Johannes Schickel
64e6c596c7
Formatting.
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svn-id: r40991
2009-05-29 12:52:03 +00:00
Johannes Schickel
2bcf5c0552
- Moved Sound implementation declarations to the newly added file sound_intern.h
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- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore
- Slight cleanup
svn-id: r40939
2009-05-27 14:40:37 +00:00
Johannes Schickel
7c1eb05714
Strip trailing whitespaces.
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svn-id: r40866
2009-05-24 15:06:28 +00:00
Florian Kagerer
cbce9e1179
LOL: implemented fireball spell
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svn-id: r40813
2009-05-23 18:43:04 +00:00
Florian Kagerer
32533af8cf
LOL: (temporary) fix for button callback assignment. The automatic list capacity increase seems to fail somehow.
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svn-id: r40786
2009-05-22 18:14:00 +00:00
Johannes Schickel
f7b1aa2a8e
Fix crash when playing LoL demo.
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svn-id: r40780
2009-05-22 00:37:41 +00:00
Johannes Schickel
230277739c
Cleanup.
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svn-id: r40779
2009-05-22 00:21:14 +00:00
Johannes Schickel
31b009e027
Fix RTL in Lands of Lore.
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svn-id: r40778
2009-05-22 00:19:25 +00:00
Florian Kagerer
5076b06bb6
LOL: - implemented Lightning Spell
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svn-id: r40776
2009-05-21 22:29:49 +00:00
Florian Kagerer
d66365f376
LOL: fixed automap
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svn-id: r40701
2009-05-18 20:28:08 +00:00
Florian Kagerer
4c2d4a453d
LOL: implemented loading and saving via Alt/Ctrl + number keys
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svn-id: r40631
2009-05-16 23:16:02 +00:00
Florian Kagerer
03dffbcc18
LOL: - implemented inventory screen status icons
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svn-id: r40463
2009-05-11 19:03:40 +00:00
Florian Kagerer
dd84aaf648
LOL: - added some spell casting (spark, heal, swarm)
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- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)
svn-id: r40420
2009-05-10 13:40:28 +00:00
Johannes Schickel
eade2fdb44
Formatting.
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svn-id: r40202
2009-04-29 15:19:05 +00:00
Johannes Schickel
c0cce2a52f
Cleanup.
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svn-id: r40199
2009-04-29 11:34:23 +00:00
Johannes Schickel
4f9ea1c920
Fix out of bounds array access (as reported by DrMcCoy).
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svn-id: r40197
2009-04-29 11:31:59 +00:00
Florian Kagerer
ccb64ad81e
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
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- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
2009-04-25 13:15:05 +00:00
Johannes Schickel
3deae9fc8b
Add HACK to support DOS music in Kyra1 Mac CD based on patch #2767489 "KYRA1: Support for Mac CD".
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svn-id: r39962
2009-04-16 12:31:17 +00:00
Florian Kagerer
3d608dda3e
LOL: - reverted last commit which would break map shape drawing (I have now changed the map shape coordinates to decimal numbers though since some compiler seems to complain about signed hex numbers)
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- added support for placing items in wall niches (like that one in the thugs' cave)
svn-id: r39823
2009-04-04 00:19:34 +00:00
Filippos Karapetis
3d556dd9e0
Fixed compilation (a signed byte cannot hold such big values)
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svn-id: r39821
2009-04-03 23:06:42 +00:00
Florian Kagerer
9638c7ec4b
LOL: - added support for magic atlas
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- fixed minor palette bug
svn-id: r39818
2009-04-03 21:32:50 +00:00
Florian Kagerer
e9b4124f1d
LOL: - implemented lots of opcodes and fixed a few bugs
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- it's now possible to leave the castle
svn-id: r39653
2009-03-24 07:18:16 +00:00
Florian Kagerer
b55602180d
LOL: The guards will now attack you when you throw certain items at them. They can't do any damage though, since this isn't implemented yet.
