Commit Graph

18737 Commits

Author SHA1 Message Date
Travis Howell
3825dde852 Add/Update Dutch and French versions of several HE games
svn-id: r23858
2006-09-10 01:59:09 +00:00
Max Horn
bd38f5f4d3 Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter
svn-id: r23857
2006-09-09 18:31:32 +00:00
Max Horn
94bd9ef05d Moved allocResTypeData from ScummEngine to ResourceManager; removed friend declarations from ResourceManager, and performed other minor tweaks
svn-id: r23856
2006-09-09 18:20:28 +00:00
Max Horn
b3ee442693 Moved _heV7RoomIntOffsets initialization
svn-id: r23855
2006-09-09 17:31:44 +00:00
Max Horn
723ec24093 Turned some sound conversion methods into static functions (cleanup)
svn-id: r23854
2006-09-09 17:21:19 +00:00
Max Horn
cfc52b5654 Renamed Resource::fileHandle() to Resource::getFileHandle()
svn-id: r23853
2006-09-09 17:14:47 +00:00
Max Horn
c7ab445755 Get rid of fsnode hack
svn-id: r23852
2006-09-09 17:10:09 +00:00
Kostas Nakos
bf0b82326f cleanup
svn-id: r23851
2006-09-09 16:48:35 +00:00
Oystein Eftevaag
2db1dc882b Ignore mouselock count when switching the cursor graphics, fixing a bug salty-horse reported on irc.
svn-id: r23849
2006-09-09 16:10:11 +00:00
Max Horn
ab82dc3f9c Fix memory leak
svn-id: r23848
2006-09-09 14:54:41 +00:00
Chris Apers
e78a81fe45 Fixed unaligned read on PalmOS
svn-id: r23846
2006-09-09 14:19:33 +00:00
Chris Apers
f34da528eb Fixed unaligned read (this fix a potential crash clicking on the Text option button)
svn-id: r23845
2006-09-09 13:57:20 +00:00
Torbjörn Andersson
7bb8ca3ef6 Fixed warning.
svn-id: r23844
2006-09-09 13:07:15 +00:00
Neil Millstone
9f0149c553 Fixed a bug in loadPakFile(), and changed PAKFile constructor so that it doesn't load the entire file.
svn-id: r23843
2006-09-09 12:21:49 +00:00
Torbjörn Andersson
c51d6bb903 Fixed compilation.
svn-id: r23842
2006-09-09 10:47:32 +00:00
Chris Apers
8116f167ad This printf isnot supportedon PalmOS 68k, taken from an old port of Sarien
svn-id: r23841
2006-09-09 10:47:08 +00:00
Chris Apers
6ee4d1b317 Fixed crashes on Zodiac and add support for this device
svn-id: r23840
2006-09-09 10:29:14 +00:00
Torbjörn Andersson
3ce0b182f6 Initialise variable. Should fix Valgrind warning.
svn-id: r23838
2006-09-09 09:50:00 +00:00
Chris Apers
7efd027fed Fixed crashes on Zodiac and add support for this device
svn-id: r23837
2006-09-09 09:30:16 +00:00
Chris Apers
8b13bce6e9 Fixed compilation
svn-id: r23836
2006-09-09 09:09:19 +00:00
Travis Howell
4ce79947d3 Update HE version for Dutch versions of lost, maze, socks and water.
svn-id: r23835
2006-09-09 03:52:09 +00:00
Torbjörn Andersson
18325259b8 Fixed bug #1554904 ("KYRA1: No mouse cursor in latest SVN build"). GI_KYRA1 is
not a bit flag...

svn-id: r23834
2006-09-09 02:02:45 +00:00
Torbjörn Andersson
fb27c58977 Don't create a second Menu object unless the first one has been deleted. This
seems to fix bug #1553513 ("AGI: Crash after restart").

svn-id: r23833
2006-09-07 16:13:41 +00:00
Paul Gilbert
fa8f6e528b Added method to store a list of English words needed by the game engine
svn-id: r23832
2006-09-07 12:47:42 +00:00
Paul Gilbert
d9b5129fb8 Transferred all previously hard-coded English in-game text to a resource
svn-id: r23831
2006-09-07 11:21:20 +00:00
Paul Gilbert
7a0eddeedd Fixed error message that still referred to disk0.vga
svn-id: r23829
2006-09-05 12:17:14 +00:00
Oystein Eftevaag
f3d284af2e More kyra2 intro WIP stuff (WSA playback control sequences implemented, used in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly.
svn-id: r23828
2006-09-04 21:50:17 +00:00
Torbjörn Andersson
c49cf0c6ed This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games").
We have a similar backspace handling in several other engines.

