Paweł Kołodziejski
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9e7f2342c7
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removed not needed code and moved pause mixer after pause imuse
svn-id: r14274
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2004-07-19 10:51:00 +00:00 |
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Travis Howell
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7da0466ec5
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Alter check, since later games set VAR elsewhere.
svn-id: r14230
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2004-07-17 05:35:38 +00:00 |
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Travis Howell
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60dd6b7d3b
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Use VAR_VOICE_BUNDLE_LOADED in FT, it is need by at least one script (250)
svn-id: r14229
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2004-07-17 05:29:56 +00:00 |
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Travis Howell
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bd8c7f08f6
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Fix bugs:
FT: Stadium Salesman Glitches
COMI: Wally's Fake piratehook still on ground after pick up
svn-id: r14221
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2004-07-16 03:39:23 +00:00 |
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Travis Howell
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6a18e02a53
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Actually use actor talkScript when required.
svn-id: r14217
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2004-07-15 12:26:10 +00:00 |
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Travis Howell
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84e77997d3
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Fix music volume regression in HE games.
svn-id: r14215
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2004-07-15 05:44:57 +00:00 |
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Travis Howell
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d68d9a4e1d
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Add support for sound offsets in HE games.
svn-id: r14209
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2004-07-14 07:29:09 +00:00 |
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Travis Howell
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c7e39d4191
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Fix speech in HE games.
svn-id: r14207
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2004-07-14 04:54:06 +00:00 |
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Travis Howell
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a98f67562b
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Add correct sample rate for DOS HE 6.0 games.
svn-id: r14201
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2004-07-13 05:02:27 +00:00 |
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Travis Howell
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ae70a7034e
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Stop music when requested in HE games.
Fix sfx status for HE games.
svn-id: r14200
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2004-07-13 01:40:47 +00:00 |
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Travis Howell
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eb44bbc727
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Fix music in 3DO versions of HE games.
svn-id: r14199
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2004-07-13 01:20:09 +00:00 |
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Travis Howell
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0cbed40ae4
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Fix memory leak
svn-id: r14198
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2004-07-13 00:22:10 +00:00 |
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Travis Howell
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fd8f64f005
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Correction
svn-id: r14197
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2004-07-12 14:21:16 +00:00 |
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Travis Howell
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fd60246277
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Add HE 7.1 games music support, untested.
svn-id: r14195
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2004-07-12 13:22:48 +00:00 |
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Travis Howell
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621ff05ace
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Add support for music in HE 7.0 games.
Check music status correctly in 3DO versions.
svn-id: r14193
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2004-07-12 09:02:18 +00:00 |
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Travis Howell
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995ac059f8
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Caused no speech in imuse digital games.
svn-id: r14153
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2004-07-02 07:38:40 +00:00 |
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Travis Howell
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7b62636e75
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Delay only required when using subtitles
svn-id: r14050
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2004-06-25 12:11:34 +00:00 |
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Travis Howell
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9cc7594384
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Remove HE7 check that wasn't needed and caused resource load failures.
Enable startSound code in HE7 games.
Avoid loading music resources in HE7 games, since they are unsupported at the moment.
svn-id: r14010
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2004-06-23 09:13:25 +00:00 |
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Travis Howell
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7d6f56ed48
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Enable some sound support in HE7 games.
svn-id: r14006
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2004-06-23 02:21:10 +00:00 |
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Travis Howell
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7989a98952
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Add FBEAR: Partial fix for the piano, patch #977249
svn-id: r13999
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2004-06-22 10:39:46 +00:00 |
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Jonathan Gray
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b8bc0d72e5
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Check if monkey sega cd sounds have already been demangled before trying to do demangle them. Patch #959129 from Jonathan Gevaryahu
svn-id: r13935
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2004-06-05 12:02:36 +00:00 |
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Max Horn
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0773177bba
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Fix regression in DIG demo
svn-id: r13627
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2004-04-25 16:54:59 +00:00 |
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Max Horn
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a0647bd6b4
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Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by me
svn-id: r13619
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2004-04-24 20:57:42 +00:00 |
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Max Horn
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9defe4fc18
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Removed XOR encoding stuff from File class; instead the new Scumm::XORFile class provides this functionality now
svn-id: r13597
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2004-04-17 16:29:03 +00:00 |
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Travis Howell
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9b904682b1
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Amiga Monkey Island 1 sound update from Quietust:
Allows MP3 music support in demo and full game.
