Gregory Montoir
5a03e5cca1
simplified .raw/.wav data files handling in introduction sequences
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svn-id: r41520
2009-06-14 15:07:34 +00:00
Johannes Schickel
7c5d739ba7
Cleanup.
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svn-id: r41519
2009-06-14 14:24:28 +00:00
Walter van Niftrik
d0471f01db
SCI: Added detection entries for Japanese SQ4.
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svn-id: r41517
2009-06-14 14:11:21 +00:00
Johannes Schickel
b9d42b8741
Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now instead)
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svn-id: r41516
2009-06-14 14:05:42 +00:00
Sven Hesse
48a8e69546
Fixed an animation speed regression that got introduced when I added a lag compensation for Woodruff
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svn-id: r41508
2009-06-14 12:19:42 +00:00
Johannes Schickel
5f5faf71c5
Fix unused variable warning.
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svn-id: r41507
2009-06-14 11:08:35 +00:00
Paul Gilbert
2f3e5f11cb
Beginnings of music support for Cruise, based on the cine engine sound code (note that the music played isn't yet correct, though)
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svn-id: r41506
2009-06-14 03:39:30 +00:00
Eugene Sandulenko
d925104b6a
Added sanity checking to stopSound() and a bit more debug output
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svn-id: r41501
2009-06-13 22:48:16 +00:00
Sven Hesse
acb0de6580
Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing
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svn-id: r41499
2009-06-13 22:35:22 +00:00
Arnaud Boutonné
7eaf013bbf
Gob - *WIP* incomplete implementation of MDY/TBR
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svn-id: r41498
2009-06-13 22:14:58 +00:00
Sven Hesse
ccb92ebfee
Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962 )
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svn-id: r41497
2009-06-13 22:10:55 +00:00
Oystein Eftevaag
cca9202372
Buildfix for gcc 3.3 (moved a template class member into the header file)
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svn-id: r41493
2009-06-13 13:27:21 +00:00
Walter van Niftrik
1fb78d577f
SCI: Moved audio code from AudioResource to the sfx core.
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svn-id: r41486
2009-06-12 23:46:23 +00:00
Walter van Niftrik
019be026d9
SCI: Added detection entries for Japanese QFG.
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svn-id: r41485
2009-06-12 23:29:27 +00:00
Nicola Mettifogo
20d75f6ec7
Added missing return statements.
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svn-id: r41473
2009-06-12 10:26:15 +00:00
Nicola Mettifogo
5172c83200
Finally fix build (extra qualifier removed).
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svn-id: r41470
2009-06-12 09:56:07 +00:00
Nicola Mettifogo
b2e5905327
* Adapted Kyra to the new IFFParser interface.
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* Adapted the new IFFParser to Kyra (slightly).
The Kyra1 demo on the website works.
svn-id: r41468
2009-06-12 09:49:38 +00:00
Nicola Mettifogo
36828287ad
* Moved the updated IFF code from Parallaction to common/
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* Updated Parallaction and SAGA to use the new decoder infrastructure.
svn-id: r41465
2009-06-12 08:51:05 +00:00
Nicola Mettifogo
657e37985e
Cleanup of sound code.
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svn-id: r41461
2009-06-12 07:55:44 +00:00
Nicola Mettifogo
df1534ffd0
* Replaced the A8SVXDecoder class with a function to return an AudioStream in trunk/sound/.
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* Refactored sound code in Parallaction to use the new Audio::make8SVXStream.
svn-id: r41460
2009-06-12 07:18:01 +00:00
Nicola Mettifogo
5915e60452
Removed a leftover printf().
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svn-id: r41459
2009-06-12 06:20:11 +00:00
Nicola Mettifogo
5fccc0f98d
* Final version of the IFF parsing code.
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* Refactored ILBMDecoder usage from disk code.
svn-id: r41458
2009-06-12 05:03:18 +00:00
Kari Salminen
f5b2e69522
Fix Operation Stealth's 2nd arcade sequence's revolving doors.
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- Now the doors actually do revolve when before they didn't.
- The fix was to alias the 9th background with the collision
page directly when loading collision page data. This way
changes written to the 9th background go to the collision
page and vice versa (And there were changes in the labyrinth).
