Commit Graph

61800 Commits

Author SHA1 Message Date
uruk
3e8e91300c AVALANCHE: Optimise the picture loading in GhostRoom. 2014-02-09 12:38:49 +01:00
Strangerke
c97ce839fd HOPKINS: Reduce the scope of some variables 2014-02-09 11:44:56 +01:00
Strangerke
d7c86f3913 HUGO: Remove a useless variable assignation 2014-02-09 11:39:00 +01:00
Strangerke
fd50556d1e HUGO: Reduce the scope of some variables 2014-02-09 11:37:30 +01:00
Strangerke
a1ab4cb062 CGE: Reduce the scope of some variables 2014-02-09 11:22:21 +01:00
Strangerke
49be3ba7a8 TSAGE: R2R - Fix previous commit, check was inverted 2014-02-09 11:11:46 +01:00
Strangerke
176e6da64e TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Rim lift, exterior) 2014-02-09 11:10:14 +01:00
Strangerke
9a47b15daf TSAGE: R2R - Fix sound missing in scene 3500 (Flub tube maze) 2014-02-09 11:06:00 +01:00
Strangerke
fd576f1e94 TSAGE: R2R - Fix issue in ScannerDialog 2014-02-09 00:50:41 +01:00
Strangerke
b75da52cab TSAGE: R2R - Reduce the scope of some variables 2014-02-09 00:42:35 +01:00
Strangerke
0e6c4de8c6 TSAGE: Ringworld - Remove a redundant check on the previous scene number in scene 9500 2014-02-09 00:36:50 +01:00
Strangerke
2e388b3343 TSAGE: Ringworld - Reduce the scope of a couple of variables 2014-02-09 00:29:52 +01:00
Strangerke
078b738c5b TSAGE: BF - Remove a redundant check on the previous scene number in scene 900 2014-02-09 00:20:39 +01:00
Strangerke
fba5484387 TSAGE: BF - Fix a bug in scene 570 (entering password) 2014-02-08 19:20:22 +01:00
Strangerke
3c77b717b3 TSAGE: BF - Remove a redundant check on the previous scene number in scene 360 2014-02-08 19:13:18 +01:00
Strangerke
074c11f7e1 TSAGE: Silent some CppCheck warnings 2014-02-08 19:05:01 +01:00
uruk
1ba4cce14b AVALANCHE: Repair GhostRoom::doBat(). 2014-02-08 18:11:36 +01:00
uruk
5c9029c731 AVALANCHE: Finish GhostRoom's implementation. 2014-02-08 18:07:51 +01:00
uruk
bb596a5b1b AVALANCHE: Implement another pair of floating eyeballs.
Repair the previous one.
2014-02-08 17:37:05 +01:00
uruk
46a341b4aa AVALANCHE: Implement the ghostroom's animation until Avvy turns back. 2014-02-08 17:16:14 +01:00
uruk
b57345e70b AVALANCHE: Add the yelling to the end of the ghost's animation. 2014-02-08 17:03:03 +01:00
uruk
3ebd83d197 AVALANCHE: Repair the ghost's animation.
Now it doesn't overlap with the bat's static picture on the bottom of
the screen.
2014-02-08 16:54:40 +01:00
uruk
2642b0640c AVALANCHE: Implement the animation of the ghost.
Modify GraphicManager::ghostDrawGhost() to do so.
2014-02-08 16:48:29 +01:00
uruk
410d548ac0 AVALANCHE: Implement GhostRoom::doBat(). 2014-02-08 15:41:39 +01:00
Eugene Sandulenko
a90c5369e1 FULLPIPE: Implement sceneHandler27_sub02() 2014-02-08 12:45:32 +02:00
Eugene Sandulenko
085c53b0ec FULLPIPE: Implement sceneHandler27_maidSwitchback() 2014-02-08 00:21:17 +02:00
Eugene Sandulenko
b39086861e FULLPIPE: Implement sceneHandler27_driverPushButton() 2014-02-08 00:21:17 +02:00
Johannes Schickel
08738ac697 KYRA: Fix monster idle animation in EoB 1+2. (bug #6523)
The bug mentioned is called "EOB1: Monster idle animation broken".
2014-02-07 15:25:05 +01:00
Eugene Sandulenko
9b8e6f54fc VIDEO: Add additional FourCC appearing in some Zvision engine game versions 2014-02-07 09:42:58 +02:00
Eugene Sandulenko
f5ea651e39 FULLPIPE: Implement BallChain::init() 2014-02-06 23:50:38 +02:00
Eugene Sandulenko
998e86ae4e FULLPIPE: Removed cyrillic constants 2014-02-06 23:50:38 +02:00
Eugene Sandulenko
d492457c34 FULLPIPE: Implement sceneHandler27_batLogic() 2014-02-06 23:50:37 +02:00
Eugene Sandulenko
2d2c9929f6 FULLPIPE: Implement sceneHandler27_calcWinArcade() 2014-02-06 23:50:37 +02:00
Strangerke
a446968b10 TSAGE: R2R - rename EFFECT_3 2014-02-06 08:19:49 +01:00
Strangerke
4df0a42eea TSAGE: R2R - Get rid of some magic values 2014-02-06 08:10:11 +01:00
Eugene Sandulenko
a231d6c7d2 FULLPIPE: Bugfix in scene27 2014-02-05 23:58:44 +02:00
Eugene Sandulenko
ff50ea73bf FULLPIPE: Implement sceneHandler27_knockBats() 2014-02-05 23:58:43 +02:00
Eugene Sandulenko
7ece1b1ea6 FULLPIPE: Implement sceneHandler27_batSetColors() 2014-02-05 23:58:43 +02:00
Einar Johan Trøan Sømåen
2ad7625831 WINTERMUTE: Change the copyFrom-simplifications to depend on pitch instead of width. (Fix bug #6157) 2014-02-05 17:18:46 +01:00
Johannes Schickel
cfb0492cbb KYRA: Fix scrolling credits in HoF. 2014-02-05 15:07:40 +01:00
uruk
737e38eff8 AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation. 2014-02-05 13:36:10 +01:00
uruk
1af04e937b AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run(). 2014-02-05 10:51:34 +01:00
uruk
acb70b645a AVALANCHE: Implement GhostRoom::wait(). 2014-02-05 10:51:33 +01:00
uruk
f26bbefb2d AVALANCHE: Make constants really const. 2014-02-05 10:51:32 +01:00
uruk
2ca5143155 AVALANCHE: Remove unnecessary checks from picture creatings. 2014-02-05 10:51:32 +01:00
uruk
89386900bb AVALANCHE: Add ghostDrawGlerk(). 2014-02-05 10:51:31 +01:00
Eugene Sandulenko
a1a4e809f8 FULLPIPE: Implement sceneHandler27_batFallLogic() 2014-02-05 00:18:49 +02:00
uruk
5a1c9bc717 AVALANCHE: Implement rest of the loading in Ghostroom.
Also move it to it's own function: loadPictures(). Remove some unused
variables and change the order of declaration of the remaining ones
during the implementation. Change void * types to Graphics::Surface.
2014-02-04 19:54:41 +01:00
uruk
3eb2c05faf AVALANCHE: Rename/move/implement plainGrab(). 2014-02-04 18:51:13 +01:00
uruk
81992bf616 AVALANCHE: Some renaming in Background. 2014-02-04 12:07:05 +01:00