15 Commits

Author SHA1 Message Date
Simei Yin
2ea4855799 SLUDGE: Move global variable pastePalette to TextManager and refactor a little 2018-04-01 18:02:14 +02:00
Simei Yin
867b8dbb92 SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
Simei Yin
1892d60c7a SLUDGE: Apply dark color to sprite using multipy mode 2017-08-12 12:14:59 +02:00
Simei Yin
949dcaa4e2 SLUDGE: Prepare sprites for lightmap 2017-08-11 06:35:14 +02:00
Simei Yin
e617a53608 SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
Simei Yin
b789c1ef4a SLUDGE: Add sprite display color 2017-07-16 14:39:31 +02:00
yinsimei
389bd92ab9 SLUDGE: correct #define in header to match file name 2017-07-13 18:27:45 +02:00
yinsimei
f8e1fe0064 SLUDGE: replace int types to scummvm defined ones 2017-07-13 18:27:45 +02:00
yinsimei
52b627bae6 SLUDGE: use Common::List to reproduce layer effects 2017-07-13 18:27:45 +02:00
yinsimei
10ff6994ae SLUDGE: format code and remove oneliners 2017-07-13 18:27:45 +02:00
yinsimei
414b3c4714 SLUDGE: text display 2017-07-13 18:27:45 +02:00
yinsimei
cd42e483de SLUDGE: complete sprite loading 2017-07-13 18:27:45 +02:00
yinsimei
ca2ee02496 SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
yinsimei
c4a5af22ea SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
yinsimei
219044abf9 SLUDGE: Add sludge files and make it compile 2017-07-13 18:27:45 +02:00