Commit Graph

1973 Commits

Author SHA1 Message Date
Alexander Tkachev
aee713141b CLOUD: Make OutSaveFile start saves sync
It had to become a proxy class in order to do that.
finalize() starts the saves sync.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
ab1d160ec8 ALL: Add MetaEngine::simpleSaveNames()
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Hubert Maier
5216a4278a Fix TsAGE copyright sign 2016-05-29 15:14:55 +03:00
Paul Gilbert
559b9744bf TSAGE: Refactor GfxSurface and Screen to not use virtual inheritance 2016-05-26 23:01:34 -04:00
Eugene Sandulenko
33abb6118f ALL: Change main engine header guard defines to <directory>_<engine>_H
Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
Strangerke
71885f3a28 TSAGE: R2R - Fix bug in scene 2425 2016-05-02 22:42:10 +02:00
Ori Avtalion
3564032330 JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
Ori Avtalion
253e18c440 JANITORIAL: Reduce GUI header dependencies 2016-04-14 13:30:14 +03:00
Ori Avtalion
e9f196bb57 TSAGE: Reduce GUI header dependencies 2016-04-13 16:56:45 +03:00
Paul Gilbert
390487aa43 GRAPHICS: Cleanup of ManagedSurface and Screen classes 2016-03-17 18:35:17 -04:00
Paul Gilbert
077250acfb TSAGE: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:28 -04:00
Johannes Schickel
3aecd8ef2a ENGINES: Make variable names of ADGameDescription conform to our guidelines.
gameid     -> gameId
guioptions -> guiOptions
2016-03-08 19:01:38 +01:00
Johannes Schickel
0b6befdcc5 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid   -> _singleId
_gameids    -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Kirben
ae9190735d TSAGE: Remove ADGF_TESTING from Return to Ringworld. 2016-02-28 11:14:44 +11:00
Johannes Schickel
6d46577174 TSAGE: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Johannes Schickel
a0750ab487 TSAGE: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Paul Gilbert
1a9b30a9d3 TSAGE: Disable Sherlock logo code in TsAGE engine by default
Now that we have the code completely implemented inside the Sherlock
engine, we don't need the TsAGE engine detecting the Logo anymore
2015-08-16 14:24:18 -04:00
Matthew Hoops
bed9da8b9d AUDIO: Remove all AudioStream access to OPL 2015-07-07 20:19:47 -04:00
Matthew Hoops
5024ae136a TSAGE: Use the built-in OPL timer 2015-07-07 20:19:44 -04:00
Matthew Hoops
2e8f9dcec9 AUDIO: Remove the sample rate configuration from the OPL code 2015-07-07 20:19:42 -04:00
Matthew Hoops
f1f29302f5 AUDIO: Remove the legacy OPL API 2015-07-07 20:19:42 -04:00
Thierry Crozat
df665e5907 TSAGE: Add cast of nullptr to (const void *) in call to variadic functions
This should not be necessary, but this is for (at least) two reasons:
 - Our C++11 compatibility code simply defines nullptr as 0 (and 0
may have a different size to (const void *)0).
 - Xcode compiler on OS X throw an error without that cast (cannot
pass object of non-POD type nullptr through variadic method).
2015-06-02 00:04:06 +01:00
Torbjörn Andersson
40f5d26c92 TSAGE: Fix typo in comment 2015-05-31 09:18:30 +02:00
Paul Gilbert
4e40441614 TSAGE: Fix incorrectly named header defines 2015-05-30 11:17:07 -04:00
Paul Gilbert
bb9586de9e TSAGE: Fixes for display of Sherlock Logo scene 2015-05-30 09:40:04 -04:00
Paul Gilbert
0141dd1af3 TSAGE: Showing background of Sherlock Logo scene 2015-05-29 23:31:23 -04:00
Paul Gilbert
08dc811baa TSAGE: Implemented game startup code for Sherlock Logo 2015-05-21 18:48:21 -04:00
Paul Gilbert
3fea1f4993 TSAGE: Implemented scene logic for Sherlock Logo 2015-05-20 22:20:52 -04:00
Paul Gilbert
0ca72189fd TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display 2015-05-19 23:16:31 -04:00
Strangerke
f2e3bdd2e8 TSAGE: BF - Fix another color glitch 2015-01-26 23:34:48 +01:00
Strangerke
50be542f9c TSAGE: BF - Fix a glitch in scene 935 2015-01-26 23:33:26 +01:00
Strangerke
e8c9a828da TSAGE: Fix 3 uninitialized variables 2015-01-26 23:14:42 +01:00
Strangerke
27febf8574 TSAGE: Ringworld - Declare _sitFl as a boolean 2015-01-26 23:13:40 +01:00
Strangerke
3e8456e0f8 TSAGE: Ringworld - Fix unitialized variable 2015-01-26 22:59:32 +01:00
Strangerke
46c3b8c318 TSAGE: Ringworld - Fix unitialized variable 2015-01-26 22:59:04 +01:00
Strangerke
b336e9b12c TSAGE: BF - Remove unused variable 2015-01-26 22:51:41 +01:00
Filippos Karapetis
7e03520030 TSAGE: Remove trailing whitespace 2014-10-28 16:03:17 +02:00
Strangerke
fa5c223931 TSAGE: R2R - Remove useless includes 2014-10-16 08:07:38 +02:00
Strangerke
c878731937 TSAGE: Move Air Duct and Vampire lair mazes in separate source files 2014-10-16 07:56:48 +02:00
Strangerke
d175d58ce1 TSAGE: R2R - Fix a bug when trying to exit the ship console after playing Outpost Alpha 2014-10-14 17:57:02 +02:00
Strangerke
126417ae99 TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ringworld2_scenes1 2014-10-13 23:17:24 +02:00
Strangerke
84c8e966bd TSAGE: R2R - Some refactoring in Scene1337::Action12 2014-10-13 08:28:45 +02:00
Strangerke
78accfa647 TSAGE: R2R - Fix bug in getRandomCardFromHand() 2014-10-13 08:12:21 +02:00
Strangerke
254c0a3b5c TSAGE: R2R - Some more renaming in scene 1337 2014-10-13 08:11:46 +02:00
Strangerke
004592e510 TSAGE: R2R - Remove a hack in Scene1337::Action12 2014-10-13 08:02:21 +02:00
Strangerke
f025a61558 TSAGE: R2R - Fix bug with short delay card discard for player 0 2014-10-12 21:58:42 +02:00
Strangerke
64979e696c TSAGE: R2R - Fix discard of own selected station when handling the meteor card effect 2014-10-12 20:38:51 +02:00
Strangerke
1e9cf1b646 TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player owning an interceptor card 2014-10-12 18:02:11 +02:00
Strangerke
c053f9bf79 TSAGE: R2R - Remove a hack in playCentralOutpostCard() 2014-10-12 18:00:12 +02:00
Strangerke
47245e1516 TSAGE: R2R - More renaming in scene 1337, add some comments 2014-10-12 17:59:23 +02:00