Travis Howell
63b1de5628
Add support for room states in Waxworks (DOS).
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svn-id: r31218
2008-03-22 09:46:25 +00:00
Jordi Vilalta Prat
d6c34bdc4b
Fixed the spaces before tabs.
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svn-id: r30667
2008-01-28 00:14:17 +00:00
Max Horn
f44a196087
Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
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svn-id: r29908
2007-12-20 09:43:46 +00:00
Travis Howell
3edb401897
Remove old warnings, since errors are displayed via load/save interface.
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svn-id: r29815
2007-12-10 09:47:03 +00:00
Torbjörn Andersson
f7fd695e79
Fixed unterminated string in countSaveGames(), which may be the cause of the
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problem with Feeble Files savegames not being shown that was described on the
forum recently.
svn-id: r29580
2007-11-20 18:46:01 +00:00
Travis Howell
70c4f25aef
Fix loading restart state file in Amiga version of Waxworks.
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svn-id: r29543
2007-11-18 04:02:11 +00:00
Travis Howell
7bc422a8e9
Use unique save game naming for PC versions of Elvira 2 and Waxworks, due to the save game format differences.
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svn-id: r29539
2007-11-17 12:48:28 +00:00
Travis Howell
f10f40aff0
Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The itemStore data needed to be adjusting, when loading or saving in the AtariST and Amiga versions.
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svn-id: r29534
2007-11-17 10:27:31 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
3abc11611e
Code formatting fixes
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svn-id: r28945
2007-09-18 20:16:33 +00:00
David Corrales
6856535010
Merged fsnode with trunk: r27971:28460
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svn-id: r28462
2007-08-05 19:34:20 +00:00
Travis Howell
488d9f3b43
Add save code differences in Amiga verison of Waxworks.
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svn-id: r28261
2007-07-28 09:16:44 +00:00
Travis Howell
d6fd87fd6a
Add save code differences in Amiga verison of Waxworks.
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svn-id: r28260
2007-07-28 09:14:05 +00:00
Travis Howell
00cc7958ff
Fix loading restart state file in Amiga version of Waxworks.
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svn-id: r28234
2007-07-27 11:54:50 +00:00
David Corrales
720c974faf
Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
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Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.
svn-id: r28046
2007-07-12 17:58:15 +00:00
Travis Howell
7e83dfd275
Fix bug ##1746094 - Elvira 2: Strange behavior a - counter of P.P.
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svn-id: r27839
2007-07-01 23:42:34 +00:00
Max Horn
f445d8c800
Changed AGOS to use full KeyState, not just ascii value, in key events
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svn-id: r27800
2007-06-30 22:21:29 +00:00
Max Horn
206d167457
AGOS: Introduced ChildType enum
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svn-id: r27792
2007-06-30 16:25:59 +00:00
Travis Howell
55addca7ff
Fix load/save regression in Puzzle Pack.
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svn-id: r27272
2007-06-10 02:23:13 +00:00
Travis Howell
037e545dc1
Fix gltich when listing saved games in Hebrew versions.
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svn-id: r27229
2007-06-09 07:48:27 +00:00
Travis Howell
95fe36a828
Don't save game, when no saved game name is given in earlier games.
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svn-id: r27195
2007-06-08 08:40:23 +00:00
Travis Howell
fff80bc489
Fix load/save interface in Elvira 1.
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svn-id: r27191
2007-06-08 07:50:28 +00:00
Travis Howell
0eb630d989
Fix glitches when highlighting saved game names in Elvira 2 and Waxworks, caused by incorrect position of characters.
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svn-id: r27146
2007-06-06 23:33:31 +00:00
Travis Howell
b23eb038ea
Fix regression when listing saved game names, in Simon the Sorcerer 1/2.
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svn-id: r27096
2007-06-05 00:46:58 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
0c27b66807
Fix loading restart state in Amiga and AtariST versions of Elvira 2.
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svn-id: r26996
2007-05-28 12:42:10 +00:00
Travis Howell
7d8619350f
Fix loading restart state in Waxworks for now.
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svn-id: r26966
2007-05-27 11:32:19 +00:00
Travis Howell
6ce23ced48
Correct cursor used when entering saved game name in Elvira 2 and Waxworks.
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svn-id: r26957
2007-05-27 05:18:30 +00:00
Torbjörn Andersson
b17e8f569f
Silenced a rather paranoid GCC warning.
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svn-id: r26924
2007-05-22 16:11:30 +00:00
Travis Howell
ca0a75a9d0
Add support for the saved game overwrite check script in Waxworks.
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svn-id: r26911
2007-05-22 11:22:59 +00:00
Travis Howell
5e1af6f479
Add load/save interface support for Elvira 2 and Waxworks.
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svn-id: r26909
2007-05-22 10:31:51 +00:00
Travis Howell
11f2d4052a
Update quick load code for Elvira 1/2 and Waxworks, based on original scripts.
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svn-id: r26884
2007-05-20 08:30:43 +00:00
Travis Howell
22e3afc409
Ooops, correct inheritance of load/save functions.
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svn-id: r26851
2007-05-16 09:39:36 +00:00
Travis Howell
27b56c23f6
Add caption to saved games for Elvira 1/2 and Waxworks.
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svn-id: r26850
2007-05-16 08:27:15 +00:00
Travis Howell
b6672f37a9
Fix bugs #941074 and #828860 , by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
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svn-id: r26825
2007-05-13 08:46:48 +00:00
Travis Howell
20bf83a2ce
Imrproved support for Elvira 1/2 and Waxworks.
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svn-id: r26792
2007-05-09 15:36:05 +00:00
Max Horn
b8aeefaffb
Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
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svn-id: r25660
2007-02-17 18:55:51 +00:00
Travis Howell
590bd33a9e
Fix bug #1624767 - FF: save games will not load.
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svn-id: r24960
2007-01-01 04:35:27 +00:00
Travis Howell
352549c6e6
Set maximum saved game file to 998, since 999 is used for as restart state in FF
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svn-id: r24927
2006-12-25 23:25:28 +00:00
Travis Howell
f55320f988
Add inital pause code for Elvira 1/2 & WW, and cleanup
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svn-id: r24723
2006-11-15 13:11:53 +00:00
Travis Howell
09d35a38a8
Fix restarting game in Elvira 2
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svn-id: r24646
2006-11-07 01:02:24 +00:00
Travis Howell
fe33cd84d6
Fix restarting game in Elvira 1
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svn-id: r24645
2006-11-06 23:58:15 +00:00
Travis Howell
05dcf9c11d
Cleanup
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svn-id: r24626
2006-11-05 08:27:15 +00:00
Travis Howell
a2abbf919d
Add inital load/save code changes for earlier games and cleanup
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svn-id: r24622
2006-11-05 06:26:45 +00:00
Travis Howell
8925e814a7
Minor cleanup
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svn-id: r24333
2006-10-15 05:59:22 +00:00
Travis Howell
38195077d4
Add more code for Elvira 1
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svn-id: r24141
2006-10-06 14:44:39 +00:00
Travis Howell
1ee0c4f1ce
The name isn't stored in saved games for PP
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svn-id: r24088
2006-10-02 23:01:32 +00:00
Travis Howell
af21ec036f
Add basic single slot load/save support for dimp/swampy for now
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svn-id: r24086
2006-10-02 22:33:38 +00:00
Eugene Sandulenko
bb1547ab1c
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682
Phase 2 of Simon renaming. Simon directory renaming
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svn-id: r24009
2006-09-29 08:37:24 +00:00