Florian Kagerer
4ee29a020d
LOL: fix last commit
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svn-id: r41225
2009-06-06 15:32:42 +00:00
Florian Kagerer
2af195482f
LOL: fixed level temp data size
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svn-id: r41224
2009-06-06 14:42:03 +00:00
Florian Kagerer
ad1b53472b
LOL: fixed vaelan's cube
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svn-id: r41223
2009-06-06 14:14:07 +00:00
Walter van Niftrik
bc6d19aa1a
SCI: Fix audio regression in KQ5CD, introduced in r41205.
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svn-id: r41222
2009-06-06 12:30:13 +00:00
Florian Kagerer
94e9762870
KYRA/LOL: fix input code for japanese game versions
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svn-id: r41221
2009-06-06 12:18:39 +00:00
Willem Jan Palenstijn
60e02ad6a8
Store long-term pointers to object variables in a new ObjVarRef struct.
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Storing them as reg_t* could cause the pointers to become invalid
when they pointed into CloneTable since CloneTable can be re-allocated.
svn-id: r41220
2009-06-06 11:38:20 +00:00
Sven Hesse
a5a0a95361
Adding my German version of Playtoons 2 ("Rummelsdorf hoch zwei")
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svn-id: r41219
2009-06-06 11:34:11 +00:00
Travis Howell
d11d56ae13
Add logic stub for Backyard Basketball.
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svn-id: r41217
2009-06-06 10:50:37 +00:00
Filippos Karapetis
26b03dd359
Some uint8 -> byte conversions
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svn-id: r41216
2009-06-06 10:40:32 +00:00
Filippos Karapetis
be41483373
Moved the fake 1x1 mode structure to gfx_resmgr.cpp (where it's actually used)
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svn-id: r41215
2009-06-06 10:36:38 +00:00
Filippos Karapetis
8033a39128
Objectified the graphics driver
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svn-id: r41214
2009-06-06 10:21:48 +00:00
Paul Gilbert
93375bddf0
Disabled the execution of scripts when doing a user wait - this prevents animated backgrounds from jerking to new positions once the mouse has been pressed
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svn-id: r41210
2009-06-06 01:39:08 +00:00
Paul Gilbert
3739d82f62
Bugfix to show the title screen at the correct speed when restarting the game
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svn-id: r41208
2009-06-06 01:00:44 +00:00
Paul Gilbert
95a4ea15b5
Bugfix for display when multiple user waits follow each other
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svn-id: r41207
2009-06-06 00:53:08 +00:00
Walter van Niftrik
61a7b7c625
SCI: Moved the handling of 65535.map into the resource manager.
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svn-id: r41205
2009-06-06 00:07:18 +00:00
Filippos Karapetis
da36901b07
Cleanup
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svn-id: r41202
2009-06-05 23:08:35 +00:00
Florian Kagerer
5f005bf930
LOL: minor bug fix
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svn-id: r41201
2009-06-05 22:53:36 +00:00
Matthew Hoops
7e52694025
Make the PlayStation's abbreviation to all lower-case for consistency and change the description from Playstation to Sony PlayStation
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svn-id: r41200
2009-06-05 22:35:13 +00:00
Florian Kagerer
90ee879d89
LOL: implemented another opcode
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svn-id: r41199
2009-06-05 21:34:18 +00:00
Filippos Karapetis
7c84cca81d
Moved some more debug commands to ScummVM's coneole and removed some unused code
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svn-id: r41198
2009-06-05 19:04:14 +00:00
Filippos Karapetis
24cb130b26
Removed some unused code and performed some cleanup
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svn-id: r41197
2009-06-05 18:05:45 +00:00
Paul Gilbert
862d1cf42b
Tweaks to the code that pauses for a mouse press when displaying many text messages
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svn-id: r41196
2009-06-05 12:20:42 +00:00
Travis Howell
58d494a7cb
Minor cleanup.
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svn-id: r41189
2009-06-05 04:16:32 +00:00
Travis Howell
9ca2345fc1
Fix issues selecting some items in arttime and football.
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svn-id: r41188
2009-06-05 02:35:38 +00:00
Walter van Niftrik
3c58a6ca8f
SCI: Audio: Fixed bug in sample length computation.
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svn-id: r41186
2009-06-05 01:12:52 +00:00
Travis Howell
de348d6fa8
Update sound code in HE80+ games, for sound rate differences.
