Donovan Watteau
b9fdf23937
BASE: Fix "an" typo
2023-03-16 14:47:28 +01:00
Einar Johan Trøan Sømåen
1f00706bfb
BASE: Filter out old graphics modes when passed to -g
...
Fix #12775
2023-02-12 09:44:51 +01:00
Roberto Sánchez
7f457f8e94
BASE: Refactor EngineManager::createTargetForGame
2022-12-07 22:58:48 +01:00
Roberto Sánchez
e2b0259d29
BASE: Add function EngineManager::generateUniqueDomain
2022-12-07 22:58:48 +01:00
Le Philousophe
2a84d3e988
VITA: Add plugins support
2022-08-07 18:15:09 +02:00
Cameron Cawley
f3b094e53f
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
2022-07-23 23:31:58 +02:00
Cameron Cawley
a020300701
ENGINES: Remove use of getEngineId() in MetaEngine subclasses
2022-07-20 11:54:19 +02:00
Cameron Cawley
dd72e0e488
RISCOS: Add a native MIDI driver
2022-06-20 23:33:42 +01:00
athrxx
54af166305
COMMON: (AD) - further reduce output of mass add detection
...
Follow-up to the feature that allows skipping certain ADGF flags.
This here now also allows skipping of incomplete file/md5/size matches. It is basically the same behavior as the graylist. For the mass add all files are treated as if they are on the list.
2022-06-12 10:12:39 +02:00
athrxx
e01416ef32
COMMON: (AD) - allow mass add to skip targets with certain ADGF flags
...
I added skipping for the ADGF_WARNING and ADGF_UNSUPPORTED flags.
For me, this is mostly about fixing bug no. 13282. We sometimes have bogus entries which only have the purpose of presenting the error message (reasons for being unsupported) contained in the extra field of the detection entry.
2022-06-12 10:12:39 +02:00
Eugene Sandulenko
5e05f93f36
ALL: Remove Symbian port
2022-05-28 12:32:29 +02:00
sluicebox
799a9eb942
BASE: Clear MD5 cache when upgrading to engine id
...
Fixes assigning the wrong game id when upgrading a target to have
an engine id. If a game had been run earlier ran then its checksums
could still be cached. If both games were from the same engine then
advanced detector could select the previous game.
Fixes bug: #13458
2022-05-03 15:43:35 -04:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Eugene Sandulenko
ccfaf478ab
AD: Make sure that we initialize hashmaps. Unfortunately, this leads to less const'ness
2021-11-29 01:50:03 +01:00
Orgad Shaneh
e92e232788
BASE: Use nullptr
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Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Orgad Shaneh
2e68b4ffdc
JANITORIAL: Use override
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Using clang-tidy modernize-use-override
2021-11-14 02:59:23 +02:00
Marcus Comstedt
47de1896b9
PLUGINS: In uncached mode, try plugin which matches engine name first
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Trying all engine plugins in alphabetical order is a time consuming
process, so start by trying the plugin which has the same name as the
engine id first, if it exists, as it will usually be the right one.
In the rare case that it would be the wrong one there is no problem;
the code will simply fall through to the old scanning and then record
the correct plugin in the engine_plugin_files domain where it will be
found the next time the plugin is needed.
2021-09-20 23:28:57 +02:00
Marcus Comstedt
d2fba8fc2f
PLUGINS: Make detection plugin filename check case insensitive
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Plugin filenames are all upper case on Dreamcast due to the ISO 9660
filesystem. It doesn't seem likely that making the check case
insensitive would cause any problems even on a file system that
is case sensitive.
2021-09-20 23:28:57 +02:00
Eugene Sandulenko
436e47292e
BASE: Load engine plugins by name. Fixes bug #12342
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This is a degradation from the split of detection plugins. All the
caching code which was present was left with detection plugins which
now make no sense: we always load all detection plugins as a whole.
This commit moves the caching logic over to the Engine plugins.
