2a
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Finally fix MM NES crash.
svn-id: r19933
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2006-01-06 15:02:07 +00:00 |
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Eugene Sandulenko
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6a8f6142c8
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Partial fix for MM NES crash. Thanks to Quietust
svn-id: r19931
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2006-01-06 13:56:46 +00:00 |
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Max Horn
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01eb5d503a
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V7/V8 games do not use the text masking anymore at all, so we can optimize drawStripToScreen for them (this should improve CoMI speed a bit)
svn-id: r19891
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2006-01-02 23:36:33 +00:00 |
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Travis Howell
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e66fe0270d
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Rename variable.
svn-id: r19874
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2006-01-01 09:55:56 +00:00 |
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Travis Howell
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67ac79c5aa
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Add additional drawStrip case for HE games.
Fixes glitches over key in Darkroom of freddi3.
svn-id: r19873
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2006-01-01 09:51:11 +00:00 |
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Travis Howell
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1b77cac786
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Change from Quietust:
-Fix assert regressions in NES version of maniac
svn-id: r19812
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2005-12-20 06:55:00 +00:00 |
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Chris Apers
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64bfec97d9
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Not needed anymore :)
svn-id: r19735
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2005-12-03 19:04:33 +00:00 |
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Max Horn
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c712f0c44b
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Fix for crash caused by very rapid camera movement in V7/V8 games
svn-id: r19671
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2005-11-19 23:53:02 +00:00 |
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Joost Peters
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f8eb9cc502
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Don't do full-screen updates when smooth-scrolling, but only update the changed part(s) (Patch from Cody56, enhanced by Fingolfin).
This should help speed it up on lower-spec devices.
svn-id: r19632
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2005-11-18 00:01:46 +00:00 |
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Gregory Montoir
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543072804b
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Made drawStripToScreen() return when width=0, this prevents copyRectToScreen() from asserting during the cannon sequence in COMI.
svn-id: r19552
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2005-11-10 23:07:54 +00:00 |
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Max Horn
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5f32a2c3b6
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Fix for ScummEngine::drawStripToScreen: do nothing if height is negative
svn-id: r19519
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2005-11-08 22:15:49 +00:00 |
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Travis Howell
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d3b96e431c
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Fix TMSK in HE games.
svn-id: r19168
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2005-10-19 07:06:10 +00:00 |
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Travis Howell
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0690343c65
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HE games use overlow to get correct color value.
Fixes regressions in activity and puttmoon.
svn-id: r19150
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2005-10-18 13:56:10 +00:00 |
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Eugene Sandulenko
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b36677af71
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Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
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2005-10-18 01:30:26 +00:00 |
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Travis Howell
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0d3e20e478
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Ooops
svn-id: r18846
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2005-09-19 00:35:12 +00:00 |
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Travis Howell
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3b029a37b2
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Switch back to using _paletteMod for the palette adjustment in 32 color Amiga games, since overflow is required for the correct palette (ie 256 should overflow to 0).
Fixes the palette regression, bug #1294513
svn-id: r18845
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2005-09-19 00:29:41 +00:00 |
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Chris Apers
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6b63495d5d
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PalmOS : ARM optimization
svn-id: r18755
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2005-09-03 17:29:35 +00:00 |
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Travis Howell
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a820400f8c
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Replace warnings with debug, errors or printfs:
-To catch any missing cases/functions used.
-To prevent users reporting warnings as bugs
svn-id: r18681
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2005-08-14 01:41:52 +00:00 |
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Gregory Montoir
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d1a376ad27
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clip the 'top' argument in Gdi::resetBackground (as we do for bottom), this is safer and should prevent crashes when loading savegames with 'invalid' coordinates for the actors. See also bug #1252714.
svn-id: r18655
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2005-08-10 22:13:55 +00:00 |
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Torbjörn Andersson
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510c6f9595
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Cleanup.
svn-id: r18621
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2005-08-06 14:34:40 +00:00 |
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Eugene Sandulenko
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6b4484472b
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Remove trailing whitespaces.
