Travis Howell
|
29c0c59652
|
HE games only use flag value too.
svn-id: r15516
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2004-10-11 11:15:23 +00:00 |
|
Travis Howell
|
ad23981a4e
|
Cleanup
svn-id: r15469
|
2004-10-08 10:49:30 +00:00 |
|
Travis Howell
|
251a44ea9b
|
Partial inventory fix for HE games.
svn-id: r15468
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2004-10-08 09:43:33 +00:00 |
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Travis Howell
|
7eb10f167c
|
Restrict to full game, since it doesn't exist in demo.
svn-id: r15467
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2004-10-08 07:34:06 +00:00 |
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Max Horn
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186201c68f
|
Use slightly less irritating variable names; remove box draw hack, as its semi-broken for smooth scrolling games; if at all, it should be replaced by a proper debugger command
svn-id: r15454
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2004-10-07 21:20:44 +00:00 |
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Max Horn
|
f52893217e
|
Adjusted come comments
svn-id: r15447
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2004-10-07 16:09:30 +00:00 |
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Travis Howell
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b38b5a5c64
|
Pointer correction
svn-id: r15442
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2004-10-07 06:54:33 +00:00 |
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Travis Howell
|
29e0bbb13f
|
Allow color adjustment when decompressing wizImages.
svn-id: r15419
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2004-10-05 09:39:39 +00:00 |
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Travis Howell
|
56ae86ef4f
|
HE71+ games use wizImages for charset too.
svn-id: r15417
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2004-10-05 05:52:48 +00:00 |
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Max Horn
|
b8419baa67
|
Remove Gdi::fillRect, use the existing fill() method instead
svn-id: r15412
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2004-10-04 14:39:42 +00:00 |
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Travis Howell
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292bd1a62b
|
Ooops, got reverted.
svn-id: r15409
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2004-10-04 14:02:37 +00:00 |
|
Eugene Sandulenko
|
1cb05366f8
|
Implement case 150 for drawBMAPBg
svn-id: r15408
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2004-10-04 13:49:30 +00:00 |
|
Travis Howell
|
460212697a
|
Add warning
svn-id: r15407
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2004-10-04 12:38:52 +00:00 |
|
Travis Howell
|
38a7893aa9
|
COMI stores room transparency in RMHD.
Minor cleanup.
svn-id: r15406
|
2004-10-04 12:16:52 +00:00 |
|
Torbjörn Andersson
|
4fcdba446e
|
Fixed bug #1039162 (Sam & Max intro crash) by making drawBox() do nothing
if the box's width or height is zero or less.
svn-id: r15394
|
2004-10-03 17:25:24 +00:00 |
|
Max Horn
|
ca12f3f996
|
Smooth scrolling seems to work very well, so I am promoting it now from hack-status to a fully official feature ;-)
svn-id: r15371
|
2004-10-01 20:40:03 +00:00 |
|
Gregory Montoir
|
98d82b84e9
|
rewrote drawStripHE ; although it's less efficient than the previous version, it should fix all the invalid mem read accesses reported by valgrind
svn-id: r15363
|
2004-09-30 23:30:59 +00:00 |
|
Gregory Montoir
|
21d2a6ec55
|
cleanup
svn-id: r15334
|
2004-09-28 21:53:29 +00:00 |
|
Gregory Montoir
|
abba267bb7
|
use the return value of getZPlanes rather that directly accessing _numZBuffer
svn-id: r15333
|
2004-09-28 21:42:34 +00:00 |
|
Max Horn
|
ce8c99bf62
|
Rename remaining OSystem methods to match our coding guidelines
svn-id: r15332
|
2004-09-28 20:19:37 +00:00 |
|
Max Horn
|
9ec250ceb7
|
Adjust transitionEffect to work properly for vertically scrolled rooms
svn-id: r15327
|
2004-09-28 16:26:37 +00:00 |
|
Max Horn
|
daef27cec9
|
This one doesn't make sense either...
svn-id: r15317
|
2004-09-27 23:55:49 +00:00 |
|
Max Horn
|
1610325c4c
|
Hm, there seems to be no point in subtractig 1 from height/width of these rects (in fact it might cut off too much in a few corner cases, now?); so i am changing it to match the way rects are used in the rest of the SCUMM engine
svn-id: r15316
|
2004-09-27 23:53:03 +00:00 |
|
Max Horn
|
f974de7e16
|
Well, it *looks* as if that clipping code could be simplified. We'll see if somebody starts to yell about the changes, though :-)
svn-id: r15313
|
2004-09-27 23:10:19 +00:00 |
|
Max Horn
|
193c3bc8ee
|
Fix for bug #1035184 (ALL: Transition FX not working anymore)
svn-id: r15312
|
2004-09-27 22:29:35 +00:00 |
|
Max Horn
|
9eede9a4ac
|
Looking at my code transformations again, numstrip could in theory become negative, so strengthen the loop condition to catch that case
svn-id: r15310
|
2004-09-27 21:07:27 +00:00 |
|
Max Horn
|
93f86eda94
|
cleanup / comments
svn-id: r15309
|
2004-09-27 20:44:27 +00:00 |
|
Travis Howell
|
993ac60b9b
|
Revert, just made matters worse.