svn-id: r13593
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2004-04-17 07:22:02 +00:00 |
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Max Horn
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8fc35a9a84
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Fixing up the mess I made out of the branches <sigh>
svn-id: r13551
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2004-04-11 22:20:41 +00:00 |
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Max Horn
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560ab5384c
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oops
svn-id: r13550
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2004-04-11 22:13:20 +00:00 |
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Max Horn
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e4942c4b69
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Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch
svn-id: r13548
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2004-04-11 20:55:46 +00:00 |
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Max Horn
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26c8f9340d
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Fix for bug #907266 (MI Mac Music Bug)
svn-id: r13540
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2004-04-11 12:31:46 +00:00 |
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Max Horn
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2bc99154fb
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oops
svn-id: r13530
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2004-04-10 01:45:00 +00:00 |
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Max Horn
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d78e9bb0ac
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cleanup
svn-id: r13529
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2004-04-10 00:51:12 +00:00 |
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Max Horn
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3b7af85adf
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Cleanup Sound constructor; change search order of SFX files
svn-id: r13527
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2004-04-10 00:07:58 +00:00 |
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Max Horn
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3ae3eccac8
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cleanup
svn-id: r13444
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2004-04-03 00:56:55 +00:00 |
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Max Horn
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e2617f90a1
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disambiguate the two talkingActor() methods (one was a getter, one a setter -- reflect that in the name)
svn-id: r13301
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2004-03-15 03:33:08 +00:00 |
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Max Horn
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aa6ec62e9d
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Patch #885904 (Flac Support) with some tweaks by me
svn-id: r12984
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2004-02-22 14:11:16 +00:00 |
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Travis Howell
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29b21ca8f8
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Fix FUNPACK: puzzle blocks regression
svn-id: r12867
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2004-02-14 04:12:22 +00:00 |
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Travis Howell
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054edc1591
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Hack no longer required.
Add stub for HE games.
svn-id: r12818
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2004-02-11 03:21:21 +00:00 |
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Max Horn
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e67c169cd9
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fix var initialisation when both Vorbis and MP3 support are disabled
svn-id: r12778
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2004-02-08 23:01:15 +00:00 |
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Travis Howell
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e5f194d364
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Fix compile.
svn-id: r12720
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2004-02-03 09:04:38 +00:00 |
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Max Horn
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f36710f8b4
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Act more gracefully when failing to load a (VOC) sound (should help bug #889442)
svn-id: r12719
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2004-02-03 08:53:13 +00:00 |
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Travis Howell
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b8e739ae3d
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Add newline
Prevent overlapping speech in dig.
svn-id: r12530
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2004-01-20 00:21:24 +00:00 |
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James Brown
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ac5b7036c2
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Fix for bug #862263 - Maniac actors never stop talking. I know this could probably be neater :)
svn-id: r12430
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2004-01-16 10:45:56 +00:00 |
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Max Horn
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b38f773e0f
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fixed COMI speech behaviour
svn-id: r12415
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2004-01-15 20:39:24 +00:00 |
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James Brown
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c4528ac022
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More conversion to debug channels
svn-id: r12293
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2004-01-10 11:01:47 +00:00 |
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Max Horn
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ebecf1dbaa
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unify _vm / _scumm usage
svn-id: r12262
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2004-01-08 20:37:26 +00:00 |
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Paweł Kołodziejski
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e0545d6dca
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forgot about this
svn-id: r12238
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2004-01-08 08:47:09 +00:00 |
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Paweł Kołodziejski
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8fd123992d
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synced imuse digital with local tree
svn-id: r12187
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2004-01-06 17:28:29 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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bfea71b0c4
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renamed AudioInputStream -> AudioStream
svn-id: r12110
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2004-01-03 14:10:13 +00:00 |
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Max Horn
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56eae68e8b
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re-enabled .sog and .so3 support for FT
svn-id: r12096
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2004-01-03 00:55:40 +00:00 |
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