Commit Graph

354 Commits

Author SHA1 Message Date
Paweł Kołodziejski
9e7f2342c7 removed not needed code and moved pause mixer after pause imuse
svn-id: r14274
2004-07-19 10:51:00 +00:00
Travis Howell
7da0466ec5 Alter check, since later games set VAR elsewhere.
svn-id: r14230
2004-07-17 05:35:38 +00:00
Travis Howell
60dd6b7d3b Use VAR_VOICE_BUNDLE_LOADED in FT, it is need by at least one script (250)
svn-id: r14229
2004-07-17 05:29:56 +00:00
Travis Howell
bd8c7f08f6 Fix bugs:
FT: Stadium Salesman Glitches
COMI: Wally's Fake piratehook still on ground after pick up

svn-id: r14221
2004-07-16 03:39:23 +00:00
Travis Howell
6a18e02a53 Actually use actor talkScript when required.
svn-id: r14217
2004-07-15 12:26:10 +00:00
Travis Howell
84e77997d3 Fix music volume regression in HE games.
svn-id: r14215
2004-07-15 05:44:57 +00:00
Travis Howell
d68d9a4e1d Add support for sound offsets in HE games.
svn-id: r14209
2004-07-14 07:29:09 +00:00
Travis Howell
c7e39d4191 Fix speech in HE games.
svn-id: r14207
2004-07-14 04:54:06 +00:00
Travis Howell
a98f67562b Add correct sample rate for DOS HE 6.0 games.
svn-id: r14201
2004-07-13 05:02:27 +00:00
Travis Howell
ae70a7034e Stop music when requested in HE games.
Fix sfx status for HE games.

svn-id: r14200
2004-07-13 01:40:47 +00:00
Travis Howell
eb44bbc727 Fix music in 3DO versions of HE games.
svn-id: r14199
2004-07-13 01:20:09 +00:00
Travis Howell
0cbed40ae4 Fix memory leak
svn-id: r14198
2004-07-13 00:22:10 +00:00
Travis Howell
fd8f64f005 Correction
svn-id: r14197
2004-07-12 14:21:16 +00:00
Travis Howell
fd60246277 Add HE 7.1 games music support, untested.
svn-id: r14195
2004-07-12 13:22:48 +00:00
Travis Howell
621ff05ace Add support for music in HE 7.0 games.
Check music status correctly in 3DO versions.

svn-id: r14193
2004-07-12 09:02:18 +00:00
Travis Howell
995ac059f8 Caused no speech in imuse digital games.
svn-id: r14153
2004-07-02 07:38:40 +00:00
Travis Howell
7b62636e75 Delay only required when using subtitles
svn-id: r14050
2004-06-25 12:11:34 +00:00
Travis Howell
9cc7594384 Remove HE7 check that wasn't needed and caused resource load failures.
Enable startSound code in HE7 games.
Avoid loading music resources in HE7 games, since they are unsupported at the moment.

svn-id: r14010
2004-06-23 09:13:25 +00:00
Travis Howell
7d6f56ed48 Enable some sound support in HE7 games.
svn-id: r14006
2004-06-23 02:21:10 +00:00
Travis Howell
7989a98952 Add FBEAR: Partial fix for the piano, patch #977249
svn-id: r13999
2004-06-22 10:39:46 +00:00
Jonathan Gray
b8bc0d72e5 Check if monkey sega cd sounds have already been demangled before trying to do demangle them. Patch #959129 from Jonathan Gevaryahu
svn-id: r13935
2004-06-05 12:02:36 +00:00
Max Horn
0773177bba Fix regression in DIG demo
svn-id: r13627
2004-04-25 16:54:59 +00:00
Max Horn
a0647bd6b4 Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by me
svn-id: r13619
2004-04-24 20:57:42 +00:00
Max Horn
9defe4fc18 Removed XOR encoding stuff from File class; instead the new Scumm::XORFile class provides this functionality now
svn-id: r13597
2004-04-17 16:29:03 +00:00
Travis Howell
9b904682b1 Amiga Monkey Island 1 sound update from Quietust:
Allows MP3 music support in demo and full game.

svn-id: r13593
2004-04-17 07:22:02 +00:00
Max Horn
8fc35a9a84 Fixing up the mess I made out of the branches <sigh>
svn-id: r13551
2004-04-11 22:20:41 +00:00
Max Horn
560ab5384c oops
svn-id: r13550
2004-04-11 22:13:20 +00:00
Max Horn
e4942c4b69 Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch
svn-id: r13548
2004-04-11 20:55:46 +00:00
Max Horn
26c8f9340d Fix for bug #907266 (MI Mac Music Bug)
svn-id: r13540
2004-04-11 12:31:46 +00:00
Max Horn
2bc99154fb oops
svn-id: r13530
2004-04-10 01:45:00 +00:00
Max Horn
d78e9bb0ac cleanup
svn-id: r13529
2004-04-10 00:51:12 +00:00
Max Horn
3b7af85adf Cleanup Sound constructor; change search order of SFX files
svn-id: r13527
2004-04-10 00:07:58 +00:00
Max Horn
3ae3eccac8 cleanup
svn-id: r13444
2004-04-03 00:56:55 +00:00
Max Horn
e2617f90a1 disambiguate the two talkingActor() methods (one was a getter, one a setter -- reflect that in the name)
svn-id: r13301
2004-03-15 03:33:08 +00:00
Max Horn
aa6ec62e9d Patch #885904 (Flac Support) with some tweaks by me
svn-id: r12984
2004-02-22 14:11:16 +00:00
Travis Howell
29b21ca8f8 Fix FUNPACK: puzzle blocks regression
svn-id: r12867
2004-02-14 04:12:22 +00:00
Travis Howell
054edc1591 Hack no longer required.
Add stub for HE games.

svn-id: r12818
2004-02-11 03:21:21 +00:00
Max Horn
e67c169cd9 fix var initialisation when both Vorbis and MP3 support are disabled
svn-id: r12778
2004-02-08 23:01:15 +00:00
Travis Howell
e5f194d364 Fix compile.
svn-id: r12720
2004-02-03 09:04:38 +00:00
Max Horn
f36710f8b4 Act more gracefully when failing to load a (VOC) sound (should help bug #889442)
svn-id: r12719
2004-02-03 08:53:13 +00:00
Travis Howell
b8e739ae3d Add newline
Prevent overlapping speech in dig.

svn-id: r12530
2004-01-20 00:21:24 +00:00
James Brown
ac5b7036c2 Fix for bug #862263 - Maniac actors never stop talking. I know this could probably be neater :)
svn-id: r12430
2004-01-16 10:45:56 +00:00
Max Horn
b38f773e0f fixed COMI speech behaviour
svn-id: r12415
2004-01-15 20:39:24 +00:00
James Brown
c4528ac022 More conversion to debug channels
svn-id: r12293
2004-01-10 11:01:47 +00:00
Max Horn
ebecf1dbaa unify _vm / _scumm usage
svn-id: r12262
2004-01-08 20:37:26 +00:00
Paweł Kołodziejski
e0545d6dca forgot about this
svn-id: r12238
2004-01-08 08:47:09 +00:00
Paweł Kołodziejski
8fd123992d synced imuse digital with local tree
svn-id: r12187
2004-01-06 17:28:29 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
bfea71b0c4 renamed AudioInputStream -> AudioStream
svn-id: r12110
2004-01-03 14:10:13 +00:00
Max Horn
56eae68e8b re-enabled .sog and .so3 support for FT
svn-id: r12096
2004-01-03 00:55:40 +00:00