Commit Graph

214 Commits

Author SHA1 Message Date
Eugene Sandulenko
e867bd9e6e Mention MM NES since it lives on our compatibility page for a while now.
svn-id: r17575
2005-04-13 00:55:28 +00:00
Torbjörn Andersson
3f114bb724 Added note about the GUI for the "soundfont" setting.
svn-id: r17514
2005-04-10 14:49:28 +00:00
Torbjörn Andersson
13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00
Eugene Sandulenko
1758c5b211 Initial checking of Gob engine
svn-id: r17388
2005-04-05 15:07:40 +00:00
Max Horn
f694fd6288 Setting a release date
svn-id: r17252
2005-03-26 20:36:52 +00:00
Max Horn
3b871ebf9c Sync with 0.7.x branch
svn-id: r17251
2005-03-26 17:56:29 +00:00
Torbjörn Andersson
e7ea46c0a3 The MPEG player patch has been backported to 0.7.1.
svn-id: r17131
2005-03-13 17:59:55 +00:00
Torbjörn Andersson
f6d0d6bdf1 Updated BS2 section for 0.7.1
svn-id: r17126
2005-03-13 16:48:53 +00:00
Joost Peters
f81438ff8d mention BASS bugfix
svn-id: r17121
2005-03-13 13:33:19 +00:00
Max Horn
a0d5debc7a Added dialogs which are shown when you modify the talkspeed or music volume using hotkeys (FR #1153300)
svn-id: r17009
2005-03-06 18:00:54 +00:00
Torbjörn Andersson
e55d31ba39 Added notes about mine and Lavosspawn's changes to BS2, and my changes to
the MPEG player.

I'm not as sure what has changed in BS1, so I didn't write anything about
that.

svn-id: r17008
2005-03-06 14:26:17 +00:00
Max Horn
45f59cc610 Spelling
svn-id: r16817
2005-02-20 01:12:20 +00:00
Eugene Sandulenko
27469a1896 Patch #1121337 (CGA rendering in early LEC titles).
Differences against patch:
  o Updated documentation
  o Fixed text colors
  o Implemented Hercules dithering

Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.

TODO:
  Proper ditherers for zak & MM
  EGA ditherers for VGA SCUMM v5 games

svn-id: r16816
2005-02-20 00:17:22 +00:00
Eugene Sandulenko
def8641e1f Mention new cursor code.
svn-id: r16801
2005-02-17 23:10:33 +00:00
Travis Howell
7d9a5d7ffa Update
svn-id: r16769
2005-02-11 04:32:59 +00:00
Torbjörn Andersson
cc3540a00d Updated BS2 section for 0.7.1.
svn-id: r16751
2005-02-07 10:53:03 +00:00
Eugene Sandulenko
66c524f0ee Add support for Humongous Mac titles in native format. Please test :)
svn-id: r16693
2005-01-29 17:58:47 +00:00
Max Horn
d6ea15bf1f PocketPC issues were fixed on the 0.7.x branch, but which... ?
svn-id: r16578
2005-01-16 23:45:10 +00:00
Max Horn
123b4772ef sync NEWS files on HEAD and branch-0-7-0
svn-id: r16486
2005-01-08 17:58:00 +00:00
Max Horn
2c7f25435e MT32 support was already added in 0.7.0, clarify that. Small remark: Porters are also very welcome to update the NEWS file (so our users know what great advances occured on the WinCE, PalmOS, Dreamcast, ... ports)
svn-id: r16409
2005-01-02 15:40:09 +00:00
Max Horn
6c4c66edfa Hrm, nobody added the MT-32 emu to the NEWS :-/. And we should agree whether to end NEWS entries with a period or not...
svn-id: r16291
2004-12-24 12:49:52 +00:00
Max Horn
4dad8cd5ba Release is schedulde for the 24th...
svn-id: r16269
2004-12-23 03:02:09 +00:00
Jonathan Gray
accfa675aa Remove unwanted space.
svn-id: r16229
2004-12-21 04:04:17 +00:00
Max Horn
54d0384b0e sync HEAD/0.7.0 versions of the NEWS file; mention new about dialog
svn-id: r16212
2004-12-20 23:27:47 +00:00
Jonathan Gray
3aabdeb682 Document default save directories.
svn-id: r16205
2004-12-20 23:10:54 +00:00
Torbjörn Andersson
881b60a8eb Added some BS1 items, but I don't know if I got them all. (E.g. there
seems to be A slight change to the scrolling. Do we want to mention that?)

svn-id: r16084
2004-12-16 16:37:16 +00:00
Max Horn
58eabb6a5f Switched HEAD to 0.8.0-CVS (did I miss any spots?
svn-id: r16048
2004-12-14 22:59:00 +00:00
Torbjörn Andersson
e67ffaaff0 Added BASS note. (If anyone feels it ought to be clarified, the workarounds
I'm aware of were for bugs #786482 and #1043047.)