svn-id: r23827
2006-09-04 18:57:12 +00:00
Paul Gilbert
92f2e9691e Fixed handling of player occupied areas during room changes
svn-id: r23826
2006-09-03 08:39:06 +00:00
Paul Gilbert
816cc1a62c Bugfix to only list rooms that have been found in the Tell action 'Go To' command
svn-id: r23825
2006-09-03 05:04:58 +00:00
Paul Gilbert
e5fcd5ff2d Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's use clearer
svn-id: r23824
2006-09-03 05:03:50 +00:00
Paul Gilbert
3b994a6a78 Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's use clearer
svn-id: r23823
2006-09-03 05:03:14 +00:00
Paul Gilbert
037f04325d Added code fragment to mark a room as found when the player enters it
svn-id: r23822
2006-09-03 05:02:25 +00:00
Travis Howell
e1ea1b90a2 Fix string formating in Russian versions of HE72+ games
svn-id: r23820
2006-09-02 12:47:29 +00:00
Travis Howell
e8e7ff4629 Add DISABLE_HE check, around HE72+ specific version of convertMessageString()
svn-id: r23818
2006-09-02 05:49:59 +00:00
Travis Howell
8cf8d040d8 Only check old special codes through drawString() in HE71 and earlier games
svn-id: r23817
2006-09-01 12:20:08 +00:00
Eugene Sandulenko
db3baf0c66 More fixes for string usage Russian HE games.
svn-id: r23816
2006-09-01 12:14:43 +00:00
Travis Howell
903d9a2d6c Ooops, re-enable sound code
svn-id: r23815
2006-09-01 12:06:51 +00:00
Travis Howell
7ca75815aa Add HE72+ specific version of convertMessageToString(), to reduce filtering and since special codes aren't used.
svn-id: r23814
2006-09-01 12:04:40 +00:00
Neil Millstone
1da493ac00 Adding new name() method.
svn-id: r23813
2006-08-31 19:32:38 +00:00
Torbjörn Andersson
64aa291a16 Applied my own patch #1549054, after discussing it with LordHoto. This makes
the intro scrolling use constant time, rather than assuming that the screen can
be rendered once every "tick". On my^H^Hslow computers, this makes it a bit
less smooth, but that should be ok.

It also fixes a tiny glitch right after the scrolling.

svn-id: r23811
2006-08-31 17:17:31 +00:00
Paul Gilbert
3e54f04f3d Implemented the Tell action handling, and added support for current actions with dynamic support data
svn-id: r23810
2006-08-30 12:19:05 +00:00
Paul Gilbert
e0d2b0764f Added word wrapping to the status line (necessary when giving long sets of Tell instructions)
svn-id: r23809
2006-08-30 11:48:43 +00:00
Johannes Schickel
1ba14890c6 Init unitialised var.
svn-id: r23805
2006-08-29 15:58:57 +00:00
Travis Howell
733055cdd9 Add/Update details of English versions of pajama3, putttime and spyfox2
svn-id: r23804
2006-08-29 10:22:39 +00:00
Torbjörn Andersson
557af0cba5 Removed the copy protection bypass for Future Wars. We should only bypass the
copy protection if we know there were versions sold that either didn't have the
protection, or failed to include the information needed to get past it.

Besides, this particular bypassing doesn't work. The game appears to start
just fine, but the transporter early in the game is rendered non-functional.

svn-id: r23801
2006-08-28 19:13:54 +00:00
Oystein Eftevaag
610547acac Makes sure FilesystemNode::name isn't used to open a file, use a regular filehandle name instead.
svn-id: r23800
2006-08-28 18:43:35 +00:00
Johannes Schickel
7c99b54b4e Removing an extra '!' in a warning message.
svn-id: r23799
2006-08-28 14:21:23 +00:00
Johannes Schickel
f2004e88c4 Removes a non exisitng file from the msvc8 project files.
svn-id: r23798
2006-08-28 13:54:11 +00:00
Johannes Schickel
d639ca97ce Oops. some systems are using '\\' instead of '/' fixing that now...
svn-id: r23797
2006-08-28 13:39:44 +00:00