Commit Graph

23877 Commits

Author SHA1 Message Date
Filippos Karapetis
335e9da41d Removed clamp() and used the common CLIP template instead
svn-id: r29927
2007-12-20 19:00:10 +00:00
Torbjörn Andersson
0e744e491b Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.
svn-id: r29926
2007-12-20 18:52:05 +00:00
Vincent Hamm
094f174887 Fix title screen line drawing code
svn-id: r29925
2007-12-20 18:21:27 +00:00
Filippos Karapetis
193760a40f Fix for isalpha() assertions
svn-id: r29924
2007-12-20 17:04:15 +00:00
Filippos Karapetis
276c67407b Fix compilation under MSVC9
svn-id: r29923
2007-12-20 15:38:22 +00:00
Max Horn
1b285398b3 Fix compiler warnings
svn-id: r29922
2007-12-20 15:00:09 +00:00
Max Horn
44effa32eb Further changes to the AGI keyboard code, matching it against the original Sarien SDL input code. There are still quite some bits which are unclear to me, though
svn-id: r29921
2007-12-20 14:57:05 +00:00
Vincent Hamm
564fc06cf7 Multiple fix/cleanup
One bug remains before the game is completable without hack

svn-id: r29920
2007-12-20 14:30:51 +00:00
Max Horn
6d37f5ccd8 Do not #include time.h globally (ideally, we should provide a localtime clone in OSystem so we can completly get rid of this)
svn-id: r29919
2007-12-20 14:29:58 +00:00
Max Horn
93ccd61b7e cleanup due to jvprat
svn-id: r29918
2007-12-20 14:29:09 +00:00
Max Horn
d7e358acfa More cleanup
svn-id: r29917
2007-12-20 14:28:40 +00:00
Max Horn
a47446600a get rid of unused globals
svn-id: r29916
2007-12-20 14:26:03 +00:00
Filippos Karapetis
1e0dc77054 Added comments on top of each batch file
svn-id: r29915
2007-12-20 13:29:52 +00:00
Filippos Karapetis
cd230a4ae8 Added batch files to convert MSVC9 project files to MSVC8 and vice versa
svn-id: r29914
2007-12-20 13:23:53 +00:00
Filippos Karapetis
d53c0b9fa0 Adding MSVC9 project files
svn-id: r29913
2007-12-20 13:20:42 +00:00
Eugene Sandulenko
54aeecf150 clear more executable bits
svn-id: r29912
2007-12-20 12:59:03 +00:00
Filippos Karapetis
a796c9c617 Removed unused tag (removed by VS 2008)
svn-id: r29911
2007-12-20 11:58:33 +00:00
Eugene Sandulenko
b52e7582ba clear executable bit
svn-id: r29910
2007-12-20 11:52:07 +00:00
Filippos Karapetis
a0b10efb4b Sort files alphabetically
svn-id: r29909
2007-12-20 11:44:03 +00:00
Max Horn
f44a196087 Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
svn-id: r29908
2007-12-20 09:43:46 +00:00
Filippos Karapetis
15a94b7c0c Removed a switch that's only in the AGOS MSVC8 project file and is set to false by VS 2008 (MSVC9) - I'm assuming that it's not necessary
svn-id: r29907
2007-12-19 17:26:48 +00:00
Max Horn
00ce6ac98d Patch #1853322: Patch for Atari ST/FreeMint
svn-id: r29906
2007-12-19 14:03:53 +00:00
Max Horn
272f02e001 Replaced sqrtf by sqrt (the former causes more problems than the tiny potential improvement is worth it)
svn-id: r29905
2007-12-19 14:02:03 +00:00
Lars Persson
8695b4583f Include SQRTFS missing fix also for Symbian OS
svn-id: r29904
2007-12-19 09:28:35 +00:00
Paul Gilbert
b4043cb403 Bugfix for correctly handling \n characters in WordWrap method
svn-id: r29903
2007-12-19 01:47:45 +00:00
Max Horn
62a344bbed Fix for bug #1853110: Error in configure on MacOS X (head -c is not portable, sed hopefully is)
svn-id: r29902
2007-12-18 22:30:25 +00:00
Vincent Hamm
aa62d6355a Fix loading savegame from original interpreter
svn-id: r29901
2007-12-18 20:12:42 +00:00
Paul Gilbert
550aea90ff Bugfix for font sizes indexing - dereferencing a character > 128 was giving a negative index
svn-id: r29900
2007-12-18 08:05:19 +00:00
Travis Howell
86ee7a94af Add Japanese 3DO version of Putt Putt's Fun Pack.
svn-id: r29898
2007-12-18 07:00:39 +00:00
Vincent Hamm
5cc1313ffe Fix dangling pointer
Fix low color background
Fix input

