Paweł Kołodziejski
6c682fcfba
fixed two arrays
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svn-id: r13740
2004-05-02 12:52:19 +00:00
Paweł Kołodziejski
351eaff329
start only used tracks
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svn-id: r13739
2004-05-02 12:46:01 +00:00
Paweł Kołodziejski
8bdab25b7a
ops
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svn-id: r13738
2004-05-02 12:23:51 +00:00
Paweł Kołodziejski
054acfbbd3
added rest of save/load code
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svn-id: r13737
2004-05-02 12:20:55 +00:00
Paweł Kołodziejski
24ccdb85e9
ops
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svn-id: r13736
2004-05-02 11:53:10 +00:00
Paweł Kołodziejski
b877df6da4
added some save/load code (in progress)
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svn-id: r13735
2004-05-02 11:49:08 +00:00
Paweł Kołodziejski
cdc7324951
stub for digital imuse save/load
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svn-id: r13734
2004-05-02 10:07:59 +00:00
Paweł Kołodziejski
805b1f8e0d
update
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svn-id: r13733
2004-05-02 10:04:57 +00:00
Eugene Sandulenko
96d1c5c44e
Some more SAGA items
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svn-id: r13732
2004-05-02 07:14:17 +00:00
Eugene Sandulenko
13445e3a20
Add some SAGA TODO items
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svn-id: r13731
2004-05-02 06:51:09 +00:00
Jonathan Gray
15153bafc5
add some SAGA todo items
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svn-id: r13730
2004-05-02 02:46:41 +00:00
Jonathan Gray
88ac74992c
get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem
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svn-id: r13729
2004-05-02 02:11:55 +00:00
Jonathan Gray
64485a9314
use features so ihnm doesn't default to 1280x960, change over some of the timer stuff to osystem not yet finished
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svn-id: r13728
2004-05-02 01:39:14 +00:00
Eugene Sandulenko
6722103aa8
Removed last sys* file
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svn-id: r13727
2004-05-02 00:06:34 +00:00
Eugene Sandulenko
90a876798a
Merged sysgfx.cpp and gfx.cpp to gfx.cpp
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svn-id: r13726
2004-05-02 00:00:39 +00:00
Eugene Sandulenko
0765b272ae
Renamed files for consistency
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svn-id: r13725
2004-05-01 23:46:23 +00:00
Eugene Sandulenko
66876dc1d1
Proper #includes everywhere
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Improved game detector
svn-id: r13724
2004-05-01 23:42:22 +00:00
Eugene Sandulenko
c0772498b6
All graphics and input now is in OSystem.
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Only timers left.
svn-id: r13723
2004-05-01 19:41:47 +00:00
Paweł Kołodziejski
78f2d34825
remove useless mutex
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svn-id: r13722
2004-05-01 18:53:03 +00:00
Paweł Kołodziejski
0b86e3e69c
- update names
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- remove nonused access to atributes sequence in comi
svn-id: r13721
2004-05-01 18:36:13 +00:00
Torbjörn Andersson
4110aeb5d5
With Jamieson630's MIDI parser fix, all the ITE MIDIs should work.
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svn-id: r13720
2004-05-01 16:49:23 +00:00
Torbjörn Andersson
3ebb895e9a
Doubled the buffer size to prevent crashes with the Inherit the Earth
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MIDIs. This is a temporary fix - Jamieson630 said something about making a
better fix later - but it will have to do for now.
