Max Horn
7d052a26b0
don't be needlessly verbose; allow byte arrays in V8
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svn-id: r6071
2002-12-23 16:17:23 +00:00
Max Horn
11a48a2b01
corrected AARY code for V8 (I hope)
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svn-id: r6063
2002-12-23 00:21:49 +00:00
Max Horn
df3c41fa24
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath
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svn-id: r6060
2002-12-22 21:58:16 +00:00
Max Horn
060562c277
partial checkin of patch #655594 (handling Y/N questions); cleanup
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svn-id: r6042
2002-12-21 12:34:17 +00:00
Jamieson Christian
f95ea3afdf
Fixed problems with instruments after load.
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Ignore Adlib-only music when running native MIDI.
(Can't remember why I included them in the first place,
so until I do remember, it's coming back out.)
svn-id: r6020
2002-12-18 14:57:25 +00:00
Jamieson Christian
50b69cb2db
Fixed inappropriate expiration of sound resources,
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which fixes concurrency issues esp. in PocketPC and MorphOS.
Stubbed SysEx command 2 (start of song) to get rid of annoying warning.
Changed MT-32 instrument warnings to fit on one (80-char) line.
svn-id: r5842
2002-12-05 21:45:55 +00:00
Max Horn
77a64e0217
more cleanup; fixes out of bound access to _charsetData (but I am not sure if that will be visible anywhere
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svn-id: r5833
2002-12-04 15:00:35 +00:00
Max Horn
72c672e14c
cleanup
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svn-id: r5747
2002-11-29 15:13:49 +00:00
Max Horn
9cefa8611d
oops
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svn-id: r5738
2002-11-28 23:49:48 +00:00
Max Horn
5ce8324b73
no need to retry 5 times in loadResource - we don't have users with floppy disks anymore, after all :-). Fixed an endian issue for v2 games (makes them crash a little bit later during loading)
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svn-id: r5737
2002-11-28 23:47:58 +00:00
Max Horn
d574313f32
fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not implemented, though); some cleanup
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svn-id: r5699
2002-11-23 13:53:46 +00:00
Jamieson Christian
c9ed09e7df
Revamped Adlib functionality.
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IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.
svn-id: r5677
2002-11-21 19:06:42 +00:00
Jamieson Christian
7bcc2744a4
Support MAC music tracks even in -eadlib mode
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svn-id: r5636
2002-11-20 12:54:32 +00:00
Max Horn
7a58ae782e
cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway
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svn-id: r5290
2002-10-23 14:02:46 +00:00
Max Horn
8af300fec3
The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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svn-id: r5216
2002-10-21 13:23:25 +00:00
James Brown
0b43ca86a7
Patch 623391: Verb shadow fix (MI2)
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svn-id: r5150
2002-10-15 10:59:53 +00:00
Paweł Kołodziejski
4cf42ae9a8
added FT imuse music
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svn-id: r5127
2002-10-11 08:35:12 +00:00
James Brown
312ff21081
Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.
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They arn't used in FT at least, so I'm going to assume this could also fix the Dig.
svn-id: r5073
2002-10-02 13:25:06 +00:00
Max Horn
9926433cc1
patch #616195
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svn-id: r5039
2002-09-29 17:34:00 +00:00
James Brown
f54715b4c4
Patch #616155 : Set Monkey1VGA music instruments dynamically
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svn-id: r5035
2002-09-29 15:14:54 +00:00
James Brown
dfdb1f7547
Merge in 615745: GMD via AdLib emulation
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Remove MIDIEMU driver obsoleted by patch.
Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails
Switch to NewGUI by default (old code retained 'Just in case')
svn-id: r5033
2002-09-29 11:11:42 +00:00
James Brown
b5efef6be5
Fix annoying indentation of the CHECK_HEAP macro
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svn-id: r5018
2002-09-25 03:09:00 +00:00
James Brown
e9c1d9d802
Patch 613933: Return code for validateresource.
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svn-id: r5017
2002-09-25 03:04:28 +00:00
Travis Howell
11aedcbed4
Add fix me
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svn-id: r5004
2002-09-22 04:20:20 +00:00
Travis Howell
c0855df382
Add hack from trin to make zak256 sfx/music work again.
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Add Makefile changes to Makefile.mingw
svn-id: r5000
2002-09-22 03:58:53 +00:00
Matt Hargett
8390b0cc53
2002-09-21 Matt Hargett <matt@use.net>
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* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
PDBs on all builds.
* gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
Fix warnings where possible. One pragma added to eliminate
warning of unknown pragmas.
* string.cpp: If unknown escape sequence, print warning.
svn-id: r4998
2002-09-22 03:53:53 +00:00
Travis Howell
f1a273e092
Add the following patches:
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[ 609649 ] Sound patch for GF_OLD256 games
[ 611997 ] RFC: Timer-based CD audio sync
svn-id: r4986
2002-09-21 13:48:03 +00:00
Paweł Kołodziejski
f7ff5c67fa
improved open function in File class
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svn-id: r4945
2002-09-15 19:28:34 +00:00
Paweł Kołodziejski
dcf05149fe
changed scumm file io to class File
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svn-id: r4920
2002-09-10 07:34:27 +00:00
Max Horn
70eec52941
minor tweaks
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svn-id: r4872
2002-08-30 20:47:48 +00:00
Max Horn
41c2d6fba3
sound system cleanup
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svn-id: r4867
2002-08-29 23:45:15 +00:00
Max Horn
4b83c17b31
some cleanup/refactoring
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svn-id: r4866
2002-08-29 20:01:27 +00:00
Max Horn
bbcae3efbe
experimental support for the V2 resource format (patch #601560 )
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svn-id: r4864
2002-08-29 16:57:43 +00:00
Max Horn
ce46866403
Initial revision
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svn-id: r4785
2002-08-21 16:07:07 +00:00