svn-id: r15785
2004-11-11 11:02:40 +00:00
Max Horn
1acc63ecb3 Add small debugger font to NEWS
svn-id: r15676
2004-10-24 10:41:57 +00:00
Torbjörn Andersson
daee7c19e5 Added note about output sample rate.
svn-id: r15620
2004-10-20 09:19:14 +00:00
Travis Howell
9e40ef7d29 Only 26 HE titles and they are not supported yet.
svn-id: r15553
2004-10-15 02:53:00 +00:00
Eugene Sandulenko
61b4a9faba Mention HE games in New Games section and update their number.
svn-id: r15552
2004-10-15 00:37:50 +00:00
Robert Göffringmann
600087ceae document BS1 speech/music compression
svn-id: r15547
2004-10-14 08:36:04 +00:00
Eugene Sandulenko
cf04ca94ff Mention newly supported HE titles. 46 new targets. That's not few.
svn-id: r15326
2004-09-28 16:13:39 +00:00
Max Horn
3f803aa881 NEWS/TODO update; update smooth scrolling comment
svn-id: r15324
2004-09-28 15:40:39 +00:00
Gregory Montoir
e026d179d4 update
svn-id: r15150
2004-09-18 00:37:35 +00:00
Torbjörn Andersson
cb399b63d5 Added support for compressed music. I'm sure there are some glitches still
to fix, but it should work well enough for now.

In this rewrite of the music code, I removed the "save/restore music state"
function, since it just complicated things for a very small gain. It wasn't
in the original engine, and I added it just for the credits, so that the
previously playing music could be resumed afterwards. I might re-add it
later, but probably not.

svn-id: r14887
2004-09-04 09:27:17 +00:00
Max Horn
3aabdd44c6 Trying to be a bit more consistent in NEWS entries ('Added/Removed/Fixed/Deleteted/... feature FOO in BAR')
svn-id: r14877
2004-09-03 19:59:11 +00:00
Torbjörn Andersson
44eca16eb6 Fixed the bug that caused Vorbis and FLAC to misbehave with compressed
speech. (Apparently it was just an accident that MP3 worked.)

Unfortunately I had to change the file format of the compressed files to
include both the compressed and uncompressed size, but since the tool to
create these files has only lived as an item in the patch tracker, no one
should have exptected it to be the final, working version, right? Right.

svn-id: r14698
2004-08-23 06:17:40 +00:00
James Brown
9754794e02 Few updates / rewordings
svn-id: r14534
2004-08-10 04:23:58 +00:00
Max Horn
835ef5f012 Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
2004-08-08 22:10:38 +00:00
Max Horn
d88a9c21d6 Added 0.6.1b NEWS items
svn-id: r14501
2004-08-07 14:09:44 +00:00
Max Horn
bd88e98c9c Updated README/TODO/NEWS
svn-id: r14349
2004-07-27 00:37:11 +00:00
Max Horn
213e417315 some syncing with 0.6.x branch
svn-id: r14348
2004-07-27 00:13:38 +00:00
Eugene Sandulenko
fe146617e6 Fixed FT, so battles are not so ridiculously easy as before. Now match original
svn-id: r14007
2004-06-23 03:16:04 +00:00
Travis Howell
6fe5eca422 Update
svn-id: r13996
2004-06-21 10:23:26 +00:00
Jonathan Gray
0237685473 disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X unices (including Linux) for consistency with other applications
svn-id: r13989
2004-06-21 02:09:50 +00:00
Eugene Sandulenko
0b911df179 Mention HE fixes
svn-id: r13987
2004-06-20 21:18:51 +00:00
Torbjörn Andersson
126a8b91ca Added note about the updated AdvMame scalers, since AdvMame3x looks
noticeably nicer than before. (Of course that's subjective, but you try to
say that using only one line of text! :-)

svn-id: r13895
2004-05-28 09:21:48 +00:00
Eugene Sandulenko
d33b24036e Added assembly versions of HQ2x and HQ3x scalers.
svn-id: r13844
2004-05-21 02:08:48 +00:00
Torbjörn Andersson
3f884a0d5a Updated Broken Sword 1 section.
svn-id: r13834
2004-05-12 17:00:18 +00:00
Torbjörn Andersson
bc77ba431a Simplified the handling of sound effects. It's not necessary for the driver
to keep its own copy of the sound data. It could be even further simplified
(I don't really see any reason for having two different sound queues), but
I seem to have reached a point of stability here and I don't want to jinx
it by making further changes yet.