svn-id: r13719
2004-05-01 16:42:58 +00:00
Paweł Kołodziejski
e0600f4308
update
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svn-id: r13718
2004-05-01 16:27:20 +00:00
Paweł Kołodziejski
4d6b9206b9
fix warning
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svn-id: r13717
2004-05-01 16:24:39 +00:00
Paweł Kołodziejski
da719908fe
indent
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svn-id: r13716
2004-05-01 16:23:54 +00:00
Paweł Kołodziejski
0af53f3c97
indent
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svn-id: r13715
2004-05-01 16:15:55 +00:00
Eugene Sandulenko
d84d93b5d0
Fix IHNM hang
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svn-id: r13714
2004-05-01 15:08:20 +00:00
Paweł Kołodziejski
3ad363a274
indent
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svn-id: r13713
2004-05-01 14:34:00 +00:00
Paweł Kołodziejski
e04312c0a5
indent
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svn-id: r13712
2004-05-01 14:05:10 +00:00
Jonathan Gray
6f33b9225c
unbreak change that prevented ite disk version from launching, add detection for win32 demo
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svn-id: r13711
2004-05-01 14:00:53 +00:00
Paweł Kołodziejski
273be948c0
indent
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svn-id: r13710
2004-05-01 13:48:01 +00:00
Jonathan Gray
db5e659d0c
add some debug calls in the verify functions
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svn-id: r13709
2004-05-01 13:20:58 +00:00
Paweł Kołodziejski
d46b68d7fe
indent
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svn-id: r13708
2004-05-01 13:19:15 +00:00
Jamieson Christian
72568a8b43
Fix for [945497] Possible bug in midiparser_smf.cpp
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Corrected Type 0 SMF compression to properly account
for command lengths when Running Status is being used.
Also increased buffer size for Type 0 output since
Running Status can result in the Type 0 output being
larger than the source data. Needs some more work,
but at least the Wyrmkeep people can keep going in
the meantime.
svn-id: r13707
2004-05-01 13:16:45 +00:00
Paweł Kołodziejski
84eb0101a7
indent
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svn-id: r13706
2004-05-01 13:04:31 +00:00
Torbjörn Andersson
bc77ba431a
Simplified the handling of sound effects. It's not necessary for the driver
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to keep its own copy of the sound data. It could be even further simplified
(I don't really see any reason for having two different sound queues), but
I seem to have reached a point of stability here and I don't want to jinx
it by making further changes yet.
svn-id: r13705
2004-05-01 10:42:23 +00:00
Torbjörn Andersson
e830d35a21
Made the "debugoff" console command actually turn *off* the debug info.
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svn-id: r13704
2004-05-01 10:24:47 +00:00
Eugene Sandulenko
d82c9bd640
Remove scalers, 16bpp code, unused functions.
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svn-id: r13703
2004-05-01 09:40:47 +00:00
Torbjörn Andersson
ca7b89d2a5
Fixed warning
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svn-id: r13702
2004-05-01 09:38:03 +00:00
Paweł Kołodziejski
6b39b875fc
indent
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svn-id: r13701
2004-05-01 09:37:24 +00:00
Torbjörn Andersson
4265979a6a
Fixed warnings
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svn-id: r13700
2004-05-01 09:37:12 +00:00
Torbjörn Andersson
5f5e6e4279
Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialise
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the gd_suppoerted flag, so I set it to 0.
svn-id: r13699
2004-05-01 09:36:02 +00:00
Paweł Kołodziejski
1d649b1c06
indent
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svn-id: r13698
2004-05-01 09:19:35 +00:00
Paweł Kołodziejski
ae9f6dd86a
indent
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svn-id: r13697
2004-05-01 09:07:31 +00:00
Paweł Kołodziejski
a8453637f8
indent
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svn-id: r13696
2004-05-01 08:44:00 +00:00
Paweł Kołodziejski
4b5e78b774
indent
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svn-id: r13695
2004-05-01 07:50:08 +00:00
Paweł Kołodziejski
b7a1956382
indent
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svn-id: r13694
2004-05-01 07:39:39 +00:00
Paweł Kołodziejski
b3fe9ee32a
indent
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svn-id: r13693
2004-05-01 07:32:48 +00:00
Paweł Kołodziejski
74fce461b8
indent
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svn-id: r13692
2004-05-01 06:57:54 +00:00
Paweł Kołodziejski
7792c3fd5e
indent
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svn-id: r13691
2004-05-01 06:50:20 +00:00