Johannes Schickel
6224f97cf0
BUILD: Fix ios7bundle/iphone bundle targets again.
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iOS SDKs do not contain a libreadline, thus only link that for Mac OS X.
Regression from: cb5db404c005e9ce982bee2a7abccad3ba043dc4
2016-01-13 14:53:57 +01:00
Filippos Karapetis
cfdeb56610
MOHAWK: Correct the submitter of the Italian version of Myst
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A copy a paste error
2016-01-13 11:43:35 +02:00
Filippos Karapetis
030dd7aaf9
MOHAWK: Add detection for the Italian version of Myst (bug #6895 )
2016-01-13 03:44:04 +02:00
Thierry Crozat
cb5db404c0
CONFIGURE: Update dependency list for fluidsynth on OS X
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Also add missing cc_check_clean after fluid synth check.
2016-01-13 00:24:11 +00:00
Eugene Sandulenko
14057f3dc7
SCUMM: Move Russian Dig version description to the generated field
2016-01-13 00:48:47 +01:00
Eugene Sandulenko
184d26df1a
SCUMM: Add detection for Russian Dig with subtitles
2016-01-13 00:44:40 +01:00
Eugene Sandulenko
8cd5091068
NEVERHOOD: Fix another crash in Russian version
2016-01-12 23:58:15 +01:00
Eugene Sandulenko
d021cc3448
SCUMM: Added detection for Russian Zak
2016-01-12 23:53:14 +01:00
Eugene Sandulenko
2d45896977
MOHAWK: Added detection for Russian Riven
2016-01-12 23:53:14 +01:00
Eugene Sandulenko
0c091f4faa
LURE: Add support for Russian version
2016-01-12 23:53:14 +01:00
Kirben
ef6d8f8878
CONFIGURE: Update note about Fluidsynth in Windows builds.
2016-01-13 09:31:02 +11:00
Johannes Schickel
7bad8f780e
BUILD: Fix iphonebundle/ios7bundle targets when FluidSynth is enabled.
2016-01-12 22:45:41 +01:00
Johannes Schickel
90354bf8e1
CONFIGURE: Make FluidSynth detection more reliable.
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1. We use actual FluidSynth symbols in our test program now. This assures
that linking actually checks for presence of symbols. Which in turn checks
that the library linked can be used with our link configuration.
2. Add simple hardcoded list of FluidSynth dependencies. This helps detection
of statically built FluidSynth.
2016-01-12 22:45:41 +01:00
Bastien Bouclet
7be4a74305
MOHAWK: Fix incorrect condition in Myst's sound block opcode
2016-01-12 19:34:28 +01:00
Strangerke
273304d9ad
VOYEUR: change the type of the variable in a for loop
2016-01-12 12:10:19 +01:00
Strangerke
eed0fe1a2d
VOYEUR: Fix bitwise comparison, make more use of DISPFLAG enum
2016-01-12 12:01:01 +01:00
Strangerke
56b273e0d2
VOYEUR: Replace a check on a value by the use of an enum
2016-01-12 11:46:33 +01:00
Johannes Schickel
575bcb54a2
VOYEUR: Fix formatting in sound.cpp.
2016-01-12 11:49:00 +01:00
Strangerke
8584315867
VOYEUR: Reduce variable scope, fix typo in comment
2016-01-12 11:19:39 +01:00
Strangerke
a2cb8ddcdd
VOYEUR: Add a safeguard in getVOCFileName
2016-01-12 11:14:44 +01:00
Strangerke
0b4a1ec223
MOHAWK: Add a comment about suspicious dead code in o_changeBackgroundSound
2016-01-12 10:56:25 +01:00
Vincent Bénony
9a5143e080
IOS: Updates the compilation instructions
2016-01-11 16:44:20 +01:00
Vincent Bénony
3b3668bb95
CREATE_TOOL: Use tabs instead of spaces...
2016-01-11 16:39:22 +01:00
Vincent Bénony
a6fe4d2499
CREATE_TOOL: Renames static libraries used for iOS target
2016-01-11 16:33:36 +01:00
Johannes Schickel
440cc50224
SHERLOCK: Remove empty destructor for WidgetFiles.
