Eric Fry
43a82189a5
DRAGONS: Don't allow load/save while player doesn't have control. #11606
2020-08-25 23:12:09 +10:00
Eric Fry
028312588b
DRAGONS: Fixed up logic to clear text dialogs from the screen.
2020-08-25 22:54:39 +10:00
Eric Fry
7c7ece5a94
DRAGONS: Fixed flicker sprite rendering issues in Lake scene
2020-08-25 21:51:55 +10:00
Eugene Sandulenko
81990ee0e5
NEWS: Mention Griffon Legend support
2020-08-25 12:22:28 +02:00
Eugene Sandulenko
3f7ceaff89
GRIFFON: Enable engine for testing
2020-08-25 12:22:10 +02:00
SupSuper
5ba0416765
CI: Default to MSVC x64 toolset
...
ScummVM has become too big for the 32-bit linker, so default to the 64-bit linker to avoid random failures and restarts.
This doesn't affect the architecture of the output (eg. a x64 compiler can build a x86 executable).
2020-08-25 10:00:32 +01:00
SupSuper
bcb7d1f30c
BACKENDS: Discord rich presence support
...
Adds support for showing the currently running game
in a Discord user's game activity.
2020-08-25 10:47:41 +02:00
Eugene Sandulenko
92bd514902
DIRECTOR: LINGO: Make sure video is rendered on 'updateStage'
2020-08-25 10:43:47 +02:00
Eric Fry
ffd67acce8
ILLUSIONS: code formatting
2020-08-25 18:18:20 +10:00
Eric Fry
bc85ff1868
ILLUSIONS: Fix wide text handling logic for big endian systems. ( #11236 )
2020-08-25 18:18:20 +10:00
sluicebox
3f309120f5
SCI: Update KQ5 Polish ADGameFlags
...
This game is not dual-language
2020-08-25 01:16:13 -07:00
sluicebox
a330f3969c
SCI: Add KQ5 Russian detection table entry
...
Ticket #11361
2020-08-25 01:13:52 -07:00
sluicebox
8f1af79cc8
SCI: Fix SQ5 elevator door lockup, bug #11605
2020-08-24 21:46:43 -07:00
sluicebox
38da9bf878
SCI: Add SQ1 workaround for teleporting
2020-08-24 21:46:43 -07:00
Matthew Jimenez
17d73513cc
ULTIMA8: Finish actor turn with stand animation instead appending after turn.
...
This prevents a head snaping animation at the of a turn and allows the next queued animation to not have an addition wait before starting.
2020-08-24 21:43:45 -05:00
djsrv
d7ea3450e3
DIRECTOR: LINGO: Fix birth version number
2020-08-24 21:52:58 -04:00
Matthew Jimenez
a99f7a1ddb
ULTIMA8: Adjust gump / screen space tranforms once more to ensure zero width and height stay at zero
2020-08-24 20:11:53 -05:00
Matthew Jimenez
836eb4b613
ULTIMA8: Update ttf scale rect to be valid as the top is negative
2020-08-24 19:22:01 -05:00
Matthew Jimenez
a76218651f
ULTIMA8: Fix gump / screen space tranforms
2020-08-24 18:23:37 -05:00
Eugene Sandulenko
9f344b99e6
NEWS: Mention BBVS Loogie minigame demo support
2020-08-24 23:53:50 +02:00
Eugene Sandulenko
886e3544e3
BBVS: Support for the Loogie demo
2020-08-24 23:52:38 +02:00
Eugene Sandulenko
1aa0367b8a
NEVERHOOD: Simplified detection tables
2020-08-24 23:24:38 +02:00
Eugene Sandulenko
4d0530117e
NEWS: Mention BBVS demo
2020-08-24 23:24:38 +02:00
Walter van Niftrik
5f9e0eb395
SCI: Add mutexes to AmigaMac driver
2020-08-24 23:14:45 +02:00
Eugene Sandulenko
bb816a6d3c
BBVS: Properly marked demo as demo, drop platform in the detection entries
2020-08-24 22:57:07 +02:00
Eugene Sandulenko
dc26146414
NEWS: Mention The Neverhood big demo support
2020-08-24 22:41:44 +02:00
Eugene Sandulenko
e047726bd2
NEVERHOOD: Drop platform on detection since Win version was primary
2020-08-24 22:36:26 +02:00
Henrik "Henke37" Andersson
64b3165a6c
NEVERHOOD: Cleanup detection entry struct
2020-08-24 22:31:23 +02:00
Henrik "Henke37" Andersson
00d84dba10
NEVERHOOD: Big demo has nav videos
2020-08-24 22:31:23 +02:00
Henrik "Henke37" Andersson
fc700de0f5
NEVERHOOD: Unlock TNT room back door in big demo
2020-08-24 22:31:23 +02:00
Henrik "Henke37" Andersson
e5bd3ed180
NEVERHOOD: Lock out unavailable ride in demo
2020-08-24 22:31:23 +02:00
Henrik "Henke37" Andersson
e5d04bdfca
NEVERHOOD: TNT room is in big demo
2020-08-24 22:31:23 +02:00
Henrik "Henke37" Andersson
e2eae698e2
NEVERHOOD: Big demo has mail room
2020-08-24 22:31:23 +02:00
Henrik "Henke37" Andersson
e66668143e
NEVERHOOD: isBigDemo getter
2020-08-24 22:31:23 +02:00
Henrik "Henke37" Andersson
7618a85a8a
NEVERHOOD: Detect big demo
2020-08-24 22:31:23 +02:00
Cameron Cawley
dca7c1829c
MORPHOS: Remove unneeded cast
2020-08-24 20:46:12 +01:00
Eugene Sandulenko
8c52f6db12
GRAPHICS: MACGUI: Reset MacWindget dirty flag on blit.
...
This reduces amount of unnecessary redraws.
2020-08-24 20:53:37 +02:00
Eugene Sandulenko
233e0e21a8
DIRECTOR: Draw video only when it is truly changed
2020-08-24 20:53:37 +02:00
Eric Fry
da9775cf12
DRAGONS: Fix background width on lake scene
2020-08-24 23:46:48 +10:00
Cameron Cawley
e16844b6e9
NULL: Make use of NullMixerManager
2020-08-24 14:22:35 +02:00
Cameron Cawley
b9d2b87085
BACKENDS: Move MixerManager code into ModularMixerBackend
2020-08-24 14:22:35 +02:00
Cameron Cawley
d1bfa2c4ec
BACKENDS: Modify the null mixer manager to not require SDL
2020-08-24 14:22:35 +02:00
Cameron Cawley
697d1a8672
BACKENDS: Added an abstract MixerManager class
2020-08-24 14:22:35 +02:00
Cameron Cawley
7745ffdac1
BACKENDS: Simplify EventsBaseBackend
2020-08-24 14:22:35 +02:00
Cameron Cawley
75852a786a
BACKENDS: Split ModularBackend into two separate classes
2020-08-24 14:22:35 +02:00
Cameron Cawley
9a61a99590
BACKENDS: Add init() to OSystem
2020-08-24 14:22:35 +02:00
Cameron Cawley
ee11bc20b2
MAEMO: Remove some debug code
2020-08-24 14:22:35 +02:00
Cameron Cawley
6c22f92301
BACKENDS: Move implementation of getMixer() out of ModularBackend
2020-08-24 14:22:35 +02:00
Cameron Cawley
b76652120b
AUDIO: Separate the XA ADPCM decoder from the PSX video decoder
2020-08-24 14:21:00 +02:00
Cameron Cawley
2c1065188e
SYMBIAN: Deprecate the actions system
2020-08-24 14:19:30 +02:00