Matthew Hoops
5f3952e578
Fix a Myst regression: not a good idea to use memset on a Common::String :)
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svn-id: r49215
2010-05-25 18:11:14 +00:00
Martin Kiewitz
849cfe4f0e
SCI: dont lock mutex in pauseAll(), isn't needed anyway - fixes deadlock in sq4
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svn-id: r49214
2010-05-25 15:38:30 +00:00
Martin Kiewitz
2502038e73
SCI: sci1.1 uses hardcoded white for picture cel data instead of the value specified in header - fixes pixel glitches in island of dr. brain title, sq4 title and qfg3 room during intro
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svn-id: r49213
2010-05-25 12:53:35 +00:00
Martin Kiewitz
5317b8195d
SCI: sci1.1 changed priority to 15, when adding to picture - fixes title in island of dr. brain intro
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svn-id: r49212
2010-05-25 12:04:32 +00:00
Paul Gilbert
961a64a9f8
Bugfix to allow timed text to display in the correct colours
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svn-id: r49211
2010-05-25 11:54:18 +00:00
Paul Gilbert
a83aafab54
Changed the font system to allow for multiple fonts to be loaded simultaneously
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svn-id: r49209
2010-05-25 10:46:56 +00:00
Matthew Hoops
4a8841202a
Implement *scpbtn and *_domecheck. The domes can now be opened/closed (not using the sliders).
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svn-id: r49208
2010-05-25 03:46:28 +00:00
Martin Kiewitz
58a7dbe721
SCI: forgot one rename in r49202 - MSVC, why?
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svn-id: r49203
2010-05-24 21:51:45 +00:00
Martin Kiewitz
830d17ed31
SCI: renaming MacIconBar to GfxMacIconBar
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svn-id: r49202
2010-05-24 21:47:06 +00:00
Filippos Karapetis
d4ae096a63
Surface is a struct, not a class
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svn-id: r49201
2010-05-24 20:50:53 +00:00
Matthew Hoops
f5ec3a3f74
Oops, forgot to delete the icon bar.
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svn-id: r49199
2010-05-24 17:55:23 +00:00
Martin Kiewitz
3fa50583a0
SCI: leave console open for pic_visualize/undither commands - also don't use SciGui class for undither anymore
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svn-id: r49198
2010-05-24 17:45:00 +00:00
Matthew Hoops
d49fb8f42d
Add support for showing the icon bar in SCI1.1 Mac.
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svn-id: r49196
2010-05-24 17:21:11 +00:00
Matthew Hoops
ad0eb0b06e
Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac.
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svn-id: r49195
2010-05-24 17:18:09 +00:00
Eugene Sandulenko
afd909d69e
Fix bug #2827172 : DRASCULA: Cursor appears ontop of ending and credits
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svn-id: r49194
2010-05-24 16:59:06 +00:00
Eugene Sandulenko
e39bf47717
Fix crash when there is no drascula.dat file
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svn-id: r49193
2010-05-24 16:58:42 +00:00
Eugene Sandulenko
c96e234a0a
Fix warning
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svn-id: r49192
2010-05-24 16:58:14 +00:00
Eugene Sandulenko
07ccf29ecf
Fix Russian versions of airport and farm as they use extended charset.
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svn-id: r49191
2010-05-24 16:56:56 +00:00
Martin Kiewitz
e9db62b272
SCI: sort according to original order in kAnimate, when y and z are the same - fixes iceman half-open compartment in room 35
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svn-id: r49189
2010-05-24 15:39:30 +00:00
Martin Kiewitz
b49efb67f6
SCI: only remove isQueued status for sound sci0
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svn-id: r49187
2010-05-24 14:47:43 +00:00
Martin Kiewitz
350e3d7c05
SCI: remove isQueued status when sound gets stopped - fixes iceman resuming music when entering hotel complex (with bar) right at the start
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svn-id: r49186
2010-05-24 13:50:19 +00:00
Eugene Sandulenko
6e66fa3726
sync
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svn-id: r49184
2010-05-24 13:26:16 +00:00
Paul Gilbert
6bda3e15db
Implemented the bulk of the logic for displaying timed on-screen messages
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svn-id: r49180
2010-05-24 12:12:27 +00:00
Eugene Sandulenko
f9217ec031
Added Russian airport and farm. Needs more work as crashes at attempt to opening some dictionary entries with Cyrillic characters
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svn-id: r49176
2010-05-24 07:47:07 +00:00
Matthew Hoops
2f31b05651
Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when Mohawk is not enabled) so SCI can use the code.
