Eugene Sandulenko
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2196916b62
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FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
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2013-09-15 22:29:22 +03:00 |
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Filippos Karapetis
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e184573568
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FULLPIPE: Fix compilation with MSVC and add a FIXME
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2013-09-11 17:57:18 +03:00 |
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Eugene Sandulenko
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0f1cc86896
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FULLPIPE: Use consistent include guard
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2013-09-06 14:57:49 +03:00 |
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Eugene Sandulenko
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ee18a54554
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FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
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2013-09-06 14:51:19 +03:00 |
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Eugene Sandulenko
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3e4670e6be
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FULLPIPE: Implement Scene::initObjectCursors()
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2013-09-06 14:51:19 +03:00 |
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Eugene Sandulenko
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6ba453fa2a
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FULLPIPE: Fix number of bugs found by Coverity
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2013-09-06 14:51:16 +03:00 |
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Eugene Sandulenko
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687d0624e5
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FULLPIPE: Fix stupid bug with not processed messages
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2013-09-06 14:51:13 +03:00 |
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Eugene Sandulenko
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f90371ebce
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FULLPIPE: Implement global_messageHandler4() and startAnim()
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2013-09-06 14:51:13 +03:00 |
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Eugene Sandulenko
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c12ea8bd2b
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FULLPIPE: Implement global_messageHandler1()
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2013-09-06 14:51:13 +03:00 |
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Eugene Sandulenko
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a80f934640
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FULLPIPE: Implemented main event handler
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2013-09-06 14:51:12 +03:00 |
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Eugene Sandulenko
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1d55aa0c6e
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FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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ea91b8f799
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FULLPIPE: Initial code for SC_1
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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133a77887f
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FULLPIPE: Started work on intro
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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856eb1b0fa
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FULLPIPE: Implemented FullpipeEngine::updateScreen()
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2013-09-06 14:51:09 +03:00 |
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Eugene Sandulenko
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1c75ebcca9
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FULLPIPE: main loop stub
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2013-09-06 14:51:09 +03:00 |
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Eugene Sandulenko
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274f7d1737
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FULLPIPE: Implement stubs for ModalObject
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2013-09-06 14:51:08 +03:00 |
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Eugene Sandulenko
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795a926744
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FULLPIPE: Unstubbed loadGam() and CGameLoader()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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d8cca2357e
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FULLPIPE: Moved debug code to loadAllScenes()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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3c77ad17af
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FULLPIPE: Implement FullpipeEngine::initCursors()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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74b662516d
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FULLPIPE: Implemented StaticANIObject::countMovements()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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94fedf0128
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FULLPIPE: Finished stubbing loadGam()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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f54055d1ee
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FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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22eedf5600
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FULLPIPE: Further work on Scene switcher
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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9d83eb1aea
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FULLPIPE: More work on sceneSwitcher. MessageHandler
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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7aa2377bf7
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FULLPIPE: Initial stubs for input system
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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c4499bb4b2
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FULLPIPE: Further work on sceneSwitcher
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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62cbdd81f0
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FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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c76bec2646
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FULLPIPE: Further work on sceneSwitcher()
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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69fc7a38bb
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FULLPIPE: Continued scene drawing
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2013-09-06 14:51:03 +03:00 |
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Eugene Sandulenko
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d0c9392862
|
FULLPIPE: Implemented quitting from picture browsing
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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57e03aedd3
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FULLPIPE: Initial code for bitmap rendering
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2013-09-06 14:48:18 +03:00 |
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Eugene Sandulenko
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56cb726ebc
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FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation
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2013-09-06 14:48:17 +03:00 |
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Eugene Sandulenko
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5f7cf0131c
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FULLPIPE: Started sound loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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29f323fd27
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FULLPIPE: Completed Background loading
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2013-09-06 14:48:15 +03:00 |
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Eugene Sandulenko
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77ab4241d9
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FULLPIPE: Continued work on Scene loading. Pictures
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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bb4ea153ff
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FULLPIPE: Started scene loading
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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569b794bfe
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FULLPIPE: Continued work on Inventory
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2013-09-06 14:48:14 +03:00 |
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Eugene Sandulenko
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249c4bd118
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FULLPIPE: implement initObjectStates()
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2013-09-06 14:48:13 +03:00 |
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Eugene Sandulenko
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4eb9176274
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FULLPIPE: Moved global variables to fullpipe.cpp
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2013-09-06 14:48:07 +03:00 |
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Eugene Sandulenko
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fa30dcef15
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FULLPIPE: Add loader for GameProject
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2013-09-06 14:48:07 +03:00 |
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Eugene Sandulenko
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94f2adb8d6
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FULLPIPE: Initial stub for all classes in loadGam()
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2013-09-06 14:48:07 +03:00 |
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Eugene Sandulenko
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26e6f50860
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FULLPIPE: Initial engine skeleton with detection
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2013-09-04 11:53:13 +03:00 |
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