Vincent Hamm
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be737e074d
|
Fix background save/restore
svn-id: r29979
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2007-12-24 16:57:14 +00:00 |
|
Robin Watts
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af754ff2c4
|
New version of palettised screen scaler for DS; uses LDMs and STMs to improve
performance on slow VRAM.
svn-id: r29978
|
2007-12-24 16:00:20 +00:00 |
|
Vincent Hamm
|
b6ec364eae
|
Fix save/loading
svn-id: r29977
|
2007-12-24 15:47:52 +00:00 |
|
Max Horn
|
3c5d0b1afb
|
Enhanced support for Indy3 Mac sounds (added functionality disabled for now)
svn-id: r29976
|
2007-12-24 15:36:50 +00:00 |
|
Max Horn
|
d973d3736c
|
cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing Sound 54)
svn-id: r29975
|
2007-12-24 14:40:39 +00:00 |
|
Max Horn
|
138263ec03
|
cleanup
svn-id: r29974
|
2007-12-24 14:20:53 +00:00 |
|
Filippos Karapetis
|
50cf084a6b
|
Cleanup
svn-id: r29973
|
2007-12-24 10:11:41 +00:00 |
|
Filippos Karapetis
|
8b0ae7983c
|
Change 3 remaining free() to delete, which were not changed with commit #29841 (part of patch #1848173)
svn-id: r29972
|
2007-12-24 10:10:21 +00:00 |
|
Johannes Schickel
|
68eb28a6f6
|
Fix for bug #1670082 "GUI: Modern theme gfx glitch in launcher".
svn-id: r29971
|
2007-12-24 03:01:21 +00:00 |
|
Vincent Hamm
|
35b1521e68
|
Fix sprite mode 5
Fix backgroundIncrust system
svn-id: r29970
|
2007-12-24 02:59:23 +00:00 |
|
Johannes Schickel
|
def62fef5e
|
MenuItem member renaming.
svn-id: r29969
|
2007-12-24 02:42:58 +00:00 |
|
Vincent Hamm
|
2d9d0f1b1f
|
-Fade in/fade out
-Implement background mode 5
svn-id: r29968
|
2007-12-24 01:05:36 +00:00 |
|
Max Horn
|
15469b47b5
|
SaveFileManager::setError is an internal method; also, pass string to it by-ref not by-value
svn-id: r29967
|
2007-12-23 18:12:03 +00:00 |
|
Max Horn
|
f7c8a64c4f
|
Fix for bug #1846049: COMI: wrong subtitles color
svn-id: r29966
|
2007-12-23 17:27:33 +00:00 |
|
Sven Hesse
|
cc84bec06e
|
Style :P
svn-id: r29965
|
2007-12-23 16:31:21 +00:00 |
|
Kari Salminen
|
49fca52c9b
|
Removes warning about shadowing a previous local declaration of filePtr introduced by r29962. Hopefully NDS Gobliiins still works after this!
svn-id: r29964
|
2007-12-23 16:25:28 +00:00 |
|
Max Horn
|
d61f3d7601
|
Fix for bug #1837375: MM: Walk behind mask char data
svn-id: r29963
|
2007-12-23 16:02:58 +00:00 |
|
Bertrand Augereau
|
6fa1de14ad
|
Slight perturbation of the code gen for the sake of NDS Gobliiins
svn-id: r29962
|
2007-12-23 15:23:01 +00:00 |
|
Max Horn
|
d3f01bb79a
|
Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a beautiful & embarrassing endless loop that was...)
svn-id: r29961
|
2007-12-23 14:43:15 +00:00 |
|
Paul Gilbert
|
d6788c3291
|
Workaround for unterminated look description in Italian version
svn-id: r29960
|
2007-12-23 12:27:43 +00:00 |
|
Eugene Sandulenko
|
eb0817971d
|
Copy engine-data from standalone trunk to dists/
svn-id: r29959
|
2007-12-23 11:54:06 +00:00 |
|
Paul Gilbert
|
33545452f0
|
Fix for problem that the player could stop themselves changing back from Selena if they left the current room too quickly after the change back had been scheduled
svn-id: r29958
|
2007-12-23 11:34:22 +00:00 |
|
Paul Gilbert
|
5e29703ea8
|
Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorrectly preventing the player from talking to the Skorl
svn-id: r29957
|
2007-12-23 10:52:18 +00:00 |
|
Filippos Karapetis
|
5b74b676ce
|
Disable voices when voice files do not exist (like the original interpreter does), instead of exiting with an error. This is necessary for devices with little space
svn-id: r29956
|
2007-12-23 02:33:58 +00:00 |
|
Max Horn
|
275c91be33
|
Fix the FIXME ;-)
svn-id: r29955
|
2007-12-23 00:34:48 +00:00 |
|
Johannes Schickel
|
c9891423e3
|
Added FIXME comment.
