James Brown
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412075437b
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Patch #612847: Sam and Max painting subgame fix
svn-id: r5008
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2002-09-23 15:43:29 +00:00 |
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Max Horn
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a681eb029e
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renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
svn-id: r4995
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2002-09-22 01:17:53 +00:00 |
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Travis Howell
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f1a273e092
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Add the following patches:
[ 609649 ] Sound patch for GF_OLD256 games
[ 611997 ] RFC: Timer-based CD audio sync
svn-id: r4986
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2002-09-21 13:48:03 +00:00 |
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Max Horn
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b91da0e29f
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Patch #612277: text rendering crash + spacing issue
svn-id: r4983
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2002-09-20 23:40:55 +00:00 |
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Max Horn
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fcfc72296c
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based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
svn-id: r4978
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2002-09-19 23:49:38 +00:00 |
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Max Horn
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9939746022
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removed even more scumm dependencies from NewGUI; fixed some redraw issues (this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro)
svn-id: r4974
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2002-09-19 21:45:56 +00:00 |
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Paweł Kołodziejski
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c61b824942
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added support for nonenglish the dig(dialogs, descriptions, warnings), not gui yet
svn-id: r4959
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2002-09-17 15:33:31 +00:00 |
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James Brown
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978e879009
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Fix newgui crash, and commit patch 600645: Loom flashlight fix
svn-id: r4958
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2002-09-17 12:52:53 +00:00 |
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Paweł Kołodziejski
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ab2eb4d928
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added framework for non-english version of the dig, not yet completed
svn-id: r4957
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2002-09-17 09:18:47 +00:00 |
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Max Horn
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733825fd94
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patch #609859: Some general patches for string.cpp
svn-id: r4954
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2002-09-16 23:48:42 +00:00 |
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Max Horn
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a6c5762817
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added some comments, cleanup
svn-id: r4950
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2002-09-16 10:42:12 +00:00 |
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James Brown
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02f9056b4a
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609791: Sam and Max 'phantom sound' (precaching) hack.
svn-id: r4947
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2002-09-16 08:22:05 +00:00 |
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Max Horn
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040b6c656a
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reducing some header dependencies
svn-id: r4928
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2002-09-13 12:20:55 +00:00 |
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Max Horn
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364806e4e4
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patch #608138 (palManipulateInit code)
svn-id: r4925
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2002-09-13 11:54:59 +00:00 |
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Paweł Kołodziejski
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dcf05149fe
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changed scumm file io to class File
svn-id: r4920
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2002-09-10 07:34:27 +00:00 |
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Max Horn
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523d8e64c0
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rewrote config class; cleanup; code restructuring
svn-id: r4903
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2002-09-08 01:08:12 +00:00 |
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Paweł Kołodziejski
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93b630dcfe
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commited patch: #601899
svn-id: r4890
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2002-08-31 21:23:28 +00:00 |
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Paweł Kołodziejski
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0559f7a6aa
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and more fixes
svn-id: r4889
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2002-08-31 19:26:04 +00:00 |
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Max Horn
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a39711e256
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fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
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2002-08-31 13:29:10 +00:00 |
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Max Horn
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41c2d6fba3
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sound system cleanup
svn-id: r4867
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2002-08-29 23:45:15 +00:00 |
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Max Horn
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4b83c17b31
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some cleanup/refactoring
svn-id: r4866
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2002-08-29 20:01:27 +00:00 |
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Max Horn
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bbcae3efbe
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experimental support for the V2 resource format (patch #601560)
svn-id: r4864
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2002-08-29 16:57:43 +00:00 |
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Paweł Kołodziejski
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73b031515e
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applied patch #599909
svn-id: r4855
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2002-08-25 18:40:23 +00:00 |
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Ralph Brorsen
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d473d295c4
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Fix for #556564
svn-id: r4846
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2002-08-25 11:35:13 +00:00 |
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Max Horn
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3d75868558
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added/corrected some missing opcodes - this fixes the issues with the voodoo lady in MI1VGA
svn-id: r4815
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2002-08-24 13:12:29 +00:00 |
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Max Horn
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ee3ea28e6c
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first go at modularizing the build system
svn-id: r4796
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2002-08-21 17:35:46 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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