Commit Graph

24650 Commits

Author SHA1 Message Date
Bertrand Augereau
f7fdb0d4b7 DREAMWEB: 'disablepath' is not needed 2011-11-26 16:41:40 +01:00
Bertrand Augereau
842184d5c5 DREAMWEB: 'usetempcharset' and 'usecharset1' ported to C++ 2011-11-26 16:37:11 +01:00
Bertrand Augereau
b10c473214 DREAMWEB: A few debugging functions are not needed 2011-11-26 12:42:01 +01:00
Bertrand Augereau
21d787d065 DREAMWEB: Ceaning in 'startloading' 2011-11-26 12:29:09 +01:00
Alyssa Milburn
61bac6ed15 MOHAWK: Convert between rects/points in LB code (thanks clone2727). 2011-11-25 23:03:18 +01:00
Alyssa Milburn
d070d11c30 MOHAWK: Name/stub some unknown LB item flags. 2011-11-25 23:00:22 +01:00
Alyssa Milburn
4d4c84fd82 MOHAWK: Load/unload LB proxies properly. 2011-11-25 22:59:30 +01:00
D G Turner
d5c50fe0b3 TOLTECS: Add detection for Hungarian variant from bug #3440641. 2011-11-25 13:50:48 +00:00
D G Turner
a0dbe45a45 DRASCULA: Add fix for crash/OOB memory accesses in bug #3440895
This bug is "DRASCULA-IT: Crash/graphic glitch at castle towers".
The crash was due to width and height values being passed to
copyBackground() being invalid due to out of bounds read from
the factor_red array. This adds debugging statements and fixes
the crash by clipping accesses to the maximum index of factor_red.

This doesn't however fix the observed GFX glitch, but stops it being
a segfault.
2011-11-25 06:30:10 +00:00
Joost Peters
8b9b777397 TOLTECS: findPath() endian fixes. 2011-11-24 23:28:12 +01:00
Johannes Schickel
5669016225 TOUCHE: Fix playback of simultaneous sfx.
Since we stream the VOC files from disk now, we can not use the global
resource file handle for playback but instead need to open a new handle for
every SFX started.

Fixes odd noises at the beginning of the Touche demo.
2011-11-24 23:10:51 +01:00
Joost Peters
672e981b17 TOLTECS: Fix crash on Big Endian 2011-11-24 22:18:05 +01:00
athrxx
fe21e5b0a9 SCUMM: paranoia "fix" for ae5192c5d3
(change sizeof check to use int16 instead of Common::Rect)
2011-11-24 22:00:09 +01:00
athrxx
ae5192c5d3 SCUMM: make FM-Towns save files compatible between DS and other platforms
(only applies to new save files)
2011-11-24 21:29:14 +01:00
Strangerke
7c78fe0d22 TSAGE: R2R - Partial implementation of scene 2000 2011-11-24 08:17:37 +01:00
athrxx
f19401b14c KYRA: (HOF CD Demo) - check shouldQuit() during ending text loop 2011-11-24 00:50:00 +01:00
Filippos Karapetis
0b4a022018 TOLTECS: Save music in saved games
Also, move all music resource related code into its own class
2011-11-24 00:03:01 +02:00
athrxx
0565d7dc20 KYRA: (HOF) - fix ending text in the playable demo 2011-11-23 22:39:43 +01:00
Bertrand Augereau
5d5249e1d9 DREAMWEB: 'dolook' ported to C++ 2011-11-23 23:23:37 +01:00
Bertrand Augereau
658fe0aa10 DREAMWEB: 'look' ported to C++ 2011-11-23 16:25:38 +01:00
Bertrand Augereau
7843073c0e DREAMWEB: 'autolook' ported to C++ 2011-11-23 15:25:52 +01:00
Bertrand Augereau
7d5ced1579 DREAMWEB: 'blockget' is not needed 2011-11-23 12:58:03 +01:00
Bertrand Augereau
c50384bbf5 DREAMWEB: 'reconstruct' ported to C++ 2011-11-23 12:26:33 +01:00
Strangerke
8a2500cd64 TSAGE: R2R - Replace oldSceneNumber by an array, as each character has its own 2011-11-23 10:52:36 +01:00
Bertrand Augereau
54fc8e5563 DREAMWEB: 'reelsonscreen' ported to C++ 2011-11-23 11:14:38 +01:00
Strangerke
233b4541a9 TSAGE: Blue Force - Rename another variable, add a comment about a useless (?) variable 2011-11-23 08:56:00 +01:00
Bertrand Augereau
01edcbf963 Merge pull request #121 from digitall/dreamweb_removeDispatchCall
DREAMWEB: Remove the now unused dispatch_call function from dreamgen.*
2011-11-22 23:53:28 -08:00
Paul Gilbert
d92650294f TSAGE: Implemented R2RW Scene 325 - Ship Corridor 2011-11-23 17:56:20 +11:00
Paul Gilbert
afc92983be TSAGE: Bugfixes for R2RW SceneExit class 2011-11-23 17:55:15 +11:00
D G Turner
0b6a7de44f DREAMWEB: Regenerate dreamgen.* omitting unused dispatch_call function. 2011-11-23 02:29:50 +00:00
Strangerke
e01a188df4 TSAGE: Blue Force - Cleanup : rename unknown variables and functions in scene 930 2011-11-23 00:13:34 +01:00
Bertrand Augereau
32f86ce834 DREAMWEB: 'findroominloc' ported to C++ 2011-11-23 00:15:03 +01:00
Strangerke
4b931446ee TSAGE: Blue Force - Clean up: Replace some magic numbers by enum 2011-11-22 18:56:50 +01:00
Bertrand Augereau
e51bcdbb53 DREAMWEB: Sound structure 2011-11-22 17:00:22 +01:00
Bertrand Augereau
ab41e41b0f DREAMWEB: 'playchannel0' and 'playchannel1' ported to C++ 2011-11-22 15:36:46 +01:00
Alyssa Milburn
0599145ecf SKY: Map the floppy intro track. 2011-11-22 14:57:25 +01:00
Alyssa Milburn
9abc601e53 SKY: Don't loop the floppy intro track.
