Gregory Montoir
18cab2cc65
added basic support for playing FOTAQ amiga modules files (rjp1) instead of MIDI (code is currently #ifdef'ed out).
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svn-id: r25707
2007-02-18 21:46:40 +00:00
Lars Persson
23a4e1de64
Added compressed-saves.cpp to base symbian makefile
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svn-id: r25706
2007-02-18 21:29:02 +00:00
Max Horn
e9f9792f2d
Fix for bug #1660560 (MANIAC: Meteor faces wrong way during intro)
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svn-id: r25705
2007-02-18 21:07:00 +00:00
Bertrand Augereau
887cf19cac
NDS : The scaler profiling renders a white line (1 pixel / 1 ms)
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svn-id: r25704
2007-02-18 20:53:06 +00:00
Bertrand Augereau
20e44a4914
NDS : CPU scaler twiddling backup
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svn-id: r25703
2007-02-18 20:30:15 +00:00
Bertrand Augereau
a43073de39
NDS : CPU scaler performance experiment
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svn-id: r25702
2007-02-18 18:59:40 +00:00
Max Horn
0219b46e9d
Simplified addGameToConf and at the same time made it more powerful: Copy all key/value pairs returned by the detector to the new config file domain
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svn-id: r25701
2007-02-18 18:39:46 +00:00
Bertrand Augereau
a866cb4ba0
NDS : Compile fix (savegames-related)
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svn-id: r25700
2007-02-18 18:38:12 +00:00
Max Horn
da67fb9de4
Redraw the launcher after doing a mass add
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svn-id: r25699
2007-02-18 18:36:21 +00:00
Max Horn
3611cc6b4c
Fixed warning
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svn-id: r25698
2007-02-18 18:35:11 +00:00
Max Horn
94507bb44d
Improved 'Mass Detector': Now displays a dialog which displays the scan progress to the user, and can be cancelled (the whole thing still needs to be polished)
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svn-id: r25697
2007-02-18 18:23:52 +00:00
Max Horn
e0a7c6d7a7
Made it possible to init a Stack<T> with an Array<T>; removed hack in Stack<T>::top
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svn-id: r25696
2007-02-18 18:08:38 +00:00
Max Horn
348b72e107
Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit
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svn-id: r25695
2007-02-18 18:07:32 +00:00
Chris Apers
17b14e44c7
Correct warned class name
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svn-id: r25694
2007-02-18 18:03:57 +00:00
Chris Apers
619d8e87f1
French keyboard is 'azerty' not 'awert'
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svn-id: r25693
2007-02-18 17:53:44 +00:00
Chris Apers
5b214090f7
Renamed crc32 which conflicts with Tapwave system function
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svn-id: r25692
2007-02-18 17:47:24 +00:00
Marcus Comstedt
138b7bea41
Accept zlib format files as well when reading.
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svn-id: r25690
2007-02-18 16:55:40 +00:00
Torbjörn Andersson
da442dd2fb
Fixed bug #1662774 ("SCUMM: Textual verb glitch"). It was a regression caused
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by an earlier cleanup.
