Paul Gilbert
7879053479
SHERLOCK: RT: Merge playSound and playSpeech code
2015-08-13 19:11:06 -04:00
Paul Gilbert
e02965c40a
SHERLOCK: RT: SImplification of old speech code
2015-08-13 18:43:51 -04:00
Paul Gilbert
336abef401
SHERLOCK: RT: Fix voice-only conversations when subtitles are off
2015-08-12 21:13:26 -04:00
Paul Gilbert
e6b070711a
SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles setting
2015-08-12 08:46:09 -04:00
Paul Gilbert
149b31c310
SHERLOCK: RT: Fix playing all the voice files in a conversation
2015-08-11 21:03:58 -04:00
Paul Gilbert
6dd78a703f
SHERLOCK: RT: Improved version of ignoring missing voice resources
2015-08-11 20:55:07 -04:00
Paul Gilbert
237d1149b5
SHERLOCK: RT: Don't error out if a speech resource doesn't exist
2015-08-11 20:30:04 -04:00
Paul Gilbert
4ad53dced0
SHERLOCK: RT: First speech is now playing correctly
2015-08-10 22:25:48 -04:00
Paul Gilbert
9b0bf9e215
SHERLOCK: RT: Beginnings of speech code
2015-08-10 22:01:02 -04:00
Willem Jan Palenstijn
60759cfb5d
Merge pull request #604 from fingolfin/configure-append
...
CONFIGURE: add and use append_var function
2015-08-10 21:04:59 +02:00
Paul Gilbert
d4c1162d70
SHERLOCK: RT: Fix for entering savegame in original saves dialog
2015-08-09 19:44:40 -04:00
Paul Gilbert
b07c56923b
SHERLOCK: RT: Fix drawing scaled images with image offsets
2015-08-09 18:40:04 -04:00
Torbjörn Andersson
5a7cb98ec3
SHERLOCK: Remove unused (and misspelled) variable
2015-08-09 23:07:13 +02:00
Paul Gilbert
28af73777b
SHERLOCK: RT: Fix crash when clicking in inventory at start of game
2015-08-09 11:59:52 -04:00
Paul Gilbert
d5af7b73ec
SHERLOCK: RT: Fix drawing last frame of animations
2015-08-09 08:08:03 -04:00
Paul Gilbert
41e1320d83
SHERLOCK: RT: Fix display of scrollbar up/arrow arrows
2015-08-08 12:41:46 -04:00
Paul Gilbert
b29413965c
SHERLOCK: RT: Show the GMM if user clicks when credits are being displayed
2015-08-08 12:09:15 -04:00
Paul Gilbert
328c0d761f
SHERLOCK: RT: Fix loading savegames when credits are active
2015-08-08 11:52:40 -04:00
Paul Gilbert
e9455457a8
SHERLOCK: RT: Don't allow saving when credits are active
2015-08-08 11:42:25 -04:00
Paul Gilbert
5c1fbaff4b
SHERLOCK: RT: Fixes for password entry
2015-08-08 09:25:18 -04:00
Paul Gilbert
bb252129b6
SHERLOCK: RT: Implementing password entry window
2015-08-08 08:45:41 -04:00
Paul Gilbert
ee54396126
SHERLOCK: RT: Implemented pickUpObject
2015-08-08 07:00:05 -04:00
Paul Gilbert
0b53820dd9
SHERLOCK: RT: Fix showing verbs with * prefixed target actions
2015-08-07 23:20:48 -04:00
Paul Gilbert
87956d6a10
SHERLOCK: RT: Fix initialization of NPC descriptions
2015-08-07 23:10:16 -04:00
Paul Gilbert
62406c81b7
SHERLOCK: RT: Fix display when characters have nothing to say
2015-08-07 22:20:03 -04:00
Paul Gilbert
4c8b2f1235
SHERLOCK: RT: Fix cmdPlaySong opcode
2015-08-07 20:01:23 -04:00
Paul Gilbert
9350c342bb
SHERLOCK: RT: Fix using items on NPCs
2015-08-07 19:44:16 -04:00
Paul Gilbert
02548aaf1c
SHERLOCK: RT: Fix incorrect entries in opcode method table
2015-08-07 17:38:27 -04:00
Paul Gilbert
6c383d930d
SHERLOCK: RT: Fixes and cleanup for getting string params in opcodes
2015-08-07 17:29:40 -04:00
Paul Gilbert
667209d755
SHERLOCK: RT: Fix loading character graphics for the player
2015-08-07 16:14:00 -04:00
Paul Gilbert
eadbe2b8b8
SHERLOCK: RT: Fix crash executing scripts that clear their own data
2015-08-07 16:02:19 -04:00
Martin Kiewitz
d6347269eb
SHERLOCK: RT: impl. font-char mapping / bug #6882
...
