Cameron Cawley
60c7372198
OPENGL3D: Make use of the active rect provided by WindowedGraphicsManager
2022-06-18 19:33:27 +01:00
Thierry Crozat
b3e15d584e
Engines: Properly initialize TTSManager for unsupported gamae dialogs
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This fixes bug #11550 : TTS: Language is wrong for unsupported game warning
2022-06-05 14:15:31 +01:00
Eugene Sandulenko
5e05f93f36
ALL: Remove Symbian port
2022-05-28 12:32:29 +02:00
athrxx
5cba8f9242
Revert "GUI: honor tts_enabled option in some more places"
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This reverts commit 5969a2667a
.
2022-04-26 21:08:41 +03:00
athrxx
5969a2667a
GUI: honor tts_enabled option in some more places
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(in particular when opening the GMM)
2022-04-10 19:00:35 +02:00
Orgad Shaneh
58cb82684d
ENGINES: Fix re-autosave when the engine cannot save right now
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_autosaveInterval is in seconds, but _lastAutosaveTime is in ms.
Reported by antoniou79.
2022-01-13 22:16:58 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
aa8cabd18f
ENGINE: Suppress autosave overwrite warning when description is empty
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Some engines (like kyra) return a SaveStateDescriptor with slot assigned,
even when the slot is free. The indication for an empty save is empty
description on these cases.
2021-11-24 09:07:03 +02:00
Torbjörn Andersson
513fffe950
SCUMM: Check for the appropriate audio tracks for indyzak and zakloom
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The FM Towns demos use audio tracks, but neither have a track 1. This
caused ScummVM to warn that the audio tracks had not been properly
ripped from the CD.
2021-11-22 19:38:40 +02:00
Orgad Shaneh
b7413e9a42
ENGINES: Do not attempt autosave when the autosave slot is -1
2021-09-10 09:26:15 +03:00
Scott Percival
13a20e11e6
EVENTRECORDER: Disable autosave in record/playback mode
2021-09-09 19:32:02 +02:00
Thierry Crozat
ea4d2d55d2
ENGINES: Scale ScummVM spash on HiDPI screens
2021-09-08 22:22:23 +01:00
antoniou79
5f9b39e55b
ENGINES: Fix autosave overwrite message
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The message is formatted as U32String, and the argument is U32String so %S should be used.
2021-08-28 20:57:48 +03:00
Orgad Shaneh
6aeda12247
ENGINES: Warn when overwriting a non-autosave on autosave
2021-08-23 13:34:35 +02:00
Martin Gerhardy
60111294a0
BACKENDS: moved the audio cd track path assembly into one location
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also added m4a audio cd support as it is supported in openStreamFile() which
is called in DefaultAudioCDManager::play()
2021-08-23 00:09:03 +03:00
Martin Gerhardy
dcaad26e86
ENGINES: keep existExtractedCDAudioFiles in sync with DefaultAudioCDManager::play()
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out of sync since: f5164c9117
2021-08-23 00:09:03 +03:00
antoniou79
04642eef8a
ENGINES: Replace checkCD with isolated partial methods
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This is PR #3018 "rebased" on the current HEAD, after the conflicts with PR #3003 and me botching the rebase in that PR
Old PR is here: https://github.com/scummvm/scummvm/pull/3018
2021-07-27 20:51:57 +02:00
Cameron Cawley
74e7d777a9
BACKENDS: Add OSystem::messageBox() and use it for error handling
2021-07-27 20:50:51 +02:00
Thierry Crozat
73bb1e548b
ENGINES: Ensure there is no recursive call to auto-save
2021-06-29 20:39:39 -07:00
sluicebox
d9df1919d5
WIN32: Make Win32AudioCDManager UNICODE compatible
2021-06-29 12:38:01 -05:00
sluicebox
863747bc96
WIN32: Use MAX_PATH (260) instead of MAXPATHLEN (256)
2021-06-29 12:38:01 -05:00
Cameron Cawley
b2d41daabc
GUI: Add improved scaler selection to the Options dialog
2021-06-23 21:29:53 +02:00
Martin Gerhardy
9d82fa51df
COMMON: removed USE_TTS check from engines
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OSystem now just returns a nullptr if there is no text to speech manager instance
(because none is compiled into the binary, or the system doesn't provide support
for it). This removed the need for the engine authors to add scummvm osystem compile
time options checks into their engine code
2021-05-03 14:13:41 +03:00
antoniou79
669b9a0ffd
ENGINES: Allow checkCD to run for all platforms
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In order to prompt for CD versions missing the extracted audio files
2021-05-02 22:00:57 +03:00
Orgad Shaneh
94f0fe722f
ENGINES: Remove redundant overload
2021-04-20 02:31:58 +02:00
Eugene Sandulenko
342f51b196
AD: Fix compilation
2021-04-16 14:42:55 +02:00
Eugene Sandulenko
ec2a50b746
AD: Implemented AGDF_WARNING flag
2021-04-16 14:20:13 +02:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
Cameron Cawley
a1890ede9c
BASE: Avoid calling PluginMan.getEngineFromMetaEngine where possible
2021-04-05 15:33:23 +01:00
Paul Gilbert
ae4da8bce0
ENGINES: Make creation of savegame thumbnails an overrideable method
2021-03-07 09:34:33 -08:00
sluicebox
93eeffc84d
JANITORIAL: Update old bug tracker numbers
2021-03-03 02:15:05 +02:00
Eugene Sandulenko
a8ad61ca58
ENGINES: Do not pass string by reference to errorUnsupportedGame()
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This allows to use translated strings directly
2020-11-28 20:57:02 +01:00
Cameron Cawley
01b4432825
BACKENDS: Use Common::U32String for OSystem::setWindowCaption
2020-11-22 17:20:19 +00:00
Cameron Cawley
11724f9df1
GUI: Add a tab for backend-specific options
2020-11-22 16:35:03 +00:00
athrxx
3437beffab
COMMON: add new flag ADGF_UNSUPPORTED to advanced detector
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This will give an error dialog and not actually start the game. The dialog can be customized with a message from the ADGameDescription::extra field.
