Commit Graph

94 Commits

Author SHA1 Message Date
Travis Howell
586d9bf32f AGOS: Add comment about the limitations of quick loading/saving games in the AGOS game engine. 2012-04-15 19:24:57 +10:00
Johannes Schickel
a231f9d5dd AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Archive API. 2012-01-27 20:30:02 +01:00
Travis Howell
105c90b9d5 AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on the floppy disk versions of Simon the Sorcerer 2. 2011-11-19 17:05:23 +11:00
Travis Howell
5346ac18b7 AGOS: Integrate InstallShield support. 2011-08-27 11:00:24 -04:00
Eugene Sandulenko
6e795a89b0 AGOS: Reduced header dependency 2011-08-06 11:28:40 +01:00
md5
c713628721 AGOS: Silenced a false positive warning in MSVC 2011-05-29 19:48:47 +03:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
e27b05ef35 COMMON: Rename String::printf() to String::format()
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.

The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.

svn-id: r54004
2010-11-01 16:02:28 +00:00
Johannes Schickel
c6b85c2a87 I18N: Use a String instead of a char buffer.
This should improve r52751, since String does automatic memory handling, thus
no more buffer overflows should by possible by having a too large translated
string.

svn-id: r52758
2010-09-17 12:54:00 +00:00
Thierry Crozat
44610eb037 I18N: fix a buffer size issue with translated save/load strings in AGOS
svn-id: r52751
2010-09-16 19:50:15 +00:00
Thierry Crozat
057056b8d3 I18N: Add translation for load/save success or failure messages
Also improve and update the french translation.

svn-id: r52740
2010-09-15 23:25:46 +00:00
Ori Avtalion
2fc9d6845b Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
svn-id: r48645
2010-04-12 21:21:06 +00:00
Max Horn
cac0ac66e2 COMMON: Get rid of Common::StringList
svn-id: r48287
2010-03-18 15:54:40 +00:00
Torbjörn Andersson
72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
Filippos Karapetis
b4f1960318 Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
svn-id: r44314
2009-09-24 17:52:53 +00:00
Filippos Karapetis
9026b63503 AGOS: Fixed some warnings about unreachable code
svn-id: r44298
2009-09-24 09:53:51 +00:00
Travis Howell
5d79d748a4 Correct error in load code for PC version of Waxworks.
svn-id: r44206
2009-09-20 13:17:07 +00:00
Travis Howell
8d2482813a Remove excess spaces.
svn-id: r44030
2009-09-11 10:22:32 +00:00
Travis Howell
3c9d22aa95 Correct errors in load/save code for PC version of Waxworks.
svn-id: r43628
2009-08-22 01:53:25 +00:00
Travis Howell
8a62c94f80 Enable Personal Nightmare by default.
svn-id: r43304
2009-08-12 02:24:03 +00:00
Travis Howell
1c15bcf87d Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
2009-08-11 14:42:44 +00:00
Travis Howell
5f53ec3b29 Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.
svn-id: r43156
2009-08-09 01:55:34 +00:00
Travis Howell
82692b117c Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.
svn-id: r43152
2009-08-09 01:20:08 +00:00
Max Horn
9e3d42c0cf AGOS: Fixed badload(); some whitespace cleanup
svn-id: r42624
2009-07-20 05:02:17 +00:00
Max Horn
48e065a0ad AGOS: Removed second setjmp in PN code (untested!)
svn-id: r42593
2009-07-18 15:15:26 +00:00
Travis Howell
bb4b2a5060 Fix input glitch regression again, by closer matching original PN code.
svn-id: r40329
2009-05-05 13:40:16 +00:00
Travis Howell
3fc6c92172 All versions of PN share the same saved game format.
svn-id: r40298
2009-05-04 09:16:00 +00:00
Travis Howell
2bd2fe43c5 Change Personal Nightmare support to optional, until setjmp/longjmp code is converted.
svn-id: r39253
2009-03-09 02:25:29 +00:00
Travis Howell
56189fcf30 Clarify several errors messages.
svn-id: r39219
2009-03-08 10:08:09 +00:00
Travis Howell
2620d6836c Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.

NOTE: setjmp/longjmp code will require conversion for portability.

svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
32e49fe2cf Fix buffer overflow in matchSaveGame().
svn-id: r39182
2009-03-07 13:29:11 +00:00
Travis Howell
5de19ecb28 Cleanup.
svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
b2332744e4 Cleanup.
svn-id: r36228
2009-02-07 01:11:51 +00:00
Travis Howell
e593015402 Cleanup.
svn-id: r35323
2008-12-13 03:12:56 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Travis Howell
1b34b58c01 Replace ioFailed by err.
svn-id: r34557
2008-09-15 12:37:24 +00:00
Filippos Karapetis
cde2ee58b1 Fix for bug #2102828 - "AGOS - compilation error, uninitialized variable"
svn-id: r34469
2008-09-10 06:59:55 +00:00
Christopher Page
8d8c46e36f Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
2008-08-13 20:45:00 +00:00
Travis Howell
fd65ea311a Hopefully allow quiting at any stage AGOS engines games again.
svn-id: r33693
2008-08-08 02:18:17 +00:00
Max Horn
0be985ce83 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
svn-id: r33412
2008-07-29 16:09:10 +00:00
Travis Howell
4f445e3deb Fix buffer overflow in error message.
svn-id: r33321
2008-07-27 01:54:40 +00:00
Travis Howell
6e804cee42 Always correct time events duration, when saving games.
svn-id: r31557
2008-04-18 01:59:54 +00:00
Travis Howell
af4b21a112 Correct time events duration, when saving in Elvira 1.
svn-id: r31516
2008-04-16 14:08:01 +00:00
Travis Howell
63b1de5628 Add support for room states in Waxworks (DOS).
svn-id: r31218
2008-03-22 09:46:25 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Max Horn
f44a196087 Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
svn-id: r29908
2007-12-20 09:43:46 +00:00
Travis Howell
3edb401897 Remove old warnings, since errors are displayed via load/save interface.
svn-id: r29815
2007-12-10 09:47:03 +00:00
Torbjörn Andersson
f7fd695e79 Fixed unterminated string in countSaveGames(), which may be the cause of the
problem with Feeble Files savegames not being shown that was described on the
forum recently.

svn-id: r29580
2007-11-20 18:46:01 +00:00
Travis Howell
70c4f25aef Fix loading restart state file in Amiga version of Waxworks.
svn-id: r29543
2007-11-18 04:02:11 +00:00