This isn't relevant at present, so this is "just in case".
2011-11-22 14:21:47 +01:00
Strangerke
f66828a462 TSAGE: Blue Force - Cleanup: Rename some more functions and variables 2011-11-22 08:12:59 +01:00
Filippos Karapetis
18fd59939f TOLTECS: Sync scene sounds when saving/loading 2011-11-21 23:47:47 +02:00
Filippos Karapetis
e2bc38ea91 TOLTECS: Change deltaValue to be an int8, as char isn't always signed 2011-11-21 23:08:10 +02:00
Filippos Karapetis
1eeb852902 TOLTECS: Remove empty implementation of syncSoundSettings() 2011-11-21 23:04:48 +02:00
Filippos Karapetis
41ba66b59c TOLTECS: Cleanup, removed an obsolete TODO 2011-11-21 22:46:33 +02:00
Filippos Karapetis
7c5f55912c TOLTECS: Add missing namespace comment 2011-11-21 22:32:03 +02:00
Filippos Karapetis
8880c7c94c TOLTECS: Savegame changes
- Add support for savegame removal
- Remove kyra-specific code
- Add save play time and creation date
2011-11-21 22:29:44 +02:00
Bertrand Augereau
51c30303a8 DREAMWEB: 'createpanel' and 'createpanel2' ported to C++ 2011-11-21 21:53:20 +01:00
Bertrand Augereau
397761c2c1 DREAMWEB: 'showmainops' ported to C++ 2011-11-21 18:10:19 +01:00
Bertrand Augereau
9141df3bec DREAMWEB: Misc cleanings in saveload.cpp 2011-11-21 17:56:49 +01:00
Bertrand Augereau
44a3522e4a DREAMWEB: Removed STACK_CHECKs in saveload.cpp 2011-11-21 17:54:51 +01:00
Bertrand Augereau
f7fd8e0d0a DREAMWEB: 'saveload' ported to C++ 2011-11-21 17:52:50 +01:00
Christoph Mallon
e578cb8976 ALL: Remove unnecessary forward declarations. 2011-11-21 15:59:19 +01:00
Christoph Mallon
d9bcf1a3bf SAGA: Simply use a Graphics::Surface instead of a Saga::Surface. 2011-11-21 15:59:00 +01:00
Christoph Mallon
d485b36b45 GROOVIE: Use SWAP(). 2011-11-21 15:58:31 +01:00
Bertrand Augereau
34d85734e6 DREAMWEB: Stub wrappers with a better signature for 'playchannel[0|1]' 2011-11-21 14:33:36 +01:00
Paul Gilbert
1e80ac0885 CRUISE: Added explicit freeing of thumbnail surface pixels 2011-11-21 19:38:52 +11:00
Paul Gilbert
e8aa812608 TSAGE: Added explicit freeing of thumbnail surface pixels 2011-11-21 19:38:32 +11:00
D G Turner
5a868a4008 TOLTECS: Removed TODO.txt. Contents now on Wiki Toltecs Engine Page. 2011-11-21 04:03:32 +00:00
Torbjörn Andersson
9f5f240e90 TOLTECS: Change the updateScreen() logic a bit
Updating the screen when getMillis() % 10 is 0 seems sub-optimal
to me. It could be true several iterations in a row (shouldn't be
harmful, since updateScreen is assumed to be cheap if the screen
hasn't changed) or we could miss it every single time. Let's
measure the time between updates instead, just to be safer.
