68032 Commits

Author SHA1 Message Date
Paul Gilbert
69b4ae6c6c SHERLOCK: RT: Fix loading talk/script statements 2015-06-12 20:53:56 -04:00
Paul Gilbert
1a4d723e60 SHERLOCK: RT: Refactor and remove remaining uses of MAX_NPC 2015-06-12 20:23:41 -04:00
Martin Kiewitz
3e76be25f4 SHERLOCK: 3DO: adjust walking frame number for 3DO
3DO has 110 animation frames, PC has 55
we adjust the requested frame number accordingly
so that the correct walking animation is chosen
2015-06-13 02:05:55 +02:00
Paul Gilbert
8ac4ab484c SHERLOCK: Split up loadWalk into descendent classes 2015-06-12 20:01:27 -04:00
Paul Gilbert
ed29691b2f SHERLOCK: RT: Move RT fields added to Person to TattooPerson 2015-06-12 19:37:53 -04:00
Martin Kiewitz
cbafff20c2 SHERLOCK: set _rrmName during loadScene()
_rrmName should be the full name of the room data file
on 3DO this filename is a bit different than on PC
2015-06-13 00:52:15 +02:00
Martin Kiewitz
210b9f92e1 SHERLOCK: 3DO: adjust object cAnim loading
data layout is also not the same as on PC
2015-06-13 00:37:32 +02:00
Martin Kiewitz
46a49849cc SHERLOCK: 3DO: fix object loading of open action
fixes door being locked in first room
2015-06-12 23:59:29 +02:00
Martin Kiewitz
8d385f300e SHERLOCK: 3DO: implement offX/Y for cel room data
fixes graphical glitches when watson sits down
2015-06-12 23:34:32 +02:00
Martin Kiewitz
fd14f53a3b SHERLOCK: 3DO: font support: free memory 2015-06-12 23:14:11 +02:00
Martin Kiewitz
132f33a306 SHERLOCK: 3DO: font support
not perfect yet because 3DO has built-in anti-aliasing
and it seems the fonts were designed with this in mind
2015-06-12 23:12:42 +02:00
Martin Kiewitz
765dbe647c SHERLOCK: 3DO: some work on font file loading 2015-06-12 21:26:24 +02:00
Filippos Karapetis
9c66934608 SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoords 2015-06-12 22:03:15 +03:00
Martin Kiewitz
91558e5f25 SHERLOCK: 3DO: disable portraits for 3DO
3DO does not include portrait data and instead used videos
2015-06-12 19:16:04 +02:00
Martin Kiewitz
9bacb04918 SHERLOCK: font class 2015-06-12 18:48:44 +02:00
Martin Kiewitz
143cc1a1f9 SHERLOCK: fix mouse cursor loading for PC 2015-06-12 18:39:20 +02:00
Martin Kiewitz
645f51e079 SHERLOCK: 3DO: basic UI support 2015-06-12 18:38:26 +02:00
Martin Kiewitz
4858adb72d SHERLOCK: 3DO: mouse cursor support 2015-06-12 18:33:23 +02:00
Martin Kiewitz
174aa230b6 SHERLOCK: 3DO: fix library loading on 3DO
also disable journal recording for 3DO
2015-06-12 18:14:36 +02:00
Martin Kiewitz
b6fe6ef8f5 SHERLOCK: 3DO: object load UseTypes found 2015-06-12 17:39:51 +02:00
Martin Kiewitz
9dd61883f0 SHERLOCK: 3DO: object load found ActionTypes 2015-06-12 17:20:56 +02:00
Martin Kiewitz
2267218e2f SHERLOCK: 3DO: object loading - more figured out 2015-06-12 16:34:00 +02:00
Martin Kiewitz
094e7505e1 SHERLOCK: 3DO: object: found lookPos 2015-06-12 16:12:34 +02:00
Martin Kiewitz
fc5bd36d5e SHERLOCK: 3DO: object._maxFrames found in objdata 2015-06-12 14:53:18 +02:00
Martin Kiewitz
98c827eb4c SHERLOCK: 3DO: fix entrance loading 2015-06-12 14:23:34 +02:00
Martin Kiewitz
316cd55bb2 SHERLOCK: 3DO: room fade in, font ignore UI ignore 2015-06-12 13:53:44 +02:00
