Travis Howell
|
1c390ece72
|
Add other version of puttzoo
svn-id: r14809
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2004-08-28 10:20:02 +00:00 |
|
Travis Howell
|
0f71f50d37
|
Sound change for later HE 7.x games
Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables
svn-id: r14808
|
2004-08-28 09:19:53 +00:00 |
|
Travis Howell
|
4c732d15c6
|
Limit nukeArrays to only location thats requires it for now.
svn-id: r14803
|
2004-08-28 04:14:33 +00:00 |
|
Travis Howell
|
22fb004e20
|
akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes
svn-id: r14799
|
2004-08-28 03:18:52 +00:00 |
|
Eugene Sandulenko
|
eb7671f0a7
|
Add another variable which improves readability.
svn-id: r14791
|
2004-08-26 23:30:28 +00:00 |
|
Travis Howell
|
3b7d3120c1
|
Add var difference in later HE games
svn-id: r14789
|
2004-08-26 23:15:39 +00:00 |
|
Travis Howell
|
e54006b5b8
|
Fix height
svn-id: r14782
|
2004-08-26 15:33:51 +00:00 |
|
Jonathan Gray
|
30c31c9cb0
|
make more he titles get to boot scripts
svn-id: r14780
|
2004-08-26 14:35:38 +00:00 |
|
Travis Howell
|
f6eae9d1a1
|
Update akos error messages
Add proper timer opcodes
Up some debug msgs.
svn-id: r14779
|
2004-08-26 14:28:42 +00:00 |
|
Jonathan Gray
|
3d8ef64d39
|
allocate memory for dobj in he 90, point games claiming to be 90 at 72he class
svn-id: r14777
|
2004-08-26 14:07:19 +00:00 |
|
Jonathan Gray
|
a6da84d0c6
|
catalog2 also needs pajama gid
svn-id: r14774
|
2004-08-26 12:35:17 +00:00 |
|
Travis Howell
|
3377ea476c
|
Change title
svn-id: r14773
|
2004-08-26 12:27:20 +00:00 |
|
Travis Howell
|
1edf055385
|
*** empty log message ***
svn-id: r14772
|
2004-08-26 12:25:14 +00:00 |
|
Travis Howell
|
5072ee6c2f
|
balloon/dog seem to be HE 7.2 too.
svn-id: r14771
|
2004-08-26 12:17:10 +00:00 |
|
Travis Howell
|
a124e88ec0
|
Correction version
svn-id: r14770
|
2004-08-26 12:13:54 +00:00 |
|
Jonathan Gray
|
61bf875b33
|
farm also has similiar actor requirements to pajama so change the gid, also add smaller target while here
svn-id: r14768
|
2004-08-26 11:44:08 +00:00 |
|
Travis Howell
|
fe59c97cc8
|
socks used 62 actors too.
svn-id: r14765
|
2004-08-26 08:52:12 +00:00 |
|
Travis Howell
|
b1d8b144ba
|
More code/stubs for HE 7.2 games
Add another temp hack
Add id for water, uses more actors
Another small correction to music playback for HE 7.2 games
svn-id: r14764
|
2004-08-26 08:47:07 +00:00 |
|
Travis Howell
|
0d8488d605
|
Add game id for Pajama Sam, since it uses different amount of actors
svn-id: r14758
|
2004-08-26 00:44:49 +00:00 |
|
Max Horn
|
09e07912d0
|
Support Mac DOTT straight from the disk (note: those fooMac targets may be removed again in the near future)
svn-id: r14757
|
2004-08-26 00:35:32 +00:00 |
|
Travis Howell
|
f249e3e508
|
No mainmenu variable in HE 7.2
svn-id: r14743
|
2004-08-25 07:10:12 +00:00 |
|
Travis Howell
|
0d3d9b4c09
|
Add all array related functions to HE 7.2
Add some more HE 7.2 code
svn-id: r14739
|
2004-08-25 06:34:33 +00:00 |
|
Travis Howell
|
bdd0dfef43
|
init var.