2011-11-20 23:45:29 +01:00
Alex Bevilacqua
b592d73e62 TOLTECS: silence a couple gcc warnings 2011-11-20 22:43:12 +01:00
Alex Bevilacqua
4c60382604 TOLTECS: integrate engine 2011-11-20 22:43:12 +01:00
Filippos Karapetis
579c47b717 TOLTECS: Removed duplicate assignment 2011-11-20 22:43:12 +01:00
Filippos Karapetis
e4d5320e7f TOLTECS: Fixed typo in logic 2011-11-20 22:43:12 +01:00
Filippos Karapetis
8b503f558e TOLTECS: Fixed compilation after the latest changes to GUI options 2011-11-20 22:43:12 +01:00
Filippos Karapetis
c119cbda90 TOLTECS: Slight cleanup of the audio code 2011-11-20 22:43:12 +01:00
Filippos Karapetis
94f5b8b190 TOLTECS: Always hide the game interface when showing a movie 2011-11-20 22:43:12 +01:00
Filippos Karapetis
8b4c082f6d TOLTECS: Stop all sounds when exiting 2011-11-20 22:43:12 +01:00
Filippos Karapetis
a8112121b2 TOLTECS: Cleanup 2011-11-20 22:43:12 +01:00
Filippos Karapetis
f3fdcad214 TOLTECS: Updated TODO 2011-11-20 22:43:12 +01:00
Filippos Karapetis
fee561c039 TOLTECS: Updated TODO 2011-11-20 22:43:12 +01:00
Filippos Karapetis
b6c3232ea3 TOLTECS: Updated TODO
- Updated locations where the animation hack is necessary
- Fixed crashes on scene changes (with a TODO)
- MIDI Music is always XMIDI
- sfClearScreen() doesn't seem to be necessary
2011-11-20 22:43:12 +01:00
Filippos Karapetis
1bddee1e73 TOLTECS: Fixed music looping 2011-11-20 22:43:12 +01:00
Filippos Karapetis
14cbfd4607 TOLTECS: Fixed typo 2011-11-20 22:43:12 +01:00
Filippos Karapetis
5c3c9f4e6c TOLTECS: Added a hack to fix a crash when smoking the peace pipe 2011-11-20 22:43:12 +01:00
Filippos Karapetis
9841ce6b9f TOLTECS: Code cleanup 2011-11-20 22:43:12 +01:00
Filippos Karapetis
360bd6edd3 TOLTECS: Initial implementation for music 2011-11-20 22:43:12 +01:00
Filippos Karapetis
8940d7348a TOLTECS: Add finalize() calls to file output code 2011-11-20 22:43:12 +01:00
Filippos Karapetis
9f8ceaace2 TOLTECS: Implemented Quit game functionality in the menu 2011-11-20 22:43:11 +01:00
Filippos Karapetis
5298859cba TOLTECS: The resource cache is now purged when changing rooms 2011-11-20 22:43:11 +01:00
Filippos Karapetis
2b29dfe0c7 TOLTECS: Added the ability to skip the current dialog line with the escape key 2011-11-20 22:43:11 +01:00
Filippos Karapetis
6fc40c7c24 TOLTECS: Updated TODO 2011-11-20 22:43:11 +01:00
Filippos Karapetis
48e0238ed0 TOLTECS: Updated the TODO, after talking with johndoe 2011-11-20 22:43:11 +01:00
Filippos Karapetis
4a03bb3e43 TOLTECS: Disabled some leftover unnecessary debug output 2011-11-20 22:43:11 +01:00
Filippos Karapetis
84e6ceafbf TOLTECS: Initialize mouse cursor when loading a saved game from the launcher 2011-11-20 22:43:11 +01:00
Filippos Karapetis
1eed5caff5 TOLTECS: Some cleanup of the menu code 2011-11-20 22:43:11 +01:00
Filippos Karapetis
522c1ca32b TOLTECS: Bugfixes for the game menu
- The game's background is now restored when the menu closes
- Fixed a memory leak
- Removed dead code
2011-11-20 22:43:11 +01:00
David Turner
9b487e917d TOLTECS: Switch to initGraphics() call, rather than separate calls. 2011-11-20 22:43:11 +01:00
David Turner
86e6ec89ef TOLTECS: Fix Compilation due to Graphics::loadThumbnail() API change. 2011-11-20 22:43:11 +01:00
David Turner
9b885d0c50 TOLTECS: Removed now uneeded c_str() call. 2011-11-20 22:43:11 +01:00
David Turner
c545a8b176 TOLTECS: Fix saveGameState signature to match Engine's virtual method. 2011-11-20 22:43:11 +01:00
David Turner
4ba1f78dc5 TOLTECS: Fix Detection For ADParams Removal From AdvancedMetaEngine. 2011-11-20 22:43:11 +01:00
David Turner
eb0b7c957f TOLTECS: Update AdvancedMetaEngine For Removal of ADParams. 2011-11-20 22:43:11 +01:00
David Turner
3967da03ef TOLTECS: Fix Compilation With Latest Git Master. 2011-11-20 22:43:11 +01:00
David Turner
8a34de2c45 TOLTECS: Replace snprintf() usage with Common::String::format()
Safer and less portability issues.
