Eugene Sandulenko
7e43cad1bc
QUEEN: Added override keywords
2020-01-31 14:13:13 +01:00
Eugene Sandulenko
eae52773dd
PINK: Added override keywords
2020-01-31 14:07:05 +01:00
Eugene Sandulenko
4187038c62
PEGASUS: Added override keywords
2020-01-31 14:03:58 +01:00
Eugene Sandulenko
02aec5976d
MUTATIONOFJB: Added override commands
2020-01-31 14:02:11 +01:00
Eugene Sandulenko
fa8afb37a8
MOHAWK: Added missing override keyword
2020-01-31 13:57:55 +01:00
Eugene Sandulenko
567ca7f402
MADE: Added detection keywords
2020-01-31 13:56:51 +01:00
Eugene Sandulenko
f9c0d1c827
MACVENTURE: Added override keywords
2020-01-31 13:55:49 +01:00
Eugene Sandulenko
299de83188
KYRA: Added override keywords
2020-01-31 13:52:17 +01:00
Eugene Sandulenko
ec9dd98114
GOB: Added override keywords
2020-01-31 13:48:26 +01:00
Eugene Sandulenko
e8c5c8dcea
GLK: Marked problematic spots and fixed couple of obvious bugs
2020-01-31 13:46:33 +01:00
Eugene Sandulenko
aa5add6a72
GLK: Remove obsolete keyword
2020-01-31 13:42:12 +01:00
Eugene Sandulenko
cad4b06dd9
GLK: More override keywords
2020-01-31 13:41:31 +01:00
Eugene Sandulenko
0595e9ba4a
JANITORIAL: Whitespace fixes
2020-01-31 13:35:09 +01:00
Eugene Sandulenko
118f0d26bd
GLK: Add override keywords
2020-01-31 13:34:45 +01:00
Eugene Sandulenko
2317e82776
DIRECTOR: Hide 'register' keyword as deprecated in C++17
...
It is used by autogenerated flex code, and has little sense on
the modern platforms.
2020-01-31 13:31:17 +01:00
Eugene Sandulenko
c362e7b0f0
DIRECTOR: Added copyright years
2020-01-31 13:05:00 +01:00
Eugene Sandulenko
cbd9085657
DIRECTOR: Added override keywords
2020-01-31 13:04:45 +01:00
Eugene Sandulenko
5d1794d72e
JANITORIAL: Whitespace fixes
2020-01-31 13:00:27 +01:00
Eugene Sandulenko
584bc71966
CRYOMNI3D: Add override keywords
2020-01-31 12:58:49 +01:00
Eugene Sandulenko
1413dfb0a7
CGE2: Added override keywords
2020-01-31 12:54:57 +01:00
Eugene Sandulenko
7ca9b7b73e
CGE: Added override keywords
2020-01-31 12:54:18 +01:00
Eugene Sandulenko
03fafe8cb7
BLADERUNNER: Added override keywords
2020-01-31 12:53:02 +01:00
Eugene Sandulenko
205da837b4
AGOS: Added override keywords
2020-01-31 12:49:29 +01:00
Eugene Sandulenko
6a4d7babd9
AGI: Add override keywords
2020-01-31 12:44:55 +01:00
Eugene Sandulenko
58499ef0cd
ADL: Add override keywords
2020-01-31 12:44:40 +01:00
Eugene Sandulenko
ff17803dfc
SCUMM: Add override keywords
2020-01-31 12:42:07 +01:00
Eugene Sandulenko
d804afbe70
ENGINES: Add override markers where appropriate
2020-01-31 12:26:29 +01:00
Eugene Sandulenko
02aee2f328
GLK: Fix warnings
2020-01-31 12:26:29 +01:00
sluicebox
7079f01044
SCI32: Stub out and document kPlatformMac32 subops
2020-01-30 17:14:06 -08:00
sluicebox
c1fb6562ac
SCI32: Add Save/Restore support for Mac games
2020-01-30 16:56:01 -08:00
sluicebox
ef5885d14d
SCI32: Add LSL7 Mac detection entry
2020-01-30 16:50:28 -08:00
Eugene Sandulenko
9fe70f20cf
DIRECTOR: Follow the requested textcast color
2020-01-31 00:10:18 +01:00
Eugene Sandulenko
a1cce6dfee
PINK: Fix warning
2020-01-31 00:10:18 +01:00
Bastien Bouclet
a56383e699
TESTBED: Use a dedicated dialog layout for the configuration dialog
...
The testbed configuration dialog was previously re-using the browser
dialog. That dialog is defined to overlay the game list from the launcher
screen. However, while in the testbed engine the dimensions of
the layout of the launcher dialog may have been lost, causing the
configuration dialog to fail to layout.
2020-01-30 07:34:27 +01:00
Eugene Sandulenko
040d6514eb
JANITORIAL: Whitepsace fixes
2020-01-30 00:14:41 +01:00
jepael
82e0a09610
DIRECTOR: Fix compiler warning
2020-01-29 22:57:32 +01:00
Eugene Sandulenko
a37d933bea
DIRECTOR: LINGO: Fix regression in THEENTITYWITHID parsing
2020-01-29 16:58:15 +01:00
Eugene Sandulenko
8f5ada351d
DIRECTOR: LINGO: Added more test to 'the sprite <n>' keyword
2020-01-29 16:55:19 +01:00
Bastien Bouclet
5106563c65
MOHAWK: MYST: Add a keymap
2020-01-29 08:51:30 +01:00
Bastien Bouclet
7ecccd3b30
MOHAWK: RIVEN: Add default joystick action mappings
2020-01-29 08:51:29 +01:00
Bastien Bouclet
e973092aef
KEYMAPPER: Enable remapping of the mouse buttons
2020-01-29 08:51:29 +01:00
Bastien Bouclet
519b4a57e2
KEYMAPPER: Allow engines to return multiple keymaps
...
The idea is that keymaps may be situational. A keymap may be always
enabled, while another one may be enabled only during combat..
2020-01-29 08:51:29 +01:00
Bastien Bouclet
426867f4bc
KEYMAPPER: Give human readable descriptions to the keymaps
2020-01-29 08:51:29 +01:00
Bastien Bouclet
376a77e735
PEGASUS: Add default joystick action bindings
2020-01-29 08:51:29 +01:00
Bastien Bouclet
32174c9067
KEYMAPPER: Actions can now be bound to joystick buttons
2020-01-29 08:51:29 +01:00
Bastien Bouclet
85f476070b
PEGASUS: Use custom engine actions for key input
2020-01-29 08:51:29 +01:00
Bastien Bouclet
0995f40677
MOHAWK: RIVEN: Use custom engine actions for event handing
2020-01-29 08:51:29 +01:00
Bastien Bouclet
c131e8f5b9
EVENTS: Use the keymapper for some previously hard-coded key bindings
2020-01-29 08:51:29 +01:00
Bastien Bouclet
14663c4790
KEYMAPPER: Make the keymapper mandatory
2020-01-29 08:51:29 +01:00
Eugene Sandulenko
93dfd3922e
DREAMWEB: Added support for Russian fan-translation
2020-01-29 00:50:41 +01:00