23818 Commits

Author SHA1 Message Date
Eugene Sandulenko
65ffe2bcee Add to AdvancedDetector possibility to use field 'extra' in ADGameDescription
to be used as a hint.

svn-id: r30105
2007-12-31 14:45:38 +00:00
Paul Gilbert
10686b04ab Bugfix to data position start in vga decoder, and made ega/vga decoder methods public visibility
svn-id: r30104
2007-12-31 13:37:14 +00:00
Paweł Kołodziejski
08020444f6 verified differences in play music code of the dig and comi
svn-id: r30103
2007-12-31 13:26:29 +00:00
Max Horn
a826cd36dd cleanup
svn-id: r30102
2007-12-31 13:05:32 +00:00
Nicola Mettifogo
fd13661317 Mention that Nippon Safes Amiga is now supported.
svn-id: r30099
2007-12-31 11:30:02 +00:00
Paul Gilbert
1804ae6639 Added code to handle EGA title screens being immediately shown rather than faded in
svn-id: r30098
2007-12-31 05:59:58 +00:00
Paul Gilbert
1dd2e32fc0 Added extra palette handling for EGA palettes
svn-id: r30097
2007-12-31 05:58:22 +00:00
Paul Gilbert
ccc822fd1c Added support for decoding EGA screens
svn-id: r30096
2007-12-31 05:57:11 +00:00
Paul Gilbert
abd3f45359 Added code to support reading .ega files
svn-id: r30095
2007-12-31 05:56:22 +00:00
Paul Gilbert
d45fe1e37e Added detection for Italian EGA version
svn-id: r30094
2007-12-31 05:55:20 +00:00
Oystein Eftevaag
1c88ab2c47 Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any numerical expressions in the asm to absolute values (moving the expression to comments) since the iPhone assembler can't handle them, and prepending an underscore to the exported symbols (with some preprocessor magic similar to the hq3x asm for handle ports where it's not needed)
svn-id: r30093
2007-12-31 01:50:18 +00:00
Torbjörn Andersson
a38fa007bb I thought only Full Throttle used the VAR_BLAST_ABOVE_TEXT variable, but I see
now that it's defined for v8 games as well, so call processUpperActors() from
that case too, just to be safe.

svn-id: r30091
2007-12-31 01:20:24 +00:00
Oystein Eftevaag
b65cc2904a Added support for landscape mode in addition to the upside-down landscape mode we already had, and a few minor optimizations
svn-id: r30090
2007-12-31 00:22:37 +00:00
Torbjörn Andersson
41f29f0504 Draw subtitles over the verb coin in CoMI, not under. This is noticeable early
in the game, when Murray is talking to himself. I've verified this against the
behaviour of the original interpreter. (Should this go into 0.11 as well?)