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WidgetBase already has a virtual destructor, thus there is no need to make
WidgetFiles have an empty virtual destructor around. This also prevents g++
for Dreamcast from failing due to an internal compiler error.
2016-01-11 14:39:23 +01:00
Johannes Schickel
299a96c049
AVALANCE: Fix out of bounds array access.
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Thanks to uruk for checking on this.
2016-01-11 14:10:53 +01:00
Johannes Schickel
34e8e9a876
MADS: Rename "interface" variable to "idx".
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interface is #define'd on WinCE and breaks compilation. We might want to
undefine it in the future to prevent these pitfalls.
2016-01-11 13:53:35 +01:00
Strangerke
60443e49e8
MADS: Check 'dialog' earlier to avoid untested null dereference
2016-01-11 07:02:49 +01:00
Strangerke
07f82d0b38
MADS: dragonsphere - Remove dead code in Scene102::step()
2016-01-11 06:59:10 +01:00
Strangerke
83a5ee43c2
MADS: Initialize some variables in player code
2016-01-11 06:54:11 +01:00
Strangerke
2483ac7f1b
MADS: Initialize some variables in conversation code
2016-01-11 06:45:14 +01:00
Filippos Karapetis
d76fe85af4
LAB: Prevent duplicate processing of input
2016-01-11 01:50:11 +02:00
Filippos Karapetis
38df43fe55
LAB: Prevent excessive screen updates when checking for events
2016-01-11 01:50:10 +02:00
Strangerke
6d2dca8cdd
MADS: Fix a bug noticed by eriktorbjorn in the camera code
2016-01-10 22:55:37 +01:00
Johannes Schickel
f146ef065d
CONFIGURE: Fix missing variable access.
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Ooops.
2016-01-10 22:14:09 +01:00
Johannes Schickel
04760d3e2f
CONFIGURE: Allow detection of static FreeType2 builds.
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This is actually a bit abusive of the --static option. However, it works and
prevents a lot of hassle to setup building when FreeType2 was built with
--disable-shared.
2016-01-10 21:57:50 +01:00
Paul Gilbert
8c906fbb3e
MADS: Implement conversation dialog scripts loading
2016-01-11 06:20:46 +11:00
Johannes Schickel
16a43c9ac8
IOS7: Make ios7bundle target work again.
2016-01-10 19:26:33 +01:00
Willem Jan Palenstijn
22796e559f
SCI: Fix compilation when SCI32 is disabled
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Thanks bSr43
2016-01-10 12:38:10 +01:00
Eugene Sandulenko
665dd630c7
SCUMM: Add detection for Russian MM fan-demo
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Detection is required due to the font differences.
2016-01-10 09:21:03 +01:00
Eugene Sandulenko
556d65713b
SCUMM: Add support for Russian MM
2016-01-10 09:21:03 +01:00
Eugene Sandulenko
c7695cc929
TINSEL: Added detection for DW1 fan translation
2016-01-10 09:21:03 +01:00
Eugene Sandulenko
ceee1713f5
SAGA: Add support for Russian fan-translation of IHNM
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Released about 2 years ago and is translating the subtitles
in contrast to the version released on CD which has only
poorly done voice-overs.
2016-01-10 09:21:03 +01:00
athrxx
05aa32dc21
AUDIO: fix two bugs in FM-TOWNS pcm code
2016-01-09 22:09:53 +01:00
Paul Gilbert
a745010998
MADS: Implement GameConversations::update
2016-01-10 06:10:03 +11:00
Paul Gilbert
2b1f7d6ebc
MADS: Hook up calls to conversation update where necessary
2016-01-09 18:34:43 +11:00
Paul Gilbert
b3e81dba14
MADS: Set up conversation mode enum, change hold fields to use it
2016-01-09 18:10:39 +11:00
Johannes Schickel
c313bc71cb
CONFIGURE: Disable ARM assembly for iOS targets with Apple's as.
2016-01-09 00:39:56 +01:00
Paul Gilbert
d866b24605
MADS: Implement bulk of remaining conversation setup and support methods
2016-01-09 09:56:09 +11:00
Filippos Karapetis
28b91136cd
SCI: Fix the math in applyFade(), and simplify setFade()
2016-01-08 17:16:09 +02:00