2011-11-20 22:43:11 +01:00
David Turner
ddaf38bdcd TOLTECS: Fix Compilation After Common::RandomSource Changes in Latest master. 2011-11-20 22:43:11 +01:00
Benjamin Haisch
ae4437aea4 TOLTECS: Fix compilation 2011-11-20 22:43:10 +01:00
David Turner
9f3cc261c2 TOLTECS: Fix Compilation After Graphics::Surface PixelFormat changes. 2011-11-20 22:43:10 +01:00
David Turner
a3007d6e2a TOLTECS: Fix Compilation After Base Code Header Changes. 2011-11-20 22:43:10 +01:00
Benjamin Haisch
acd4d4098f TOLTECS: Fix bugs
- Save scene parameters before playing a movie and restore them afterwards (fixes crash)
- Fix text disappearing too fast
- Implement script function sfGetCameraChanged
- Replace nop script functions with stubs which print debug info when called
- Some cleanup, remove obsolete TODOs
2011-11-20 22:43:10 +01:00
David Turner
e1fefefff2 TOLTECS: Updated For OSystem Palette RGBA->RGB Change. 2011-11-20 22:43:10 +01:00
David Turner
e4005ae927 TOLTECS: Fix compilation after sound->audio directory rename. 2011-11-20 22:43:10 +01:00
Filippos Karapetis
02514db64f TOLTECS: Sync with the latest changes in trunk 2011-11-20 22:43:10 +01:00
Benjamin Haisch
581f0ba8b5 TOLTECS: Use CursorMan instead of OSystem for showMouse 2011-11-20 22:43:10 +01:00
Filippos Karapetis
3f78e1c8d9 TOLTECS: Rewrote ArchiveReader::dump() to use Common::DumpFile() 2011-11-20 22:43:10 +01:00
Filippos Karapetis
75842b031f TOLTECS: Added comments on main game loop, and added a FIXME 2011-11-20 22:43:10 +01:00
Filippos Karapetis
e1abe47fbe TOLTECS: Reduced header dependencies and removed a TODO 2011-11-20 22:43:10 +01:00
Filippos Karapetis
4cc5934d84 TOLTECS: Reduced header dependencies 2011-11-20 22:43:10 +01:00
Filippos Karapetis
e1f795fb6d TOLTECS: Added ScummVM headers 2011-11-20 22:43:10 +01:00
Filippos Karapetis
26a7bf4eb5 TOLTECS: Reduced header dependencies 2011-11-20 22:43:10 +01:00
Filippos Karapetis
7746fbc543 TOLTECS: Reduced header dependencies 2011-11-20 22:43:10 +01:00
Filippos Karapetis
a9f7094a68 TOLTECS: Reduced header dependencies 2011-11-20 22:43:10 +01:00
Filippos Karapetis
e9dc055089 TOLTECS: Reduced header dependencies 2011-11-20 22:43:10 +01:00
Filippos Karapetis
febda31f50 TOLTECS: Reduced header dependencies 2011-11-20 22:43:10 +01:00
Filippos Karapetis
c52aa31a18 TOLTECS: Added some FIXME comments 2011-11-20 22:43:10 +01:00
Filippos Karapetis
d3811422f8 TOLTECS: Fixed compilation and reduced header dependencies a bit 2011-11-20 22:43:10 +01:00
Benjamin Haisch
dde75d709e TOLTECS: Fix compilation 2011-11-20 22:43:10 +01:00
Benjamin Haisch
8203563c69 TOLTECS: - New constant kMaxChannels instead of number for clarity 2011-11-20 22:43:10 +01:00
Benjamin Haisch
661ce95478 TOLTECS: - Fix regression in movie player (use drawScreen instead of updateScreen) 2011-11-20 22:43:10 +01:00
Benjamin Haisch
1cb95f36e7 TOLTECS: - More work on the menu system, saving and loading from there is now possible
- Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue
- Add F10 scancode in sfHandleInput to open the menu
2011-11-20 22:43:10 +01:00
Benjamin Haisch
9698127c5d TOLTECS: - Undef menu test code (oops)
- Rename updateScreen to drawScreen
- Move code from sfUpdateScreen to engine updateScreen
- Use better screen sync code to get closer to the original game's speed
2011-11-20 22:43:10 +01:00
Benjamin Haisch
ce7f9a088c TOLTECS: - Work on the menu system (use strings from resources instead of hardcoded ones)
- ...and load the system strings from the resource on startup
- Only redraw menu screen when required
- Change parameters for some text functions from byte* to const byte*
- Rename some mouse vars
2011-11-20 22:43:10 +01:00
Filippos Karapetis
5e154f634a TOLTECS: Fixed compilation 2011-11-20 22:43:10 +01:00
Benjamin Haisch
9c3a4bc055 TOLTECS: - Implement kSupportsLoadingDuringStartup 2011-11-20 22:43:10 +01:00
Benjamin Haisch
8f3b287db1 TOLTECS: Update todo (no real fixes, though) 2011-11-20 22:43:09 +01:00
Benjamin Haisch
6034e4ffb4 TOLTECS: - Don't add test entries to the save/loadgame menu 2011-11-20 22:43:09 +01:00
Filippos Karapetis
99bd410cb3 TOLTECS: Sync with the latest ScummVM changes (renamed skipThumbnailHeader to skipThumbnail) 2011-11-20 22:43:09 +01:00
Benjamin Haisch
2acf1bf6f5 TOLTECS: - Hopefully fixed a bug in findRectAtPoint which causes the game to crash before the first scene
- sfHandleInput
2011-11-20 22:43:09 +01:00
Benjamin Haisch
8ea6831825 TOLTECS: Fix warning 2011-11-20 22:43:09 +01:00
Benjamin Haisch
39b8bda921 TOLTECS: Fix warning 2011-11-20 22:43:09 +01:00
Benjamin Haisch
2e06f4b088 TOLTECS: Added detection entries for French and Spanish versions 2011-11-20 22:43:09 +01:00
Benjamin Haisch
d885aedd48 TOLTECS: Fix compilation with trunk 2011-11-20 22:43:09 +01:00
Benjamin Haisch
fc324073d5 TOLTECS: Rename savegame version define 2011-11-20 22:43:09 +01:00
Benjamin Haisch
7f78f62467 TOLTECS: Fixed compilation with current SVN changes 2011-11-20 22:43:09 +01:00
Benjamin Haisch
34eb899b25 TOLTECS: Fixed compilation 2011-11-20 22:43:09 +01:00
Benjamin Haisch
0d1a9148f3 TOLTECS: Fix bug caused by most recent revision (don't free the audio data in makeRawStream) 2011-11-20 22:43:09 +01:00
Filippos Karapetis
e8ec5148a2 TOLTECS: Fixed compilation 2011-11-20 22:43:09 +01:00
Filippos Karapetis
89a5208a58 TOLTECS: Fixed compilation with the latest trunk changes.
