Nicola Mettifogo
|
41a1763fa8
|
Fixed half-invisible balloons.
svn-id: r33933
|
2008-08-16 08:57:07 +00:00 |
|
Lars Persson
|
37b149049e
|
Enable CINE
svn-id: r33932
|
2008-08-16 08:49:36 +00:00 |
|
Nicola Mettifogo
|
5e912f6a90
|
Enabled interaction with movable zones - mainly NPCs - which are linked to animations.
svn-id: r33930
|
2008-08-16 07:47:44 +00:00 |
|
Nicola Mettifogo
|
797a5e7035
|
Fixed label positioning in BRA.
svn-id: r33928
|
2008-08-16 06:39:58 +00:00 |
|
Max Horn
|
f2111eeb45
|
SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous
svn-id: r33919
|
2008-08-15 22:06:15 +00:00 |
|
Nicola Mettifogo
|
7891e5afce
|
Implemented raster operation for masks and postponed blitting of zones after everything in the location has been loaded. This fixes the remaining problems with animations not being masked by items.
svn-id: r33903
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2008-08-15 15:08:08 +00:00 |
|
Lars Persson
|
b4a2aee964
|
UpdUpdated actions and Readme for Symbian OS port!
svn-id: r33902
|
2008-08-15 14:38:25 +00:00 |
|
Nicola Mettifogo
|
05a021fd95
|
Added routines to load and handle item masks: animation are now correctly hidden when they are behind any object. The masks of items that are not explicitly activated (even if visible) still are handled (e.g. the crown in the museum is not visible in the foreground).
svn-id: r33900
|
2008-08-15 14:25:43 +00:00 |
|
Sven Hesse
|
4e0485197f
|
Fixing a segfault in the Bargon Attack menu
svn-id: r33896
|
2008-08-15 10:47:42 +00:00 |
|
Nicola Mettifogo
|
22eaffcb34
|
Updated layer calculation: animations are now hidden properly by background elements (but not items yet).
svn-id: r33894
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2008-08-15 08:44:41 +00:00 |
|
Nicola Mettifogo
|
0606fef24e
|
Made coordinates and frame number protected into Zone and Animation, and changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA.
svn-id: r33892
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2008-08-15 04:30:45 +00:00 |
|
Nicola Mettifogo
|
c70d09bc26
|
Made scripts access Animation fields via accessors and mutators, instead of using raw pointers.
svn-id: r33891
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2008-08-15 03:59:45 +00:00 |
|
Nicola Mettifogo
|
2679f6ce7a
|
Disabled lip syncing code in BRA, since I couldn't find any scripts actually using it. Some warnings have been added as a sentinel.
svn-id: r33890
|
2008-08-15 03:36:01 +00:00 |
|
Nicola Mettifogo
|
ea2a2cbb7c
|
Simplified handling of script variables (especially locals).
svn-id: r33889
|
2008-08-15 02:52:42 +00:00 |
|
Florian Kagerer
|
d6ac646d0b
|
lol: new detection entry (german floppy extracted)
svn-id: r33886
|
2008-08-14 23:46:37 +00:00 |
|
Johannes Schickel
|
7b87867a48
|
Formatting.
svn-id: r33879
|
2008-08-14 22:11:56 +00:00 |
|
Johannes Schickel
|
027e6c51a8
|
Improved version of my resource loading patch from -devel (check also r33876).
svn-id: r33878
|
2008-08-14 22:09:36 +00:00 |
|
Kari Salminen
|
e56359eac0
|
Moved showing of the collision page from Alt-key to F11-key because Alt conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful.
svn-id: r33877
|
2008-08-14 22:01:56 +00:00 |
|
Florian Kagerer
|
3f316681a0
|
- HOF: forgot french and german entries in last commit
svn-id: r33875
|
2008-08-14 21:34:29 +00:00 |
|
Florian Kagerer
|
8fe533657c
|
- HOF: another Italian fan translation
svn-id: r33873
|
2008-08-14 21:21:04 +00:00 |
|
Kari Salminen
|
c2c2e940d0
|
Fix for bugging moving at the bottom of the ocean when trying to free the girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace.
svn-id: r33872
|
2008-08-14 20:49:34 +00:00 |
|
Kari Salminen
|
63f3169213
|
Added debug showing of the collision page when pressing the Alt key. Alt isn't used for anything else so one might as well use it for this.
svn-id: r33871
|
2008-08-14 20:18:13 +00:00 |
|
Nicola Mettifogo
|
d3440f2cc5
|
Some variable renamed to make more sense.
svn-id: r33864
|
2008-08-14 13:45:32 +00:00 |
|
Nicola Mettifogo
|
15f4bc43cf
|
More cleanup.
svn-id: r33861
|
2008-08-14 10:24:39 +00:00 |
|
Nicola Mettifogo
|
4447be7102
|
Cleanup.
svn-id: r33860
|
2008-08-14 10:04:43 +00:00 |
|
Nicola Mettifogo
|
5cfa50f028
|
Finally moved parseNextToken to Script, where it belongs!
svn-id: r33859
|
2008-08-14 07:14:34 +00:00 |
|
Nicola Mettifogo
|
4a46c99026
|
Removed cross-references between the general parser and the text formatter. To achieve this, I have rewritten the latter for both NS and BRA.