svn-id: r29954
|
2007-12-22 23:41:14 +00:00 |
|
Johannes Schickel
|
0cbff0fc42
|
Logic fix for MixedSoundDriver::init.
svn-id: r29953
|
2007-12-22 23:29:15 +00:00 |
|
Max Horn
|
019ad44822
|
Document that we expect recursive mutex locking behavior
svn-id: r29952
|
2007-12-22 13:16:01 +00:00 |
|
Oystein Eftevaag
|
f00ebbf8d9
|
Fixed mutex handling, and reverted sound callbacks to be from another thread again
svn-id: r29951
|
2007-12-22 11:53:04 +00:00 |
|
Paul Gilbert
|
337db5d4c7
|
Bugfix to not allow animation fast forward when restoring a game - it was causing occasional crashes due to tick handlers referencing animations not yet loaded (it's only meant to be done during room changes)
svn-id: r29950
|
2007-12-22 11:34:10 +00:00 |
|
Paul Gilbert
|
9dc39c302a
|
Tweaked the calculation for player position in new rooms to use the original game's rounding - the current code was causing the player to be placed inside the exit area when entering room 6 from room 5.
svn-id: r29949
|
2007-12-22 11:24:29 +00:00 |
|
Paul Gilbert
|
c0bc7bb7d6
|
Incremented required lure.dat version number, and adjusted animation indexes to account for added fight animation entry
svn-id: r29948
|
2007-12-22 11:16:57 +00:00 |
|
Paul Gilbert
|
f509e6bccb
|
Fixed Spanish animation entry for Goewin, and added missing fight animation
svn-id: r29946
|
2007-12-22 11:14:33 +00:00 |
|
Johannes Schickel
|
f483d7ce26
|
Cleanup.
svn-id: r29945
|
2007-12-21 20:45:25 +00:00 |
|
Neil Millstone
|
764dc65101
|
Scaler corruption fixes, scaler console fixes, adding Lure target (except it doesn't quite work yet), adding function keys to virtual keyboard
svn-id: r29944
|
2007-12-21 18:36:40 +00:00 |
|
Neil Millstone
|
1cfedb217a
|
Remove a comment
svn-id: r29943
|
2007-12-21 18:34:08 +00:00 |
|
Neil Millstone
|
8183d56407
|
Implement exists() in DS file system
svn-id: r29942
|
2007-12-21 18:30:25 +00:00 |
|
Neil Millstone
|
b4a661632e
|
Fix compilation error on DS port (template expects parameters to be same type)
svn-id: r29941
|
2007-12-21 18:29:47 +00:00 |
|
Neil Millstone
|
df33fdd79e
|
Fix memory leak in audiostream (I think)
svn-id: r29940
|
2007-12-21 18:28:59 +00:00 |
|
Johannes Schickel
|
1ecbde083f
|
Reverted too complicated (and unneeded) volume settings code for towns driver.
svn-id: r29939
|
2007-12-21 09:28:27 +00:00 |
|
Johannes Schickel
|
72e899d164
|
Naming consistency fixes.
svn-id: r29938
|
2007-12-21 09:20:31 +00:00 |
|
Paul Gilbert
|
dca07a9d14
|
Bugfix to prevent axe animation appearing in room 6 when returning there after the fight
svn-id: r29937
|
2007-12-21 09:10:31 +00:00 |
|
Paul Gilbert
|
5c5e5cddef
|
Changed animation Ids for Spanish version
svn-id: r29935
|
2007-12-21 03:56:10 +00:00 |
|
Filippos Karapetis
|
46ee7e6791
|
Slight cleanup
svn-id: r29934
|
2007-12-21 02:43:21 +00:00 |
|
Filippos Karapetis
|
18dd1881c5
|
Added some hard coded strings for the Italian fan translation of ITE (still not supported). Merged those strings with the hard coded strings for the Italian fan translation of IHNM
svn-id: r29933
|
2007-12-21 02:08:30 +00:00 |
|
Filippos Karapetis
|
61e8724089
|
Turn off an MSVC warning, thrown with some escape sequences
svn-id: r29932
|
2007-12-21 02:06:08 +00:00 |
|
Oystein Eftevaag
|
9f6a40acbd
|
Do sound callbacks from the main thread instead of a separate one, to avoid some concurrency issues. Increased sound buffer size. Removed the extra mousemoved event sent before each click, no longer needed. And finally some minor gesturing tweaks.
svn-id: r29931
|
2007-12-20 23:23:29 +00:00 |
|
Max Horn
|
4b897807c5
|
Clarify AGI FIXME
svn-id: r29930
|
2007-12-20 22:14:50 +00:00 |
|
Filippos Karapetis
|
aac7886ac9
|
Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"
svn-id: r29929
|
2007-12-20 19:17:00 +00:00 |
|
Vincent Hamm
|
b9aaa43bfb
|
Fix palette manipulation code
Add one missing opcode
svn-id: r29928
|
2007-12-20 19:02:16 +00:00 |
|