alxpnv
24aec76a30
ASYLUM: fix the GMM not showing up on the game menu screen
2021-05-24 15:58:17 +03:00
athrxx
cdfc7aba23
SCUMM: (FM-TOWNS) - cleanup
2021-05-24 13:53:42 +02:00
Paul Gilbert
3101522da1
AGS: Fixed John Sinclair detection entry
2021-05-23 19:57:25 -07:00
athrxx
cfa0654ce8
SCUMM: (FM-TOWNS) - fix for builds w/o USE_RGBCOLOR
...
These changes are currently pointless, since the affected function variants won't be called. The Japanese game versions for which they would be used are not supported in non-USE_RGBCOLOR builds. But the code should be correct nonetheless...
2021-05-24 04:13:23 +02:00
athrxx
78de93126f
SCUMM: (FM-TOWNS) - optimize drawing code
...
("drawing" in this case means the data conversion and transfer from the gfx layers to the screen buffer)
From my measuring experiments in the MSVC debugger this speeds up the drawing 2 - 3 times. Not sure about release builds, whether these profit even more.
2021-05-24 03:34:49 +02:00
ScummVM-Translations
fbce939811
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-05-24 01:13:20 +00:00
Scott Percival
f3b166befc
DIRECTOR: Adjust lingoexec debugging levels
...
--debuglevel=2 will show the call stack after each function call
--debuglevel=3 will show the current instruction
--debuglevel=5 will show the stack after each instruction
--debuglevel=9 will show the variables after each instruction
2021-05-24 09:08:45 +08:00
Scott Percival
ee0b6affc3
DIRECTOR: Limit SoundCastMember looping flag to v4 and up
2021-05-24 09:08:45 +08:00
ScummVM-Translations
bd7184be3d
I18N: Update translations templates
2021-05-23 22:56:24 +00:00
sluicebox
4e8db68d4a
SCI: Remove asserting "new" allocation results
2021-05-23 16:55:35 -06:00
sluicebox
f7ba6bb448
SCI: Remove redundant assert
2021-05-23 16:52:43 -06:00
Paul Gilbert
81a598e009
AGS: Added detection entry
2021-05-23 14:21:28 -07:00
SupSuper
e97f3ae4fa
MSVC: Enable ASan for Analysis builds
2021-05-23 21:35:10 +01:00
ScummVM-Translations
f52f5c9b62
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-05-23 19:20:08 +00:00
Eugene Sandulenko
53267cbad3
MOHAWK: Added detection for two Little Ark company games. Inspired by bug #12275
2021-05-23 21:19:24 +02:00
Eugene Sandulenko
b19f0173c9
DIRECTOR: Added detection for Macintosh II version of L-ZONE
2021-05-23 19:57:18 +02:00
ScummVM-Translations
a2411af657
I18N: Update translations templates
2021-05-23 17:28:05 +00:00
sluicebox
a8dacadf40
SCI: Use initializer list for all SciEngine members
...
Cleans up inconsistencies and excludes more SCI32 members
from SCI16-only builds
2021-05-23 11:26:30 -06:00
Eugene Sandulenko
90a98160a9
SAGA: Disable dino and fta2 from the engine
2021-05-23 19:14:38 +02:00
Paul Gilbert
6d4205ab2b
AGS: Remove duplicate detection entries
2021-05-23 08:10:03 -07:00
Eugene Sandulenko
5b30618ee0
SAGA: Disable dino and fta2 from the engine
2021-05-23 16:04:53 +02:00
Cameron Cawley
0c59abf327
GRAPHICS: Optimize the Normal scaler slightly
2021-05-23 10:33:18 +03:00
Cameron Cawley
909be8a933
GRAPHICS: Add a Normal5x scaler
2021-05-23 10:33:18 +03:00
Matthew Duggan
4500cc8451
ULTIMA8: Fix int16 casts in 32 bit usecode operands
...
These opcodes are all unused in Ultima8, so this bug probably only affects
Crusader games.
2021-05-23 16:23:17 +09:00
Matthew Duggan
c74ae95508
ULTIMA8: Avoid confman call on every animation
2021-05-23 16:23:17 +09:00
Matthew Duggan
b9ddaf64f2
ULTIMA8: Remove some dead code
...