svn-id: r33858
|
2008-08-14 07:10:42 +00:00 |
|
Max Horn
|
8a84e3a46f
|
cleanup
svn-id: r33847
|
2008-08-13 20:37:54 +00:00 |
|
Kostas Nakos
|
56c9e3ab04
|
fix a small bug in the quit dialog
svn-id: r33844
|
2008-08-13 19:32:25 +00:00 |
|
Kostas Nakos
|
5a54dc61a4
|
fix bug #1910057: FT multifunction
svn-id: r33839
|
2008-08-13 19:13:53 +00:00 |
|
Johannes Schickel
|
0f95bb9fd5
|
Added detection entries for kyra3 Mac.
svn-id: r33837
|
2008-08-13 19:10:31 +00:00 |
|
Kostas Nakos
|
e514760c7a
|
fix bug #2038992 by saving and restoring channel volumes
svn-id: r33829
|
2008-08-13 15:16:38 +00:00 |
|
Kari Salminen
|
6ee8022bac
|
Type 21 overlay comment update (Found the drawing routine in the disassembly and checked the original for how the oxygen gauge during the first arcade sequence looks like. They're some kind of sprites most likely and not just simply filled rectangles).
svn-id: r33826
|
2008-08-13 13:40:28 +00:00 |
|
Kari Salminen
|
09762ac7a6
|
Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game.
svn-id: r33822
|
2008-08-13 11:57:48 +00:00 |
|
Kari Salminen
|
f69cc559b9
|
Reverted r33815 (But not r33816).
svn-id: r33819
|
2008-08-13 11:36:45 +00:00 |
|
Max Horn
|
9b8665fa85
|
Clarify SCUMM MD5 message: We do not want reports on fanmade translations
svn-id: r33817
|
2008-08-13 10:13:22 +00:00 |
|
Kari Salminen
|
be9192687b
|
Shutting up Valgrind about using uninitialised values from array _chn in function stopNote.
svn-id: r33816
|
2008-08-13 01:10:03 +00:00 |
|
Kari Salminen
|
eeba630cbf
|
Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. Also added initialization of _playing to false in SoundMgr's constructor. Hopefully helps with the occasional crashes in the sound code when starting the first sound in an AGI game.
svn-id: r33815
|
2008-08-13 01:02:00 +00:00 |
|
Kari Salminen
|
582104752b
|
Hopefully fixes 'Conditional jump or move depends on uninitialised value(s)' Valgrind warning at sound.cpp:611.
svn-id: r33812
|
2008-08-12 23:56:13 +00:00 |
|
Kari Salminen
|
954244d350
|
Fixed drawPlainBox's boundary checking (It wrote outside the screen occasionally). Now using the Common::Rect for clipping, yay! It's good.
svn-id: r33811
|
2008-08-12 23:44:39 +00:00 |
|
Kari Salminen
|
00cbedb25f
|
Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)).
svn-id: r33810
|
2008-08-12 22:45:38 +00:00 |
|
Joost Peters
|
03edc74ef6
|
fix typo 'baclup' -> 'backup'
svn-id: r33809
|
2008-08-12 21:23:40 +00:00 |
|
Kari Salminen
|
095fa55527
|
Fix for GCC warning in OSRenderer::renderOverlay: declaration of 'len' shadows a previous local.
svn-id: r33808
|
2008-08-12 20:58:26 +00:00 |
|
Kari Salminen
|
e547eeb116
|
Tiny comment fix.
svn-id: r33807
|
2008-08-12 20:27:49 +00:00 |
|
Kari Salminen
|
eb9633ee1e
|
Implemented Operation Stealth's makeCommandLine.
svn-id: r33805
|
2008-08-12 19:33:17 +00:00 |
|
Kari Salminen
|
811e4b3128
|
Implemented Operation Stealth specific parts of processInventory and added another mouse button waiting loop into the function's end (It's in both Future Wars and Operation Stealth). Fixes inventory showing in Operation Stealth.
svn-id: r33795
|
2008-08-12 14:44:44 +00:00 |
|
Kari Salminen
|
c935a09ef5
|
Changed commandBuffer from a char[80] to Common::String and made FWRenderer::setCommand use a Common::String. Hopefully this might help with the command buffer overflow stuff, although this isn't a fix for the problem behind it, just a bandaid.
svn-id: r33793
|
2008-08-12 00:13:27 +00:00 |
|
Kari Salminen
|
96a1ca1709
|
Made Operation Stealth's action failure messages use a background color set by the opcode 0x49 'o1_setDefaultMenuBgColor'. Should fix the 'text hard to read' problems.
svn-id: r33792
|
2008-08-11 23:20:10 +00:00 |
|
Kari Salminen
|
88ec480cef
|
Implemented drawMessage changes for Operation Stealth's timed cutscenes (Negative colors are used for timed text boxes that are totally transparent, only the text is drawn).
svn-id: r33790
|
2008-08-11 23:01:32 +00:00 |
|
Andre Heider
|
c8188bf344
|
build a wii binary per default
svn-id: r33788
|
2008-08-11 22:44:29 +00:00 |
|