Travis Howell
3825dde852
Add/Update Dutch and French versions of several HE games
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svn-id: r23858
2006-09-10 01:59:09 +00:00
Max Horn
bd38f5f4d3
Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter
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svn-id: r23857
2006-09-09 18:31:32 +00:00
Max Horn
94bd9ef05d
Moved allocResTypeData from ScummEngine to ResourceManager; removed friend declarations from ResourceManager, and performed other minor tweaks
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svn-id: r23856
2006-09-09 18:20:28 +00:00
Max Horn
b3ee442693
Moved _heV7RoomIntOffsets initialization
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svn-id: r23855
2006-09-09 17:31:44 +00:00
Max Horn
723ec24093
Turned some sound conversion methods into static functions (cleanup)
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svn-id: r23854
2006-09-09 17:21:19 +00:00
Max Horn
cfc52b5654
Renamed Resource::fileHandle() to Resource::getFileHandle()
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svn-id: r23853
2006-09-09 17:14:47 +00:00
Max Horn
c7ab445755
Get rid of fsnode hack
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svn-id: r23852
2006-09-09 17:10:09 +00:00
Kostas Nakos
bf0b82326f
cleanup
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svn-id: r23851
2006-09-09 16:48:35 +00:00
Oystein Eftevaag
2db1dc882b
Ignore mouselock count when switching the cursor graphics, fixing a bug salty-horse reported on irc.
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svn-id: r23849
2006-09-09 16:10:11 +00:00
Max Horn
ab82dc3f9c
Fix memory leak
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svn-id: r23848
2006-09-09 14:54:41 +00:00
Chris Apers
e78a81fe45
Fixed unaligned read on PalmOS
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svn-id: r23846
2006-09-09 14:19:33 +00:00
Chris Apers
f34da528eb
Fixed unaligned read (this fix a potential crash clicking on the Text option button)
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svn-id: r23845
2006-09-09 13:57:20 +00:00
Torbjörn Andersson
7bb8ca3ef6
Fixed warning.
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svn-id: r23844
2006-09-09 13:07:15 +00:00
Neil Millstone
9f0149c553
Fixed a bug in loadPakFile(), and changed PAKFile constructor so that it doesn't load the entire file.
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svn-id: r23843
2006-09-09 12:21:49 +00:00
Torbjörn Andersson
c51d6bb903
Fixed compilation.
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svn-id: r23842
2006-09-09 10:47:32 +00:00
Chris Apers
8116f167ad
This printf isnot supportedon PalmOS 68k, taken from an old port of Sarien
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svn-id: r23841
2006-09-09 10:47:08 +00:00
Chris Apers
6ee4d1b317
Fixed crashes on Zodiac and add support for this device
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svn-id: r23840
2006-09-09 10:29:14 +00:00
Torbjörn Andersson
3ce0b182f6
Initialise variable. Should fix Valgrind warning.
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svn-id: r23838
2006-09-09 09:50:00 +00:00
Chris Apers
7efd027fed
Fixed crashes on Zodiac and add support for this device
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svn-id: r23837
2006-09-09 09:30:16 +00:00
Chris Apers
8b13bce6e9
Fixed compilation
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svn-id: r23836
2006-09-09 09:09:19 +00:00
Travis Howell
4ce79947d3
Update HE version for Dutch versions of lost, maze, socks and water.
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svn-id: r23835
2006-09-09 03:52:09 +00:00
Torbjörn Andersson
18325259b8
Fixed bug #1554904 ("KYRA1: No mouse cursor in latest SVN build"). GI_KYRA1 is
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not a bit flag...
svn-id: r23834
2006-09-09 02:02:45 +00:00
Torbjörn Andersson
fb27c58977
Don't create a second Menu object unless the first one has been deleted. This
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seems to fix bug #1553513 ("AGI: Crash after restart").
svn-id: r23833
2006-09-07 16:13:41 +00:00
Paul Gilbert
fa8f6e528b
Added method to store a list of English words needed by the game engine
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svn-id: r23832
2006-09-07 12:47:42 +00:00
Paul Gilbert
d9b5129fb8
Transferred all previously hard-coded English in-game text to a resource
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svn-id: r23831
2006-09-07 11:21:20 +00:00
Paul Gilbert
7a0eddeedd
Fixed error message that still referred to disk0.vga
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svn-id: r23829
2006-09-05 12:17:14 +00:00
Oystein Eftevaag
f3d284af2e
More kyra2 intro WIP stuff (WSA playback control sequences implemented, used in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly.