svn-id: r13705
2004-05-01 10:42:23 +00:00
Jonathan Gray
94962f6655 mention zak256 removal
svn-id: r13609
2004-04-23 11:45:28 +00:00
Torbjörn Andersson
8f8185f035 Major revamping of the BS2 memory manager and, some small changes to the
resource manager. All new code! All new bugs!

svn-id: r13603
2004-04-23 07:02:11 +00:00
Max Horn
1337c98434 Updated NEWS file a bit (I hope people who work on the resp. frontends / backends understand they can add stuff here themselves... ? :-)
svn-id: r13497
2004-04-08 00:06:32 +00:00
Max Horn
09e3fec623 Preserve comments in config files
svn-id: r13412
2004-03-28 20:28:45 +00:00
Max Horn
81584704b6 let's not forget about the revamped OSystem API
svn-id: r13250
2004-03-13 14:20:47 +00:00
Max Horn
d2ef3ad20c Added an OSD (On Screen Display) to the SDL backend
svn-id: r13248
2004-03-13 14:19:15 +00:00
Max Horn
fb3e937e13 post-0.6.0 features should be added to a new section, not the 0.6.0 part of the NEWS
svn-id: r13021
2004-02-24 10:49:18 +00:00
Eugene Sandulenko
8505948237 Notify about 3DO grpahics support in HE games.
FT support is not initial anymore

svn-id: r13016
2004-02-24 04:52:59 +00:00
James Brown
ad46828d1c BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
svn-id: r12465
2004-01-18 05:52:04 +00:00
James Brown
eeab2bb3bf Hack for Launcher Scaler dropdown. Backends using the Launcher will need to implement the OSystem HAS_SCALER property. The global options dialog still needs doing.
svn-id: r12436
2004-01-16 16:28:56 +00:00
James Brown
cb609b4cf5 Testing stuff.
svn-id: r12217
2004-01-07 14:09:43 +00:00
James Brown
c8d0708d93 Updates: Full Throttle INSANE, Simon thing stuff, FOTAQ/BS1/BS2 should be completable apart from cutscenes in the Swords.
svn-id: r11900
2003-12-25 05:30:23 +00:00
Max Horn
2bbaff0890 changed wording in NEWS a bit
svn-id: r11802
2003-12-21 00:52:11 +00:00
Travis Howell
fe324f1cdf Ipdate
svn-id: r11778
2003-12-20 09:44:35 +00:00
James Brown
84247d9797 A few updates, mostly replacing examples that still used -n to disable subtitles.
To prevent confusion I think we should simply use a different switch character instead of reversing the behavior of -n for 0.6.0... Any suggestions on a good letter that's free? :)

svn-id: r11585
2003-12-11 15:17:53 +00:00
Travis Howell
f8192d9ce5 Add simon update
svn-id: r11535
2003-12-09 03:33:30 +00:00
James Brown
fba9070198 Version bump, small NEWS tweakage
svn-id: r11530
2003-12-08 16:14:00 +00:00
Travis Howell
76f92b41ef Update news
svn-id: r11497
2003-12-05 00:45:28 +00:00
Jonathan Gray
b8379d646a <tsuteiuQ> 'gnaw gnaw'
svn-id: r11174
2003-11-07 01:24:39 +00:00
Max Horn
cfcee0f673 bumped version to 0.5.5 (since so many changes to the launcher/options dialogs were made -> this helps to verify whether users use ScummVM pre or post these changes)
svn-id: r11153
2003-11-05 12:28:03 +00:00
Max Horn
17cbf4d56c some NEWS updates; use sections (any major news for sky/simon since 0.5.1 ?)
svn-id: r10706
2003-10-09 16:03:31 +00:00
Jonathan Gray
84628e217a bump version number
svn-id: r10605
2003-10-05 13:53:25 +00:00
Max Horn
e306de2192 updated NEWS a bit
svn-id: r10441
2003-09-27 21:23:45 +00:00
Max Horn
a8c93223e8 mentiond HQ3x in README & NEWS (IMHO the descriptions in the README could be better)
svn-id: r10355
2003-09-21 17:57:34 +00:00
James Brown
90dd98511b A few small updates, query on the status of Indy walk bugs (see FIXME comment in Readme).
I propose 0.6.0 is codenamed the 'Mad Max' release. Any seconds? (reply to -Devel)

