Commit Graph

243 Commits

Author SHA1 Message Date
Max Horn
a16a86d90f simplify code by integrating a call to translateText() into addMessageToStack(); improved translateText() further
svn-id: r13438
2004-04-02 21:42:42 +00:00
Max Horn
d25da64937 Shouldn't be necessary to do a second translation run in this place (at least I couldn't find any place were it is)
svn-id: r13437
2004-04-02 20:35:04 +00:00
Max Horn
14378cb56e Renamed more OSystem methods
svn-id: r13410
2004-03-28 16:30:50 +00:00
Max Horn
6a1532772a Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goal was to streamline code logic, and get rid of a FIXME
svn-id: r13347
2004-03-19 23:19:57 +00:00
Max Horn
ff17962df5 cleanup
svn-id: r13312
2004-03-15 21:48:54 +00:00
Max Horn
ba5aa37dcc refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
svn-id: r13298
2004-03-15 03:09:48 +00:00
Max Horn
782dabbcd3 ...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
svn-id: r13295
2004-03-15 02:21:04 +00:00
Travis Howell
793bc427de Fix VAR_VOICE_MODE in COMI
svn-id: r13051
2004-02-25 10:48:35 +00:00
Travis Howell
b52ef6463b COMI uses VAR_CHARINC in reverse, so adjust readvar.
svn-id: r13025
2004-02-24 14:29:56 +00:00
Travis Howell
aa8cfba102 Original comi doesn't check value at all
svn-id: r12985
2004-02-22 14:42:06 +00:00
Travis Howell
0bb0d3a12b Adjust again for comi demo.
svn-id: r12951
2004-02-21 03:11:40 +00:00
Travis Howell
abffa78eca COMI needs an adjust for VAR_CHARINC writes.
svn-id: r12950
2004-02-21 02:56:47 +00:00
Travis Howell
dfe5828d4f Use correct method for subtitle speed.
svn-id: r12949
2004-02-21 02:03:53 +00:00
Travis Howell
5c59d9a66b Correct another bad comi var
svn-id: r12944
2004-02-20 17:12:16 +00:00
Paweł Kołodziejski
d474ccf756 proper usage actor talkVolume
svn-id: r12841
2004-02-13 06:43:10 +00:00
Travis Howell
404db07a3f Missed one
svn-id: r12793
2004-02-09 11:24:00 +00:00
Paweł Kołodziejski
d1b74aa7cc added talkVolume, and changed talkPan call method
svn-id: r12790
2004-02-09 08:05:23 +00:00
Max Horn
9fe1aaa921 renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave
svn-id: r12691
2004-01-31 22:12:35 +00:00
Max Horn
923adce456 fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
svn-id: r12521
2004-01-19 20:27:31 +00:00
James Brown
984ce55aa4 Just hide a few noisy warnings.
svn-id: r12426
2004-01-16 08:34:42 +00:00
Max Horn
ac8243d229 use Rect in struct VerbSlot
svn-id: r12413
2004-01-15 19:25:17 +00:00
Max Horn
c1f34030f9 cleanup
svn-id: r12327
2004-01-11 21:48:31 +00:00
Max Horn
d852e2855a cleanup (make some more use of class Common::Rect)
svn-id: r12232
2004-01-08 03:10:16 +00:00
Paweł Kołodziejski
9fc9e6be20 changed lipsync func param
svn-id: r12210
2004-01-07 06:51:45 +00:00
Travis Howell
ad8cd22de0 Add missing break
svn-id: r12205
2004-01-07 05:28:56 +00:00
Travis Howell
5f665202d1 Add missing break
svn-id: r12203
2004-01-07 05:08:46 +00:00
Paweł Kołodziejski
8fd123992d synced imuse digital with local tree
svn-id: r12187
2004-01-06 17:28:29 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
55eb22fd3a Made o8_getActorZPlane return the same z value as Actor::drawActorCostume computes - this *might* cause regressions, or might fix bugs, or might have no visible effect at all :-). Somebody feel free to verify this against assembly
svn-id: r12166
2004-01-06 09:49:08 +00:00
Max Horn
f506056c3b more cleanup
svn-id: r12161
2004-01-05 16:30:00 +00:00
Max Horn
a469559d13 added Actor::getElevation and Actor::setElevation; cleaned up costume API a bit; some minor cleanup/tweaks
svn-id: r12160
2004-01-05 16:19:14 +00:00
Max Horn
c0cc941ea4 try to make it more obvious how certain timer freqs are derived
svn-id: r11974
2003-12-27 16:40:01 +00:00
Max Horn
17c189d1f9 get rid of _noSubtitles, use ConfigManager directly instead; clean up some IMuseDigital oddities
svn-id: r11966
2003-12-27 15:22:59 +00:00
Max Horn
e3e6bb3191 got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
svn-id: r11953
2003-12-26 23:11:35 +00:00
Max Horn
aa26fa0681 when introducing a constant used throughout multiple files, best assign a *name* to it, else you're digging your own grave on the long run :-)
svn-id: r11941
2003-12-26 13:13:56 +00:00
Paweł Kołodziejski
a45e92efed passthrought v7+ sound voices by imuse digital
svn-id: r11939
2003-12-26 12:15:23 +00:00
Max Horn
7a7548c1a8 cleanup
svn-id: r11923
2003-12-25 21:27:45 +00:00
Max Horn
1e5496b2c8 Moved bundle music code from class Sound to IMuseDigital (seems more natural; and allows for various cleanup)
svn-id: r11846
2003-12-22 08:22:04 +00:00
Travis Howell
83bf2e2593 Add keyboard support for derby in FT and cannon battle in COMI, patch #853099
svn-id: r11496
2003-12-05 00:02:01 +00:00
Paweł Kołodziejski
97c78cc376 changed getting position of bundle song to ms
svn-id: r11265
2003-11-12 07:05:52 +00:00
Max Horn
0bcc7ce80e made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup
svn-id: r11257
2003-11-11 00:40:35 +00:00
Paweł Kołodziejski
514a9b5120 renamed back to o6_ifclassofif and extended names for dim opcodes
svn-id: r11242
2003-11-10 08:00:55 +00:00
Max Horn
03f50231d2 cleanup / some warnings (I'd like to know if and where those opcodes are used)
svn-id: r11237
2003-11-10 00:28:09 +00:00
Paweł Kołodziejski
a657b8e7ba renamed some opcodes and added sobopcode comments
svn-id: r11232
2003-11-09 22:12:16 +00:00
Max Horn
d7660a2662 introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3f55f2669d renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
2003-10-02 22:42:03 +00:00
Torbjörn Andersson
570e60a487 Whitespace changes
svn-id: r10390
2003-09-24 06:33:59 +00:00
Max Horn
6512592d0f moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for access of the actor position
svn-id: r10253
2003-09-14 18:16:45 +00:00
Max Horn
76d8ebf52f no need to manually call update_screen after a warp_mouse - if the backend needs to do a redraw in order to move the mouse, then it's the responsibility of the backend to ensure that it gets one
svn-id: r10186
2003-09-11 23:44:03 +00:00
Max Horn
ff225c470c cleanup
svn-id: r10179
2003-09-11 22:00:36 +00:00