Paweł Kołodziejski
d6db8560c6
fixed ending of non loop sounds
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svn-id: r5057
2002-10-01 06:46:50 +00:00
Paweł Kołodziejski
ce182dbaf3
changed from byte to int16 to handle sound number greater than 255
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svn-id: r5056
2002-09-30 22:59:42 +00:00
Paweł Kołodziejski
347b80100f
fixed loop in imuse
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svn-id: r5055
2002-09-30 22:35:32 +00:00
Paweł Kołodziejski
5d6498faef
changed the dig music into stream sound
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svn-id: r5054
2002-09-30 19:31:41 +00:00
Paweł Kołodziejski
a9c1eb6075
synced with local sources (imuse)
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svn-id: r5053
2002-09-30 19:10:35 +00:00
Max Horn
8f7e3119bf
fixed key repeat in NewGui; made the launcher game list non-editable
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svn-id: r5052
2002-09-30 12:56:59 +00:00
Paweł Kołodziejski
4fc67f55c0
fixed compilation
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svn-id: r5051
2002-09-30 06:22:11 +00:00
Paweł Kołodziejski
9c436e6220
oops
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svn-id: r5050
2002-09-30 06:09:07 +00:00
Paweł Kołodziejski
c601bbd964
synced with local sources - imuse for the dig
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svn-id: r5049
2002-09-30 06:04:50 +00:00
James Brown
c28f592475
Fix compilation for Visual Studio and GCC, as broken by Fingolfins checkins
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Derive something useful from patch 616301
svn-id: r5048
2002-09-30 04:36:19 +00:00
Max Horn
d921d06d39
played a bit with the launcher - it now is already somewhat usable <g>
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svn-id: r5047
2002-09-30 00:55:47 +00:00
Max Horn
e9e75ffd0a
cleanup
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svn-id: r5046
2002-09-29 23:09:01 +00:00
Max Horn
9dfd298034
added Config::has_domain()
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svn-id: r5045
2002-09-29 23:08:24 +00:00
Max Horn
fa1d629a85
disable experimental launcher dialog by default (at least till it is usable)
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svn-id: r5044
2002-09-29 23:06:41 +00:00
Nicolas Bacca
c71de2da47
Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by the GUI) when I'll have reported my other diffs
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svn-id: r5043
2002-09-29 22:09:34 +00:00
Max Horn
2f07cd2a4a
spelling
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svn-id: r5042
2002-09-29 20:51:25 +00:00
Max Horn
31daec5e1c
temporary pitch bend fix for the QuickTime midi driver. not quite perfect... hrm
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svn-id: r5041
2002-09-29 18:27:48 +00:00
Max Horn
977aea241e
fixed buglet during shake mode
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svn-id: r5040
2002-09-29 18:19:57 +00:00
Max Horn
9926433cc1
patch #616195
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svn-id: r5039
2002-09-29 17:34:00 +00:00
Max Horn
2081e89c14
typos
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svn-id: r5038
2002-09-29 17:29:28 +00:00
James Brown
ac45873057
Just updating this file, it's been left outdated for a while :)
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Feel free to add any major improvements you think have been made to the list.
svn-id: r5037
2002-09-29 16:20:27 +00:00
James Brown
1388814706
Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
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svn-id: r5036
2002-09-29 15:20:02 +00:00
James Brown
f54715b4c4
Patch #616155 : Set Monkey1VGA music instruments dynamically
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svn-id: r5035
2002-09-29 15:14:54 +00:00
James Brown
4a64ba5024
Patch #616146 : Hack to prevent multiple sounds on DOTT/SamNmax (not sure if it's the correct
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behavior for Sam, seems right for DOTT tho)
svn-id: r5034
2002-09-29 15:12:18 +00:00
James Brown
dfdb1f7547
Merge in 615745: GMD via AdLib emulation
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Remove MIDIEMU driver obsoleted by patch.
Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails
Switch to NewGUI by default (old code retained 'Just in case')
svn-id: r5033
2002-09-29 11:11:42 +00:00
Paweł Kołodziejski
588815a11e
removed exception
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svn-id: r5032
2002-09-29 07:23:48 +00:00
Paweł Kołodziejski
037b08130e
framework of Imuse sound for The Dig
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svn-id: r5031
2002-09-29 07:08:31 +00:00
Max Horn
94b55db821
patch #612722 : MI2 NewGui title fix
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svn-id: r5030
2002-09-28 19:25:09 +00:00
Max Horn
9dc5fe2a1d
cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
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svn-id: r5029
2002-09-28 16:19:28 +00:00
Max Horn
45877ea2dc
changed the crosshair curso to match the Scumm one (I hope?)
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svn-id: r5028
2002-09-28 15:58:25 +00:00
Max Horn
a8d77fabee
patch #615842
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svn-id: r5027
2002-09-28 15:19:21 +00:00
Paweł Kołodziejski
4e0b50722b
updated VC6 file
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svn-id: r5026
2002-09-28 11:57:13 +00:00
Max Horn
2a93325331
added FIXME
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svn-id: r5025
2002-09-28 02:03:25 +00:00
Max Horn
6024c80f14
added (currently completly useless) launcher dialog
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svn-id: r5024
2002-09-27 23:27:14 +00:00
Max Horn
e674b9e2e2
enabled demo dialog shown during startup; some fixes/cleanup in NewGUI
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svn-id: r5023
2002-09-27 13:06:58 +00:00
Max Horn
29f8c3af95
made init_size in the SDL backend reentrant
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svn-id: r5022
2002-09-27 13:05:54 +00:00
Max Horn
09f56dc233
some fixes for the message dialog; added some comments
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svn-id: r5021
2002-09-26 12:29:10 +00:00
Max Horn
58e5e0069f
added simple message dialog
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svn-id: r5020
2002-09-26 11:44:02 +00:00
James Brown
522ee88b62
Patch 614223: _sfxMode fix
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svn-id: r5019
2002-09-26 09:59:47 +00:00
James Brown
b5efef6be5
Fix annoying indentation of the CHECK_HEAP macro
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svn-id: r5018
2002-09-25 03:09:00 +00:00
James Brown
e9c1d9d802
Patch 613933: Return code for validateresource.
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svn-id: r5017
2002-09-25 03:04:28 +00:00
Max Horn
1bfaa3c02f
removed even the last traces of Scumm dependencies from NewGUI. Yes, you heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs!
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svn-id: r5016
2002-09-24 23:45:25 +00:00
Max Horn
77d62a61d7
fix for bug #613369 ; added some files to .cvsignore
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svn-id: r5015
2002-09-24 22:40:28 +00:00
James Brown
e946431af3
Patch 609334: PalManip save/load/init fixes.
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Save/Load lines are commented out until the new save/load system is in place.
svn-id: r5014
2002-09-24 15:46:09 +00:00
James Brown
7c6864efe8
Patch 613597: Sam and Max object ordering fixme thingzie.
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svn-id: r5013
2002-09-24 15:23:57 +00:00
Travis Howell
2e88cd210c
Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga works again.
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svn-id: r5012
2002-09-24 04:29:54 +00:00
Ruediger Hanke
e244ddf426
Changed WBWINDOW arg/tooltype to WINDOW
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svn-id: r5011
2002-09-23 19:22:49 +00:00
Ruediger Hanke
d5aeb9254e
Scaler color fix for Radeon cards in 32 bit depth (and possibly other PC graphics cards, too)
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svn-id: r5010
2002-09-23 16:53:11 +00:00
Ruediger Hanke
971f47644e
Compilation fixes. Overlay functions are stubs only at the moment.
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svn-id: r5009
2002-09-23 16:31:05 +00:00
James Brown
412075437b
Patch #612847 : Sam and Max painting subgame fix
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svn-id: r5008
2002-09-23 15:43:29 +00:00