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this
2011-11-20 22:43:09 +01:00
Filippos Karapetis
16baa44a2f TOLTECS: Fixed compilation with the latest trunk 2011-11-20 22:43:09 +01:00
Filippos Karapetis
baf4218b05 TOLTECS: Fixed compilation with the latest trunk changes 2011-11-20 22:43:08 +01:00
Benjamin Haisch
69f35c8709 TOLTECS: Fixed compilation 2011-11-20 22:43:08 +01:00
Filippos Karapetis
5948672be5 TOLTECS: Fixed compilation with the latest sound changes in the trunk 2011-11-20 22:43:08 +01:00
Filippos Karapetis
ac97b441ec TOLTECS: Silenced warning 2011-11-20 22:43:08 +01:00
Benjamin Haisch
a0432fd546 TOLTECS: Fixed compilation 2011-11-20 22:43:08 +01:00
Filippos Karapetis
cb5c0e6986 TOLTECS: Sync with ScummVM rev. 46379 2011-11-20 22:43:08 +01:00
Benjamin Haisch
b038d2e4f2 TOLTECS: Added GUI options to detection entries 2011-11-20 22:43:08 +01:00
Benjamin Haisch
4c7cef996a TOLTECS: Misc fixes in the menu system 2011-11-20 22:43:08 +01:00
Benjamin Haisch
54cb86950c TOLTECS: Fixed odd bug in drawChar (I subtracted 2 from the font height before, though I don't recall why exactly I did that; now I use the font height as-is) 2011-11-20 22:43:08 +01:00
Benjamin Haisch
145a696fe0 TOLTECS: Implemented scrolling in the savegame list 2011-11-20 22:43:08 +01:00
Benjamin Haisch
d80cc85347 TOLTECS: More work on the menu; started the savegame page and implemented editing of the savegame description 2011-11-20 22:43:08 +01:00
Benjamin Haisch
28c74ff3b4 TOLTECS: More work on the menu; started with the saveload menu page and fixed some early bugs 2011-11-20 22:43:08 +01:00
Benjamin Haisch
3d0775bd89 TOLTECS: More work on the menu 2011-11-20 22:43:08 +01:00
Benjamin Haisch
284c358f7c TOLTECS: Started implementing the menu from scratch 2011-11-20 22:43:08 +01:00
Filippos Karapetis
d93bd3c01c TOLTECS: Silenced some warnings 2011-11-20 22:43:08 +01:00
Benjamin Haisch
eb04f85673 TOLTECS: - Added detection entry for the German demo version 2011-11-20 22:43:08 +01:00
Benjamin Haisch
3c49d36d5f TOLTECS: Fix compilation. 2011-11-20 22:43:08 +01:00
Benjamin Haisch
d6edbe97c9 TOLTECS: Oops, forgot to disable the debug path drawing. 2011-11-20 22:43:08 +01:00
Benjamin Haisch
22db6b1558 TOLTECS: - Fixed clipping bugs (in 256-color sprites and scaled sprites)
- Minor cleanup
2011-11-20 22:43:08 +01:00
Benjamin Haisch
9a84c13bef TOLTECS: - Implemented playSoundAtPos and fixed sound panning (0 is center, not 64 like in the original)
- Minor cleanup
2011-11-20 22:43:08 +01:00
Benjamin Haisch
ce7febcd70 TOLTECS: Reworked the ArchiveReader and ResourceCache classes.
ResourceCache needs more work since resources are never freed (which is bad).
