Travis Howell
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7e561d2555
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More PC FT demo INSANE differences
svn-id: r14482
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2004-08-06 09:27:53 +00:00 |
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Travis Howell
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e8a10c219e
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COMI/DIG always redraws verbs too
Remove old var, no longer required
svn-id: r14481
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2004-08-06 06:19:14 +00:00 |
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Travis Howell
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fac44fbfec
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Set cemera default values for scumm7 games.
svn-id: r14480
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2004-08-06 02:10:23 +00:00 |
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Max Horn
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ad1ab2cb62
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Fix a small overpainting issue, visible in some of the COMI dialogs
svn-id: r14476
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2004-08-05 22:10:42 +00:00 |
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Max Horn
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137f0e4ca3
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Disable this workaround for COMI, as it causes a regression there. Actually, maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately...
svn-id: r14475
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2004-08-05 21:25:58 +00:00 |
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Max Horn
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378491faf9
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Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts weird)
svn-id: r14474
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2004-08-05 20:14:43 +00:00 |
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Travis Howell
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b154e524a9
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Correction from disasm.
svn-id: r14468
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2004-08-05 11:03:22 +00:00 |
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Max Horn
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b569d58b6e
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Aargh, my work around code was using a wrong check, and then using the wrong operations (which were effectively not doing anything)... Fixed the workaround code, which cures bug #918280 (and its dup #1003717)
svn-id: r14467
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2004-08-05 09:57:36 +00:00 |
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Travis Howell
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c6dcbd8eca
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Use array slot and not array number.
svn-id: r14466
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2004-08-05 09:32:03 +00:00 |
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Travis Howell
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89f838be67
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More difference in INSANE of PC version of FT demo.
Some sounds work now.
svn-id: r14465
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2004-08-05 05:35:43 +00:00 |
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Travis Howell
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5d42e7d7ce
|
Small correction from FT disasm.
Add some basic support for INSANE in PC version of FT demo
svn-id: r14464
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2004-08-05 02:04:34 +00:00 |
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Travis Howell
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55c291a9b7
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Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
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2004-08-03 04:26:30 +00:00 |
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Max Horn
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8585d77d34
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WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken nazi)
svn-id: r14448
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2004-08-02 20:55:35 +00:00 |
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Max Horn
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4289da7d3e
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WORKAROUND bug #645711 (FT: regression segfault in minefield)
svn-id: r14447
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2004-08-02 18:32:19 +00:00 |
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Max Horn
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76862bec65
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Fix for bug #896060 (DIG: Two sentences spoken at once); might cause regressions, watch our for speech related quirks in COMI/DIG
svn-id: r14446
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2004-08-02 17:55:14 +00:00 |
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Eugene Sandulenko
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b127f1882c
|
Fix regression in HE. It cries for proper fix, though
svn-id: r14438
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2004-08-02 14:27:10 +00:00 |
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Travis Howell
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faaea90500
|
Opcode BD is stopObjectCode() in HE games.
svn-id: r14433
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2004-08-02 07:49:20 +00:00 |
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Travis Howell
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8ab743e397
|
Missed a line
svn-id: r14432
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2004-08-02 07:47:05 +00:00 |
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Travis Howell
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cace3577d9
|
init _arraySlot
svn-id: r14431
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2004-08-02 06:21:00 +00:00 |
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Travis Howell
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c5446494b8
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Should have limited that to HE games only.
svn-id: r14430
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2004-08-02 05:09:53 +00:00 |
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Travis Howell
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d60973b05e
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HE games use different method to clear some arrays resources.
svn-id: r14423
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2004-08-01 13:57:00 +00:00 |
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Travis Howell
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4b4ab244b1
|
Correct default settings used by COMI
Allow object_labels config option in COMI
svn-id: r14408
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2004-08-01 06:52:56 +00:00 |
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Max Horn
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2d5bfca892
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Even more array code cleanup
svn-id: r14407
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2004-08-01 02:07:57 +00:00 |
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Max Horn
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c87d33a102
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More array code cleanup
svn-id: r14406
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2004-08-01 02:03:07 +00:00 |
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Max Horn
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5e3236ac47
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Add symbolic names for the array types, which makes the code easier to read/understand (note that array types != res types)
svn-id: r14404
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2004-08-01 01:54:37 +00:00 |
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Max Horn
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862b096f99
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Cleanup & enhanced error messages
svn-id: r14402
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2004-08-01 01:21:26 +00:00 |
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Max Horn
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98ea92322b
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Fix for bug #953302 (COMI: Crash when you choose Rottingham as your first oponent); this would be suitable for the 0.6.x branch, too...
