Commit Graph

13188 Commits

Author SHA1 Message Date
Travis Howell
185ed9d2bc A few more safety checks
svn-id: r17045
2005-03-09 06:28:46 +00:00
Travis Howell
ebcf64df56 _imagesNum should be clear in startScene()
svn-id: r17044
2005-03-09 05:04:14 +00:00
Travis Howell
69a39e3c54 Correct position
svn-id: r17043
2005-03-09 01:05:08 +00:00
Max Horn
913fd254d1 Fix for bug #1158465 (New Volume Control Dialogue Error-Prone)
svn-id: r17042
2005-03-08 23:44:07 +00:00
Gregory Montoir
9cad557149 corrections
svn-id: r17041
2005-03-08 20:27:33 +00:00
Torbjörn Andersson
cfe44d6053 Apparently, in IHNM opcode #75 can take three parameters. Added stub to
avoid division by zero.

svn-id: r17040
2005-03-08 15:28:01 +00:00
Torbjörn Andersson
189492eef1 Fixed typo.
svn-id: r17039
2005-03-08 15:06:57 +00:00
Travis Howell
436d2181e1 Remove unused sprite code, unused by original games.
svn-id: r17038
2005-03-08 12:36:32 +00:00
Paweł Kołodziejski
dea88ed93d update
svn-id: r17037
2005-03-08 11:03:16 +00:00
Torbjörn Andersson
213a9de6a1 Added constant for the resource number for the first IHNM scene. Actually,
I believe it's the wrong scene.

Currently we use resource 152, which run the scripts "CampFireSetup" and
"CampFireScene". If I use resource 151 instead it will run the scripts
"ColumnSetup" and "ColumnScene" instead. I'm speculating that this is the
"hate" speech and the rest of the intro ("ColumnScene" is a fairly long
script, as far as I can tell), but unfortunately this causes ScummVM to
crash almost immediately.

I'll need to dissect the scripts to see if I can figure out what's wrong.

svn-id: r17036
2005-03-08 10:59:31 +00:00
Travis Howell
5759e1577c Add opcode for bb2demo
svn-id: r17035
2005-03-08 05:56:21 +00:00
Travis Howell
b9393bc819 Script flags are different in HE100
svn-id: r17034
2005-03-08 04:17:45 +00:00
Travis Howell
d2dab23510 Add HE100 difference in opcode.
svn-id: r17033
2005-03-08 03:52:02 +00:00
Max Horn
e4bfdcaedd Fix result value
svn-id: r17032
2005-03-08 00:48:20 +00:00
Max Horn
2b786cdc59 Remove outdated comment
svn-id: r17031
2005-03-08 00:44:58 +00:00
Travis Howell
5379f74ab3 Should be reverse order, sprite input works now.
svn-id: r17030
2005-03-07 21:58:47 +00:00
Travis Howell
82d347a99a Don't change mouse pos. values.
svn-id: r17029
2005-03-07 14:08:08 +00:00
Torbjörn Andersson
ef43877b6b Indentation
svn-id: r17028
2005-03-07 11:49:59 +00:00
Travis Howell
17562c097a FindSprite should report the spriteId.
svn-id: r17027
2005-03-07 11:34:23 +00:00
Travis Howell
214742783e Add opcode for Spy Fox 2 mini game.
svn-id: r17026
2005-03-07 10:21:23 +00:00
Travis Howell
8cc18e6797 Minor cleanup
svn-id: r17025
2005-03-07 06:37:56 +00:00
Travis Howell
26da9cc393 Fix dup_n, billboard in circdemo works now.
svn-id: r17024
2005-03-07 06:06:22 +00:00
Travis Howell
1e07216b85 Cases are different.
svn-id: r17023
2005-03-07 04:21:11 +00:00
Travis Howell
cb492e9b08 Restriction no longer required.
svn-id: r17022
2005-03-07 01:04:07 +00:00
Travis Howell
7627f75d9b Missed a bit
svn-id: r17021
2005-03-07 00:57:38 +00:00
Travis Howell
bf9bdd6c2e Allow EGA option in Amiga/Atari ST games.
Restore correct palette after reloading saved game.