Code that has been #if 0 for a long time, and some default setting for Crusader
which is not used.
2021-05-23 16:23:17 +09:00
Antoniou Athanasios
01e08d5cbe
I18N: Update translation (Greek)
...
Currently translated at 100.0% (1641 of 1641 strings)
2021-05-23 02:35:05 +00:00
sluicebox
9243be0b8d
SCI32: Fix GK1 comic-book cartoon timing, animation
2021-05-22 18:47:17 -06:00
SupSuper
024eb036fe
PRINCE: Copy audio streams
2021-05-22 23:50:42 +01:00
SupSuper
b263ca4cf3
MOHAWK: Copy audio streams (fix 12513)
2021-05-22 23:33:36 +01:00
SupSuper
286ebbdec7
TUCKER: Don't allocate audio files on the stack
2021-05-22 23:25:56 +01:00
athrxx
78ec256cca
SCUMM: (FM-TOWNS) - fix bug no. 12560 ("[FM Towns] scrolling much too slow")
...
(partly revert fb8f1084
)
There is no simple solution that would still leave the "butter smooth" scrolling for faster platforms intact. I have measured times between several code points to find any bottlenecks. My finding is that even single script opcodes may well take over 200ms to execute. And exceeding a singe 60 Hz tick happens way more often (which makes the scrolling fall behind and have to catch up, thus becoming a bit sloppy). So, for the "butter smooth" scrolling I'll probably implement a timer for the screen updates (which will then really behave much more like the interrupt handler of the original). But that's for a separate commit. This one is mostly about the bug ticket..
2021-05-22 14:24:54 +02:00
Eugene Sandulenko
e8b88219ea
DEVTOOLS: Fix compilation
2021-05-22 14:11:53 +02:00
ScummVM-Translations
39cc305fa5
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-05-22 11:50:25 +00:00
Le Philousophe
f074eb1533
AGS: Fix format string warning
...
Make use of %s guarantees that error message won't get expanded one more
time
2021-05-22 13:48:53 +02:00
Le Philousophe
799bf8aafa
AGS: Move debug channels to detection
...
This fixes build with older compiler which don't support C++11 when
building detection code.
2021-05-22 13:45:21 +02:00
Le Philousophe
ec7c5bec6d
ASYLUM: Use smaller include
...
Whole asylum.h is not needed and contains C++11 constructs. Detection
fails to build with older compilers in this case.
2021-05-22 13:44:19 +02:00
Le Philousophe
42e45f6769
NANCY: Move debug channels in detection.h to avoid pulling whole nancy.h
...
This one includes C++11 constructs which are not accepted by older
compilers
2021-05-22 13:42:55 +02:00
ScummVM-Translations
d52c918bbc
I18N: Update translations templates
2021-05-22 10:29:09 +00:00
sluicebox
f0d19d600f
SWORD25: Remove duplicate debug channel
...
This is now a fatal error after the recent debug channel refactor
2021-05-22 04:28:23 -06:00
ScummVM-Translations
8b6b739c85
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-05-22 10:24:08 +00:00
sluicebox
48a821e4eb
HADESCH: Fix incorrect debug channel
2021-05-22 04:23:32 -06:00
ScummVM-Translations
67bc175314
I18N: Update translations templates
2021-05-22 10:02:01 +00:00
sluicebox
cbe971e551
LASTEXPRESS: Add missing debug channel terminator
2021-05-22 04:01:17 -06:00
sluicebox
55344bf0bc
SCUMM: Add missing debug channel terminator
2021-05-22 03:56:02 -06:00
sluicebox
41226396b2
SCI: Add missing debug channel terminator
2021-05-22 03:55:37 -06:00
sluicebox
96e05f5b5c
SCI: Add SQ4 Spanish 5.25" floppy detection entry
...
Trac #12524
2021-05-21 22:29:17 -06:00
sluicebox
4e347027fa
SCI: Fix SQ4 Spanish detection entry's options
...
This is a localized floppy version that was distributed on a CD,
it doesn't have the features of the CD version
2021-05-21 21:42:53 -06:00
sluicebox
f3e890889f
SCI32: Fix GK1 CD end-game font
2021-05-21 21:42:53 -06:00
Paul Gilbert
8d50c6cd15
AGS: Added detection entries
2021-05-21 18:48:52 -07:00