Denis Kasak
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22cfdf01ee
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Made the animation engine compile.
svn-id: r42069
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2009-07-03 17:53:05 +00:00 |
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Denis Kasak
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2e30fae261
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Renamed gpldisasm.* to script.* in anticipation of using it as a script intepreter.
svn-id: r41918
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2009-06-27 15:00:14 +00:00 |
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Denis Kasak
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c1644493b8
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Added empty Game class.
svn-id: r41906
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2009-06-26 23:34:06 +00:00 |
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Denis Kasak
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c87f05b14c
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Started work on the Mouse class.
svn-id: r41840
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2009-06-24 23:58:30 +00:00 |
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Denis Kasak
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fc461246cf
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Made the Surface class compile.
svn-id: r41655
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2009-06-19 00:06:11 +00:00 |
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Denis Kasak
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997b37eff1
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Began work on the Screen class. Modified the demo animation to use the it.
svn-id: r41604
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2009-06-17 04:48:48 +00:00 |
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Denis Kasak
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b8ec907ea0
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Added a Sprite class for handling sprites in the Draci format transparently. Modified the test animation to use it.
svn-id: r41509
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2009-06-14 12:44:12 +00:00 |
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Denis Kasak
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a36a9a0398
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Implemented font handling via the DraciFont class. Reprogrammed the test animation to use the original game fonts. Removed the old drawString() hack.
svn-id: r41454
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2009-06-11 20:31:36 +00:00 |
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Denis Kasak
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39a8c71f77
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Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary GPL disassembler)
svn-id: r41390
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2009-06-08 22:18:52 +00:00 |
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