2011-11-20 22:43:07 +01:00
Benjamin Haisch
af7e1c1683 TOLTECS: - Fixed sound playing
- Renaming
2011-11-20 22:43:07 +01:00
Benjamin Haisch
eab360f3e7 TOLTECS: - Moved script functions out of the switch statement and into an array 2011-11-20 22:43:07 +01:00
Benjamin Haisch
041fe21417 TOLTECS: - Added enum for sound channel type
- Added isPointInside
2011-11-20 22:43:07 +01:00
Benjamin Haisch
170b66b2cb TOLTECS: Updated TODO (nothing new, just syncing local copy with the repo) 2011-11-20 22:43:07 +01:00
Benjamin Haisch
5c481dd116 TOLTECS: - Removed TODO, external resources aren't explicitly used (the original game extracts resources from WESTERN to HD to increase access speed) 2011-11-20 22:43:07 +01:00
Filippos Karapetis
b9de8beb6e TOLTECS: Fixed compilation 2011-11-20 22:43:07 +01:00
Filippos Karapetis
edefa37a45 TOLTECS: Fixed compilation 2011-11-20 22:43:07 +01:00
Benjamin Haisch
2156fecf53 TOLTECS: Added German version 2011-11-20 22:43:07 +01:00
Benjamin Haisch
2eb6482b06 TOLTECS: - Fixed compilation after Fingolfin's latest series of commits
- Added a warning for the yet unimplemented palette transparency code
- Removed "debug" calls from script, they weren't that useful
- Removed unneccessary delete in the MoviePlayer
- Fixed the renderer (hopefully?)
2011-11-20 22:43:07 +01:00
Filippos Karapetis
46257f7bb4 TOLTECS: Silenced MSVC warnings 2011-11-20 22:43:07 +01:00
Benjamin Haisch
1f4764ad1c TOLTECS: - Implemented RTL
- Fixed return values in savegame/loadgame
- Some minor cleanup
2011-11-20 22:43:07 +01:00
Benjamin Haisch
ec6f0d23a7 TOLTECS: Very very minor cleanup. 2011-11-20 22:43:07 +01:00
Benjamin Haisch
9e78b5d393 TOLTECS: - Listing savestates via command line or Launcher
- Loading/Saving during run time
Other savestate functions yet todo.
I'll probably remove the "original" in-game menu and move everything to the GMM.
2011-11-20 22:43:07 +01:00
Benjamin Haisch
47ae908589 TOLTECS: - Fixed Screen::updateTalkText (text x position was read incorrectly and font color wasn't nibble-swapped)
- Hooked up the movie player; movies can be aborted with Escape (not with mouse clicks at the moment because I was too lazy to implement it; funny, writing this explanation probably took longer :))
2011-11-20 22:43:07 +01:00
Benjamin Haisch
4b13982116 TOLTECS: Implemented preliminary sound playback; some stuff is still missing (correct volumes etc.) 2011-11-20 22:43:07 +01:00
Benjamin Haisch
f77960e81b TOLTECS: Removed unused functions. 2011-11-20 22:43:07 +01:00
Eugene Sandulenko
beab4e3ca5 TOLTECS: Correct initialization for graphics. Since the game is 640x480, it should be
default to 1x scaler.
2011-11-20 22:43:07 +01:00
Benjamin Haisch
02e2b78e5c TOLTECS: Added sound to the movie player (finally). Still TODO: Ability to abort movies. 2011-11-20 22:43:07 +01:00
Benjamin Haisch
3acd787145 TOLTECS: Updated TODO.txt 2011-11-20 22:43:06 +01:00
Benjamin Haisch
7b97e8cd93 TOLTECS: A lot of changes in the graphics code:
- Optimized drawing code; now only items (sprites, text, screen masks) which have changed from the previous frame are redrawn, this speeds up things a lot
- Implemented dirty rectangles using a microtile array
- The previously committed Microtile Array implementation from SEL seemed buggy so I wrote my own version which works nicely so far (and is less code and GPL), only MicroTileArray::getRectangles uses parts from the old version, this will be changed later
- One known bug related to dirty rectangles remains: Sometimes the background isn't restored correctly and gfx artifacts are visible
2011-11-20 22:43:06 +01:00
Benjamin Haisch
37a5f9e9ef TOLTECS: Switched quicksave key from F6 to F5. 2011-11-20 22:43:06 +01:00
Benjamin Haisch
8f3e598f85 TOLTECS: Cleanup. 2011-11-20 22:43:06 +01:00
Benjamin Haisch
d299bbba01 TOLTECS: Changed how screen masks are handled.
At load time, a Surface is created for each screen mask, in which the gfx data from the background is copied.
This is the first step towards more optimized gfx rendering (more to come later).
2011-11-20 22:43:06 +01:00
Benjamin Haisch
150e555953 TOLTECS: Renamed ybottom to priority 2011-11-20 22:43:06 +01:00
Benjamin Haisch
ade8eec8cf TOLTECS: Moved sprite drawing code to sprite.cpp 2011-11-20 22:43:06 +01:00
Benjamin Haisch
ca49ded9b3 TOLTECS: More changes to wrapGuiText 2011-11-20 22:43:06 +01:00
Benjamin Haisch
3c47914648 TOLTECS: Removed _tempString etc. and replaced it with GuiTextWrapState 2011-11-20 22:43:06 +01:00
Benjamin Haisch
3b89304dd9 TOLTECS: Forgot script.cpp.