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svn-id: r23828
2006-09-04 21:50:17 +00:00
Torbjörn Andersson
c49cf0c6ed
This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games").
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We have a similar backspace handling in several other engines.
svn-id: r23827
2006-09-04 18:57:12 +00:00
Paul Gilbert
92f2e9691e
Fixed handling of player occupied areas during room changes
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svn-id: r23826
2006-09-03 08:39:06 +00:00
Paul Gilbert
816cc1a62c
Bugfix to only list rooms that have been found in the Tell action 'Go To' command
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svn-id: r23825
2006-09-03 05:04:58 +00:00
Paul Gilbert
e5fcd5ff2d
Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's use clearer
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svn-id: r23824
2006-09-03 05:03:50 +00:00
Paul Gilbert
3b994a6a78
Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's use clearer
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svn-id: r23823
2006-09-03 05:03:14 +00:00
Paul Gilbert
037f04325d
Added code fragment to mark a room as found when the player enters it
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svn-id: r23822
2006-09-03 05:02:25 +00:00
Travis Howell
e1ea1b90a2
Fix string formating in Russian versions of HE72+ games
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svn-id: r23820
2006-09-02 12:47:29 +00:00
Travis Howell
e8e7ff4629
Add DISABLE_HE check, around HE72+ specific version of convertMessageString()
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svn-id: r23818
2006-09-02 05:49:59 +00:00
Travis Howell
8cf8d040d8
Only check old special codes through drawString() in HE71 and earlier games
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svn-id: r23817
2006-09-01 12:20:08 +00:00
Eugene Sandulenko
db3baf0c66
More fixes for string usage Russian HE games.
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svn-id: r23816
2006-09-01 12:14:43 +00:00
Travis Howell
903d9a2d6c
Ooops, re-enable sound code
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svn-id: r23815
2006-09-01 12:06:51 +00:00
Travis Howell
7ca75815aa
Add HE72+ specific version of convertMessageToString(), to reduce filtering and since special codes aren't used.
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svn-id: r23814
2006-09-01 12:04:40 +00:00
Neil Millstone
1da493ac00
Adding new name() method.
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svn-id: r23813
2006-08-31 19:32:38 +00:00
Torbjörn Andersson
64aa291a16
Applied my own patch #1549054 , after discussing it with LordHoto. This makes
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the intro scrolling use constant time, rather than assuming that the screen can
be rendered once every "tick". On my^H^Hslow computers, this makes it a bit
less smooth, but that should be ok.
It also fixes a tiny glitch right after the scrolling.
svn-id: r23811
2006-08-31 17:17:31 +00:00
Paul Gilbert
3e54f04f3d
Implemented the Tell action handling, and added support for current actions with dynamic support data
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svn-id: r23810
2006-08-30 12:19:05 +00:00
Paul Gilbert
e0d2b0764f
Added word wrapping to the status line (necessary when giving long sets of Tell instructions)
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svn-id: r23809
2006-08-30 11:48:43 +00:00
Johannes Schickel
1ba14890c6
Init unitialised var.
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svn-id: r23805
2006-08-29 15:58:57 +00:00
Travis Howell
733055cdd9
Add/Update details of English versions of pajama3, putttime and spyfox2
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svn-id: r23804
2006-08-29 10:22:39 +00:00
Torbjörn Andersson
557af0cba5
Removed the copy protection bypass for Future Wars. We should only bypass the
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copy protection if we know there were versions sold that either didn't have the
protection, or failed to include the information needed to get past it.
Besides, this particular bypassing doesn't work. The game appears to start
just fine, but the transporter early in the game is rendered non-functional.
svn-id: r23801
2006-08-28 19:13:54 +00:00
Oystein Eftevaag
610547acac
Makes sure FilesystemNode::name isn't used to open a file, use a regular filehandle name instead.
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svn-id: r23800
2006-08-28 18:43:35 +00:00
Johannes Schickel
7c99b54b4e
Removing an extra '!' in a warning message.
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svn-id: r23799
2006-08-28 14:21:23 +00:00
Johannes Schickel
f2004e88c4
Removes a non exisitng file from the msvc8 project files.
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svn-id: r23798
2006-08-28 13:54:11 +00:00
Johannes Schickel
d639ca97ce
Oops. some systems are using '\\' instead of '/' fixing that now...
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svn-id: r23797
2006-08-28 13:39:44 +00:00