Commit Graph

51427 Commits

Author SHA1 Message Date
Filippos Karapetis
7da29858e7 SCI: Fix the order of diagonal roll transitions in the old lookup table
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
2012-02-13 12:06:35 +02:00
Travis Howell
7a030fcdcd SCUMM: Fix compiler warning. 2012-02-13 13:38:25 +11:00
Filippos Karapetis
fbb51fcd88 SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey" 2012-02-13 04:03:05 +02:00
Filippos Karapetis
51ef8a78cc SWORD1: Silence some MSVC warnings (conversion from double to float) 2012-02-13 02:30:05 +02:00
Johannes Schickel
57e3388197 SDL: Get rid of unneeded forwards. 2012-02-13 01:25:25 +01:00
Johannes Schickel
d127843859 COMMON: Enable backend specific custom events only when the Keymapper is enabled.
Otherwise there is no way of generating these events, thus it's better to make
people really aware of this.

I furthermore added some nots that its part of a WIP API, thus it should only
be used after checking up.
2012-02-13 01:23:07 +01:00
Johannes Schickel
d811240a9d ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled. 2012-02-13 01:20:02 +01:00
Willem Jan Palenstijn
143363d5b6 DREAMWEB: Improve subtitle durations in madman scene 2012-02-12 23:57:25 +01:00
Willem Jan Palenstijn
3fc8b7227b DREAMWEB: Fix missing subtitle lines in speech+subtitle mode
This is done by adding a (very ugly) way to force the previous timed-temp
line off screen, so the next one can be shown.
2012-02-12 23:57:09 +01:00
Willem Jan Palenstijn
3abb3ad757 DREAMWEB: Fix duplicate line in monk end sequence 2012-02-12 23:56:37 +01:00
sylvaintv
24e50eb218 TOON: Fix bug #3467139 with russian version crash
Bug #3467139: "TOON: Russian Version Crashes"
A frame is corrupted in an localized animation
Moved the check before the Rect creation.
2012-02-12 23:18:40 +01:00
sylvaintv
8b39b0b0fa TOON: Add russian version detection 2012-02-12 23:16:54 +01:00
Tarek Soliman
c2640ed33a MAEMO: Use custom event Click Mode keymap action 2012-02-12 13:28:13 -06:00
Tarek Soliman
d90d4d10a0 MAEMO: Refactor toggle click mode 2012-02-12 13:28:13 -06:00
Tarek Soliman
883f9ae073 COMMON: Add custom backend event 2012-02-12 13:28:13 -06:00
Tarek Soliman
8c245af35c MAEMO: Define platform global keymap 2012-02-12 13:28:13 -06:00
Tarek Soliman
705761011d KEYMAPPER: Allow ports to define their own global keymap 2012-02-12 13:28:13 -06:00
Tarek Soliman
e52f75eaa4 MAEMO: Define HardwareKeySet 2012-02-12 13:28:13 -06:00
Tarek Soliman
52da780fbc KEYMAPPER: Refactor HardwareKeySet generation 2012-02-12 13:28:13 -06:00
Strangerke
0ba3335674 TSAGE: R2R - Scene 1337: Implement 2 functions used by AI 2012-02-12 16:14:25 +01:00
Willem Jan Palenstijn
15bbe3bff1 SCI: Expand adjustGraphColor to work for older EGA games too
See bug #3486899.
2012-02-12 13:32:22 +01:00
Strangerke
93619b96d3 TSAGE: R2R - Scene 1337: Implement 7 functions used by AI 2012-02-12 13:09:07 +01:00
Strangerke
7760f8358a TSAGE: R2R - Scene 1337: Implement main AI function, with all sub-functions stubbed 2012-02-12 11:33:06 +01:00
Willem Jan Palenstijn
07904c881b MOHAWK: Avoid warning 2012-02-11 23:05:43 +01:00
Willem Jan Palenstijn
4182bdbd52 GRAPHICS: Remove unused variable 2012-02-11 22:54:36 +01:00
Alyssa Milburn
cd1ea99f0e MT32: Replace OS X specific exp2f call with exp2.
Suggested by clone2727 to fix the build, since buildbot's ppc
headers don't have exp2f.
2012-02-11 22:41:21 +01:00
Strangerke
056fc6250c TSAGE: R2R - Scene 1337: Implement shuffleCards()
Game is now starting
2012-02-11 12:35:53 +01:00
Paul Gilbert
5ce622c1b6 TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language
New savegames that are created will no longer appear in the savegame list for different data versions or languages.
2012-02-11 21:45:16 +11:00
Willem Jan Palenstijn
342fd8cc28 VIDEO: Remove unused variable 2012-02-11 11:36:26 +01:00
Strangerke
928fd72a35 TSAGE: R2R - scene 1337: Implement some missing functions 2012-02-11 11:10:21 +01:00
Willem Jan Palenstijn
784472a669 Revert "SCUMM: revert savegame version to 89"
This reverts commit 65fc7225bb.