svn-id: r15306
|
2004-09-27 07:32:49 +00:00 |
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Travis Howell
|
9df6b70990
|
tentacle (and maybe others) were reading too far.
Hopefully this way will work better.
svn-id: r15305
|
2004-09-27 01:35:19 +00:00 |
|
Travis Howell
|
9dcd1d5ccd
|
Revert by bad change and just adjust for BMAP images.
svn-id: r15304
|
2004-09-27 01:26:05 +00:00 |
|
Max Horn
|
3c050327ce
|
Properly fix actor redrawing in V7_SMOOTH_SCROLLING_HACK mode
svn-id: r15303
|
2004-09-26 20:32:57 +00:00 |
|
Max Horn
|
bc5407c154
|
fix actor masking with V7_SMOOTH_SCROLLING_HACK enabled
svn-id: r15301
|
2004-09-26 18:09:48 +00:00 |
|
Torbjörn Andersson
|
dfad37c10b
|
Fingolfin's suggested fix for the DOTT cursor regression. (The initial
cross-hair cursor was set while _roomWidth was 0, so the cursor image was
cropped down to nothing.)
svn-id: r15291
|
2004-09-26 14:56:51 +00:00 |
|
Torbjörn Andersson
|
e42e428de8
|
I think this fixes bug #1034519
svn-id: r15287
|
2004-09-26 12:49:43 +00:00 |
|
Travis Howell
|
db5e307901
|
COMI reads object flag from headers, it doesn't use useOrDecompress at all.
svn-id: r15285
|
2004-09-26 08:50:10 +00:00 |
|
Travis Howell
|
4e24375cae
|
Always reads the same spot.
svn-id: r15282
|
2004-09-26 03:06:45 +00:00 |
|
Max Horn
|
75b4bd0cc4
|
reorder stuff
svn-id: r15281
|
2004-09-26 00:06:51 +00:00 |
|
Travis Howell
|
db00315d5b
|
Revert change, breaks draw of objects.
svn-id: r15276
|
2004-09-25 23:14:09 +00:00 |
|
Travis Howell
|
d10dc2a3d0
|
No longer required
svn-id: r15275
|
2004-09-25 22:43:44 +00:00 |
|
Travis Howell
|
b70df8a975
|
Remove leftover
svn-id: r15274
|
2004-09-25 22:42:07 +00:00 |
|
Max Horn
|
3211239a7d
|
cleanup
svn-id: r15273
|
2004-09-25 17:50:42 +00:00 |
|
Max Horn
|
a7406555d8
|
Cleanup / correction
svn-id: r15272
|
2004-09-25 17:46:23 +00:00 |
|
Travis Howell
|
ca88387343
|
Cleanup to reduce code duplication
svn-id: r15267
|
2004-09-25 11:40:40 +00:00 |
|
Travis Howell
|
3d8fa00317
|
Cleanup to reduce code duplication.
svn-id: r15266
|
2004-09-25 11:33:50 +00:00 |
|
Travis Howell
|
2bc1e81a71
|
Lost comment
svn-id: r15265
|
2004-09-25 11:20:38 +00:00 |
|
Travis Howell
|
0c12afcd71
|
Cleanup to reduce code duplication.
svn-id: r15264
|
2004-09-25 11:17:23 +00:00 |
|
Max Horn
|
360e189fc0
|
Fix OOB access in V7_SMOOTH_SCROLLING_HACK mode
svn-id: r15260
|
2004-09-24 23:29:46 +00:00 |
|
Max Horn
|
216aa73193
|
Some clipping for updateDirtyScreen; Evil hack to fix an actor drawing glitch in V7_SMOOTH_SCROLLING_HACK mode (which, by the way, works pretty well now)
svn-id: r15259
|
2004-09-24 23:21:15 +00:00 |
|
Max Horn
|
6749efe84c
|
Avoid out-of-bounds access in V7_SMOOTH_SCROLLING_HACK mode
svn-id: r15258
|
2004-09-24 22:31:42 +00:00 |
|
Max Horn
|
503fb0982e
|
Get rid of unused dbClear flag
svn-id: r15255
|
2004-09-24 21:38:22 +00:00 |
|