This opens a question now whether we should move all to UNCACHED_PLUGINS
2021-08-16 20:32:53 +02:00
Cameron Cawley
c2ae54306f
BASE: Update scaler settings from old config files
2021-06-23 21:29:53 +02:00
Cameron Cawley
da5d773924
BACKENDS: Add getDefaultScaler and getDefaultScaleFactor to OSystem
2021-06-23 21:29:53 +02:00
sluicebox
f2f28c4549
COMMON: Rename DebugManager methods, update comments
2021-06-14 12:42:38 -05:00
sluicebox
efd4f9ff9d
COMMON: Remove DebugManager::debugFlagsClear()
2021-06-14 12:42:38 -05:00
ysj1173886760
4505054c33
BASE: Register debug channels before calling the findGame() in plugins.cpp
2021-05-22 01:34:57 +02:00
ysj1173886760
1c333f66e2
BASE: change the method name to adapt for new api
2021-05-22 01:34:57 +02:00
ysj1173886760
a6542f242e
BASE: move setting debug flags to debug manager, set debug flags before call detectGames
2021-05-22 01:34:57 +02:00
Le Philousophe
66cf874a6a
BASE: When replacing a duplicate plugin unload it first
...
This avoids having plugins loaded twice for nothing and avoids crashes
on AmigaOS at exit.
2021-05-15 12:52:22 +02:00
a/
36a5797bae
DETECTOR: Clear md5 cache before detection as well
2021-05-14 22:35:23 +02:00
Le Philousophe
1ac759abdc
BASE: Load all plugins linked inside detection plugin
...
This was done in UncachedPluginManager but not in PluginManager
2021-05-08 23:45:39 +02:00
Mataniko
8802184bd5
PLUGINS: Remove CoreMidi hack
2021-03-29 19:39:22 -04:00
Johannes Schickel
abbdadf869
GRAPHICS: Add possibility to search for a scaler via its name.
2021-03-15 16:48:40 +02:00
Martin T. H. Sandsmark
f4f9957f85
scalerplugin: port to new plugin api
2021-03-15 16:48:40 +02:00
Eric Culp
f172718b79
CONFIGURE: Added configure option for Edge2x-3x scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
592617e2ce
GRAPHICS: Add Edge2x/3x scaler
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This currently does not conform to coding standards and contains a lot
of dead code (This will be fixed). Thanks to Eric Welsh for the original
patch.
2021-03-15 16:48:40 +02:00
Eric Culp
267b385890
GRAPHICS: Add 2xPM scaler with 16 and 32 bit support
2021-03-15 16:48:40 +02:00
Eric Culp
a3a9736754
GRAPHICS: Add TV scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
20b4356ecd
GRAPHICS: Add AdvMame scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
5e73533110
GRAPHICS: Add SuperEagle and SuperSAI scaler plugins
2021-03-15 16:48:40 +02:00
Eric Culp
8030b7879c
GRAPHICS/SDL: add ifdefs for disabling scalers
2021-03-15 16:48:40 +02:00
Eric Culp
b70a04214b
GRAPHICS/BASE: adds Dotmatrix scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
8c9cb22734
GRAPHICS/SDL/BASE: fix scaler declarations
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mainly adding const and using uint instead of int
2021-03-15 16:48:40 +02:00
Eric Culp
ca1754c047
GRAPHICS/BASE: add maxExtraPixels() to ScalerMan
2021-03-15 16:48:40 +02:00
Eric Culp
ef2b057eef
GRAPHICS: adds 2xsai as scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
83a8abda70
GRAPHICS: add support for hq scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
7bcc1f0b13
GRAPHICS: Adds a nearest neighbor plugin
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It's not used yet, but it compiles and is managed by the plugin manager.
2021-03-15 16:48:40 +02:00
Eric Culp
a3af191753
GRAPHICS/BASE: Adds definitions for scaler plugins
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This includes a class for plugin implementations to inherit from and
code necessary for plugin managers to use scalers
2021-03-15 16:48:40 +02:00
BeWorld
134df1e746
MORPHOS: Added CAMD MIDI driver support
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Merge with AmigaOS4 camd.cpp
2021-02-21 15:44:44 +00:00
Henrik "Henke37" Andersson
2eb52fe900
COMMON: Retire dangerous non const operator[] on ConfMan
2021-02-12 00:41:23 +01:00
Cameron Cawley
76ac4414ec
BASE: Fix crash when building with uncached plugins and static detection
2021-02-08 03:09:58 +02:00
Cameron Cawley
3d46c5ecf9
BASE: Rearrange the dynamic detection code
2020-12-06 19:56:44 +01:00