Increasing the savegame version on a branch and then decreasing it again
leads to problems with loading current savegames in old commits during
a bisect.
2012-02-11 10:55:55 +01:00
Eugene Sandulenko
866e23f426 Merge pull request #178 from tobigun/mm-c64-final
SCUMM: support for MM C64
2012-02-11 00:21:52 -08:00
Tobias Gunkel
65fc7225bb SCUMM: revert savegame version to 89
Previous versions 89-92 are merged into version 89.
2012-02-11 08:36:38 +01:00
Tobias Gunkel
0d5b03d8da SCUMM: remove unnecessary cast to Actor_v0 2012-02-11 08:36:37 +01:00
Tobias Gunkel
67d67ec4f6 SCUMM: replaced A with a0 to avoid upper-case local vars 2012-02-11 08:36:35 +01:00
Tobias Gunkel
4922055063 SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v0 and other engines 2012-02-11 08:36:27 +01:00
Tobias Gunkel
0aabf95cb8 SCUMM: match style-guide, add missing spaces between some "if ()", "for ()" 2012-02-11 08:30:15 +01:00
Tobias Gunkel
ef56bd6de2 SCUMM: add support for diagonal walking between boxes (e.g. used for meteor opening scene) 2012-02-11 08:30:14 +01:00
Robert Crossfield
6c40b3f36f SCUMM: Remove old code 2012-02-11 08:30:12 +01:00
Robert Crossfield
163f698cf0 SCUMM: Few changes for animations, dont move while turning & not necessary to call animateactor during startanimactor 2012-02-11 08:30:10 +01:00
Tobias Gunkel
9dd6105ce6 SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
In addition some routines (e.g. the gfx ones) that are even used in v1.
2012-02-11 08:30:08 +01:00
Tobias Gunkel
8d3b272939 SCUMM: save complete v0 state and initialize actors correctly 2012-02-11 08:30:07 +01:00
Tobias Gunkel
5d3e1dd0dc SCUMM: remove the temporary variable _limb_current 2012-02-11 08:30:05 +01:00
Tobias Gunkel
daff6f36ae SCUMM: _currentLights is v0 only 2012-02-11 08:30:03 +01:00
Tobias Gunkel
e14e4ab3b0 SCUMM: adjust to coding style-guide 2012-02-11 08:30:02 +01:00
Tobias Gunkel
434aaaf0c0 SCUMM: fix gcc compiler warnings 2012-02-11 08:30:00 +01:00
Robert Crossfield
a8008e0a71 SCUMM: Fix if there is no costume set 2012-02-11 08:29:59 +01:00
Robert Crossfield
92908bfc4b SCUMM: Fix ActorStop, V0 needs to set the stop direction 2012-02-11 08:29:57 +01:00
Tobias Gunkel
2b657283d7 SCUMM: forward savegame version is needed due to previous savegame changes) 2012-02-11 08:29:55 +01:00
Tobias Gunkel
91bdf9a3f5 SCUMM: fix cutscenes by reintroduction of freeze modes 2012-02-11 08:29:54 +01:00