Max Horn
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4db72c8762
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Unified how we deal with (and how we generate) MIDI sysex messages -- in particular, we now always do so w/o framing the message (documented this with a Doxygen comment in the MidiDriver class)
svn-id: r25630
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2007-02-16 13:30:41 +00:00 |
|
Max Horn
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96162c14ea
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Ugh -- these internal iMuse structs were supposed to be packed, but never were explicitly markes as such. Doing that now (might break old savegames on some ports :/)
svn-id: r25629
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2007-02-16 12:34:30 +00:00 |
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Max Horn
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b8bd502c57
|
Added Stuart George to the credits
svn-id: r25626
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2007-02-16 11:14:32 +00:00 |
|
Travis Howell
|
8f0a3e8961
|
Fix cursor palette regression in Simon the Sorcerer 1.
svn-id: r25625
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2007-02-16 10:36:33 +00:00 |
|
Travis Howell
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3aaf15938d
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Fix cursor palette regression in Simon the Sorcerer 1.
svn-id: r25624
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2007-02-16 10:33:37 +00:00 |
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Max Horn
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cce2617f24
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Added details on brazilian comi/dig (once more from the forums)
svn-id: r25623
|
2007-02-16 09:28:22 +00:00 |
|
Paul Gilbert
|
5bd19f022a
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Added sub-option to hotspot command to allow the activation or deactivation of hotspots
svn-id: r25622
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2007-02-16 04:50:42 +00:00 |
|
Paul Gilbert
|
75c74574e8
|
Bugfix to pathfinder that resulted in some characters bouncing between two rooms
svn-id: r25621
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2007-02-16 04:49:15 +00:00 |
|
Paul Gilbert
|
97bb233663
|
Revised previously committed guard to comply to ScummVM coding standard
svn-id: r25620
|
2007-02-16 03:49:34 +00:00 |
|
Travis Howell
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8bef04f94a
|
Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and objects.
svn-id: r25619
|
2007-02-16 02:26:42 +00:00 |
|
Travis Howell
|
f8c2886481
|
Add MSVC71 project file update from Quietust.
svn-id: r25618
|
2007-02-16 02:25:16 +00:00 |
|
Neil Millstone
|
45ed48a860
|
Changes made for 0.9.1a beta2 release backported to trunk
svn-id: r25617
|
2007-02-15 23:23:03 +00:00 |
|
Max Horn
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26a3ad56e5
|
Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum thread 3445)
svn-id: r25616
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2007-02-15 23:12:33 +00:00 |
|
Sven Hesse
|
15043066f2
|
- Changed the speaker stuff again
- Added the spanish gob2 version from bug report #1659884
svn-id: r25615
|
2007-02-15 22:07:44 +00:00 |
|
Nicola Mettifogo
|
e3e76b59b6
|
fixed a bug in the original engine causing memory-protected systems to occasionally crash
svn-id: r25614
|
2007-02-15 21:43:56 +00:00 |
|
Nicola Mettifogo
|
22c7239796
|
fixed warning pointed out by _Q
svn-id: r25613
|
2007-02-15 21:42:57 +00:00 |
|
Willem Jan Palenstijn
|
5e93000a75
|
fix compile error
svn-id: r25612
|
2007-02-15 20:24:03 +00:00 |
|
Max Horn
|
dc5ef8425b
|
Introduced V12_X_SHIFT / V12_Y_SHIFT
svn-id: r25611
|
2007-02-15 18:12:29 +00:00 |
|
Paweł Kołodziejski
|
310e275a79
|
not need this hack as smush player is no longer on another thread
svn-id: r25610
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2007-02-15 17:53:59 +00:00 |
|
Torbjörn Andersson
|
9ad0fdda96
|
Clear _pauseTime in seekSan(). Hopefully, this will fix the problem with
pausing during the bike fight scenes in Full Throttle that was reported on the
forum earlier today.
svn-id: r25609
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2007-02-15 17:26:08 +00:00 |
|
Johannes Schickel
|
8ff936a8f6
|
Mentioned Kyrandia 1 FM-Towns support in the NEWS file.