svn-id: r17020
2005-03-07 00:53:30 +00:00
Travis Howell
07aa92063a Add Amiga renderer mode for EGA games.
svn-id: r17019
2005-03-07 00:39:48 +00:00
Max Horn
7dd8a39ad0 Allocate new file objects (and real new file handles) for subchunks/subfiles -- this might (or might not) help some of the odd bugs in FT... testing, esp. on Windows, is needed
svn-id: r17018
2005-03-07 00:38:18 +00:00
Max Horn
68dce52387 Fix for bug #1107815 (SAM: Conroy Bumpus' song subtitles always present)
svn-id: r17017
2005-03-06 23:36:37 +00:00
Max Horn
b5dc4960a4 Max talkspeed is 9, not 10
svn-id: r17016
2005-03-06 23:21:10 +00:00
Max Horn
630bdf542d Oops
svn-id: r17015
2005-03-06 23:16:45 +00:00
Max Horn
81eadf1a35 Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems)
svn-id: r17014
2005-03-06 23:15:57 +00:00
Joost Peters
89ecfa29ba Might as well return the GameSetting directly
svn-id: r17013
2005-03-06 22:35:12 +00:00
Joost Peters
e630d450ed cleanup
svn-id: r17012
2005-03-06 21:44:40 +00:00
Joost Peters
8b19b3e340 Add demo detection; satisfies feature request #1154562.
svn-id: r17011
2005-03-06 18:08:46 +00:00
Max Horn
8743ff7537 Remove obsolete comment (I really should save files before commiting them ;-)
svn-id: r17010
2005-03-06 18:02:43 +00:00
Max Horn
a0d5debc7a Added dialogs which are shown when you modify the talkspeed or music volume using hotkeys (FR #1153300)
svn-id: r17009
2005-03-06 18:00:54 +00:00
Torbjörn Andersson
e55d31ba39 Added notes about mine and Lavosspawn's changes to BS2, and my changes to
the MPEG player.

I'm not as sure what has changed in BS1, so I didn't write anything about
that.

svn-id: r17008
2005-03-06 14:26:17 +00:00
Torbjörn Andersson
e3105f926b Applied patch #1155731, reducing the memory usage of the MPEG player by
about 8 MB.

svn-id: r17007
2005-03-06 14:12:40 +00:00
Max Horn
b7c2926a0b Typo
svn-id: r17006
2005-03-06 13:23:39 +00:00
Max Horn
eb728a748f Name parameters properly, lest we'll all be confused...
svn-id: r17005
2005-03-06 13:23:29 +00:00
Max Horn
7f5db33943 Obsolete TODO ;-)
svn-id: r17004
2005-03-06 13:22:53 +00:00
Eugene Sandulenko
e4bd258fd6 Fix bug which led to an endless loop if 1.5x scaler is fed with odd value.
svn-id: r17003
2005-03-06 11:28:10 +00:00
Travis Howell
d65d958593 *** empty log message ***
svn-id: r17002
2005-03-06 05:21:37 +00:00
Travis Howell
c649971754 Update HE issues
svn-id: r17001
2005-03-06 05:18:06 +00:00
Travis Howell
f202b4d06d Use sprite groups number, not sprite id.
svn-id: r17000
2005-03-06 04:49:58 +00:00
Travis Howell
0d33190008 Rename sprite fields
svn-id: r16999
2005-03-06 04:31:02 +00:00
Travis Howell
524d3310c4 Ooops, reversed that.
svn-id: r16998
2005-03-06 04:26:24 +00:00
Travis Howell
0f179d1f0a c & p type
svn-id: r16997
2005-03-06 03:17:14 +00:00
Travis Howell
5c650274fc Correct class_flag checks for sprites
svn-id: r16996
2005-03-06 02:03:18 +00:00