Torbjörn Andersson
3be2f0f1e0
Moved some more stuff into the Logic class.
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svn-id: r10923
2003-10-21 08:54:50 +00:00
Torbjörn Andersson
3a43829b88
Moved the opcode functions into the Logic class.
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svn-id: r10885
2003-10-18 08:11:50 +00:00
Torbjörn Andersson
8b42d65a7e
Dumped most of the remaining "driver" code into a new "Display" class. This
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touches a lot of the code, of course, and adds yet another global variable
(temporarily, I hope), but everything still seems to work.
Knock on wood.
svn-id: r10806
2003-10-15 06:40:31 +00:00
Torbjörn Andersson
02a157e745
Moved the text drawing stuff into a class of its own. (Adding another
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global variable which will hopefully be dealt with later.)
svn-id: r10734
2003-10-11 12:26:53 +00:00
Torbjörn Andersson
4fad04846a
Changed to use #include "bs2/..." and removed the inclusion of standard C
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headers. Most (all?) of the ones we need should probably come from stdafx.h
instead.
svn-id: r10588
2003-10-04 08:07:03 +00:00
Max Horn
5a074e6137
added namespace Sword2
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svn-id: r10581
2003-10-04 00:52:27 +00:00
Torbjörn Andersson
10fee205e1
Some renaming (ironic in the light of Fingolfin's recent namespace
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suggestion, but I prepared the patch long before reading the mail :-).
Also, the remaining parts of the control panel etc. have been moved into a
class of their own.
This is still work in progress. I'm well aware that some of the classes
aren't as well separated as they ought to be, and that using global
variables to keep track of the different classes probably isn't pretty.
svn-id: r10561
2003-10-03 06:54:44 +00:00
Torbjörn Andersson
2a41216f08
ScummVM naming conventions and cleanup in the Sword2Sound class.
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svn-id: r10514
2003-10-01 06:36:25 +00:00
Torbjörn Andersson
568a4bd839
Changed the resource manager object to use more ScummVM-like naming.
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svn-id: r10499
2003-09-30 09:27:27 +00:00
Torbjörn Andersson
b8fa67a8bb
Changed the "logic" object to use ScummVM naming conventions.
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svn-id: r10496
2003-09-30 06:40:01 +00:00
Torbjörn Andersson
8ad28e3a7e
More cleanup, and I've replaced most - not quite all - of BS2's debug
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message functions with our own.
We still need to go through them and assign sensible debug levels to them.
svn-id: r10422
2003-09-27 11:02:58 +00:00
Torbjörn Andersson
b21208e6a9
Some more reformatting / cleanup, and removal of comments that did nothing
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but say who added what when. (No disrespect intended, but this information
means very little to us.)
svn-id: r10413
2003-09-26 10:07:18 +00:00
Torbjörn Andersson
09a01e4cbe
Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.
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svn-id: r10391
2003-09-24 06:40:23 +00:00
Torbjörn Andersson
3c7c60196f
ScummVM code formatting conventions
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svn-id: r10350
2003-09-21 16:11:26 +00:00
Torbjörn Andersson
6539b8a0e6
cleanup
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svn-id: r10333
2003-09-20 12:43:52 +00:00
Max Horn
468275bb94
added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
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svn-id: r10278
2003-09-17 21:06:16 +00:00
Oliver Kiehl
bd50e9f3d7
some more endian fixes
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svn-id: r10224
2003-09-13 13:05:52 +00:00
Torbjörn Andersson
5396901ec6
Simplified the code to decide whether to use speech1.clu or speech2.clu
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since res_man.WhichCd() appears to be working now.
svn-id: r10121
2003-09-09 06:49:15 +00:00
Jonathan Gray
25a7c5de67
support having speech clusters named speech1.clu and speech2.clu cd.bin is needed if you want to use this scheme
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svn-id: r9937
2003-08-31 03:19:43 +00:00
Jonathan Gray
8b91af78db
use file class for speech so people with clusters in different directories get to hear sound as well
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svn-id: r9875
2003-08-27 06:32:42 +00:00
Joost Peters
3443c5c3d0
Basic speech code, the change in speech.cpp is needed for me, but I am afraid it might break "speech.clu opening" for someone else..I'm confused as to how this all works. heh.
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Anyway, if you hear no voices: this is probably where to look.
svn-id: r9871
2003-08-27 00:36:01 +00:00
Jonathan Gray
a8ddcec684
be more tolerant of files being in different spots, and living on case sensitive filesystems
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svn-id: r9846
2003-08-24 12:13:03 +00:00
Jonathan Gray
e52f4c89c7
correct slashes in paths
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svn-id: r9844
2003-08-24 08:15:01 +00:00
Oliver Kiehl
0f85cc3061
rename bs2 to sword2 to have the same name as the original engine.
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besides this way all our engines start with an "s" ;)
svn-id: r9301
2003-07-30 19:25:31 +00:00
Jonathan Gray
f1a6025aa2
turn d_sound.cpp into class BS2Sound
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svn-id: r9280
2003-07-29 12:34:46 +00:00
Max Horn
462898465a
StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework on OS X)
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svn-id: r9248
2003-07-28 14:50:54 +00:00
Jonathan Gray
c1cbd4605e
fix some VC7 warnings
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svn-id: r9240
2003-07-28 11:21:25 +00:00
Jonathan Gray
f22cca2be2
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
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svn-id: r9237
2003-07-28 09:49:46 +00:00
Jonathan Gray
77cf6b7c3e
add bs2demo target for broken sword 2 demo
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svn-id: r9229
2003-07-28 07:00:15 +00:00
Travis Howell
42ba111063
A few warnings
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svn-id: r9224
2003-07-28 03:49:25 +00:00
Travis Howell
ccc40eecc9
Compiles on mingw now
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svn-id: r9222
2003-07-28 03:12:49 +00:00
Max Horn
544168e96b
fixed yet more warnings
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svn-id: r9220
2003-07-28 02:37:47 +00:00
Jonathan Gray
f020d28b5e
bs2
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svn-id: r9211
2003-07-28 01:44:38 +00:00