svn-id: r25608
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2007-02-15 14:03:10 +00:00 |
|
Max Horn
|
8afb83884a
|
cleanup
svn-id: r25606
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2007-02-15 13:27:36 +00:00 |
|
Max Horn
|
8cef52294c
|
Fix for bug #1660559: MANIAC/ZAK: Music does not stop when pausing (regression)
svn-id: r25605
|
2007-02-15 12:47:09 +00:00 |
|
Max Horn
|
57f529e36e
|
added some static keywords
svn-id: r25604
|
2007-02-15 12:00:13 +00:00 |
|
Max Horn
|
c584d2f332
|
Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and its dup #1537595 (MANIACNES: Heavy script bug)
svn-id: r25603
|
2007-02-15 11:56:17 +00:00 |
|
Max Horn
|
88f4604400
|
NDS port now has DLDI port, surely this is NEWS worthy (and once again I plead all developers to add important news/changes here)
svn-id: r25602
|
2007-02-15 11:48:17 +00:00 |
|
Max Horn
|
e616b4c4b6
|
Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configured
svn-id: r25601
|
2007-02-15 10:40:20 +00:00 |
|
Max Horn
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41898a3dd9
|
Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera range
svn-id: r25600
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2007-02-15 10:30:30 +00:00 |
|
Max Horn
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ec27c53491
|
AdvancedDetector: revamped the file based fallback code
svn-id: r25599
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2007-02-14 23:46:39 +00:00 |
|
Max Horn
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247110b19b
|
SCUMM: Many (most) game flags can computed based on the SCUMM version and other flags; we now do that were possible and only specify the absolute minimum in gameVariantsTable
svn-id: r25598
|
2007-02-14 23:29:13 +00:00 |
|
Gregory Montoir
|
97f84927e8
|
added language file details for french versions of TheDig and COMI
svn-id: r25597
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2007-02-14 23:13:57 +00:00 |
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Max Horn
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05a2df034c
|
SCUMM: Moved part of detectGames into a new function computeGameSettingsFromMD5 to make it slightly more readable
svn-id: r25596
|
2007-02-14 22:53:19 +00:00 |
|
Eugene Sandulenko
|
ba45c03306
|
Update MSVC2005 project files.
svn-id: r25595
|
2007-02-14 22:50:40 +00:00 |
|
Max Horn
|
1393f130c2
|
SCUMM: Enhanced detector so that it can discover the language of COMI/Dig based upon the LANGUAGE.TAB / LANGUAGE.BND file (currently only contains data for german comi&dig, and english comi)
svn-id: r25594
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2007-02-14 22:37:07 +00:00 |
|
Max Horn
|
62bd2a1544
|
Make use of md5_file_string
svn-id: r25593
|
2007-02-14 21:59:57 +00:00 |
|
Max Horn
|
80f799a2b2
|
Extended MD5 API a bit: added a variant of md5_file which takes an arbitrary ReadStream; and added md5_file_string methods which directly produce a human readable md5 string (instead of a binary digest)
svn-id: r25592
|
2007-02-14 21:43:21 +00:00 |
|
Johannes Schickel
|
8bd1bd53b9
|
Adding Florian Kagerer for his Kyra FM-Towns code contributions.
svn-id: r25589
|
2007-02-14 21:16:14 +00:00 |
|
Torbjörn Andersson
|
f4b4a30327
|
Removed unnecessary #include.
svn-id: r25587
|
2007-02-14 17:05:58 +00:00 |
|
Eugene Sandulenko
|
0a56c312f1
|
Fix MSVC warning
svn-id: r25586
|
2007-02-14 16:45:25 +00:00 |
|
Sven Hesse
|
77c70d4ee7
|
- Changed the square wave generator / speaker emulation, hopefully fixing the walking sound issue (#1621086)
- Fixed some misplaced actor glitches in Bargon
svn-id: r25585
|
2007-02-14 16:36:17 +00:00 |
|
Max Horn
|
0e46eb8265
|
cleanup
svn-id: r25584
|
2007-02-14 09:52:21 +00:00 |
|
Travis Howell
|
ddef4db34e
|
Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.
svn-id: r25583
|
2007-02-14 04:15:37 +00:00 |
|
Paul Gilbert
|
31c0cb7f13
|
Added proper support for showing a hotspot or character's name in dialogs where the message contains a placeholder mark for it
svn-id: r25582
|
2007-02-14 02:37:53 +00:00 |
|
Paul Gilbert
|
2ef15f51a7
|
Added guard to prevent crashing if a hospot or character name is needed and was not provided
svn-id: r25581
|
2007-02-14 02:35:48 +00:00 |
|
Max Horn
|
42631d21b1
|
Some more cleanup, and that's it for tonight
svn-id: r25580
|
2007-02-14 00:52:12 +00:00 |
|
Max Horn
|
6b2ff5616b
|
Minor cleanup
svn-id: r25579
|
2007-02-14 00:38:45 +00:00 |
|
Max Horn
|
265deaffff
|
Added some comments and performed some cleanup in the file based fallback code of the AdvancedDetector
svn-id: r25578
|
2007-02-14 00:37:02 +00:00 |
|
Eugene Sandulenko
|
d910b545c5
|
More skip_whitespace -> Common::ltrim(). For real now.
svn-id: r25577
|
2007-02-14 00:36:06 +00:00 |
|
Max Horn
|
75ae7cdb73
|
Properly implemented the AD fallback callback
svn-id: r25576
|
2007-02-14 00:21:53 +00:00 |
|
Max Horn
|
59b1526e5a
|
Since detectBestMatchingGame now returns a ADGameDescription pointer, we can change detectGame to return a ADGameDescList
svn-id: r25575
|
2007-02-13 23:47:41 +00:00 |
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