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svn-id: r49165
2010-05-23 18:33:55 +00:00
Filippos Karapetis
e2a388e2f5
SCI: Enabled saving from the ScummVM menu again
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svn-id: r49164
2010-05-23 18:03:23 +00:00
Martin Kiewitz
2ffbd661ac
SCI: removed hack for iceman in kDoBresen - fixes all sorts of automatic walking issues (like rescueing ambassador) in iceman, dancing at the beginning also still works - thx to [md5]
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svn-id: r49163
2010-05-23 17:40:42 +00:00
Filippos Karapetis
7cd9a23c0d
Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flag
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svn-id: r49161
2010-05-23 17:03:16 +00:00
Martin Kiewitz
db74441d55
SCI: fixing crash in _vocab_add_rule when running qfg2 demo
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svn-id: r49160
2010-05-23 16:59:09 +00:00
Filippos Karapetis
9be4f6250c
Made shrink_execution_stack() a member of EngineState
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svn-id: r49159
2010-05-23 16:44:36 +00:00
Martin Kiewitz
b069b9fe96
SCI: reenabling "stopAllSounds" code disabled in r49101 - isn't called anymore since priority is honored so it may have been right after all
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svn-id: r49158
2010-05-23 16:42:49 +00:00
Martin Kiewitz
d27e32aa19
SCI: fix regression of r49156 - if multiple songs are stored for resume-play, use the last one - fixes iceman wrong music played after going through door in room 14 - still not sure about this, added fixme
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svn-id: r49157
2010-05-23 13:22:58 +00:00
Martin Kiewitz
aa4ae667a9
SCI: use priority when queuing up music in sound sci0 -> fixes lsl3 jingle issues
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svn-id: r49156
2010-05-23 12:22:23 +00:00
Torbjörn Andersson
1b294306dd
Another video player regression: When the palette changes, look up the
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lightest/darkest available colours to use as white/black for the subtitles. It
is possible that we could get away with fixed values for Broken Sword 2, since
it has always had subtitles. But for Broken Sword 1, subtitles is a ScummVM
addition, and we can't.
svn-id: r49154
2010-05-23 11:16:10 +00:00
Torbjörn Andersson
8ed56e1834
Keep the Broken Sword cutscene players from using up all available CPU.
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Probably a regression from the recent video decoder rewrite, but I haven't
checked if it also present in other engines.
svn-id: r49153
2010-05-23 10:50:14 +00:00
Filippos Karapetis
c874ff15a8
Cleaned up the game ID code:
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- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID
- Moved the code which reads the internal Sierra ID inside the resource manager
- Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code
svn-id: r49152
2010-05-23 10:28:03 +00:00
Paul Gilbert
dd9bf70761
Major work done on the animation and support classes to match the original
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svn-id: r49150
2010-05-23 07:20:40 +00:00
Martin Kiewitz
d04c7a58aa
SCI: adding ability to specify hexadecimal number as index for debug command vmvars - also report error if invalid index is given to us
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svn-id: r49148
2010-05-22 21:46:40 +00:00
Nicola Mettifogo
5f2a88e596
Cleanup (removed more Parallaction::getGameType() calls).
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svn-id: r49147
2010-05-22 18:00:16 +00:00
Nicola Mettifogo
95f6a71f36
Cleanup (removed many Parallaction::getGameType() calls).
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svn-id: r49146
2010-05-22 17:59:49 +00:00
Nicola Mettifogo
2f5cb946bb
Finish implementation of hitZone and related functions as from the original code.
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svn-id: r49145
2010-05-22 17:59:33 +00:00
Nicola Mettifogo
b4813f9b18
Apply patch 3004687 by fuzzie: allow usage of merge zones.
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svn-id: r49144
2010-05-22 17:59:16 +00:00
Filippos Karapetis
80ffcc621d
Cleanup
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svn-id: r49143
2010-05-22 16:54:13 +00:00
Filippos Karapetis
9b6a3712d6
Rewrote and simplified the game ID detector. It now properly works with SCI0-SCI2.1 games
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svn-id: r49142
2010-05-22 16:50:15 +00:00
Nicola Mettifogo
45a5c29cdf
Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.
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svn-id: r49141
2010-05-22 15:56:27 +00:00
Nicola Mettifogo
866e15e8b2
Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones without dialogue, but run the command list anyway.
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svn-id: r49140
2010-05-22 15:56:09 +00:00
Nicola Mettifogo
1b6d9c86e2
Make sure a dialogue is valid before entering dialogue mode.
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svn-id: r49139
2010-05-22 15:30:18 +00:00
Nicola Mettifogo
d56352cbd5
Use the kZoneYourself flag to check zones for self-use in BRA. See patch 3003626.
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svn-id: r49138
2010-05-22 12:37:07 +00:00
Nicola Mettifogo
a8ea833941
Do not make the character walk towards the zone clicked upon by the user if it is marked for self-use. See patch 3003626.
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svn-id: r49137
2010-05-22 12:36:52 +00:00
Nicola Mettifogo
5280cbbbcd
Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626.
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svn-id: r49136
2010-05-22 12:36:36 +00:00