Alexander Tkachev
aee713141b
CLOUD: Make OutSaveFile start saves sync
...
It had to become a proxy class in order to do that.
finalize() starts the saves sync.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
ab1d160ec8
ALL: Add MetaEngine::simpleSaveNames()
...
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Hubert Maier
5216a4278a
Fix TsAGE copyright sign
2016-05-29 15:14:55 +03:00
Paul Gilbert
559b9744bf
TSAGE: Refactor GfxSurface and Screen to not use virtual inheritance
2016-05-26 23:01:34 -04:00
Eugene Sandulenko
33abb6118f
ALL: Change main engine header guard defines to <directory>_<engine>_H
...
Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
Strangerke
71885f3a28
TSAGE: R2R - Fix bug in scene 2425
2016-05-02 22:42:10 +02:00
Ori Avtalion
3564032330
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
Ori Avtalion
253e18c440
JANITORIAL: Reduce GUI header dependencies
2016-04-14 13:30:14 +03:00
Ori Avtalion
e9f196bb57
TSAGE: Reduce GUI header dependencies
2016-04-13 16:56:45 +03:00
Paul Gilbert
390487aa43
GRAPHICS: Cleanup of ManagedSurface and Screen classes
2016-03-17 18:35:17 -04:00
Paul Gilbert
077250acfb
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
Johannes Schickel
3aecd8ef2a
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
...
gameid -> gameId
guioptions -> guiOptions
2016-03-08 19:01:38 +01:00
Johannes Schickel
0b6befdcc5
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
...
_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Kirben
ae9190735d
TSAGE: Remove ADGF_TESTING from Return to Ringworld.
2016-02-28 11:14:44 +11:00
Johannes Schickel
6d46577174
TSAGE: Let listSaves return list sorted on slot numbers.
2016-02-25 21:39:45 +01:00
Johannes Schickel
a0750ab487
TSAGE: Only request actual save slots in listSaves.
2016-01-26 16:35:30 +01:00
Paul Gilbert
1a9b30a9d3
TSAGE: Disable Sherlock logo code in TsAGE engine by default
...
Now that we have the code completely implemented inside the Sherlock
engine, we don't need the TsAGE engine detecting the Logo anymore
2015-08-16 14:24:18 -04:00
Matthew Hoops
bed9da8b9d
AUDIO: Remove all AudioStream access to OPL
2015-07-07 20:19:47 -04:00
Matthew Hoops
5024ae136a
TSAGE: Use the built-in OPL timer
2015-07-07 20:19:44 -04:00
Matthew Hoops
2e8f9dcec9
AUDIO: Remove the sample rate configuration from the OPL code
2015-07-07 20:19:42 -04:00
Matthew Hoops
f1f29302f5
AUDIO: Remove the legacy OPL API
2015-07-07 20:19:42 -04:00
Thierry Crozat
df665e5907
TSAGE: Add cast of nullptr to (const void *) in call to variadic functions
...
This should not be necessary, but this is for (at least) two reasons:
- Our C++11 compatibility code simply defines nullptr as 0 (and 0
may have a different size to (const void *)0).
- Xcode compiler on OS X throw an error without that cast (cannot
pass object of non-POD type nullptr through variadic method).
2015-06-02 00:04:06 +01:00
Torbjörn Andersson
40f5d26c92
TSAGE: Fix typo in comment
2015-05-31 09:18:30 +02:00
Paul Gilbert
4e40441614
TSAGE: Fix incorrectly named header defines
2015-05-30 11:17:07 -04:00
Paul Gilbert
bb9586de9e
TSAGE: Fixes for display of Sherlock Logo scene
2015-05-30 09:40:04 -04:00
Paul Gilbert
0141dd1af3
TSAGE: Showing background of Sherlock Logo scene
2015-05-29 23:31:23 -04:00
Paul Gilbert
08dc811baa
TSAGE: Implemented game startup code for Sherlock Logo
2015-05-21 18:48:21 -04:00
Paul Gilbert
3fea1f4993
TSAGE: Implemented scene logic for Sherlock Logo
2015-05-20 22:20:52 -04:00
Paul Gilbert
0ca72189fd
TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display
2015-05-19 23:16:31 -04:00
Strangerke
f2e3bdd2e8
TSAGE: BF - Fix another color glitch
2015-01-26 23:34:48 +01:00
Strangerke
50be542f9c
TSAGE: BF - Fix a glitch in scene 935
2015-01-26 23:33:26 +01:00
Strangerke
e8c9a828da
TSAGE: Fix 3 uninitialized variables
2015-01-26 23:14:42 +01:00
Strangerke
27febf8574
TSAGE: Ringworld - Declare _sitFl as a boolean
2015-01-26 23:13:40 +01:00
Strangerke
3e8456e0f8
TSAGE: Ringworld - Fix unitialized variable
2015-01-26 22:59:32 +01:00
Strangerke
46c3b8c318
TSAGE: Ringworld - Fix unitialized variable
2015-01-26 22:59:04 +01:00
Strangerke
b336e9b12c
TSAGE: BF - Remove unused variable
2015-01-26 22:51:41 +01:00
Filippos Karapetis
7e03520030
TSAGE: Remove trailing whitespace
2014-10-28 16:03:17 +02:00
Strangerke
fa5c223931
TSAGE: R2R - Remove useless includes
2014-10-16 08:07:38 +02:00
Strangerke
c878731937
TSAGE: Move Air Duct and Vampire lair mazes in separate source files
2014-10-16 07:56:48 +02:00
Strangerke
d175d58ce1
TSAGE: R2R - Fix a bug when trying to exit the ship console after playing Outpost Alpha
2014-10-14 17:57:02 +02:00
Strangerke
126417ae99
TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ringworld2_scenes1
2014-10-13 23:17:24 +02:00
Strangerke
84c8e966bd
TSAGE: R2R - Some refactoring in Scene1337::Action12
2014-10-13 08:28:45 +02:00
Strangerke
78accfa647
TSAGE: R2R - Fix bug in getRandomCardFromHand()
2014-10-13 08:12:21 +02:00
Strangerke
254c0a3b5c
TSAGE: R2R - Some more renaming in scene 1337
2014-10-13 08:11:46 +02:00
Strangerke
004592e510
TSAGE: R2R - Remove a hack in Scene1337::Action12
2014-10-13 08:02:21 +02:00
Strangerke
f025a61558
TSAGE: R2R - Fix bug with short delay card discard for player 0
2014-10-12 21:58:42 +02:00
Strangerke
64979e696c
TSAGE: R2R - Fix discard of own selected station when handling the meteor card effect
2014-10-12 20:38:51 +02:00
Strangerke
1e9cf1b646
TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player owning an interceptor card
2014-10-12 18:02:11 +02:00
Strangerke
c053f9bf79
TSAGE: R2R - Remove a hack in playCentralOutpostCard()
2014-10-12 18:00:12 +02:00
Strangerke
47245e1516
TSAGE: R2R - More renaming in scene 1337, add some comments
2014-10-12 17:59:23 +02:00