And some tests for menu & movie player in toltecs.cpp.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
d09fbbabe6 TOLTECS: - Added menu system prototype (may change later)
- Added movie player (still incomplete, sound is not yet implemented)
Both are not yet hooked to the engine.
- Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL
This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
20d60e6286 TOLTECS: Renamed some functions. 2011-11-20 22:43:06 +01:00
Benjamin Haisch
398d0daac0 TOLTECS: Adjust y position of talk text lines. 2011-11-20 22:43:06 +01:00
Benjamin Haisch
aaded0f546 TOLTECS: Added Screen::getTextWidth 2011-11-20 22:43:06 +01:00
Eugene Sandulenko
3eb449f236 TOLTECS: Add Russian version detection which works great. 2011-11-20 22:43:06 +01:00
Benjamin Haisch
be69bb986f TOLTECS: Added TODO/NOTES/BUGS text
Also: The game is completable with this revision! (yay!:)
2011-11-20 22:43:06 +01:00
Benjamin Haisch
a94503765d TOLTECS: - Fixed setDeltaPalette (sprites at night now look correct)
- Renamed TalkTextItem.rects/rectCount to lines/lineCount
- Workaround for font glitch in updateTalkText (text sets invalid font number)
2011-11-20 22:43:06 +01:00
Benjamin Haisch
6a83d7d851 TOLTECS: Cancel all talkText items when camera position is changed (fixes some crashes and odd behaviour) 2011-11-20 22:43:06 +01:00
Benjamin Haisch
367be5b345 TOLTECS: Merged text drawing routines into drawString 2011-11-20 22:43:06 +01:00
Benjamin Haisch
3c326b5c40 TOLTECS: Fixed bug in anim frame displaying. 2011-11-20 22:43:06 +01:00
Benjamin Haisch
bbf882016a TOLTECS: Fixed text command parsing in updateVerbLine 2011-11-20 22:43:05 +01:00
Benjamin Haisch
b287588149 TOLTECS: Clear the text duration first in updateTalkText before adding text lines (else the durations add up and the text stays on screen a really long time) 2011-11-20 22:43:05 +01:00
Benjamin Haisch
2930003864 TOLTECS: Fixed a script bug (compare opcodes work on unsigned values). So far this caused one error I noticed when climbing up the ladder in the barn where the camera didn't scroll up properly, but now it's all fine. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
e2b3a35486 TOLTECS: Corrected debug output. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
59bbad2ac8 TOLTECS: Fixed clipping (the clipping of the right border with flipped sprites was buggy) 2011-11-20 22:43:05 +01:00
Benjamin Haisch
c82349c1b8 TOLTECS: Finished sprite clipping. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
32d958508b TOLTECS: Deleted obsolete files. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
74c05f6aa8 TOLTECS: - Merged input.cpp with toltecs.cpp
- Kernel function 5 returns a random value; use ScummVM's RNG
2011-11-20 22:43:05 +01:00
Benjamin Haisch
5660ff5148 TOLTECS: Implemented buildColorTransTable (still TODO) and shadow sprite drawing. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
98ac7885ac TOLTECS: Merged drawChar and drawChar2 2011-11-20 22:43:05 +01:00
Benjamin Haisch
f0c9e489fe TOLTECS: Minor cleanup. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
d561cb7ae3 TOLTECS: Fixed tabs. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
03cae51129 TOLTECS: - Made game "quittable"
- Save/load mouse position and if the cursor is enabled
2011-11-20 22:43:05 +01:00
Benjamin Haisch
51214a461a TOLTECS: Saving/loading is working; it still needs work but will suffice to make debugging somewhat easier. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
dd5567613f TOLTECS: - Renamed stuff and cleanups
- Beginnings of the saveload system (incomplete)
2011-11-20 22:43:05 +01:00
Benjamin Haisch
21f6dad09a TOLTECS: - Renamed some variables & functions
- Mouse cursor is hidden/shown when _mouseDisabled variable is set via script
2011-11-20 22:43:05 +01:00
Benjamin Haisch
0c3f2ab5d5 TOLTECS: Some cleanup of the pathfinding code. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
f4e156b3b3 TOLTECS: Fixed tabs and formatting. 2011-11-20 22:43:05 +01:00
Eugene Sandulenko
7c2835313e TOLTECS: Initial checkin 2011-11-20 22:43:05 +01:00
Alyssa Milburn
528c1173d7 MOHAWK: Implement kLBOpLoad, kLBOpUnload. 2011-11-20 20:24:51 +01:00
Alyssa Milburn