svn-id: r14401
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2004-08-01 01:19:54 +00:00 |
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Max Horn
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7f5f1c1418
|
Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry Statue))
svn-id: r14398
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2004-07-31 23:34:07 +00:00 |
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Max Horn
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f0d6fd8c5a
|
isGlobInMemory == isResourceLoaded
svn-id: r14396
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2004-07-31 23:20:37 +00:00 |
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Travis Howell
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b486e15959
|
Ooops
svn-id: r14356
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2004-07-28 12:05:30 +00:00 |
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Travis Howell
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a50b6cf776
|
Add patch from madm00se for:
#869003 MIVGA: Guybrush shrinks & grows near end of game
svn-id: r14355
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2004-07-28 11:56:14 +00:00 |
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Travis Howell
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49c9929d54
|
Not needed, invalid in Loom[ega]
svn-id: r14353
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2004-07-27 12:37:03 +00:00 |
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Max Horn
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1ab8ff0403
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Fixed leak in Insane::readFileToMem
svn-id: r14347
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2004-07-26 23:16:37 +00:00 |
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Max Horn
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908723cc84
|
Load SMUSH files and NUT fonts from mac container files, too (done that by adding a new high level method openFile to class ScummEngine)
svn-id: r14346
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2004-07-26 23:15:01 +00:00 |
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Max Horn
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f8f312f0bb
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Add game detector support for the Mac SCUMM container file format; add support for more of the games/demos using that format; clean up detector code (and probably introduced some regressions in it, so watch out :-)
svn-id: r14344
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2004-07-26 18:13:53 +00:00 |
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Max Horn
|
f045cbf17c
|
Add support for the mac (rescumm) container file format used by Sam&Max and DOTT, making it possible to play those directly from the original CDs (no game detector support yet, so you have to add them to your config file manually for now)
svn-id: r14342
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2004-07-26 17:14:57 +00:00 |
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Travis Howell
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f28adf7a6c
|
Keep compatbility with older saved games.
svn-id: r14339
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2004-07-26 15:14:10 +00:00 |
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Travis Howell
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c460aae163
|
Ooops, adjust for start value.
svn-id: r14338
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2004-07-26 14:11:27 +00:00 |
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Travis Howell
|
f8e0fb18ba
|
Ooops, adjust for start value.
svn-id: r14337
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2004-07-26 14:10:42 +00:00 |
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Travis Howell
|
5c2a7a7775
|
Cleanup
svn-id: r14336
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2004-07-26 13:53:24 +00:00 |
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Travis Howell
|
1d31aff18e
|
One last hack to allow demo script in V2 Maniac Mansion.
svn-id: r14335
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2004-07-26 11:49:41 +00:00 |
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Travis Howell
|
e256033622
|
Amiga versions of FOA/MI2 should use a VAR_VIDEOMODE value of 82.
Fixes all palette issues.
svn-id: r14334
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2004-07-26 06:23:47 +00:00 |
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Travis Howell
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dc6541dedb
|
Fix darkness issues in Amiga verisons of FOA/MI2.
svn-id: r14333
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2004-07-26 05:40:23 +00:00 |
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Travis Howell
|
3a8f518b02
|
VAR_ROOM_FLAG should always be set after load of saved game.
Other VAR_ROOM_FLAG setting in scumm5 specific.
svn-id: r14332
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2004-07-26 04:03:11 +00:00 |
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Travis Howell
|
54b813c4a6
|
Not quite right spot.
svn-id: r14331
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2004-07-26 00:12:51 +00:00 |
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Travis Howell
|
ebdbb97d38
|
VAR_SOUND_RESULT should be reset.
svn-id: r14330
|
2004-07-26 00:08:23 +00:00 |
|
Gregory Montoir
|
db4c7d22bf
|
smush codec37 sub1 (FT demo)
svn-id: r14326
|
2004-07-25 19:05:16 +00:00 |
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Travis Howell
|
55a4164f33
|
Fix love sign missing when black light turned on, in Sam & Max regression.
svn-id: r14325
|
2004-07-25 14:48:07 +00:00 |
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Travis Howell
|
4105fdd4f6
|
Merge palette functions.
svn-id: r14324
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2004-07-25 11:29:38 +00:00 |
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Travis Howell
|
290d73ea0b
|
Sam & Max doesn't need separate palette, just uses _shadowPalette.
svn-id: r14323
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2004-07-25 09:21:58 +00:00 |
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