Martin Kiewitz
b668b1edd7 SHERLOCK: 3DO: fix setPixels() for RGB565 2015-06-12 13:30:16 +02:00
Martin Kiewitz
3cca918ec7 SHERLOCK: 3DO: fix multiple frame decoding
when multiple frames were decoded, all but the last one were
free()d
2015-06-12 13:25:08 +02:00
Martin Kiewitz
6c2c0cdfef SHERLOCK: surface setPixels get pixelformat 2015-06-12 11:59:33 +02:00
Martin Kiewitz
a08b0b9e59 SHERLOCK: remove transBlitFromUnscaled3DO 2015-06-12 11:11:55 +02:00
Paul Gilbert
5f2218c326 SHERLOCK: Remove redundant cursor animation when searching journal 2015-06-11 23:51:02 -04:00
Paul Gilbert
82b3559d69 SHERLOCK: RT: Implemented gotoStand 2015-06-11 23:48:01 -04:00
Paul Gilbert
eb7fb21946 SHERLOCK: Refactor setWalking into Person classes 2015-06-11 23:26:58 -04:00
Paul Gilbert
a97715f9dc SHERLOCK: Refactor gotoStand into Person classes 2015-06-11 22:55:36 -04:00
Paul Gilbert
a3e75c2a49 SHERLOCK: SS: Remove now redundant namespace prefixes 2015-06-11 22:05:59 -04:00
Paul Gilbert
3d0e2cb5b0 SHERLOCK: Beginning of descendent Person classes
Tattoo has some different Sprite methods, and since Person descends
from Sprite, need to create descendents from it. And this has also
necessitated some refactoring of People class's _data array
2015-06-11 22:02:33 -04:00
Paul Gilbert
f812447274 SHERLOCK: RT: Increase size of global flags array 2015-06-11 21:07:19 -04:00
Paul Gilbert
469ad70527 SHERLOCK: RT: showCloseUp working better 2015-06-11 20:58:19 -04:00
Paul Gilbert
524f3ad69e SHERLOCK: RT: map showCloseUp now partially working 2015-06-11 20:08:25 -04:00
Paul Gilbert
647d69c1f1 SHERLOCK: RT: Fix stream leak loading map data 2015-06-11 19:28:21 -04:00
Paul Gilbert
2b8fa87cf4 SHERLOCK: RT: Fix mouse clicking on the map 2015-06-11 19:23:57 -04:00
Paul Gilbert
27aa19bca7 SHERLOCK: Fix memory corruption when displaying map 2015-06-11 19:21:17 -04:00
Martin Kiewitz
16b65badc0 SHERLOCK: 3DO: cel decoder change 2015-06-12 01:06:19 +02:00
Martin Kiewitz
ead934ed81 SHERLOCK: 3DO: fix white pixels fade to white 2015-06-12 00:57:16 +02:00
Torbjörn Andersson
8d62faf619 SHERLOCK: Fix two Valgrind warnings in the 3DO image decoder
The 3DO Serrated Scalpel intro now runs without any Valgrind
warnings, up to the point where it should be showing the credits.
2015-06-12 00:17:24 +02:00
Filippos Karapetis
5df022d75b SHERLOCK: Implement the cmdRestorePeopleSequence opcode for Rose Tattoo 2015-06-12 00:35:42 +03:00
Filippos Karapetis
92ba3d1a29 SHERLOCK: Implement the rest of the NPC path opcodes for Rose Tattoo
This includes cmdNPCLabelGoto, cmdNPCLabelIfFlagGoto, cmdNPCLabelSet,
cmdSetNPCPathDest, cmdSetNPCPathPause, cmdSetNPCPathPauseTakingNotes,
cmdSetNPCPathPauseLookingHolmes and cmdSetNPCTalkFile
2015-06-12 00:35:42 +03:00
Martin Kiewitz
09cd35b724 SHERLOCK: 3DO: support to load background image 2015-06-11 22:42:05 +02:00
Filippos Karapetis
ed52070aa5 SHERLOCK: Implement the cmdSetNPCDescOnOff opcode for Rose Tattoo 2015-06-11 23:31:28 +03:00
Filippos Karapetis
f857864410 SHERLOCK: Disable the unneeded warning for loadSound() 2015-06-11 23:31:28 +03:00