Some changes have been made to DetectedGame to prevent the string from the extras field to be appended to the game description.
2020-11-08 20:31:39 +01:00
Paweł Kołodziejski
bb388295a4
BACKENDS: drop setDefaultFeatureState() usage, it's not needed
2020-10-16 20:17:29 +02:00
Cameron Cawley
03e8f0ed2d
ENGINES: Remove code for toggling fullscreen mode ( #2523 )
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* GRIM: Remove code for toggling fullscreen mode
* MYST3: Remove code for toggling fullscreen mode
* STARK: Remove code for toggling fullscreen mode
* ENGINES: Remove the fullscreen argument from initGraphics3d()
2020-10-14 07:49:28 +02:00
Paweł Kołodziejski
723ffa111b
BACKENDS: Remove accel3d flag completely.
2020-10-13 23:00:19 +02:00
Paweł Kołodziejski
42d55b2436
ENGINES: Drop accel3d param for initGraphics3d()
2020-10-13 22:49:07 +02:00
Eugene Sandulenko
7ff34bc9ec
PLUGINS: MetaEngineStatic -> MetaEngineDetection
2020-10-11 23:14:39 +02:00
Paweł Kołodziejski
35b9cccbde
ALL: Merge ResidualVM
2020-10-09 19:44:13 +02:00
Pawel Kolodziejski
4631c0e2ed
ALL: Sync with ScummVM rev: a4002bdeee
2020-10-04 23:59:26 +02:00
aryanrawlani28
992abce74a
ENGINES: Rename getMetaEngine helpers
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- getME -> getMetaEngineStatic (static parts)
- getMEC -> getMetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
71a820caff
ENGINES: Begin class renaming of ME & AME
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- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
c48719404a
BASE: PLUGINS: Rename plugin matching helpers
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- give*From* -> get*From*
2020-10-03 14:56:36 +02:00
aryanrawlani28
73cc973ad7
BASE: ENGINES: Change saveload code to adapt to the new MEC class.
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- MEC: MetaEngineConnect.
- How do games handle save/load if MetaEngine (detection) is seperate from MetaEngineConnect (engine factory)?
- Most of the changes are quite similiar. ConfMan finds us the relevant MetaEngine, then simply use the new helpers from PluginMan.
- The new helpers will help convert a relevant MetaEngine into the other format or vice versa.
- Once the matching is complete, simply invoke functions by:
plugin->get<MetaEngineConnect>().engineMethod();
- Refer to previous commits to see the new class changes & notes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
ce80c0c730
ENGINES: Add a helper method - getMetaEngineConnect().
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- Get a metaEngine plugin by querying the ConfMan.
- Next, use this MetaEngine to find a matching enginePlugin.
- Return the enginePlugin.
2020-10-03 14:56:36 +02:00
Pawel Kolodziejski
d8f2040dba
ALL: Drop setupScreen API, use new initGraphics3d from engine API.
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Enabled system API for begin/end gfx transactions, initSize, setGraphicsMode.
Function setGraphicsMode will use optional params to trigger 3d rendering
and switch to proper SDL Gfx manager.
2020-10-02 19:14:19 +02:00
Pawel Kolodziejski
6f69981904
BACKENDS: Drop launcherInitSize() and use 2d backend gfx manager for launcher.
2020-09-30 16:52:44 +02:00
Pawel Kolodziejski
d5304e2568
ALL: Synced with ScummVM - rev: 33a47d23b8
2020-09-03 02:21:14 +02:00