Rose Tattoo did different font char mapping for at least
the German version of the game (can't verify anything else).
RT seems to map 0xE1 only, but to a different character
and other upper characters (>= 0x80) are not mapped at all.
this fixes broken special characters in RT.
2015-08-07 22:00:42 +02:00
Paul Gilbert
2696be83c0
SHERLOCK: SS: Cleaned up handling of 3DO portrait playback
2015-08-07 06:52:58 -04:00
Paul Gilbert
b573e0cf7a
SHERLOCK: RT: Fix NPC indexes in multiple opcodes
2015-08-06 21:51:55 -04:00
Paul Gilbert
59bc9f846d
SHERLOCK: RT: Properly implement cmdWalkHolmesAndNPCToCoords
2015-08-06 21:40:35 -04:00
Paul Gilbert
b2e98f4f52
SHERLOCK: SS: Renamed darts.cpp to scalpel_darts.cpp
2015-08-06 20:40:20 -04:00
Paul Gilbert
dc3e1eda8b
SHERLOCK: RT: Added german fixed text list
2015-08-05 21:52:41 -04:00
Paul Gilbert
ed4ae8c863
SHERLOCK: RT: Properly wait for press when dart game ends
2015-08-04 19:35:51 -04:00
Paul Gilbert
109ee5ba7a
SHERLOCK: RT: Set up Escape key to automatically win darts game
...
Unlike in Serrated Scalpel, the darts game can't be skipped, so
there really needs to be a way to skip having to play it
2015-08-04 19:19:48 -04:00
Paul Gilbert
cb568dbbbe
SHERLOCK: RT: Fix using Escape in darts minigame
2015-08-04 08:35:27 -04:00
Paul Gilbert
d4653b15a4
SHERLOCK: RT: Further fixes for darts minigame
2015-08-03 21:57:40 -04:00
Paul Gilbert
0ae12caa7b
SHERLOCK: RT: Fix throwing darts in darts minigame
2015-08-03 21:09:20 -04:00
Paul Gilbert
1b9dfb2ccd
SHERLOCK: RT: Fix initial display of dartboard minigame
2015-08-03 20:19:35 -04:00
Paul Gilbert
0b71a296e3
SHERLOCK: RT: Fix GCC complaint about nullptr type casting
2015-08-03 19:50:43 -04:00
Paul Gilbert
0538f08bbe
SHERLOCK: RT: Fix journal handling of OP_NPC_DESC_ON_OFF opcode
2015-08-03 19:15:10 -04:00
Paul Gilbert
e3cd091f88
SHERLOCK: RT: Fix Coverity warning
2015-08-03 18:17:03 -04:00
Sven Hesse
370107c953
GOB: Remove a useless call to Variables::getAddressOff8()
...
This is a left-over vestige of when the gob engine recorded the size
of each variable currently in use, because it byte-swapped all
variables on save/load depending on the machine ScummVM ran on.
The gob engine doesn't do that all anymore (instead, the variables are
always stored in the endianness of the original game), so
getAddressOff8() doesn't store "this is an 8-bit variable" anymore,
making the call a NOP.
This fixes Coverity Scan issue #1267142 .
2015-08-03 15:56:43 +02:00
Filippos Karapetis
51bcdec300
Merge pull request #609 from fingolfin/patch-1
...
ACCESS: Fix initialisation of AccessEngine::_ask
2015-08-03 12:21:30 +03:00
Max Horn
0822181361
ACCESS: Fix initialisation of AccessEngine::_ask
2015-08-03 10:44:36 +02:00
Paul Gilbert
92cda8c7be
SHERLOCK: RT: Stop running sprite scripts when an object is hidden
2015-08-02 23:39:29 -04:00