- Also converted _bgTable from a pure array to a Common::Array
svn-id: r41453
2009-06-11 18:32:35 +00:00
Eugene Sandulenko
2ffe5ed25e
Added set of CoCo3 AGI games
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svn-id: r41452
2009-06-11 15:45:52 +00:00
Arnaud Boutonné
b1b03a33ba
Gob detection :
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- use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present
- Replace non-ASCII characters by hex values
svn-id: r41429
2009-06-10 15:04:21 +00:00
Paul Gilbert
e487347921
Added support for loading savegames from the launcher
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svn-id: r41424
2009-06-10 12:16:30 +00:00
Paul Gilbert
f2c1b18242
Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
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svn-id: r41423
2009-06-10 12:15:50 +00:00
Sven Hesse
a19622994b
Fixed CLEAR
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svn-id: r41409
2009-06-09 19:37:24 +00:00
Walter van Niftrik
5e68fbfe87
SCI: Moved SCI1 audio map handling into the resource manager.
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svn-id: r41408
2009-06-09 19:18:48 +00:00
Sven Hesse
6f49d1576b
Added a workaround for Win Lost in Time.
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It's got VMD files which are still referenced as IMD
svn-id: r41407
2009-06-09 18:53:35 +00:00
Sven Hesse
5728ff23ca
Win Lost in Time is multi-lingual (British, French, Spanish)
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svn-id: r41406
2009-06-09 18:53:17 +00:00
Sven Hesse
412628aaa3
Multi-lingual Inca2 version (American, French, German, Italian, Spanish)
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svn-id: r41405
2009-06-09 18:52:55 +00:00
Sven Hesse
38c484abb2
Win Gob1 is multi-lingual (British, French, German, Italian, Spanish)
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svn-id: r41404
2009-06-09 18:19:11 +00:00
Sven Hesse
5a1e1a167e
Win Gob2 is multi-lingual (American, French, German)
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svn-id: r41403
2009-06-09 18:18:11 +00:00
Sven Hesse
a077fa4348
Win Gob3 is multi-lingual (British, French, German)
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svn-id: r41402
2009-06-09 18:14:49 +00:00
Johannes Schickel
ac46c98fb8
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
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- Made WSAMovie_v1::displayFrame code match the original
- Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too
- Got rid of '...' parameter usage in all WSA player classes
svn-id: r41398
2009-06-09 11:26:15 +00:00
Travis Howell
4a1029dee4
Remove unused old code.
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svn-id: r41395
2009-06-09 06:37:42 +00:00
Travis Howell
741de2812c
Correct check for font data table used in The Feeble Files.
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svn-id: r41393
2009-06-09 00:00:24 +00:00
Kari Salminen
cfae016200
Convert FWRenderer and OSRenderer to use Cine::Palette.
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Also fix some bugs that came up in testing of Cine::Palette.
svn-id: r41386
2009-06-08 20:46:21 +00:00
Johannes Schickel
7f5b28ee83
- Cleanup
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- Fix regression in Kyra1 outro
svn-id: r41384
2009-06-08 20:11:07 +00:00
Johannes Schickel
0f116f1c38
Cleanup.
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svn-id: r41381
2009-06-08 18:30:28 +00:00
Fabio Battaglia
51d0005af3
sword1: slight cleanup of psx related sound code and comments
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svn-id: r41380
2009-06-08 17:54:44 +00:00
Johannes Schickel
aef8d2b04b
Fix out of bounds memory access in Screen::drawShape.
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svn-id: r41379
2009-06-08 17:47:37 +00:00
Travis Howell
ddf3336bc1
Add more Polish font data for The Feeble Files.
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svn-id: r41374
2009-06-08 14:50:34 +00:00
Travis Howell
87db37316c
Add Polish font data for The Feeble Files.
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svn-id: r41372
2009-06-08 14:21:43 +00:00
Fabio Battaglia
14c85028b1
sword1: add Broken Sword PSX demo support
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svn-id: r41369
2009-06-08 12:37:24 +00:00
Walter van Niftrik
f2fe13b064
SCI: Cleanup
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svn-id: r41368
2009-06-08 12:20:36 +00:00
Filippos Karapetis
60f5ac3300
Replaced GFXWARN with warning and GFXDEBUG with debugC
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svn-id: r41367
2009-06-08 11:42:13 +00:00
Travis Howell
78de280f12
Update details for the Polish version of The Feeble Files.
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svn-id: r41365
2009-06-08 08:56:32 +00:00
Filippos Karapetis
95d32180df
Moved some more debug commands to ScummVM's console
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svn-id: r41364
2009-06-08 08:38:10 +00:00