Littleboy
181d3179a9
DEVTOOLS: Remove obsolete Visual Studio project files
2011-09-06 19:17:42 -04:00
Littleboy
d7963bf454
DIST: Add support for new -tools switch to MSVC batch files
2011-09-06 19:17:41 -04:00
Littleboy
7cfed737d7
CREATE_PROJECT: Add support for creating Visual Studio projects for the dev tools
...
- Move project name and description to BuildSetup structure
- Add list of tools to generate project for (similar to the list of features)
2011-09-06 19:17:39 -04:00
Littleboy
eda43c2d86
CREATE_PROJECT: Disable XCode support by default
2011-09-06 19:17:38 -04:00
Bertrand Augereau
b94cce639d
DREAMWEB: 'hangon' and 'hangonp' ported to C++
2011-09-06 22:10:02 +02:00
Johannes Schickel
d9d366dbc9
GRAPHICS: Remove dithering code.
...
The code is not used anymore and neither the Mohawk developers, who expressed
that they might need dithering for some games, nor DrMcCoy, who wrote it, need
this code anymore.
In the worst case if anyone needs it again, we can revert this commit.
2011-09-06 16:51:04 +02:00
Bertrand Augereau
3bcc4ce1fd
DREAMWEB: 'useroutine' ported to C++
2011-09-02 16:41:54 +02:00
Scott Thomas
1d412ff7f7
NEWS: Mention T7G iOS support
2011-09-06 22:33:24 +09:30
Johannes Schickel
b92a087857
GOB: Remove unused include.
2011-09-06 14:34:07 +02:00
Scott Thomas
862a4ca929
GROOVIE: Remove dither code from ROQ
2011-09-06 21:59:24 +09:30
Paul Gilbert
d43fbc8dfa
TSAGE: Fixed problem with NamedHotspot items not getting added to scenes
2011-09-06 20:50:34 +10:00
Paul Gilbert
edeff6c849
TSAGE: Added extra debugger command for showing available hotspot regions
...
This is different from the hotspots command, since that only shows regions explicitly assigned to a hotspot
2011-09-06 20:50:08 +10:00
Paul Gilbert
9908fa3b61
TSAGE: Some cleanup of Blue Force Scene 300, and implementing Scene 190
2011-09-06 19:55:29 +10:00
Paul Gilbert
ad85a25f88
TSAGE: Added new walking code for Blue Force that uses flipped horizontal images
2011-09-06 19:54:22 +10:00
Bertrand Augereau
e6162f1a78
DREAMWEB: Ported 'fillryan' to C++
2011-09-06 09:05:55 +02:00
Bertrand Augereau
a6b6d05a2c
DREAMWEB: Ported 'findallryan' to C++
2011-09-05 21:42:06 +02:00
Bertrand Augereau
1163a83f35
DREAMWEB: Ported 'showryanpage' to C++
2011-09-05 21:12:14 +02:00
Bertrand Augereau
ecfbaebf87
DREAMWEB: Removal of a useless register usage
2011-09-05 20:16:16 +02:00
Bertrand Augereau
e0b77beb99
DREAMWEB: 'obtoinv' ported to C++
2011-09-02 10:12:14 +02:00
Bertrand Augereau
1de8427361
DREAMWEB: 'isitworn' and 'makeworn' ported to C++
2011-09-02 09:23:27 +02:00
Bertrand Augereau
214cff8db8
DREAMWEB: 'dumpeverything' is useless
2011-09-02 08:12:33 +02:00
Bertrand Augereau
c8782389d6
DREAMWEB: 'delsprite' is useless
2011-09-02 08:07:24 +02:00
Bertrand Augereau
3fff4d97b5
DREAMWEB: Useless stub removal
2011-09-02 07:59:52 +02:00
Bertrand Augereau
c51797dae6
DREAMWEB: Removal of a useless stub
2011-09-02 07:57:19 +02:00
Bertrand Augereau
98a6b339af
DREAMWEB: 'checkpathison' ported to C++
2011-09-02 07:57:18 +02:00
Paul Gilbert
8505011472
TSAGE: Further user interface fixes, and minor dialog tweaks
2011-09-05 20:57:06 +10:00
Bertrand Augereau
3a5e17d552
DREAMWEB: Removal of stubs that became useless
2011-09-02 04:33:38 +02:00
Bertrand Augereau
483fae0c56
DREAMWEB: 'checkifset' ported to C++
2011-09-02 04:33:37 +02:00
Willem Jan Palenstijn
7b71e9842e
SCI: Fix Island of Dr. Brain copyprot pause menu on touch devices
...
