Max Horn
3fcbda829a
Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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svn-id: r39002
2009-03-01 04:30:55 +00:00
Joost Peters
f7b963101f
Fix 1690836: "BASS: Speed difference"
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The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4).
Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox.
svn-id: r36318
2009-02-14 00:21:53 +00:00
Joost Peters
f051fbb9d8
Formatting changes / consistency
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svn-id: r36304
2009-02-13 16:55:16 +00:00
Max Horn
716f88f571
Avoid using g_engine if possible
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svn-id: r36149
2009-01-30 16:04:39 +00:00
Max Horn
42b26e0f56
cleanup
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svn-id: r36133
2009-01-30 01:15:17 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
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svn-id: r36132
2009-01-29 22:13:01 +00:00
Max Horn
ac59693be2
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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svn-id: r36127
2009-01-29 05:26:12 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn
df20d264fd
Pushing down some header deps (on common/system.h, mostly)
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svn-id: r35542
2008-12-25 20:40:00 +00:00
Torbjörn Andersson
c2424b04a5
Fixed bug #2394861 ("BASS: artifacts if skipping intro on wrong screen"). As an
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added bonus, the Intro class is now freed as soon as the intro is over, rather
than at the end of the game.
svn-id: r35280
2008-12-07 17:32:25 +00:00
Robin Watts
8f3b2e9b4d
Remove warnings from NDS build.
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svn-id: r35172
2008-11-29 18:01:16 +00:00
Joost Peters
5b04ab7883
un-break sky engine after recent gfx transaction changes
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svn-id: r35126
2008-11-20 13:03:29 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
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svn-id: r35062
2008-11-14 22:08:10 +00:00
Filippos Karapetis
7c40410ba7
Slight cleanup
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svn-id: r35027
2008-11-12 21:15:35 +00:00
Filippos Karapetis
4952526581
Deleting save states via the launcher and the GMM is now supported in the sky engine
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svn-id: r35026
2008-11-12 21:08:50 +00:00
Filippos Karapetis
6bfee1bae4
Saving and loading from the GMM is now supported in the sky engine
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svn-id: r35024
2008-11-12 20:41:19 +00:00
Filippos Karapetis
c21038a448
Moved sky detection and meta engine specific code from sky.cpp into detection.cpp, like other engines
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svn-id: r35015
2008-11-12 12:36:20 +00:00
Filippos Karapetis
c36a8c1c72
Added getMaximumSaveSlot definition for the sky engine
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svn-id: r35011
2008-11-11 23:35:18 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
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svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
f32be87633
Turned enum PluginError into Common::Error, which in the future is to be used in more places. Help with this is highly welcome
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svn-id: r34906
2008-11-05 17:24:56 +00:00
Max Horn
fe2935ad4b
Got rid of the unused 'filename' attribute in SaveStateDescriptor
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svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
61aadb378d
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
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svn-id: r34896
2008-11-04 16:11:40 +00:00
Filippos Karapetis
b7a219ebc6
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
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svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn
7443b599c4
SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNode, just pass it to File::open
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svn-id: r34704
2008-09-30 12:59:29 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Max Horn
2f30e5f63d
Comment out some #defines in skydefs.h as they conflict with other headers (esp. T2 conflicts with some template defs)
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svn-id: r34425
2008-09-07 21:38:53 +00:00
Max Horn
d3642080de
Moved check for shouldRTL() from engines to scummvm_main
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svn-id: r34310
2008-09-03 16:56:40 +00:00
Max Horn
531bcf847c
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
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svn-id: r34302
2008-09-03 11:22:51 +00:00
Joost Peters
3fef592c20
fix Virgin logo screen breakage that was introduced in the RTL merge
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svn-id: r34267
2008-09-02 00:31:27 +00:00
Christopher Page
58166351c6
Made sure to set the loading slot AFTER selecting the active domain when loading from the launcher. Also fixed the flickering Virgin logo in BASS
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svn-id: r33949
2008-08-16 22:06:44 +00:00
Christopher Page
ec8dac5540
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
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svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da
Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
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svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
2d31207a81
Fixed some memory leaks
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svn-id: r33846
2008-08-13 20:27:39 +00:00
Christopher Page
4198ee9623
Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
2008-08-04 22:34:07 +00:00
Torbjörn Andersson
117dee5e4a
Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). Apparently
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the sound is supposed to be paused and then unpaused, but the pause function is
called many more times than the unpause function. In the original, this
presumably didn't matter. In ScummVM's mixer, it does.
svn-id: r33570
2008-08-03 10:16:17 +00:00
Torbjörn Andersson
e8cee7823d
Fixed bug #1995022 ("BASS: wrong displayed 2 line text").
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svn-id: r33568
2008-08-03 09:51:13 +00:00
Torbjörn Andersson
dcecff4829
Fixed bug that prevented upper-case letters from being used in savegame names.
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Apparently, strchr(..., 0) will find the string terminator - at least for me -
and when that's added to the name, it will terminate the string.
svn-id: r33565
2008-08-03 09:41:10 +00:00
Christopher Page
a51f454076
Added check for valid save slots, when loading savestates using -x
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svn-id: r33483
2008-07-31 21:56:05 +00:00
Max Horn
0be985ce83
Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
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svn-id: r33412
2008-07-29 16:09:10 +00:00
Christopher Page
8b01922317
Improved GMM sound settings support for SKY
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svn-id: r33178
2008-07-21 19:37:12 +00:00
Christopher Page
7f480ac571
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
a6e1d6bd3d
SKY works with the new GMM implementation, also updated gui/newgui.cpp and prevented pushEvent from pushing more than one EVENT_QUIT into the artificialEventQueue
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svn-id: r33041
2008-07-13 20:41:39 +00:00
Christopher Page
d0dcc1ad79
Quit or RTL from the main menu now triggers an EVENT_QUIT in DefaultEventManager::pollEvent()
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svn-id: r32813
2008-06-26 22:03:49 +00:00
Christopher Page
e53556af85
Fixed quitting from BASS intro, cleaned up comments in agos
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svn-id: r32793
2008-06-26 00:50:16 +00:00
Christopher Page
27c427add2
Scumm and sky now use the new _quit flag
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svn-id: r32775
2008-06-25 03:17:01 +00:00
Christopher Page
0f41f1ccf4
SKY: Fixed a memory leak in SKY engine
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svn-id: r32578
2008-06-06 16:40:39 +00:00
Torbjörn Andersson
89e0c0b315
Since BASS treats speech separately from other sounds, let's use the
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speech_volume setting for that, as suggested on the forum.
svn-id: r31941
2008-05-08 05:05:47 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Max Horn
d31ca4982e
Add support for --list-saves to the sky engine
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svn-id: r30987
2008-02-27 16:07:38 +00:00
Max Horn
d4e9661809
Modified the BASS save/load code to use a StringList for storing the save state titles (simplified the code, removed some cruft)
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svn-id: r30986
2008-02-27 15:44:39 +00:00