avoid valgrind warning
svn-id: r14722
|
2004-08-24 00:58:28 +00:00 |
|
Travis Howell
|
d35660a6cb
|
Switch to case
svn-id: r14712
|
2004-08-23 10:52:10 +00:00 |
|
Travis Howell
|
b57fa3a20b
|
Missed a spot
svn-id: r14710
|
2004-08-23 10:37:29 +00:00 |
|
Jonathan Gray
|
9d081a640e
|
add md5 based windows targets for HE titles that also have DOS targets and make the description appear in the title bar
svn-id: r14701
|
2004-08-23 08:12:09 +00:00 |
|
Max Horn
|
b20187a0e9
|
Cursor code cleanup
svn-id: r14690
|
2004-08-22 23:38:00 +00:00 |
|
Max Horn
|
12dc81cdbf
|
Removed obsolete TODO
svn-id: r14675
|
2004-08-22 08:59:33 +00:00 |
|
Travis Howell
|
312200f530
|
Ooops
svn-id: r14672
|
2004-08-22 06:18:56 +00:00 |
|
Travis Howell
|
82b9f1e599
|
Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Add initial support for loading EGA resource
svn-id: r14671
|
2004-08-22 06:16:16 +00:00 |
|
Max Horn
|
0574c35fa4
|
HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)
svn-id: r14670
|
2004-08-21 23:12:11 +00:00 |
|
Max Horn
|
d35ef7c7f1
|
Removed some obsolete TODO comments
svn-id: r14669
|
2004-08-21 22:33:23 +00:00 |
|
Travis Howell
|
61ad833dbd
|
Also used in Atari ST versions.
svn-id: r14668
|
2004-08-21 10:18:13 +00:00 |
|
Travis Howell
|
cc585c1773
|
Used in Amiga versions
svn-id: r14667
|
2004-08-21 10:01:19 +00:00 |
|
Travis Howell
|
b318794cc1
|
Comment no longer valid
svn-id: r14662
|
2004-08-21 07:18:57 +00:00 |
|
Travis Howell
|
3b420ef939
|
All FM Towns versions set VAR_VIDEOMODE to 42.
svn-id: r14661
|
2004-08-21 07:16:27 +00:00 |
|
Travis Howell
|
47785295d2
|
Change to allow FM Towns platform to be used with later games
svn-id: r14658
|
2004-08-21 03:29:02 +00:00 |
|
Travis Howell
|
396ae19f5d
|
FM Towns version of MI2 seems to use different value too.
svn-id: r14657
|
2004-08-21 01:36:59 +00:00 |
|
Travis Howell
|
60a7d60627
|
Init array
svn-id: r14631
|
2004-08-16 02:38:02 +00:00 |
|
Max Horn
|
152a5e97fe
|
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen
svn-id: r14612
|
2004-08-14 19:42:00 +00:00 |
|
Max Horn
|
171fac3895
|
Get rid of _screenLeft
svn-id: r14608
|
2004-08-14 15:23:44 +00:00 |
|
Travis Howell
|
66cb97e66b
|
Shorter check
svn-id: r14592
|
2004-08-14 03:16:32 +00:00 |
|
Max Horn
|
835ef5f012
|
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
|
2004-08-08 22:10:38 +00:00 |
|
Travis Howell
|
e8a10c219e
|
COMI/DIG always redraws verbs too
Remove old var, no longer required
svn-id: r14481
|
2004-08-06 06:19:14 +00:00 |
|
Travis Howell
|
fac44fbfec
|
Set cemera default values for scumm7 games.
svn-id: r14480
|
2004-08-06 02:10:23 +00:00 |
|
Travis Howell
|
55c291a9b7
|
Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
|
2004-08-03 04:26:30 +00:00 |
|
Travis Howell
|
cace3577d9
|
init _arraySlot
svn-id: r14431
|
2004-08-02 06:21:00 +00:00 |
|
Travis Howell
|
d60973b05e
|
HE games use different method to clear some arrays resources.
svn-id: r14423
|
2004-08-01 13:57:00 +00:00 |
|
Max Horn
|
f8f312f0bb
|
Add game detector support for the Mac SCUMM container file format; add support for more of the games/demos using that format; clean up detector code (and probably introduced some regressions in it, so watch out :-)
svn-id: r14344
|
2004-07-26 18:13:53 +00:00 |
|
Max Horn
|
f045cbf17c
|
Add support for the mac (rescumm) container file format used by Sam&Max and DOTT, making it possible to play those directly from the original CDs (no game detector support yet, so you have to add them to your config file manually for now)
svn-id: r14342
|
2004-07-26 17:14:57 +00:00 |
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