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svn-id: r41185
2009-06-05 00:57:58 +00:00
Walter van Niftrik
8e987c80d1
SCI: Fixed some endian bugs related to speech handling. READ_UINT* are not LE,
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but use native endianness. Thanks to clone2727 for pointing this out.
svn-id: r41181
2009-06-04 23:55:08 +00:00
Max Horn
fa02e0df7b
SCI: Made some members of class Resource protected; some cleanup
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svn-id: r41180
2009-06-04 22:16:31 +00:00
Florian Kagerer
29cc1efe3c
LOL: implemented Vaelan's cube
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svn-id: r41179
2009-06-04 22:12:13 +00:00
Max Horn
4f4005f0b0
oops
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svn-id: r41178
2009-06-04 21:53:45 +00:00
Max Horn
10c54394bd
SCI: Renamed EngineState::flags and version to _flags and _version (following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant
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svn-id: r41177
2009-06-04 21:44:39 +00:00
Max Horn
870db34cd1
SCI: Renamed _kfuncTable -> _kernelFuncs; and simplified/streamlined the kernel func map in kernel.cpp a bit
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svn-id: r41176
2009-06-04 21:42:24 +00:00
Max Horn
23a9b5544c
SCI: Added MemObject::isValidOffset method; use it to simplify determine_reg_type
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svn-id: r41175
2009-06-04 20:51:40 +00:00
Max Horn
f08f5c3bbf
SCI: Slightly modified kAddAfter so that it does not modify its arguments needlessly
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svn-id: r41174
2009-06-04 20:51:24 +00:00
Max Horn
ae3c6c3053
SCI: cleanup
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svn-id: r41173
2009-06-04 20:51:09 +00:00
Max Horn
3091de6735
SCI: Added FIXME comment to not_register()
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svn-id: r41172
2009-06-04 20:50:51 +00:00
Walter van Niftrik
3da455420a
SCI: Audio: Fixed bug in reading of SOL header.
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svn-id: r41171
2009-06-04 16:18:35 +00:00
Walter van Niftrik
a440d77408
SCI: Added support for early SCI1.1 audio maps.
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svn-id: r41170
2009-06-04 15:56:11 +00:00
Walter van Niftrik
9e196ce9f5
SCI: Message: Added support for escape sequences.
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svn-id: r41169
2009-06-04 14:29:20 +00:00
Filippos Karapetis
c3206f3671
Updated the MSVC project files of the SCI engine
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svn-id: r41168
2009-06-04 12:47:11 +00:00
Max Horn
c0f3c2dbd1
Code formatting in the gp2xwiz backend
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svn-id: r41167
2009-06-04 11:45:34 +00:00
Max Horn
6b1110b82d
SCI: Moved MemObject code into a separate source file
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svn-id: r41166
2009-06-04 11:45:17 +00:00
Max Horn
4f08dc538c
SCI: cleanup
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svn-id: r41165
2009-06-04 11:44:55 +00:00
Walter van Niftrik
28242d289b
SCI: Support for 16-bit DPCM.
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svn-id: r41164
2009-06-04 11:35:17 +00:00
Max Horn
382ebea3fa
SCI: Renamed various debug related global variables to have a g_ prefix; and moved any 'extern' decls of them into a new header file
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svn-id: r41163
2009-06-04 11:28:05 +00:00
Arnaud Boutonné
85950d6f6b
gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperation
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svn-id: r41160
2009-06-04 09:48:56 +00:00
John Willis
929ef3e4a8
Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). Includes configure changes and one #ifdef to SDL backend. Also updates NEWS.
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svn-id: r41156
2009-06-04 08:30:31 +00:00
Filippos Karapetis
70effa46e5
Reordered the numpad keys so that they make more sense, and simplified the code which returns the values of shifted function keys
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svn-id: r41155
2009-06-04 08:28:20 +00:00
Filippos Karapetis
634e023485
Turned debug_weak_validations on by default again, as apparently some games like SQ3 fail in some validations (e.g. when loading). Also, fixed a potential out of bounds access when copying the value of __FILE__ into a buffer (as its value can be quite long in some cases).
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svn-id: r41154
2009-06-04 08:25:48 +00:00
Max Horn
3235fd3f65
cleanup
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svn-id: r41150
2009-06-03 20:48:35 +00:00