svn-id: r25689
2007-02-18 16:01:55 +00:00
Max Horn
35009ebff7
Const correctness
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svn-id: r25688
2007-02-18 15:40:59 +00:00
Lars Persson
dbd43fcb5a
Updated locations of created files to be uninstalled
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svn-id: r25687
2007-02-18 15:12:23 +00:00
Chris Apers
5a32e4f6e2
Bad hack to make thsi engine run on PalmOS
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svn-id: r25686
2007-02-18 14:00:55 +00:00
Sven Hesse
d892020505
Repaired loading
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svn-id: r25685
2007-02-18 12:26:56 +00:00
Chris Apers
227d83ea6e
Bad hack to make this engine works on PalmOS (compiler still seems to hate some global objects)
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svn-id: r25684
2007-02-18 12:21:25 +00:00
Marcus Comstedt
2bb012701a
flush()->finalize()
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svn-id: r25683
2007-02-18 11:48:10 +00:00
Kostas Nakos
2a8e4ca876
correctly reinit sound output device
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svn-id: r25682
2007-02-18 11:46:39 +00:00
Nicola Mettifogo
cd75d9bfdb
fixed broken savegames with duplicate items
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svn-id: r25681
2007-02-18 10:57:11 +00:00
Nicola Mettifogo
06c354c236
replaced magic number with kFlagsVisited where needed
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svn-id: r25680
2007-02-18 10:56:45 +00:00
Nicola Mettifogo
3dd23c5d9a
found and commented gross hack in the original engine
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svn-id: r25679
2007-02-18 10:32:15 +00:00
Nicola Mettifogo
d4e5daa5b5
change in debug level
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svn-id: r25678
2007-02-18 10:31:29 +00:00
Nicola Mettifogo
bc17ef29f9
set the size of savegame name to the same length for both saving and loading
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svn-id: r25677
2007-02-18 09:56:28 +00:00
Nicola Mettifogo
6452e60727
enforced use of MAKE_INVENTORY_ID
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svn-id: r25676
2007-02-18 09:36:47 +00:00
Nicola Mettifogo
d0da566633
fixed broken sprintf formats in saving routines
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svn-id: r25675
2007-02-18 09:35:50 +00:00
Nicola Mettifogo
eb30be5f10
new special debug levels
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svn-id: r25674
2007-02-18 09:33:53 +00:00
Nicola Mettifogo
b096586a22
fixes last broken commit
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svn-id: r25673
2007-02-18 09:29:54 +00:00
Nicola Mettifogo
03099ec1ca
more big-endianness fixes
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svn-id: r25672
2007-02-18 09:26:20 +00:00
Torbjörn Andersson
1a6361038e
Committed my fix for bug #1662549 ("SCUMM: MIDI music is broken"). Apparently,
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'len' is now one less than it used to in sysexHandler_Scumm(). Let's hope I
changed all the cases that needed changing, and nothing else...
svn-id: r25671
2007-02-18 09:10:50 +00:00
Nicola Mettifogo
4e6e57eb53
adjusted wrong comment
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svn-id: r25670
2007-02-18 08:45:22 +00:00
Max Horn
7f07e6e48a
Replaced the old code for compressed savegames (which was using the gzopen/gzread/etc. API, and thuse tied to FILE/fopen/fread/etc.) with a new wrapper approach, which allows reading/writing gzip data via arbitrary SaveFile implementations, and thus can be used with custom savefile implementations
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svn-id: r25669
2007-02-18 02:25:39 +00:00
Max Horn
5fc65f2230
cleanup
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svn-id: r25668
2007-02-18 01:05:27 +00:00
Travis Howell
a2260653ef
Removed LaTeX readme, since it is no longer been updated or used.
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svn-id: r25667
2007-02-17 23:02:25 +00:00
Max Horn
e326f482c9
Get rid of Common::SaveFile
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svn-id: r25666
2007-02-17 22:11:00 +00:00
Nicola Mettifogo
be878d60db
fixed regression bug causing labels not to be aligned properly when near the right border
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svn-id: r25665
2007-02-17 21:19:55 +00:00
Nicola Mettifogo
b1a63e8a16
changed mapChar to use unsigned (byte) instead of char, to avoid possible sign issues
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svn-id: r25664
2007-02-17 20:54:25 +00:00
Nicola Mettifogo
33d04d5aa4
changed CNV loading code to be endian-safe
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svn-id: r25663
2007-02-17 20:50:50 +00:00
Max Horn
b777c09ac0
Removed some dead code, updated a warning message
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svn-id: r25662
2007-02-17 20:38:27 +00:00
Max Horn
d0f6b3c0dc
Using stat and fopen is not portable (writing to a Common::File isn't either, but at least it doesn't force porters to #define fopen to work around it)
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svn-id: r25661
2007-02-17 20:37:57 +00:00
Max Horn
b8aeefaffb
Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
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svn-id: r25660
2007-02-17 18:55:51 +00:00
Max Horn
7d5d6c2f91
Speed up the Player_NES code quite a bit (still is rather slow without compiler optimizations on my 1.5Ghz PowerBook G4, but at least it's not unbearably slow anymore, and with -O2 it's running smoothly)
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svn-id: r25659
2007-02-17 18:52:21 +00:00
Max Horn
f027e2f562
OOified Player_NES code; revamped the code in GetSample slightly (to avoid overflows, an expensive multiplication and an even more expensive division)
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svn-id: r25658
2007-02-17 16:59:06 +00:00
Max Horn
3270885bc1
Fix for bug #1660550 (MANIACNES: Graphics glitch on intro screen)
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svn-id: r25657
2007-02-17 16:56:54 +00:00