svn-id: r18604
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2005-07-30 21:11:48 +00:00 |
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Max Horn
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8b1d7b9166
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When including files from common/, explicitly use the common/ prefix
svn-id: r18444
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2005-06-24 15:23:51 +00:00 |
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Max Horn
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07ac9901f1
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Yet another GCC 4 warning fixed
svn-id: r18425
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2005-06-21 16:46:04 +00:00 |
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Gregory Montoir
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7503ff15fd
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Based (again) on indy4demo FMTowns, unkScreenEffect5(1) seems equivalent to dissolveEffect(1, virtscr[0].h)
svn-id: r18363
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2005-06-07 20:45:29 +00:00 |
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Travis Howell
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065ffeaf85
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Update HE comments
svn-id: r18348
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2005-06-05 04:53:43 +00:00 |
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Travis Howell
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ebfc6d209b
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Add HE100 difference in flags and tmp code for extra flags.
svn-id: r18264
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2005-05-26 14:59:36 +00:00 |
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Travis Howell
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a103d1f2ec
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Move wizImage functions to Wiz class.
svn-id: r18226
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2005-05-23 03:33:08 +00:00 |
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Travis Howell
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7dc115be6f
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HE70+ games use flags in drawBox().
Fixes glitches in farmdemo (Old version), freddi2, lost/smaller.
svn-id: r18216
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2005-05-22 10:38:57 +00:00 |
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Travis Howell
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30408308bc
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Correct tmsk offset.
svn-id: r18210
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2005-05-21 15:04:50 +00:00 |
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Eugene Sandulenko
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31974eaead
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Beautify decompressTMSK().
svn-id: r18206
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2005-05-21 14:14:03 +00:00 |
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Travis Howell
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b86e19b971
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Initial support for TMSK masking in HE72+ games.
svn-id: r18201
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2005-05-21 09:05:58 +00:00 |
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Eugene Sandulenko
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829c9a1b1a
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Fix yet another actor masking issue
svn-id: r18178
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2005-05-18 23:57:17 +00:00 |
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Eugene Sandulenko
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7fb2eda235
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Patch from Quietust for MM NES:
o Fix all actor mask bugs
o Simplify masking considerably
o Moved the decodesNESObject call from object.cpp into gfx.cpp
svn-id: r18177
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2005-05-18 23:17:04 +00:00 |
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Eugene Sandulenko
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d92c3c7c72
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MM NES masking fixes from Quietust.
svn-id: r18176
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2005-05-18 20:40:50 +00:00 |
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Eugene Sandulenko
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e4ac8cb870
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Fix from Quiteust for boxes in MM NES.
svn-id: r18132
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2005-05-16 19:52:46 +00:00 |
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Max Horn
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0bb3024467
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Merge loop limits into one)
svn-id: r18098
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2005-05-14 22:55:39 +00:00 |
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Travis Howell
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93be3e16d8
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Add configure option to disable HE 70+ games.
svn-id: r18091
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2005-05-14 14:06:37 +00:00 |
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Max Horn
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2540447843
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Merge loop index variables
svn-id: r18059
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2005-05-11 19:26:38 +00:00 |
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Max Horn
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0a8286994e
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Unify check in initBGBuffers and in getZPlanes
svn-id: r18054
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2005-05-11 14:42:59 +00:00 |
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Max Horn
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90b91f12b2
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Made Gdi::_transparentColor protected
svn-id: r18049
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2005-05-11 13:02:40 +00:00 |
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Max Horn
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13a13ae10a
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cleanup
svn-id: r17873
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2005-04-30 15:04:16 +00:00 |
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Eugene Sandulenko
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f8283f3aa5
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Add comment to NES-specifix gfx hack with virtual screens
svn-id: r17861
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2005-04-29 06:36:03 +00:00 |
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Travis Howell
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cbd2e319ea
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Ooops
svn-id: r17860
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2005-04-29 01:45:38 +00:00 |
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Travis Howell
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2f262b3c3e
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Add HE90 version of processActors().
Add HE71 class, for HE71+ specifics.
svn-id: r17859
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2005-04-29 01:36:30 +00:00 |
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