Commit Graph

61 Commits

Author SHA1 Message Date
Travis Howell
1fa4231c47 Remove INSANE define.
svn-id: r12363
2004-01-14 01:41:44 +00:00
Travis Howell
9471d58720 Add mpeg2 option to mingw makefile
Fix compile on mingw

svn-id: r12350
2004-01-12 23:41:05 +00:00
Travis Howell
b8b6727667 Enable INSANE by default.
svn-id: r11902
2003-12-25 06:34:13 +00:00
Travis Howell
b3e6c54b64 Update for simon1
svn-id: r11673
2003-12-16 05:29:26 +00:00
Travis Howell
e11c741e82 Drop OpenGL backend, since it has no maintainer and is too buggy.
svn-id: r11569
2003-12-11 05:32:27 +00:00
Max Horn
bb760a5b73 detect zlib in configure script; use it by default, if available
svn-id: r11544
2003-12-10 00:15:20 +00:00
Max Horn
c67d2b5f55 we haven't agreed on using zlib compressed savegames by default yet. Do NOT enable it for now!
svn-id: r11542
2003-12-09 23:17:04 +00:00
Travis Howell
785da90067 Leave it as option
svn-id: r11437
2003-11-30 00:59:09 +00:00
Travis Howell
c40c44dd87 Enabled zlib support
svn-id: r11436
2003-11-30 00:52:35 +00:00
Travis Howell
1c3301049a Enable queen
svn-id: r10838
2003-10-16 23:16:01 +00:00
Travis Howell
2be56b3985 No point in compiling queen at the moment.
svn-id: r10679
2003-10-08 11:18:58 +00:00
Travis Howell
68c060405c Add optional define for no console
svn-id: r10410
2003-09-26 00:09:09 +00:00
Max Horn
002e2a6f67 cleanup
svn-id: r10316
2003-09-19 20:45:35 +00:00
Torbjörn Andersson
dcf77f7a10 Added EXECUTABLE to the MinGW makefile.
This slows down the build procedure enormously, but on the other hand it
actually does something now. :-)

Though, for some reason, make always crashes shortly before the end when I
build it from scratch. I have to repeat the command to get it to finish.
Time to check if there's a newer MinGW version to download, I guess...

svn-id: r10293
2003-09-18 14:07:36 +00:00
Travis Howell
cf4ae4097f Update warnings in mingw makefile.
Add hack to allow nosubtitles in loomcd (Only once game has started)
Revert _roomPalette changes for 256 colors games, caused problems in loomcd, I'm not sure the older 256 color needs these changes.

svn-id: r9890
2003-08-28 12:21:35 +00:00
Travis Howell
d960058e49 Enable bs2
svn-id: r9817
2003-08-22 06:58:02 +00:00
Oliver Kiehl
0f85cc3061 rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)

svn-id: r9301
2003-07-30 19:25:31 +00:00
Travis Howell
0dfde5caba Ooops
svn-id: r9223
2003-07-28 03:34:47 +00:00
Travis Howell
ccc40eecc9 Compiles on mingw now
svn-id: r9222
2003-07-28 03:12:49 +00:00
Jonathan Gray
88b70db20f make people happy
svn-id: r9215
2003-07-28 02:06:49 +00:00
Travis Howell
cc55265ecd Use OpenGL backend by default for mingw builds
svn-id: r8522
2003-06-17 06:18:56 +00:00
Travis Howell
fe1576152e Add indy3ega to supported list
Add separate builds option for mingw

svn-id: r7357
2003-05-05 16:00:50 +00:00
Max Horn
5626e42f5b Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile
svn-id: r7131
2003-04-26 11:44:13 +00:00
Max Horn
166ea5bcee get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled script dumping
svn-id: r6284
2002-12-31 02:09:57 +00:00
Max Horn
098b1d52ca change CFLAGS to CXXFLAGS
svn-id: r5896
2002-12-09 13:38:01 +00:00
Max Horn
a8f01c2532 use := instead of =
svn-id: r5643
2002-11-20 18:05:02 +00:00
Travis Howell
85fe6a1ac5 Include simon debug options by default
svn-id: r5642
2002-11-20 14:45:00 +00:00
Travis Howell
a0734ef3f9 Add monster.sog support, patch #629362
Enable ogg support by default in mingw builds and link in ogg lib

svn-id: r5333
2002-10-27 11:41:08 +00:00
Travis Howell
c036f25c02 Add changes from Makefile
svn-id: r5322
2002-10-27 02:59:07 +00:00
Travis Howell
99c8889bba More OpenGL updates, patch #628356
Make sure simon debug is enabled by default

svn-id: r5310
2002-10-25 14:56:58 +00:00
Travis Howell
67bf526875 Add changes from Makefile
svn-id: r5243
2002-10-22 12:29:27 +00:00
Travis Howell
7b1a77b5b8 Add changes from Makefile
svn-id: r5003
2002-09-22 04:07:52 +00:00
Travis Howell
c0855df382 Add hack from trin to make zak256 sfx/music work again.
Add Makefile changes to Makefile.mingw

svn-id: r5000
2002-09-22 03:58:53 +00:00
Travis Howell
b8d28237d7 mingw still requires separate makefile for now
svn-id: r4868
2002-08-30 02:48:31 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00
Travis Howell
43fab3978c Use correct compiler
svn-id: r4490
2002-07-08 10:33:02 +00:00
Travis Howell
e9e17ee36f Add OpenGL support patch from Andre Souza
svn-id: r4422
2002-06-17 13:16:51 +00:00
Travis Howell
6fb7585cf5 *** empty log message ***
svn-id: r4420
2002-06-14 04:36:41 +00:00
Travis Howell
8169e55560 Add OpenGL support patch from Andre Souza
svn-id: r4418
2002-06-14 03:52:02 +00:00
Travis Howell
90cb2ea7c1 Add stdc++ library for GCC 3.1 compile
svn-id: r4410
2002-06-06 09:15:27 +00:00
Travis Howell
6c5723b559 Fix cross compile
svn-id: r4146
2002-04-30 15:08:59 +00:00
Travis Howell
9391b3dd75 Fix my error in last commit
svn-id: r4145
2002-04-30 14:24:12 +00:00
Travis Howell
06f02ff113 Add icon and resource file to mingw build
svn-id: r4144
2002-04-30 14:18:17 +00:00
Travis Howell
e5f9444ce7 Remove unused library and native Cygwin support
svn-id: r4140
2002-04-30 09:26:31 +00:00
Max Horn
c9ea27332c Makefile.mingw now uses Makefile.common, too
svn-id: r4105
2002-04-27 11:06:27 +00:00
Nicolas Bacca
9adea875fc Removed mp3_cd reference
svn-id: r3983
2002-04-17 20:49:57 +00:00
Travis Howell
23feb3083c Mirror Makefile
svn-id: r3970
2002-04-17 00:56:18 +00:00
Travis Howell
b7fb4888e5 Minor changes
svn-id: r3935
2002-04-14 08:49:49 +00:00
Travis Howell
01062c65d0 Mirror Makefile changes
svn-id: r3934
2002-04-14 08:30:26 +00:00
Travis Howell
087a6ed761 Added main.cpp and extra simon *.cpp files to makefiles
svn-id: r3914
2002-04-13 01:47:19 +00:00