Patch from m_kiewitz.
2011-09-05 12:14:17 +02:00
Bertrand Augereau
7eed29c1a0
DREAMWEB: 'isitdescribed' ported to C++
2011-09-02 03:49:28 +02:00
Paul Gilbert
cb410d5837
TSAGE: Fixed Options dialog Sound button not showing sound dialog
2011-09-04 21:17:20 +10:00
Paul Gilbert
8f9af26292
TSAGE: Added missing default item response code logic in Blue Force
2011-09-04 21:09:22 +10:00
Paul Gilbert
b893f9f93f
TSAGE: Implemented missing interface functionality, including gun loading dialog
2011-09-04 19:11:59 +10:00
Sven Hesse
7f5f9c9f91
GOB: Stub classes for Geisha's Diving and Penetration minigames
2011-09-03 18:00:09 +02:00
Sven Hesse
26dd2f5f60
GOB: Move keyPressed() to Util
2011-09-03 18:00:09 +02:00
Sven Hesse
dbb70e3d6f
GOB: Add class Geisha::EvilFish
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An "evil" fish in Geisha's "Diving" minigame.
2011-09-03 18:00:09 +02:00
Sven Hesse
220fc2b593
GOB: Add class ANIObject
...
Controls an animation stored within an ANI file.
2011-09-03 18:00:09 +02:00
Sven Hesse
a4f42017d7
GOB: Add class ANIFile
...
Handles ANI files, describing animations.
Used in hardcoded "actiony" parts of gob games, like
Geisha's minigames.
2011-09-03 18:00:09 +02:00
Sven Hesse
37964e8e85
GOB: Add class DECFile
...
Handles DEC files, describing "decals" (backgrounds).
Used in hardcoded "actiony" parts of gob games, like
Geisha's minigames.
2011-09-03 18:00:09 +02:00
Sven Hesse
2985f118b8
GOB: Add class RXYFile
...
Handles RXY files, containing relative sprite coordinates.
Used in hardcoded "actiony" parts of gob games, like
Geisha's minigames.
2011-09-03 18:00:09 +02:00
Sven Hesse
44b83551aa
GOB: Add the Amiga version of Geisha
2011-09-03 18:00:08 +02:00
Sven Hesse
cceaa04ef2
GOB: Make Util::setExtension() not add an extension to an empty string
2011-09-03 18:00:08 +02:00
Sven Hesse
eebd5a28f9
GOB: Add Util::readString()
2011-09-03 18:00:08 +02:00
Johannes Schickel
06021e4667
NEWS: Properly format Winnie entry.
2011-09-03 17:20:54 +02:00
Johannes Schickel
e05382839c
NEWS: Mention Indy4 Amiga palette improvements.
2011-09-03 17:20:54 +02:00
Filippos Karapetis
41cc1932d2
SCI32: Added an initial skeleton structure for the SCI2 text drawing code
...
This includes kCreateTextBitmap, and moves all of the text drawing code
into the new GfxText32 class
2011-09-03 14:51:51 +03:00
Johannes Schickel
f85fd9b4f1
SCUMM: Fix text color bug in Indy4 Amiga outro.
2011-09-03 13:48:06 +02:00
Johannes Schickel
44bc1bff06
SCUMM: Limit Indy4 Amiga specific code to that version.
2011-09-03 13:41:57 +02:00
Bertrand Augereau
20f9028d9d
DREAMWEB: Refining of the pathfinding structures
2011-09-03 15:09:21 +02:00
Bertrand Augereau
4782c7e34e
DREAMWEB: Introduction of a Path structure
2011-09-03 14:41:44 +02:00