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svn-id: r39582
2009-03-21 14:30:25 +00:00
Florian Kagerer
52726344b7
LOL: - implemented item throwing
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svn-id: r39455
2009-03-16 21:20:34 +00:00
Florian Kagerer
dcf32be3f6
LOL: - added some missing animations for the shops
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- added support for dropping/picking up items (no throwing yet)
svn-id: r39422
2009-03-15 16:48:20 +00:00
Florian Kagerer
092f2a37e3
LOL: - complete support for the three "special rooms" in the castle
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svn-id: r39391
2009-03-14 13:48:12 +00:00
Florian Kagerer
cbf2602783
LOL: - fixed inventory bug
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- fixed monster speed
svn-id: r39275
2009-03-09 20:34:36 +00:00
Florian Kagerer
8639e34b41
LOL: - doors can now be opened and closed
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- some more work on monster walk code
svn-id: r39166
2009-03-06 22:53:08 +00:00
Johannes Schickel
efd7c2eac9
Ease conditional LoL compiling with build systems not based on the default one.
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svn-id: r39125
2009-03-04 11:53:25 +00:00
Johannes Schickel
3a35b5b5f2
- Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE_LOL define)
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- Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default.
(- Minor enum name fixes for Lands of Lore code.)
svn-id: r39099
2009-03-04 00:45:34 +00:00
Florian Kagerer
b42b7a8b40
LOL: implement some opcodes for dialogue sequences
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svn-id: r39051
2009-03-01 20:37:57 +00:00
Florian Kagerer
7ea5cefef4
LOL: implemented some monster related code (monsters now get placed in the maze, but they still don't do anything)
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svn-id: r39039
2009-03-01 14:45:30 +00:00
Florian Kagerer
837ca0683e
LOL: - some more work on the interface (you can now click on the banners and windows) and some bug fixes
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svn-id: r38818
2009-02-23 20:17:53 +00:00
Florian Kagerer
8a95f02abf
LOL: some work on inventory/item handling
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svn-id: r38711
2009-02-21 17:24:50 +00:00
Florian Kagerer
a43b0bc2dc
LOL: - more work on the user interface
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- fixed non interactive demo
svn-id: r38374
2009-02-16 17:17:15 +00:00
Florian Kagerer
dee51a77b5
LOL: fix bug in kyra.dat
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svn-id: r38246
2009-02-15 14:49:01 +00:00
Florian Kagerer
16a57f299c
LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
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- keyboard control now works
svn-id: r38190
2009-02-15 03:36:30 +00:00
Florian Kagerer
02c149e174
LOL: fixed bug in text displayer and some cleanup
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svn-id: r36327
2009-02-14 13:55:00 +00:00
Florian Kagerer
f065524949
LOL:
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- implemented some input code
- you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing
- processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here.
svn-id: r36320
2009-02-14 00:51:07 +00:00
Florian Kagerer
784c99b3da
svn-id: r36178
2009-02-01 19:27:01 +00:00
Max Horn
2d866c0483
Renamed Kyra's Resource::getFileStream to createReadStream
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svn-id: r36022
2009-01-23 04:57:18 +00:00
Max Horn
9861afd8fd
Renamed ArchiveMember::open -> createReadStream, and made it a cv member (const); same for Archive::openFile
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svn-id: r36020
2009-01-23 04:36:18 +00:00
Florian Kagerer
44918f5f16
LOL: basic music support and some cleanup
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svn-id: r35917
2009-01-18 23:50:31 +00:00
Florian Kagerer
35c8fd4dad
LOL: fix some valgrind warnings
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svn-id: r35910
2009-01-18 18:20:33 +00:00
Florian Kagerer
ff268e8fd5
LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
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svn-id: r35903
2009-01-18 17:04:24 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
6639ba726c
Extended some comments.
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svn-id: r35606
2008-12-29 14:06:31 +00:00
Florian Kagerer
d81782977e
LOL: - fixed some bugs in the main menu code (premature pak file unloading etc.) and added floppy support
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svn-id: r35595
2008-12-28 22:09:31 +00:00
Johannes Schickel
91de740d44
Implemented (some) main menu code for LoL.
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svn-id: r35553
2008-12-26 11:04:45 +00:00
Johannes Schickel
6fd1d462cf
Added MIDI SFX Map, fixes SFX in HoF.
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svn-id: r35181
2008-11-30 05:11:40 +00:00