Commit Graph

28 Commits

Author SHA1 Message Date
Tarek Soliman
a4798602d7 JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'

This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Matthew Hoops
6f83052b40 AGI: Cleanup PreAGI console code 2011-08-15 22:24:42 -04:00
Matthew Hoops
cb43e9694b AGI: Make Mickey inherit from PreAgiEngine 2011-08-15 11:55:03 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Eugene Sandulenko
8ad5694cb1 Reduce header dependencies for AGI engine.
svn-id: r46942
2010-01-03 20:15:44 +00:00
Filippos Karapetis
7fba1e9aaf Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable
svn-id: r35916
2009-01-18 22:02:22 +00:00
Filippos Karapetis
98b3046c09 Removed some unused defines in Mickey's Space Adventure, and removed a case where static data was read from the game's executable
svn-id: r35901
2009-01-18 16:41:35 +00:00
Filippos Karapetis
cd3a904f78 Correct fix for bug #2073159 - "MICKEY: Incomplete computer message"
svn-id: r34186
2008-08-26 12:34:05 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Filippos Karapetis
05b28340bf Cleanup and simplification
svn-id: r30405
2008-01-11 10:59:43 +00:00
Filippos Karapetis
85b3a4a59e Added a debug command, did some cleanup
svn-id: r30351
2008-01-09 10:31:52 +00:00
Filippos Karapetis
b0f2e823e0 Cleanup of the debugger commands, added some more commands, removed now obsolete debug code
svn-id: r30350
2008-01-09 09:46:26 +00:00
Filippos Karapetis
c14d420141 Added a debug console for Mickey's Space Adventures
svn-id: r30349
2008-01-09 09:19:17 +00:00
Filippos Karapetis
b24f10dde0 The variables nFrame and iItem can also have negative values
svn-id: r29769
2007-12-08 18:16:30 +00:00
Filippos Karapetis
621f798241 Saving and loading in Mickey's Space Adventure should now be endian and alignment safe. Note that this breaks older saved games
svn-id: r29768
2007-12-08 17:51:23 +00:00
Max Horn
402a3dbbe3 cleanup
svn-id: r29617
2007-11-23 10:51:16 +00:00
Filippos Karapetis
3cb597a046 Cleanup and simplification
svn-id: r29585
2007-11-20 20:25:37 +00:00
Eugene Sandulenko
173eb059db Rename class variables to conform our code conventions
svn-id: r29058
2007-09-23 16:52:53 +00:00
Filippos Karapetis
63f4e23ffa Code cleanup and simplification
svn-id: r29022
2007-09-22 13:27:10 +00:00
Filippos Karapetis
2f412c17e0 Code simplification
svn-id: r29020
2007-09-22 11:31:46 +00:00
Filippos Karapetis
dfb6080e1a Simplified item handling code in Mickey
svn-id: r29019
2007-09-22 10:53:53 +00:00
Filippos Karapetis
366b65486f Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used instead, as the two arrays contained non-null values for the same rooms. Also, room object indices are no longer read from the original executable
svn-id: r29016
2007-09-22 10:10:01 +00:00
Filippos Karapetis
2310d1f62a Simplified Mickey::randomize()
svn-id: r29008
2007-09-21 19:35:26 +00:00
Filippos Karapetis
dc4c06e954 Several bug fixes for Mickey's Space Adventure:
- Fixed a logic bug, where it was possible that the planets were not initialized properly when flipping XL30's switch without holding any crystal. Note that this breaks older Mickey saved games
- Fixed a bug with the initialization of the planet data, where the random number assigned to each planet could go out of logical bounds
- Save games are saved with the correct extension now (e.g. mickey.s01 instead of mickey.s 1)
- Some save game messages which were not shown are shown now
- Disabled two problematic objects (the scale in Mickey's house and the rock in Jupiter) so they are not shown for now, as our current picture showing algorithm crashes when trying to display them

svn-id: r29007
2007-09-21 19:12:53 +00:00
Eugene Sandulenko
13a73a70b6 WIP for Troll's Tale
svn-id: r28939
2007-09-18 16:20:44 +00:00
Filippos Karapetis
5a97b3d9be Some updates for Mickey:
- Click to move functionality (improvement over the original game). It's now possible to navigate around using the mouse as well, together with the menu commands. The mouse cursor changes when the player hovers it at the picture's edges, towards a direction where Mickey is able to move to (north, south, east or west)
- waitAnyKey has been moved into Mickey's code (because of the animation part)
- Implemented the circle flag for AGI picture decoding

svn-id: r28853
2007-09-05 15:43:56 +00:00
Filippos Karapetis
5e1a10c070 Some more updates to Mickey's sound system
svn-id: r28845
2007-09-03 10:25:48 +00:00
Eugene Sandulenko
7f08865ec5 An early WIP of PreAGI (TrollVM) support
svn-id: r28787
2007-09-01 14:58:46 +00:00