svn-id: r30088
2007-12-30 22:22:38 +00:00
Max Horn
1489235f8e Ooops, this was not supposed to be commited
svn-id: r30087
2007-12-30 22:10:24 +00:00
Max Horn
2d61551e1c atrib -> attrib; added some FIXME comments
svn-id: r30086
2007-12-30 21:59:50 +00:00
Max Horn
3d46219592 Patch #1689516: BASS: Update the cursor when right-clicking in inventory
svn-id: r30085
2007-12-30 17:58:22 +00:00
Kostas Nakos
22cfa56606 implement new gettimeanddate method - fixes bug 1834822 WINCE: Save games have incorrect time & date
svn-id: r30083
2007-12-30 17:15:11 +00:00
Max Horn
b9a5e9ea0e Fix for bug #1635361: COMI: Music fade-out broken for compressed audio
svn-id: r30081
2007-12-30 16:32:30 +00:00
Max Horn
c54562d9a3 The PS2, DS and PalmOS ports currently do not properly implement their SaveFileManagers -- flagging the incorrect & invalid code by making it not compile. Note: Portser should probably also fix their code in the 0.11 branch
svn-id: r30079
2007-12-30 13:05:38 +00:00
Filippos Karapetis
0d3092689b Updated all MSVC project files to use the standard windows-1252 codepage, instead of windows-1250 and windows-1251
svn-id: r30078
2007-12-30 09:37:35 +00:00
Max Horn
9f611ae66d Clarify SaveFileManager::listSavefiles usage
svn-id: r30077
2007-12-30 00:00:03 +00:00
Eugene Sandulenko
f85a0fd6e0 Patch for MSVC71 projects. Thanks to Quietust
svn-id: r30075
2007-12-29 18:27:11 +00:00
Torbjörn Andersson
32e2f9e8f3 Fixed warning when DISABLE_SCALERS is defined.
svn-id: r30074
2007-12-29 14:11:12 +00:00
Filippos Karapetis
6a81b7d472 Update MSVC8 and MSVC9 project files for patch #1858158
svn-id: r30072
2007-12-29 12:03:30 +00:00
Paul Gilbert
2c5ae92b4c Added ability for both middle and right mouse buttons to abort a conversation when waiting for user to select a conversation option from a list of topics
svn-id: r30071
2007-12-29 10:38:30 +00:00
Paul Gilbert
99dfb8bcbc Added support for using scroll wheel for making selections in the Save/Restore dialog and action lists
svn-id: r30070
2007-12-29 09:51:25 +00:00
Paul Gilbert
59b5655266 Added access property for middle mouse button
svn-id: r30069
2007-12-29 09:50:20 +00:00
Paul Gilbert
806ac51e45 Added events for the middle mouse button - EVENT_MBUTTONDOWN and EVENT_MBUTTONUP
svn-id: r30068
2007-12-29 09:48:49 +00:00
Paul Gilbert
a54f9c311a Fix to ensure any active conversation data or selected hotspot is cleared when restoring or restarting a game
svn-id: r30066
2007-12-29 04:25:26 +00:00
Paul Gilbert
52dc147f8c Added mouse scrolling support to action menus and the save/restore dialog
svn-id: r30065
2007-12-29 00:31:15 +00:00
Paul Gilbert
16b610068d Fix for correct dialog sequence when giving an object to an arbitrary NPC
svn-id: r30063
2007-12-28 22:56:22 +00:00
Max Horn
55b6ee3982 Modify DFSM::getSavePath to return a Common::String instead of a char*
svn-id: r30061
2007-12-28 21:12:30 +00:00
David Corrales
a31bd32bc5 Change the checkPath() method to receive a String& instead of a char*, to make code clearer.
svn-id: r30060
2007-12-28 16:47:28 +00:00
Travis Howell
a9813fbdfa Add another German version of Freddi Fish 2 (Windows).
svn-id: r30054
2007-12-28 12:07:10 +00:00
Oystein Eftevaag
ceda04f8b9 Updated the OS X bundle creation to point to the new location for the engine data files, and added lure.dat as well (forward-port)
svn-id: r30052
2007-12-28 11:51:04 +00:00
Torbjörn Andersson
0d350e1d4d Fixed compilation.
svn-id: r30050
2007-12-28 11:39:09 +00:00
Paul Gilbert
4d7e49ddb8 Fix to prevent the F5 key allowing the game to be saved during player conversations or viewing a remote room
svn-id: r30048
2007-12-28 11:07:35 +00:00
Max Horn
8464150d42 Get rid of PSP / PalmOS hacks in DefaultSaveFileManager::getSavePath
svn-id: r30046
2007-12-28 10:00:54 +00:00
Torbjörn Andersson
90e4327a4a Added missing files from patch #1858158.
svn-id: r30043
2007-12-28 08:43:31 +00:00
Eugene Sandulenko
ac54f3a26f Patch #1858158: BUILD: Plugin building cleanup
svn-id: r30041
2007-12-28 07:52:56 +00:00
Paul Gilbert
ae06d5337e Bugfix to correctly display a message when a used item is no longer in the room
svn-id: r30037
2007-12-28 07:46:21 +00:00
Paul Gilbert
67a49e712a Bugfix for string decoding to use the article of the destination character rather than the talking character
svn-id: r30036
2007-12-28 07:45:22 +00:00
Eugene Sandulenko
ef319ad674 Patch #1859448: Add OSystem::getTimeAndDate API
svn-id: r30034
2007-12-28 07:43:52 +00:00
Eugene Sandulenko
d4d072fe04 Patch #1857121: Refactoring of the getSavePath method
svn-id: r30032
2007-12-28 07:37:04 +00:00
Eugene Sandulenko
26913c3057 Bumping version to 0.12.0svn
svn-id: r30030
2007-12-28 07:28:16 +00:00
Eugene Sandulenko
e657e74ee8 Now --disable-he does not disable HE70 games.
svn-id: r30027
2007-12-28 06:33:20 +00:00
Paul Gilbert
ada25791c6 Bugfix for action perform timeout to correctly show an question mark bubble. Also changed a writeSint16LE call to be more correctly writeUint16LE
svn-id: r30026
2007-12-28 04:00:15 +00:00
Johannes Schickel
ecb2b2cddf Update to msvc71 project files from _Q.
svn-id: r30025
2007-12-28 01:02:52 +00:00
Johannes Schickel
244987b718 Fixes compiling on msvc7.1, it seems like it has problems to decide when to use operator bool.
svn-id: r30024
2007-12-28 00:20:56 +00:00