svn-id: r29897
2007-12-17 22:40:58 +00:00
Max Horn
993e5b9c24 Patch #1852017: INDY3 Mac: Biplane Manual Fix
svn-id: r29896
2007-12-17 22:36:16 +00:00
Vincent Hamm
bfbf992907 Fix glitchy cell sorting
svn-id: r29895
2007-12-17 19:21:59 +00:00
Paul Gilbert
e2e846a4b2 Added extra debug statements to the talk dialog display process
svn-id: r29894
2007-12-17 11:23:19 +00:00
Paul Gilbert
20db7b7d28 Added some casting of fields in debug statements
svn-id: r29893
2007-12-17 11:21:26 +00:00
Paul Gilbert
fb222b0afa Changed Credits display to avoid the brief flash as the palette changed
svn-id: r29892
2007-12-17 03:29:02 +00:00
Paul Gilbert
08f1f2c3d3 Bugfix for Use actions to work correctly
svn-id: r29891
2007-12-16 22:41:51 +00:00
Max Horn
4e94b3273c Patch #1851568: INDY3 Mac: Grail Diary Fix
svn-id: r29890
2007-12-16 21:46:34 +00:00
Max Horn
7599b2cb96 Patch #1847599: Several enhancements for the build system
svn-id: r29889
2007-12-16 21:41:10 +00:00
Max Horn
73398deb6c Small change to ports.mk to make cross compiling a bit easier
svn-id: r29888
2007-12-16 21:35:15 +00:00
Kostas Nakos
4d895c4a14 default is not to build plugins yet, until the plugin system is reworked
svn-id: r29887
2007-12-16 20:37:14 +00:00
Kostas Nakos
e7a132728c reimplemented the freelook action to be more usable, ultimately targeted towards lure but all engines benefit
svn-id: r29886
2007-12-16 20:21:19 +00:00
Torbjörn Andersson
25103d11e2 Removed unused variable.
svn-id: r29885
2007-12-16 20:20:09 +00:00
Kostas Nakos
45b03eadf0 adding preliminary lure support
svn-id: r29884
2007-12-16 20:08:56 +00:00
Kostas Nakos
b5ab73075c adding clickable menu functionality, which is very good to have on devices with fixed/cumbersome/synthesized left and right click events (wince, palmos, ...)
svn-id: r29883
2007-12-16 20:07:01 +00:00
Kostas Nakos
e861cf567d use the virtual keyboard facilities if available, when needed
svn-id: r29882
2007-12-16 20:01:41 +00:00
Johannes Schickel
4a3dedfe7e Commit of patch #1848147 "KYRA: SoundTowns Update" with some changes. Thanks to Florian for the patch.
svn-id: r29881
2007-12-16 18:48:43 +00:00
Nicola Mettifogo
8da3b3a0ea Changed an explicit warning/remainder into a code comment.
svn-id: r29879
2007-12-16 16:03:04 +00:00
Torbjörn Andersson
943ab421a4 The _nativeMT32 in MidiMusic was never initialised. Rather than storing it in
two different classes, use the value in SoundManager instead. As a consequence
the engine now remaps the instruments from MT-32 to General MIDI for me, since
isRoland() is true and hasNativeMT32() is false. Earlier, it didn't since the
uninitialised _nativeMT32 happened to be true for me.

svn-id: r29878
2007-12-16 14:46:48 +00:00
Torbjörn Andersson
0b74448ded An element was missing in the initialisation of sounds during the endgame
sequence. It seems to correspond to the original's end_seq_data, so this should
be the correct value. I hope.

svn-id: r29877
2007-12-16 13:28:00 +00:00
Torbjörn Andersson
bd7bef0fe6 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an
exit warps back to the same room, clicking on the same exit again is
misinterpreted as a double-click, and that only works if we're already walking
towards that exit. Otherwise, the game will hang. This fixed bug #1851502
("SWORD2: Black-out in Forest").

svn-id: r29876
2007-12-16 09:44:04 +00:00