383b307f69 MOHAWK: Replace _neverEnabled with basic _loaded logic. 2011-11-20 20:24:31 +01:00
Filippos Karapetis
38dc6640dc SCI: Reset parameters for all channels used by a song when it starts 2011-11-20 20:59:31 +02:00
Willem Jan Palenstijn
b7eb5eff38 DREAMWEB: Reduce code duplication 2011-11-20 19:57:06 +01:00
Bertrand Augereau
6cab17c832 DREAMWEB: Accessor for kQuitrequested 2011-11-20 21:26:18 +01:00
Bertrand Augereau
57fc322992 DREAMWEB: 'screenupdate' ported to C++ 2011-11-20 21:22:16 +01:00
Bertrand Augereau
2d4197381e DREAMWEB: 'switchryanon' and 'switchryanoff' ported to C++ 2011-11-20 19:58:05 +01:00
Bertrand Augereau
ea4c2acae9 DREAMWEB: 'startup' and 'startup1' ported to C++ 2011-11-20 19:53:58 +01:00
Bertrand Augereau
02cc2003c6 DREAMWEB: dochange(void) is not needed anymore 2011-11-20 19:50:04 +01:00
Bertrand Augereau
d1d34f2e78 DREAMWEB: 'dumpwatch' ported to C++ 2011-11-20 19:37:51 +01:00
Bertrand Augereau
ea62c23256 DREAMWEB: 'turnonpower' ported to C++ 2011-11-20 18:44:39 +01:00
Bertrand Augereau
36c4bafdc1 DREAMWEB: 'powerlighton' and 'powerlightoff' ported to C++ 2011-11-20 18:44:39 +01:00
Alyssa Milburn
c74b364b21 MOHAWK: Implement LB's makePt. 2011-11-20 16:32:23 +01:00
Alyssa Milburn
40474f0bc6 MOHAWK: Draw LB items in sorted order. 2011-11-20 16:30:33 +01:00
Bertrand Augereau
98c3f7991e DREAMWEB: 'neterror' ported to C++ 2011-11-20 17:08:41 +01:00
Bertrand Augereau
721b828354 DREAMWEB:'monmessage' ported to C++ 2011-11-20 16:44:24 +01:00
Bertrand Augereau
428beb7f34 DREAMWEB: 'randomaccess' ported to C++ 2011-11-20 14:45:37 +01:00
Bertrand Augereau
7190f1374e DREAMWEB: Accessor for kTempcharset 2011-11-20 14:18:27 +01:00
Bertrand Augereau
3d16344e99 DREAMWEB: Accessors for kTempGraphics 2011-11-20 14:18:27 +01:00
Bertrand Augereau
f0ccf111f2 DREAMWEB: 'accesslighton' and 'accesslightoff' ported to C++ 2011-11-20 14:18:26 +01:00
Torbjörn Andersson
055260769c QUEEN: Remove unused variable
As far as I can tell, this 'canQuit' variable (originally 'CANTQUIT')
has been replaced by the _vm->input->canQuit() method in all other
cases. However, I'm not at all sure what effect this change will have.
2011-11-20 10:37:44 +01:00
Johannes Schickel
4ed7d392a8 ALL: More m4 removal.
Thanks to digitall for spotting the occurance in engines.mk.
2011-11-20 05:18:42 +01:00
Paul Gilbert
b0611f3189 M4: Removed the M4/MADS engine from trunk 2011-11-20 12:14:10 +11:00
Willem Jan Palenstijn
90ecc195c1 DREAMWEB: Clean up loop 2011-11-19 19:17:04 +01:00
Willem Jan Palenstijn
049a0c25d7 DREAMWEB: Minor cleanup 2011-11-19 18:47:54 +01:00
Bertrand Augereau
2701439250 DREAMWEB: 'monprint' ported to C++ 2011-11-19 16:54:28 +01:00
Travis Howell
105c90b9d5 AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on the floppy disk versions of Simon the Sorcerer 2. 2011-11-19 17:05:23 +11:00
Paul Gilbert
04ae8dbf20 TSAGE: Properly update user interface when switching between characters in R2RW 2011-11-19 16:28:47 +11:00
Willem Jan Palenstijn
65dec085b3 DREAMWEB: Remove assert when assigning an invalid segmentRef
This is a valid operation when it is performed by a push/pop pair
to save/restore an invalidated segment register, which happens when you die.

Actually dereferencing this invalid segmentRef will still trigger
other existing asserts.
2011-11-18 23:24:41 +01:00
Willem Jan Palenstijn
e59e2e4b19 DREAMWEB: Fix compile error/typo 2011-11-18 22:48:34 +01:00
Willem Jan Palenstijn
f4be01b1c1 DREAMWEB: Add some sprite-related comments and names 2011-11-18 22:34:46 +01:00
Willem Jan Palenstijn
13b2e89378 DREAMWEB: Clean up loop 2011-11-18 19:04:25 +01:00
Bertrand Augereau
351be2d19d DREAMWEB: Comment in 'showcurrentfile' about the file not being displayed in the frame in te upper right corner when you do a LIST 2011-11-18 17:51:26 +01:00
Bertrand Augereau
42c9e24e69 DREAMWEB: Remove now unnecessary push/pop sequence in 'scrollmonitor' 2011-11-18 17:47:55 +01:00
Bertrand Augereau
a09a39794c DREAMWEB: 'showcurrentfile' ported to C++
NB: This commit doesn't change the (wrong) layout of the file text
2011-11-18 17:38:19 +01:00
Bertrand Augereau
29ff93e257 DREAMWEB: 'scrollmonitor' ported to C++ 2011-11-18 16:57:37 +01:00