svn-id: r10190
2003-09-12 03:13:51 +00:00
Max Horn
1f59b15f91 implemented FOA keyboard fighting
svn-id: r10052
2003-09-06 23:29:35 +00:00
Travis Howell
8c34585a6f Update news
svn-id: r10043
2003-09-06 11:28:12 +00:00
Travis Howell
4424687bb7 V1 games are now supported
svn-id: r9882
2003-08-27 16:12:45 +00:00
Travis Howell
48606fc1aa Update news
svn-id: r9876
2003-08-27 06:49:01 +00:00
Jonathan Gray
063d05f9c8 Makefile.new -> Makefile, Makefile -> Makefile.noconf default Makefile now requires configure script
svn-id: r9614
2003-08-10 06:56:53 +00:00
James Brown
129ae93ca6 Lets try and keep this more updated from now on, hmm?
svn-id: r9606
2003-08-08 13:13:37 +00:00
Max Horn
32107ae69a sync with 0.5.0 branch
svn-id: r9559
2003-08-06 12:28:06 +00:00
Travis Howell
4b8ecff9b8 Add 0.5.0 release date
svn-id: r9430
2003-08-03 14:35:17 +00:00
Travis Howell
252b8ed4b9 Add news/readme updates from other branch
svn-id: r9376
2003-08-01 16:12:59 +00:00
James Brown
5c543d5605 Readd Zak. Unplayable means unplayable, you know.
svn-id: r8891
2003-07-10 04:32:00 +00:00
Travis Howell
f2215b7813 zak v1 doesn't start yet
svn-id: r8890
2003-07-10 04:21:23 +00:00
Travis Howell
da09621bd4 Typo
svn-id: r8889
2003-07-10 04:11:42 +00:00
Travis Howell
e28e6de620 Update news
svn-id: r8888
2003-07-10 04:04:59 +00:00
Torbjörn Andersson
eaddb394ed Use the same capitalization of "iMUSE" everywhere.
svn-id: r8878
2003-07-09 08:50:00 +00:00
James Brown
8715968b2c Readme and News update. Can somebody verify 'known bugs', as I think some of the music issues have been resolved (?)
svn-id: r8704
2003-07-02 03:29:05 +00:00
Max Horn
eba043584b small corrections
svn-id: r7956
2003-05-25 15:11:01 +00:00
Max Horn
b8eb799862 typo
svn-id: r7951
2003-05-25 13:02:44 +00:00
Max Horn
835b4e9476 cvs going to 0.4.2cvs
svn-id: r7946
2003-05-25 12:28:38 +00:00
Max Horn
8bcdbed35a corrected NEWS
svn-id: r7916
2003-05-24 23:32:09 +00:00
Max Horn
fcb5cf36c9 updated NEWS a bit
svn-id: r7911
2003-05-24 22:56:24 +00:00
James Brown
72186895b4 Some stuff that's happened.
svn-id: r7596
2003-05-17 05:57:19 +00:00
Max Horn
d5a9069285 synced with release
svn-id: r7474
2003-05-12 17:55:44 +00:00
Travis Howell
fe1576152e Add indy3ega to supported list
Add separate builds option for mingw

svn-id: r7357
2003-05-05 16:00:50 +00:00
Max Horn
9e53f96599 updated NEWS
svn-id: r7354
2003-05-05 15:24:05 +00:00
Max Horn
d3e5e47984 -> version 0.4.1cvs
svn-id: r7352
2003-05-05 15:18:43 +00:00
Jonathan Gray
0d93d1b36f Because khalek said so.
svn-id: r6851
2003-03-23 14:49:33 +00:00
James Brown
ca0489deb4 Because Kirben said so.
svn-id: r6850
2003-03-23 14:36:28 +00:00
James Brown
a2b7675536 Quick update of NEWS
svn-id: r6849
2003-03-23 14:33:48 +00:00
James Brown
17aaf8cbad Bump cvs date, add some post-0.3.0 changes to NEWS (These really need to be kept updated more frequently)
svn-id: r6209
2002-12-27 20:04:41 +00:00
Max Horn
f86e1d1dbe updated NEWS file; new icon from jake for OS X version
svn-id: r5863
2002-12-06 19:00:43 +00:00
Jamieson Christian
8f1e73fbb8 Final version/date for 0.3.0 official release
svn-id: r5791
2002-12-01 18:08:42 +00:00
James Brown
90cecaf718 More tempo updates, news update, bump version number
svn-id: r5557
2002-11-15 10:40:09 +00:00
James Brown
b8af30a0fc Make The Dig supported, against my better judgement until someone runs over it with Purify :)
svn-id: r5234
2002-10-22 10:59:10 +00:00
James Brown
c594ad7165 Update news some
svn-id: r5197
2002-10-20 13:14:54 +00:00
Max Horn
2081e89c14 typos
svn-id: r5038
2002-09-29 17:29:28 +00:00
James Brown
ac45873057 Just updating this file, it's been left outdated for a while :)
Feel free to add any major improvements you think have been made to the list.

svn-id: r5037
2002-09-29 16:20:27 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00